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Vote: Should Item Level Requirement increase by one each three or four aging levels?

Vote: Should Item Level Requirement increase by one each three or four aging levels?  

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Clem

Since we all have different point of view, I think three is a good balance 

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ckernitz

most of agree about four or three now !! are those lower lvl who cant reach 15x by grinding 

hope ADM will appreciate those players who grind And spent time and mostly of there time Just to make Exp to use +22 items...
if items Are easily to use now...then we dont have essence of  " Work hard for Glory'!!

guys dont hate just an opinion for old player who grind for years Just to reach were I Am now!!

Thank you !!

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- D E A T H S T R O K E -
  On 5/27/2019 at 11:14 AM, ckernitz said:

most of agree about four or three now !! are those lower lvl who cant reach 15x by grinding 

hope ADM will appreciate those players who grind And spent time and mostly of there time Just to make Exp to use +22 items...
if items Are easily to use now...then we dont have essence of  " Work hard for Glory'!!

guys dont hate just an opinion for old player who grind for years Just to reach were I Am now!!

Thank you !!

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that's why i suggested a 150/151 Quest, as hard as the level 80 boss hunting quest used to be, with a reward of 15 or 20 status points ( not too much, not too low)[or other prize, the staff might think in something else].

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ckernitz

And Dont blame people Who has high lvl chars ...they work for it..and Work hard for it...just to be on top lvl and items....
incase now lowering the use of +22 items... its kind of little bit unfair of who grind hard and play hard

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PTRealm

just raise the price of the characters, for example, a level 140-142 is costing 5-6k coins.  Now 10-12kc naked. If this readjustment happens, that change will probably happen as well.

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netto94

3 is really good, 4 could be even better for the server in many aspects

 

hope its continue how its now or change to 4

 

great work, admin!

Edited by netto94
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-[Grin][Department]-

Probably 2 is enough for now! Since economy is depreciating........ coins are expensive, GB's are hoarded!

 

Instead of increasing item level requirement, why we don't add new two sheltoms and +23, +24, +25 and +26.

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Wartale
  On 5/27/2019 at 1:54 PM, -[Grin][Department]- said:

Probably 2 is enough for now! Since economy is depreciating........ coins are expensive, GB's are hoarded!

 

Instead of increasing item level requirement, why we don't add new two sheltoms and +23, +24, +25 and +26.

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Sol isnt used in Aging yet.

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- D E A T H S T R O K E -

New mix might be a good idea, but age +26, i think it will take a lot of balance, orbs increases 10% defense/ age, robes/armors 5%, meanwhile, weapons only increase 10* AR fixed value, an Orb 140+26 would give over 4k defense, LoL

Edited by - D E A T H S T R O K E -

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julianbskr
  On 5/26/2019 at 4:24 PM, Wartale said:

La razón por la que dos tienen que irse es porque se vuelve muy restrictivo en niveles altos. Otros servidores simplemente se dieron por vencidos e hicieron que el nivel de elemento ya no se moviera en absoluto para los artículos de alto nivel de antigüedad, pero eso es una tontería.

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Wartale

Yeah it's silly that ATR rises by a fixed value and DEF by a % for sure.

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corvette

Somehow, there's a balance:  high lvl maps  & player lvl+equipment.

The better you're equiped, the higher level you are, the less you suffer in high lvl maps.

 

 

I think that balance is corrupted: 2 facts.

- Mobs hit so hard, and have so much hp.  

- Better equipment doesn't make you deal efective damage to mobs at all. Same with defensive items.

 

 

 

x3/x4 Age = 1 lvl, would balance more this, since at lower levels, you could deal higher damage.

 

Another way to make xping/hunting good without spoiling pvp (and changing entire game), could be making better boosts (150% more dmg to demons, machines,...)

Or making another quest like lvl 90 quest with Roitra (+40hp), for instance.... at lvl 140 which gives you +150/200hp

 

Just giving ideas.

 

 

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disable1000

jaja either 3 or 4 will be awesome for me lol 

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ckernitz

for all and fair..why 100 - 128 items Age will be [3] or [4] ,,,and 130 to 144 items will be in normal [ 2 ]  So some lower lvl will be.... grind more... dnt more.. to get +22 items And lvl
And Also fair for those who Play more And Dnt ,,,, 

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DarkLink64

I think 1 extra level per 3 aging level are the fair value for now, as a temporary measure.

The change was made so players could have access to powerfull items without massive leveling - and, if it wasn't for this change, only a very smal portion of the game playerbase would be capable of wearing the new 144 items on maximum aging level.

With this change, it kinda makes the previous end game required level (140+22 = 151) being the same, but, with the new 144 gears. 3 is a fine value, untill the game releases new contet and revamp how the leveling is made in Wartale. When the vast majority of the player base is at least 155 (something that won't happen without drastic changes), 3 is a fair value.

4 would be too much. It would reduce the required level a lot and would depreciate the mixes or even make -1 or -2 tier items (like 136 and 140) to lose too much value. 



Reaching 150 is doable, the real challenge is reaching 151 - the final exp stretch, and your reward being able to wear the most powerful gears available.

150 isn't that hard - it's the same requirement since 148. Getting up to 151 requires more than the double aumont of exp to get up to 150.

Edited by DarkLink64
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tarana2012

Those who want 4 upgrade level upgrade are no less than people who think earth is flat. ???

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