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Monster AoE damage vs a pet now always damages you if you're nearby. What's your opinion?

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Dookie
10 minutes ago, Adaga said:

As I said before to you Warlord I think what you are talking about and trying to defend is something for a new balance class, your ideas is for another Zeus project em new Tier 5 , not for new map.

 

But bro, you are creating a perfect wartale world in your imagination, where all class tank, kill, exp , pvp totally balanced without any difference and this will never happens.

 

 

I agree. There is no ideal online GAME!

 

Balancing the number class will not be achieved even way the old times! There will be always three classes who will be on the top!

 

If he is whining about the balance of number (maybe you should point the matters to the market). The little number of the class the little items to sell and buy!

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Palhacitos
7 minutes ago, lonelyforyou said:

Honestly i think the game is fine now except ATA and PRS being severely under powered. Prs is making a comeback due to T5 skill being relevant for the first time but still suck ass as DPS. 

 

I would rather every different classes have their own identity. Right now all 10 classes are unique. Each class have their own strength in various departments. 

 

I don't see any prs or mage crying about them sucking ass at PVP. These 2 classes are still 2 of the most popular classes in the game. People pick them because they are strong at AOE damage or a support. 

ASS can only use area skills or DIE

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lonelyforyou
7 minutes ago, Palhacitos said:

ASS can only use area skills or DIE

i don't have much experience with ass but from what i read they suck ass too ?

  • Haha 1

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WarLord
47 minutes ago, Adaga said:

As I said before to you Warlord I think what you are talking about and trying to defend is something for a new balance class, your ideas is for another Zeus project em new Tier 5 , not for new map.

 

But bro, you are creating a perfect wartale world in your imagination, where all class tank, kill, exp , pvp totally balanced without any difference and this will never happens.

 

 

Sorry but can you guys answer my questions why are almost chars ms or as?

I understand that every char has special ability and special functions.

But why do 2 chars have many more advantage than others?

Ms can hunt, can tank, can pvp very well.

As also can hunt, can pvp with cheapest investment.

Ss, Mgs, Prs can train or support very well and all pt need them.

Ass, Ps, Fs, Ks are only good on PVP.

I think all of you know that.

But all of you think that it's not problem due to you can change class you want.

And many persons follow to change and it leads to server full of MS/AS.

Remember that this game for many players, not only for some TOP players only for PVP.

And what i want is the balance of game. That is reason why we have Zeus Project and i see that GM try to balance all chars from new map but it not works.

 

I do not try to get any benefit from suggesting the balance (i can change class as you said).

 

Please understand what i'm trying to explain. 

 

P/S: We need GM's voice in this situation because of different thinking.

This game is Private server and all belong to GM's hope.

 

If they said that's ok for now. I will follow and change to MS or As to utilize benefits of them. That's all.

 

Edited by WarLord

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Dookie
7 minutes ago, WarLord said:

Sorry but can you guys answer my questions why are almost chars ms or as?

I understand that every char has special ability and special functions.

But why do 2 chars have many more advantage than others?

Ms can hunt, can tank, can pvp very well.

As also can hunt, can pvp with cheapest investment.

Ss, Mgs, Prs can train or support very well and all pt need them.

Ass, Ps, Fs, Ks are only good on PVP.

I think all of you know that.

But all of you think that it's not problem due to you can change class you want.

And many persons follow to change and it leads to server full of MS/AS.

Remember that this game for many players, not only for some TOP players only for PVP.

And what i want is the balance of game. That is reason why we have Zeus Project and i see that GM try to balance all chars from new map but it not works.

 

I do not try to get any benefit from suggesting the balance (i can change class as you said).

 

Please understand what i'm trying to explain. 

 

P/S: We need GM's voice in this situation because of different thinking.

This game is Private server and all belong to GM's hope.

 

If they said that's ok for now. I will follow and change to MS or As to utilize benefits of them. That's all.

 

Its reality BRO, people will change class as long as its benefits them same goes to the society. you need to blend what makes you think you will be appreciated or accepted. This is just a game, if balancing of number of classes is what makes you feel sick, it will not totally happen. Balancing of skills might happen but for number i doubt it!

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WarLord
53 minutes ago, Dookie said:

Its reality BRO, people will change class as long as its benefits them same goes to the society. you need to blend what makes you think you will be appreciated or accepted. This is just a game, if balancing of number of classes is what makes you feel sick, it will not totally happen. Balancing of skills might happen but for number i doubt it!

I think we stop now. We have to age + 24 :))

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thanh222

I have an ata char in game. Wearing amor in hunting is not my style. 1st, all of her skill have low damage formula. 2nd, she carries 1 hand weapon which limits her damage to mobs comparing to others. I think this trend causes a bad effect to ata class. We mostly cant do anything now. 

- PvP? Easy to die. You have to wear amor and pump some points to health in order to survive but then you cant finish anyone.

- LvL? Too bad. The most efficient AoE skill is XRage but it is weaker than any skills of other class. Therefore, no one wants to pt ata in pt quest, except you play with your friends.

- Hunting? Not good. Because of low range of SS, we need to stay close to mobs. That makes the ata can be killed easily. Archer is not affected by this because she can stun the mobs in a high distance. 

@wartale you need to cancel this change. Or can you improve ata a bit? She deserves more than what you did after the Zeus project.

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MadTale
3 hours ago, Dookie said:

I agree. There is no ideal online GAME!

 

Balancing the number class will not be achieved even way the old times! There will be always three classes who will be on the top!

 

If he is whining about the balance of number (maybe you should point the matters to the market). The little number of the class the little items to sell and buy!

 

i'm sorry but i have to say i totally disagree with you.... 

 

that's same logic of solving a magic cube... solving 2 sides is eaier than solving 4 full sides but it doesn't mean it's impossible to solve the whole cube...

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Dookie
On 6/4/2019 at 8:22 AM, MadTale said:

 

i'm sorry but i have to say i totally disagree with you.... 

 

that's same logic of solving a magic cube... solving 2 sides is eaier than solving 4 full sides but it doesn't mean it's impossible to solve the whole cube...

Bro I know how to solve rubiks cube and it has permutation algorithm sheet even it is very hard for 40 x 40 to solve we can solve this if we follow the equation!

 

But for balancing the numbers of the class, tell me how it works logically and experimentally. Players have different taste of characters you can't push them to just create or buy characters just to make the classes balance.

Edited by Dookie

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IfYouSaySo

I think monsters doing AoE damage against pet or monster crystals should inflict damage on nearby players too ya.. it makes sense

Edited by IfYouSaySo

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