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Akuma

What you guys are thinking about new map ?

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Akuma

In my humble opnion, the new map is perfect ! 

Because you can hunt 1v1 while xp still goods, and mobs are not hard to kill what doesn't make map boring like sl, game was really needing a map 1v1 hunting + xping.

Plus new graphics for mobs are so fking good. ?

 

Nothing to complain till now, really perfect ? 

Edited by Akuma
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Mjizzy_7

Need Increase Drops abit ^^" But the Style of GamePlay is Perfect!

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Gab - NO'AH

The idea is absolutely PERFECT!!!!!!!!!!!!!

 

there's nothing to complain about in any scope i mean. got behind an outdated model of game... several accounts for sup. vl/regen. buff ata evade. etc etc

was really complicated the old logistics of party in SL. (maybe some understand me xD).

btw "no pet/crystal" = no visual pollution ^^'. 

 

well, i could extend my compliments, since this is a GREAT JOB really. however, we know that there're many "enhancements" to upcoming updates. 

 

i'll save some compliments ?.

 

 

Edited by Gab - NO'AH

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Combreak

About drop. Why drop items 114 in Shadow Sanctuary oO?.

 

Correct is 116+ ?

Edited by Combreak

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sansiro

Map in beta lol. No have new item drop. Waiting new patch for new drop

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Clem
On 5/30/2019 at 12:36 AM, Akuma said:

In my humble opnion, the new map is perfect ! 

Because you can hunt 1v1 while xp still goods, and mobs are not hard to kill what doesn't make map boring like sl, game was really needing a map 1v1 hunting + xping.

Plus new graphics for mobs are so fking good. ?

 

Nothing to complain till now, really perfect ? 

Totally agree with you, I love this map and the new way of playing!

 

This is exactly what we needed in Wartale.

 

A map where you can exp solo/duo/trio... without waiting for a slot.

 

Even if you play 2-3 hours per days, you just have to log and you know that you’ll be able to play !

 

Amazing job from the staff ! thanks ?

Edited by Clem
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Akuma
6 hours ago, Clem said:

Totally agree with you, I love this map and the new way of playing!

 

This is exactly what we needed in Wartale.

 

A map where you can exp solo/duo/trio... without waiting for a slot.

 

Even if you play 2-3 hours per days, you just have to log and you know that you’ll be able to play !

 

Amazing job from the staff ! thanks ?

Yeee

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Luca

And can get even better...

 

I can imagine challenges on the map. Such as a quest for the feared boss. And several other things.

 

But I'd like to test this system on SL and AW as well.

 

?

 

Edited by Luca

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spoochez

I can't acces it yet, but from what I've seen in that video, it does look good. 

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ChookaPow

option for oldschool AoE spamming to be added later pls?

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sansiro
13 minutes ago, ik3rigor said:

EXP nerfed AGAIN????

Always cry for exp from SS when this map is hunt map not exp map

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CLA250

Got to play in new map for half an hour and I am amazed at all the changes. 

  • Mechanics
    • Monsters no longer only focus on whats in front, and actually have a mind of its own to attack something else not directly in front of it
    • New map, new monsters, new animations, new skills = more engagement
  • Gameplay
    • Really nice, before it was tons of Auto Mechs just standing behind their golems while auto attacking. Now it actually requires your attention 
  • Reward 
    • Chance of new items + good exp. Most people do not have time to EXP anymore so an alternative to EXPing by hunting is a great change. 

Overall very solid update. Hopefully a new boss will be added to this map with the same thought process that went into this new map. 

  • Remove boss regeneration
    • Make it possible so that even one player is able to kill, just that it will take 30-60 mins to solo. This will encourage more players to join the fight knowing they can do it without another player logging into 10 accounts auto attacking. 
  • Lower HP
  • Increase Drop Date
  • Increase EXP Gained
  • Boss Quest

 

Keep up the good work!

Edited by CLA250
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Hawaii2
On 6/7/2019 at 3:33 AM, CLA250 said:

Got to play in new map for half an hour and I am amazed at all the changes. 

  • Mechanics
    • Monsters no longer only focus on whats in front, and actually have a mind of its own to attack something else not directly in front of it
    • New map, new monsters, new animations, new skills = more engagement
  • Gameplay
    • Really nice, before it was tons of Auto Mechs just standing behind their golems while auto attacking. Now it actually requires your attention 
  • Reward 
    • Chance of new items + good exp. Most people do not have time to EXP anymore so an alternative to EXPing by hunting is a great change. 

Overall very solid update. Hopefully a new boss will be added to this map with the same thought process that went into this new map. 

  • Remove boss regeneration
    • Make it possible so that even one player is able to kill, just that it will take 30-60 mins to solo. This will encourage more players to join the fight knowing they can do it without another player logging into 10 accounts auto attacking. 
  • Lower HP
  • Increase Drop Date
  • Increase EXP Gained
  • Boss Quest

 

Keep up the good work!

Yeah, a perfect 1 v 1 pve !

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Kurthot

Perfect map.


- Mobs are not hard to kill.
- U can hunt and exp solo.
-

I absolutely loved new map, the real pve kill by your self.
And I think the maps since Ancient must be similar of this, It's boring to kill mob in SL entrance and 3 minutes later u get a mana potion :S

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ik3r
On 6/6/2019 at 4:33 PM, CLA250 said:

Remove boss regeneration

  • Make it possible so that even one player is able to kill, just that it will take 30-60 mins to solo. This will encourage more players to join the fight knowing they can do it without another player logging into 10 accounts auto attacking. 

 

+1000000000000

 

make this please

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DrColosso
3 hours ago, SLava said:

When Will update items 142?


I think they are already released

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xXxRazieLxXx
On 6/6/2019 at 4:33 PM, CLA250 said:
  • Remove boss regeneration
    • Make it possible so that even one player is able to kill, just that it will take 30-60 mins to solo. This will encourage more players to join the fight knowing they can do it without another player logging into 10 accounts auto attacking. 

I dont think boss should be killable by one player alone. Instead it should be hard for at least 10 to 15 to kill it and have some kind of mechaninc like some very heavy damage every X attacks then the melees need to move.

Also it should also cast in time to time some type of long range skill so the rangers need to move.

 

Then it will be almost impossible to micro 5 accounts to not be killed the by the boss machanics

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