beaker1337 0 Report post Posted May 5, 2011 On 5/5/2011 at 3:55 PM, QMan said: dont try to choose with impossible compare in real u can got 4xxx-6xxx def and abs 2xx-3xx abs approximate... Read more the big ? is would it be better to put extra stats into (i got these formula from website formulas) 40 agility = 0 abs ( and 40 agility = 20def = +0.2 abs) = 0.2 abs = most defense, least abs, and no health 40 talent = 1 abs ( and 40 talent = 10def = +0.1 abs) = 1.1 abs = most abs, less defense, and no health or 40 strength = 1 abs = more abs no def,and more health which honestly is better from most "ABS of course" comments talent would be the best choice but after 200 points in one or the other it becomes 200 agility = 100 def + 1 abs 200 talent = 50 def + 5.5 abs and 200 str = 0 def + 5 abs for tankability only which is better option? Share this post Link to post Share on other sites
Gogg 3 Report post Posted May 5, 2011 You don't use stat build for tanking, that's up to your items Stats are builded to get: attack power, hp or mana Share this post Link to post Share on other sites
beaker1337 0 Report post Posted May 5, 2011 On 5/5/2011 at 4:32 PM, Gogg said: You don't use stat build for tanking, that's up to your items Stats are builded to get: attack power, hp or mana Read more really i've been using them wrong then I thought they were a little more flexible than that. Been using to get extra def or abs or whatever where I needed them so i could survive. Btw I play PRS and Pike, so not sure if it translates Share this post Link to post Share on other sites
rafters 0 Report post Posted May 5, 2011 On 5/5/2011 at 1:13 PM, rodeo1 said: Dose anyone know how this really works??... Read more rodeo1, I think it works like this: [*] You can evade; [*] If you don´t evade, you can block; [*] If you don´t evade and you don´t block, you can defend (*); [*] If you don´t evade and you don´t block and you don´t defend, you take damage=Total damage-your abs. (*) chance to defend is given by: DEF%=100%*(Your DEFENSE-oponent ATK RATING)/Your DEFENSE, if Your DEFENSE<oponent ATK RATING, then DEF%=0%. If I'm wrong, someone can explain it better. [], rafters Share this post Link to post Share on other sites
rodeo1 0 Report post Posted May 5, 2011 Tkx for the info. This has turned out to b a very informative topic ;D Share this post Link to post Share on other sites
Gogg 3 Report post Posted May 5, 2011 On 5/5/2011 at 4:44 PM, beaker1337 said: Quote You don't use stat build for tanking, that's up to your items Stats are builded to get: attack power, hp or mana Read more really i've been using them wrong then I thought they were a little more flexible than that. Been using to get extra def or abs or whatever where I needed them so i could survive. Btw I play PRS and Pike, so not sure if it translates Read more Sometimes it works but it's really really small the effects of stats building compared to items Share this post Link to post Share on other sites
Freddish 0 Report post Posted May 6, 2011 As a mech, now while lvling up i just max tanking skills + impulsion, put needed stats in everything and then max Spirit, just so i can use the skill alot and control hellspawns, As a mech other servers i've always went pure STR but since this server is low on hp i might go some HP stats here, have to wait and see. As a priest, max your spirit As a pike max your strength (some people put alittle extra for atk rtng but it's not really needed once tier 5 comes out and you can do fine both PvE and PvP anyways) Share this post Link to post Share on other sites
fyurian 0 Report post Posted May 6, 2011 mesa thinks that BLOCK = blocking stops att that are incoming (captain obvius here) DEF is what nerfs the general ATT rtg of a mob, so they generally miss more ABS is what reduces the damage those mobs that hit u HP is what keeps u alive if the all else fails Share this post Link to post Share on other sites