rptps 1 Report post Posted May 19, 2011 You only can be a killer OR a tanker. Share this post Link to post Share on other sites
Gogg 3 Report post Posted May 19, 2011 You only can be a killer OR a tanker. Nice. Nobody asked or mentioned anything about that. Thanks for the useless comment. Just keeping on the line @Josh: 852-1055, 131 mech with perf +19 hammer 762-1189, 132 pike with perf +20 scythe +2+2 on weapon, +10 stats on str, that will be nearly the same average damage Share this post Link to post Share on other sites
CurbYourenthUsiasm 0 Report post Posted May 19, 2011 That's with maximize? And are hammers better than spears for mechs? I'm guessing since maximize is getting a boost then those numbers will change, ya think? Share this post Link to post Share on other sites
Gogg 3 Report post Posted May 19, 2011 That's with maximize? And are hammers better than spears for mechs? I'm guessing since maximize is getting a boost then those numbers will change, ya think? No, that's pure attack power, no skills or forces (only mastery skills) About Hammer/Scythe, depends. I'd use a hammer to hunt because of the attack rating, but scythes would be better for PvP because of the critical. With Maximize 200% both got the same average damage When Maximize get released max attack will be like fighters attack, but Grand Smash still the worse meele "default" attack skill and mechs miss a lot, not counting other classes got powerful skills with delay like Destroyer, CS/SM and DP. I think mechs will be like knights, but hitting and tanking less Share this post Link to post Share on other sites
Freddish 0 Report post Posted May 20, 2011 not counting other classes got powerful skills with delay like Destroyer, CS/SM and DP. Although doesn't we get a more powerful T5 skill? although i'm not sure it will be useful in PvP since it's AoE and basiccly as the Sword of Justice or w/e in Knight T4 so maybe not Share this post Link to post Share on other sites
idanqwe 0 Report post Posted May 20, 2011 This skills is changing pikes. They got huge damage, hell high critical and outstanding boosting skills... to balance it they got low attack rating, it's a characteristic of them. Now it just don't exist I agree with Gogg.. Low AR was their only disadvantage, now it's gone and they're getting too powerfull. And for gzuz, Oh yeah you should max it asap if you want 1shot ppl at BC. Share this post Link to post Share on other sites
Gogg 3 Report post Posted May 20, 2011 not counting other classes got powerful skills with delay like Destroyer, CS/SM and DP. Although doesn't we get a more powerful T5 skill? although i'm not sure it will be useful in PvP since it's AoE and basiccly as the Sword of Justice or w/e in Knight T4 so maybe not If you think 74% dmg boost + 50% boost splitted to nearby monsters/players is powerful we surely got a problem here. It's less than grand smash, that is already the lowest one Delayed skill with a big mana cost and no so great damage. Seems pretty useless for me Share this post Link to post Share on other sites