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martual

T5 - MGS

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Crius

No one wants to reduce mages to magic source slaves, nor would they want to reduce prs to nothing but VL whores.

 

That's not the case already?

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babyarcher

No one wants to reduce mages to magic source slaves, nor would they want to reduce prs to nothing but VL whores.

 

That's not the case already?

 

It is, but given a choice, I'm sure people WOULDn't want prs to be just VL whores.

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martual

You always have the choice not to give MS. For PRS is a different case because they need people to pt to kill as they dont kill as fast as others, not talking about FS.

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HanJie

well when half the server comes and cry about it, then i they can lower it

 

but i and alot true mage players wait for so long, if u dont know, mage never from ePT to uPT to other PTs towtwere able to kill

 

mech could still kill but hard but mage never

 

3R pvp rank dosent count because he use Athenisia in BC during SW and if there were no Athenisia or w/e its call his record wouldnt be there cause they die before they can cast 1 dia

 

 

mage still dont tank in bc like mech, my mage only tanks because i buff like hell

 

i rather see them make prs able to PVP now, alot people can cry and i dont give a sht, time for magic chars to help in BC

 

fk everyone try bring those magic chars down and make them helpers only, time for magic chars to actually dominate and be a threat in bc

 

Its okay, I don't blame you for getting upset when people suggest FIXING your class by removing your ability to 1 or 2 shot chars 10 lvls higher than you. :)

 

Reading what people say before ranting senselessly would help your case too. No one wants to reduce mages to magic source slaves, nor would they want to reduce prs to nothing but VL whores. All I'm saying is to make it less ridiculous, when a mage kills someone 10 lvls higher in 2 DRs, something is wrong.

 

Not gonna derail this thread further cuz all you do is ignore what I post and misrepresent me by crying bloody murder, I've said what I wanted to, and hope the GMs and 3R review it. if they don't, I'm cool with it too.

 

 

Honestly Mages are fine as of right now with the current pvp system.  Every single char except for prs, maybe mech (havent tested much after patch) can 2 skill ko people...  a 12x fs/ks with 110 + 20 weapons can kill 13x with 2 gc/ac if they dont pot... in my opinion ac/gc/cl/ps are of greater threat than DR right now... mages still die fast... the unbalance problem right now is that they should decrease the duration of distortion by a little bit

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babyarcher

Archers can't. Mechs can, depending on whether or not both gs hits land. 

 

Thing is that these chars (except pikes) have to be geared to do so, mages don't.

 

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HanJie

Archers can't. Mechs can, depending on whether or not both gs hits land. 

 

Thing is that these chars (except pikes) have to be geared to do so, mages don't.

 

true, archers can if you played with FEIPO in bc you should know but i guess he could be an exception.. still keep in mind that ps animation is rather fast and can use 2 hits when a knight or fighter uses their skills..yes all these chars have to be well geared to do it, but its better like this than what they were before.. or change the formula a little bit to make the damage more dependent on weapon rather than just spirit

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idanqwe

Awesome. Mages' and mechs' killing problems are fixed now.

 

The game has never been this close to a real balance.

 

I'll convince Wartale to boost Fighters' AOE now. :P

(they should be at least decent mass killers, otherwise it's not fair to them)

real balance?

I think my 111 mage can 1 shot my 126 AS with one DR

I wouldnt call that balance

 

It can't.

You haven't even tried it.

Kay made some tests:

 

Mage 113 with set 106 mixed, +10 perf oracle mgs

Against - Archer 126 with +20 hades armor, +20 110 bow, BOM 115 set

 

Results:

 

One DR from Mage hitting the archer: HP of archer went from 530 to 120

One Pheonix shot from Archer hitting the Mage: HP of Mage went from 417 to 130

 

The only advantage of my Archer here is that I hit more often, and DR misses.

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SkyX

11x badly equipped doing around the same damage as a well geared 12x archer, there's obviously something wrong.

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Edgardo

Why my mage don't do that to a 12x <any other char>?

 

 

Is archer defense weak yet?

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randyhuynh

Why my mage don't do that to a 12x <any other char>?

 

 

Is archer defense weak yet?

 

ya

 

those people trying to bull sht

 

archer def is weak

 

any char and i mean any char can 1-2 hit a archer

pike  can 1 hit archer 12x

fighter

mech ( wanna bet?)

ata...

 

man i can name every class

so fail if any1 wanna use a archer in this discussion

 

bring so real stuff on the table.

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SkyX

You missed the point there. The point is a poorly equipped 11x Mage doing the same damage as a 12x archer decently equipped. As far as I know, archer's def isn't that bad. It's the poor hp and the low block on bows. I bet I have more def, abs, and hp than your Mage lol. It seems only right to say that the 11x Mage has less def,abs, and hp than the 12x archer. So, obviously DR is OP in that case. On the contrary, I thought archers are supposed to have the craziest damage because of their poor survivability? Doesn't seem like the case here.

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Edgardo

It may be not the same damage, because your testing methodology is wrong.

 

 

It may be DR affecting archer in a different way (something related to attack rating?). Eighter way, your testing is wrong.

 

 

The correct test is:

 

 

- 11x mage hits on <12x any char, so called charX>

- 12x archer hits charX

 

compare against damage

 

- charX hits the archer

- charX hits the mage

 

compare against defense

 

This is the correct test.

 

 

 

 

It's not OP. Archer are supposed to die faster than other classes(with the benefit of the damage). I suspect that mage damage might be affected much more by the skills etc than item-related aspects.

 

It is somehow good, because i don't want realm to be like other private servers where "donates are gods, while non-donates are carp". There's no point playing in a server like that. Non donates should have the same conditions than donates.

 

 

Another thing to be taken into consideration is that archer will have improvements with their T5 skills, as mages do.  We still don't know the effect of these changes. So it's not time to go to any conclusion, much less, jumping to it.

 

If the investigation concludes DR is not affected by items at all, only then it could be changed in a way to make items play a bigger role in that damage, preserving the current balance.

 

This case needs further investigation.

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randyhuynh

not OP, those people want mage to be weak and wat them to be supporters only

 

 

 

kakakaka

 

 

i havent seen a real argument thats challenging for me, i guess its not OP since only like 5 people are really complaining and 500 people ingame isn't

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idanqwe

Lol I gave facts and three mages jumped and claimed Archers are weak, DR isn't OP, Archer supposed to die that fast, people trying to bullshit etc..

Nice, too bad your comments are affected to the favour of the class you're playing at.

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randyhuynh

You missed the point there. The point is a poorly equipped 11x Mage doing the same damage as a 12x archer decently equipped. As far as I know, archer's def isn't that bad. It's the poor hp and the low block on bows. I bet I have more def, abs, and hp than your Mage lol. It seems only right to say that the 11x Mage has less def,abs, and hp than the 12x archer. So, obviously DR is OP in that case. On the contrary, I thought archers are supposed to have the craziest damage because of their poor survivability? Doesn't seem like the case here.

 

thats why Archer  DMG is in developent too

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randyhuynh

Lol I gave facts and three mages jumped and claimed Archers are weak, DR isn't OP, Archer supposed to die that fast, people trying to bullshit etc..

Nice, too bad your comments are affected to the favour of the class you're playing at.

 

thats because mage were never able to PVP in history and im happy that they can now and people are try to make them cant again

so 1 less threat to them

so wat u have to say now?

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SkyX

Why are you so ignorant lol. No one is trying to make Mage an only supporting class nor is anyone saying to completely remove the Amplify skill. There is a difference between nerfing the skill and removing the skill. There is also a difference between the ability to PVP and being a rapist like how they are now in BC. Get your shit straight.

 

not OP, those people want mage to be weak and wat them to be supporters only

 

 

 

kakakaka

 

 

i havent seen a real argument thats challenging for me, i guess its not OP since only like 5 people are really complaining and 500 people ingame isn't

Instead of jumping right to the conclusion in the beginning, why don't you provide some concrete data? Oh wait you can't, cuz you know the skill is indeed OP.

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TripleR

This is Tier 5 anyway.

 

If it is OP or not, it doesn't matter for now. It won't probably change until every Tier 5 skill is released (just like Pikes' insane ATK Rating boost is not nerfed yet). It's not like Maximize from mechs, that was a Tier 2 skill, that's why it was nerfed that quickly.

 

Also, I haven't tested it decently in PvP yet (and I won't, until every T5 skill is released). I only tried to kill a random 11x pike and it took me like 3~4 hits to kill him. So yeah, I won't do any testing until T5 is fully released.

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idanqwe

Lol I gave facts and three mages jumped and claimed Archers are weak, DR isn't OP, Archer supposed to die that fast, people trying to bullshit etc..

Nice, too bad your comments are affected to the favour of the class you're playing at.

 

thats because mage were never able to PVP in history and im happy that they can now and people are try to make them cant again

so 1 less threat to them

so wat u have to say now?

I liked it when they had this positive change, I even made a mage myself...

But theres a difference between making a class to be able to PVP, and making a class one shotting people.

A Mage at the same level of my archer and same gear can 1shot me easly, while I can't 1 shot a level 113 Mage (while I'm 126)

 

I only tried to kill a random 11x pike and it took me like 3~4 hits to kill him. So yeah, I won't do any testing until T5 is fully released.

That's not the reality,

I played on Vehiron, a 128 mage, and I could kill everyone 12x 13x with one or two DRs with his staff, and even tank 1v1 hits.

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randyhuynh

Atk Rate is really Low

 

it doesnt hit every time -_- have u  guys even test DR atk rate? omgz this wat people dont GET >.<

 

since it wont be change now atm, im happy

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randyhuynh

and also, ull take Vehiro down in like 2-3 hits also unless he build with HP and VLs then his dmg will be lower

 

but if he goes pure, ull see mage go down in 1-2-3 hits and they dont block much (we have the lowest block besides PRS)

 

which is same thing if another char 1x1 a mage, both will 1-2-3 hit each other which is fair

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ibben

and also, ull take Vehiro down in like 2-3 hits also unless he build with HP and VLs then his dmg will be lower

 

but if he goes pure, ull see mage go down in 1-2-3 hits and they dont block much (we have the lowest block besides PRS)

 

which is same thing if another char 1x1 a mage, both will 1-2-3 hit each other which is fair

 

My mage, Vehiron. Has a pure Spirit build and will always have. (enough str,agi,tal for 115set).

 

I can confirm that I kill lvl 1-120 all characters with 1-2 DR hits. I kill 12x-13x Archers with 1 shot mostly, sometimes 2.

lvl 125+ melee players is different, takes from 2-5 DR depend on lvl and gear. (havent tested it so much on 130+ melees)

 

I also play on Mazzaroth, lvl127 pikeman.

I can confirm that he kill lvl 1-120 in 1-2 CL. He one shot Archers and mages 12x-13x easy, but sometimes 2 CL depend on gear.

lvl 125+ melee players he kills in like 1-3 CL if they dont pot.

 

Mages are not OP in PvP, there are classes that are waaay better. It takes me 2-3 DR hits to kill Mazz with Vehiron. Before that happens Mazz has already killed me in one blow.

So maybe drop this and improve other classes so they can pvp and enjoy the fun (like as and prs)

 

=D

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randyhuynh

and also, ull take Vehiro down in like 2-3 hits also unless he build with HP and VLs then his dmg will be lower

 

but if he goes pure, ull see mage go down in 1-2-3 hits and they dont block much (we have the lowest block besides PRS)

 

which is same thing if another char 1x1 a mage, both will 1-2-3 hit each other which is fair

 

My mage, Vehiron. Has a pure Spirit build and will always have. (enough str,agi,tal for 115set).

 

I can confirm that I kill lvl 1-120 all characters with 1-2 DR hits. I kill 12x-13x Archers with 1 shot mostly, sometimes 2.

lvl 125+ melee players is different, takes from 2-5 DR depend on lvl and gear. (havent tested it so much on 130+ melees)

 

I also play on Mazzaroth, lvl127 pikeman.

I can confirm that he kill lvl 1-120 in 1-2 CL. He one shot Archers and mages 12x-13x easy, but sometimes 2 CL depend on gear.

lvl 125+ melee players he kills in like 1-3 CL if they dont pot.

 

Mages are not OP in PvP, there are classes that are waaay better. It takes me 2-3 DR hits to kill Mazz with Vehiron. Before that happens Mazz has already killed me in one blow.

So maybe drop this and improve other classes so they can pvp and enjoy the fun (like as and prs)

 

=D

 

thx, now some1 would believe that <3

 

people didnt believe me, mages arent that strong, they just think that omg 1 hit ko, every class should be able to PVP in my opinion.

and now mage can

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Edgardo

Say what?

 

 

i haven't even 1-shot anyone!

 

i want mah powers!

 

T___T

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randyhuynh

Say what?

 

 

i haven't even 1-shot anyone!

 

i want mah powers!

 

T___T

 

kkkkk 1x1 my noob prs xD 1 hit go= P

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