Vapie 10 Report post Posted May 28, 2019 13 hours ago, christopher said: as for my opinion, i dont think reduce the HS will solve the problem. It does help a lot but people that hunting/exp at the new simply just find any spawn that have good monster , make that a new HS for them and camp there 24/7. 1.)Can the GM make the monster area shorter? (The monster will run back from there spawn point after being lure farther) Its will reduce the lurer and people using aoe skill to kill multiple monster and force them to using 1x1 skills like everybody else. 2.) Gm also can adjust the exp rate or drop rate with the people in the party. So people with party can kill more monsters but there exp and drop rate will be reduce making it shorter will make the range characters have a free hit on it they will just need to have a safe spot and then hit the monster it will be an easy exp Share this post Link to post Share on other sites
Esqueleto 8 Report post Posted May 28, 2019 (edited) 23 hours ago, Luca said: SS tem muito ganho de EXP, precisa de Kkkkkk Edited May 28, 2019 by Esqueleto Share this post Link to post Share on other sites
Palhacitos 481 Report post Posted May 28, 2019 On 27/05/2019 at 4:29 PM, Luca said: SS has a lot of EXP gain, needs nerf. Share this post Link to post Share on other sites
Palhacitos 481 Report post Posted May 28, 2019 12 hours ago, Combreak said: Two monsters in Shadow Sanctuary need nerf: Bakan and Rock. Damage is high ? I agree. Share this post Link to post Share on other sites
Adaga 48 Report post Posted May 28, 2019 (edited) 16 hours ago, Combreak said: Two monsters in Shadow Sanctuary need nerf: Bakan and Rock. Damage is high ? Put some point in health, it's gonna solve your problem. For rangers, put points in health or even put points in strength and use an armor. All rangers are used to go only for pure builds and there are anothers build for them. All armors have Archer and atalanta spec There are phantom armors and mythology shields and they don't request many strength points. Rangers have already a great damage, so even putting some points in strength, they still will kill so well. Let's accept the new map system, new combinations, new builds , new parties. This update gave us a chance to try new builds, new options, or you want to be an auto mech killing with a bow forever ? Try to be strength mech. Enjoy that moment to make some changes and enjoy your character in other ways. We don't want another SL map ruled by archers and automechs ( sorry who has that class ) but we need to think about others classes. Now I can see knights, fighters, pikemans, shamans, magicians hunting around the map. Also priests turned usefull now. I liked that new system. Liked that "action" system, now you have to try your skills as player as well, poting in the right time. For who want stay hunting for hours without use any hp potion, go SL or AW, there are many quests there. Edited May 28, 2019 by Adaga 5 Share this post Link to post Share on other sites
Gu 168 Report post Posted May 28, 2019 would it be possible to prepare some place that is like the SL entry for example? So that in a full pt each player has his monster to kill 1x1, being impossible lure mobs for kill in area? I believe it would be great, make it possible to kill in the same place with your friends in pt full where each one kills its own monster ( but need think about range of mob, for he doesn't , and dont have a safe place for kill) because this of dont have auto ms/ archer / and all chars with Crystal /pet for help is amazing, really great ideia ) Share this post Link to post Share on other sites
Luca 226 Report post Posted May 28, 2019 Feeling good in reading this post ? A decent conscience ? 25 minutes ago, Adaga said: Put some point in health, it's gonna solve your problem. For rangers, put points in health or even put points in strength and use an armor. All rangers are used to go only for pure builds and there are anothers build for them. All armors have Archer and atalanta spec There are phantom armors and mythology shields and they don't request many strength points. Rangers have already a great damage, so even putting some points in strength, they still will kill so well. Let's accept the new map system, new combinations, new builds , new parties. We don't want another SL map ruled by archers and automechs ( sorry who has that class ) but we need to think about others classes. Now I can see knights, fighters, pikemans, shamans, magicians hunting around the map. Also priests turned usefully now. I liked that new system. For who want stay hunting for hours without use any hp potion, go SL or AW, there are many quests there. 1 Share this post Link to post Share on other sites