Normally a monster has 3 drops. This isn't set on stone, there are some that can have just one drop or even more than 3, but for the vast majority of monsters, it works that way. When you kill a monster, each drop represents a random number generated by the server, and the item is based on the generated number. For example, when you kill a monster and it drops Gold, Potion and nothing else, that means you got all your 3 drops - the last one was "air", that means, the number generated repres