FranZ 0 Report post Posted April 20, 2011 http://www.realmpt.com/requirements Can someone explain this for me with some examples? Call me stupid but I don't think I can understand it. Thanks! ;D Share this post Link to post Share on other sites
xLightzinn 0 Report post Posted April 20, 2011 Like when you look up an item in the item list it will show the base reqs. And depends on what spec you have that item shows what can happen to the reqs. like if the item is archer spec it will be like 20% less str req to use it. Share this post Link to post Share on other sites
mits4610 0 Report post Posted April 20, 2011 all items have a base requirement for strength, spirit, talent and agility for non-spec items. items can also come with spec, meaning that class will gain additional bonuses when they use that item. but along with those bonuses comes with an adjustment to the base requirements based on that table. for example take a frenzy gaunts (http://www.realmpt.com/itemlist). base stats (non-spec): Strength 100 Agility 77 Spirit 40 Talent 88 take a look at that chart. strength will increase between 10 - 15%, spirit will decrease between 15 - 20%, talent will remain the same, and agility will decrease between 15-20%. the increase or decrease is random. best case scenario FS spec Strength 100+(100*.1) = 110 (this doesn't really matter anyway as FS strength should be really high) Agility 77-(77*.2) = 61.6 = 62 Spirit 40-(40*.2) = 32 Talent 88 = 88 hope that helps. Share this post Link to post Share on other sites