Seog 114 Report post Posted June 19, 2020 (edited) An update that just killed one of the most important items in the game. And take more mounts. Why the hell am I going to need evasion walking ????? Edited June 19, 2020 by Seog 1 Share this post Link to post Share on other sites
Dior 633 Report post Posted June 19, 2020 explain maybe ? Share this post Link to post Share on other sites
nickgold1 167 Report post Posted June 19, 2020 The damage reduction was pretty good IMHO, tested early in the morning and it was awesome, very balanced for all classes. The reason of that change was to avoid HK, but now they come up with no evade whatsoever from draxos, and kind off brought back HK. So I don't understand that last change. 1 Share this post Link to post Share on other sites
Gematria 67 Report post Posted June 19, 2020 Actually it make sense the need to be moving to evade. 1 Share this post Link to post Share on other sites
nickgold1 167 Report post Posted June 19, 2020 1 minute ago, Gematria said: Actually it make sense the need to be moving to evade. Just tested moving and still got no evade. Maybe its a bug... Share this post Link to post Share on other sites
Seog 114 Report post Posted June 19, 2020 (edited) 24 minutes ago, Dior said: explain maybe ? Evade on items (eg Draxos Boots) now only apply when you're moving. (Experimental, we may be changing this again soon) He edited it, I just saw it here. Now I said it is experimental. Edited June 19, 2020 by Seog Share this post Link to post Share on other sites
Hawaii2 616 Report post Posted June 19, 2020 (edited) 1 hour ago, Seog said: An update that just killed one of the most important items in the game. And take more mounts. Why the hell am I going to need evasion walking ????? why the hell do i need a jogging shoes in game? ??? i don't know what exactly they are thinking, at least make the evade works when killing / attacking / pvping too. do take note not all players pvp, some just hunting / lvling. i hope this will be revert. Edited June 19, 2020 by Hawaii2 4 Share this post Link to post Share on other sites
Mrzero 123 Report post Posted June 19, 2020 2 minutes ago, Hawaii2 said: why the hell do i need a jogging shoes ingame? ??? i dont know what exactly they are thinking. at least make the evade works when killing / attacking /pvping too. ??????? Share this post Link to post Share on other sites
lovebliss 85 Report post Posted June 19, 2020 6 minutes ago, Hawaii2 said: why the hell do i need a jogging shoes ingame? ??? i dont know what exactly they are thinking. at least make the evade works when killing / attacking /pvping too. +1 Share this post Link to post Share on other sites
Lyseria 1,822 Report post Posted June 19, 2020 (edited) 1 hour ago, Gematria said: Actually it make sense the need to be moving to evade. Yep it makes total sense. It's a simple matter of logic to be in movement to evade an attack, so this lead us to the point of attack is also a movement. Draxos boots with 15% evade is a super item (OP like B.P.T kinda of items), that makes it worthy to use instead of 140/144 boots and probably 148 boots. It could be the way it was before, but with a formula that adds evasion based on level/25, just an hypothesis, or just revert it back idk... I feel neutral about this change, but as a Draxos casual hunter, I see no reason to hunt him again ? Edited June 19, 2020 by Lyseria 1 Share this post Link to post Share on other sites
Sananda 567 Report post Posted June 19, 2020 I don't agree because the wartale pvp is 100% stum. Some classes can make you stum for a long time (KS / FS) and draxos will not work when stopped. 1 Share this post Link to post Share on other sites
nameless10 208 Report post Posted June 19, 2020 Atleast make the evade available while on combat and also while running. With this removal of evade during combat, draxos boots price will shrink for sure. Its like an ordinary shoes while in combat and we players spend so much to get it in the past ? Share this post Link to post Share on other sites
Sananda 567 Report post Posted June 19, 2020 40 minutes ago, nickgold1 said: The damage reduction was pretty good IMHO, tested early in the morning and it was awesome, very balanced for all classes. The reason of that change was to avoid HK, but now they come up with no evade whatsoever from draxos, and kind off brought back HK. So I don't understand that last change. Tests done only with FS and PS. rs Share this post Link to post Share on other sites
nickgold1 167 Report post Posted June 19, 2020 27 minutes ago, Sananda said: Tests done only with FS and PS. rs No only those, but also KS, SS and AS. Share this post Link to post Share on other sites
idobar 20 Report post Posted June 19, 2020 we need draxos back to normal.. Share this post Link to post Share on other sites
HoOoOoDLUM 112 Report post Posted June 19, 2020 1 hour ago, Gematria said: Actually it make sense the need to be moving to evade. Actually it doesnt make sense , doing an attack is a movement as well, so why i cant evade while im doing that movement , and why only evade from items , if evade needs movement then buffs also are worthless dont u think . also price of drax is so expensive , i my self have invested 20kc+ to get mine , so now ur telling me that those coins will be useless as 140 boots which is 1.5kc will be better ? not acceptable at all and it doesnt make any sense to me other than that , the rest of the new update is actually nice and interesting , only the drax thing is so annoying and now fair and btw i dont mind if evade works while running and attacking , and not while stunned or standing , but not to work while attacking which is 90% of pvp and 100% of pve then whats the point of that unique item after all 1 Share this post Link to post Share on other sites
Merenda 694 Report post Posted June 19, 2020 We all hope that the Draxos issue will be reversed. The boots itself adds a lot to the term RPG, a relatively strong, universal and rare item. A nerf of this magnitude practically disuses the item and ends up with all its rarity. It's just a test, let's trust in Staff ^ _ ^ Share this post Link to post Share on other sites
Sananda 567 Report post Posted June 19, 2020 (edited) 24 minutes ago, nickgold1 said: No only those, but also KS, SS and AS. AS is horrible, cannot deal high damage and takes HK from FS and PS. That is, it usually does not kill and only dies. The Range and Speed advantage no longer exists since the mount. And even more now with the new FS skill. The same for atalanta. @AS with damage from 1000 to 1400 in the phoenix (1hit) does not compare to FS with DT that has 3 chances of critic between 1400 to 2000 damage in a SINGLE ANIMATION. @AS has between 1100 to 1400 HP pure cuepy / Armor. FS is between 2500 / 3000hp pure. People who say that the other classes are good are only testing their own class and do not play in the others classes. Edited June 19, 2020 by Sananda 1 1 Share this post Link to post Share on other sites
disable1000 510 Report post Posted June 19, 2020 i really wonder why theres still no evade in combat in PVE. I am thinking, the removal of evade is during pvp only. Share this post Link to post Share on other sites
Merenda 694 Report post Posted June 19, 2020 (edited) 13 minutes ago, Sananda said: As is horrible, cannot deal high damage and takes HK from FS and PS. That is, it usually does not kill and only dies. The Range and Speed advantage no longer exists since the mount. And even more now with the new FS skill. The same for atalanta. For sure, rangers like always, was nerfed again in several instances. FS T5 Charge is another Gap Closer to cancel rangers, a huge nerf in AoE skills. Unfortunately, only those who dedicate themselves a lot survives today as a ranger. And please, before commenting "AoE ranged skill OP bla bla", try to survive as a ranger in. pvp... High Risk, High Reward. What's more risky, shifting a Knight AoE while tanks 5, or having to play almost pure build to deal damage and literally run the entire SW to die less? Ranger AoE skills need to be the strongest, otherwise the character loses his purpose in the game Edited June 19, 2020 by Merenda 2 Share this post Link to post Share on other sites
Sananda 567 Report post Posted June 19, 2020 (edited) 2 minutes ago, Merenda said: For sure, rangers like always, was nerfed again in several instances. FS T5 Charge is another Gap Closer to cancel rangers, a huge nerf in AoE skills. Unfortunately, only those who dedicate themselves a lot survive today as a ranger. And please, before commenting "AoE ranged skill OP bla bla", try to survive as a ranger in. pvp... High Risk, High Reward. What's more risky, shifting a Knight AoE while tanks 5, or having to play almost pure build to deal damage and literally run the entire SW to die less? Ranger AoE skills need to be the strongest, otherwise the character loses his purpose in the game Archer without perforation in pvp and without "Phoenix" with the new skill (practically without delay and greater damage) can then remove the class from the game! This game is looking like ~BPT~ Edited June 19, 2020 by Sananda 2 Share this post Link to post Share on other sites
nickgold1 167 Report post Posted June 19, 2020 1 minute ago, Sananda said: Archer without perforation in pvp and without "Phoenix" with the new skill (practically without delay and greater damage) can then remove the class from the game! This game is looking like ~BPT~ AS complaining while tanking 5 chars 155+ full dnt, not sure about that. Share this post Link to post Share on other sites
Sananda 567 Report post Posted June 19, 2020 (edited) 8 minutes ago, nickgold1 said: AS complaining while tanking 5 chars 155+ full dnt, not sure about that. Tell me about FS so you can hold 8 players stun all and hit 2k damage per hit in a 3 hit combo and still have 2500-3000 HP. ? mount speed to kill + new fast range skill same speed as AS + HP + damage and the best STUM. What is the advantage of AS the 26% evade, attack rate?? ? GV = 2 HITS DT = 3 HITS New SKILL FS 1 HIT + combo Vs Phoenix Shot 1 HIT Perforarion Nerf New Skill AS 1 hit with delay. @ Tell me you: Because in the current situation, playing FS vs AS, I would never die for an AS. The same for Atalanta. Edited June 19, 2020 by Sananda Share this post Link to post Share on other sites
Merenda 694 Report post Posted June 19, 2020 (edited) 10 minutes ago, nickgold1 said: AS complaining while tanking 5 chars 155+ full dnt, not sure about that. An archer with armor + shield + Evade T5 ON + 250+ health can do that. On the other hand, it kills much less than any 155 you mentioned. (Considering that build) Edited June 19, 2020 by Merenda Share this post Link to post Share on other sites
Sananda 567 Report post Posted June 19, 2020 Anyway, for sure the pvp will be adjusted, I trust the impartiality of the GM for the balance, unlike certain players who only think about themselves. 1 Share this post Link to post Share on other sites