Merenda 769 Report post Posted August 4, 2020 (edited) On 8/4/2020 at 4:47 AM, DarkLink64 said: They are brainless minions. They do not know how to proper talk in english, nor have any kind of education. I bet Kamuy skipped school. Afterall, he is a exp slave and gets real money when doing so. They are so brain dead and spammy because they're envy and jealous.There is NOT A SINGLE TIME where ANYTHING they posted here on the forums, got into the game. NOT _ A _ SINGLE _ TIME. All their threads, suggestions and request are simply ignored and discarded. And the reason is quite simple to understand: They lack any kind of english skill, then, they lack any kind of technical knowledge of the game. All they know is to offend and bark within the game and right click, expecting their characters to kill and tank everything with so little input and actual thinking on the process. Then, their suggestions is not well ellaborated, and when they do, is all around biased stuff. Meanwhile there are countless suggestions that I have made, that got into the game. Lets name a few: 1. Many, many bugs that I have found. The weirdest one came from 2010, where critical chance wouldnt happen based on in-game time (day-night time)2. Combat Text was my suggestion and I helped on how to do it. 3. Knight as a whole - once a dead class (circa 2014), now a complete balanced, very good class with almost ALL skills working and usefull. Here are some: 3.1 Double Crash to be 90%/15% was my suggestion. 3.2 Lightning Sword being a lot faster, draining SP and having Knights to use his once useless T1 Passive, was all my suggestion. Removing his damage on PvP and stunning was also my suggestion. 3.3 Holy aura adding 40% Attack Rating to Double Crash and Devine Piercing was also my suggestion. 3.4 Drastic Spirit adding ABS based on increased defense was also my suggestion. 3.5 The whole Piercing Skill was completely bugged (it was a 1v1 skill that, if bypass defense/block/evade, did AoE damage) and it was me who insisted on revamping the skill. Now we got a wonderfull long ranged with 100% mutant damage bonus, instead of a crappy useless skill 3.6 And some extra more ideas. 4. It was me who also suggested the increase of Bone Crash Demon Damage to be 95% (previously it was 50%), also, 60% extra Attack Rating with Inner Soul 5. Almost all skills from Assassin that got changed under Project Zeus came from my ideas 6. Pike's Tornado adding a little more range beyond his cast range was also a suggestion that I did 7. Also it was me who discovered very quirky bugs (Shaman's damage from Advent Migal only becomming effective while saving, Holy Valor not working when casted on party, Quickly Swapping weapons and attacking, the attack used the damage of previous weapon, and so many more) 8. Being unable to target Towers when defending the castle, so defending players could have an easier time to attack others instead of miss clicking the tower (that didnt received any damage) 9. Separation of 1v1/AoE modifiers for PvP 10. First removal of PvP Evasion buff from Champions (And hopefully will be removed again) And so so much more. There are countless more stuff that I have contributed to the game. My videos itself, so many players came to the server or made a Knight because of me. Yet, all these stupid minions can do is bark with nonsense and broken english, while adding NOTHING to the server. Instead, they only steal money from the server by doing Real Money Trading. That's why they spam and offend, they know that they are IRRELEVANT to the server. They fully acknowledge that I have the knowledge and I can help change things on the game (for the better), but they usually are the ones ABUSING AND EXPLOITING THE ISSUES OF THE GAME AND FEEL POWERLESS WHEN THEIR EXPLOITING IS REMOVED OR FIXED. THATS THE REALITY. Thats explains everything. "Prisoner's Food-kun" is an live being evidence of it. He was an Archer that simply abused the absurdly broken Perforation, then, after the nerf, he took a reality shock and saw for the first time that he indeed sucked and is a bad, non-skilled player! Then, he desesperately cried on forums asking for the reversal of Perforation Nerf, and even wasted his coins to change his nickname to Fix-Archer-Please. I mean, how can someone take him seriously? Still waiting for Archer to be fixed based Prisoner's food-kun stupid ideas.This whole thread is based on this enny and jealous. They sure made this topic (illiterate kamuy with his broken english) believing it was thanks to my thread about magician, Diastrophism got reduced on Siege War. Perhaps it was indeed, but the reality, It was a problem, a very clear problem, but the STUPID MINIONS REFUSE TO ADMIT. Here is my advice - I won't stop. Archer was the first in line of the broken classes (due to Perforation), and then, Magician appeared. Now I hope Magician get properly addressed, so his 1v1 becomes better at exchange of is PvP AoE opressive AoE damage. And after you stupid minions change class from Magician to the next broken class, I'll do my best to find it's problems and make a full, lenghty text but rich of details, contexts and proofs on why it should be changed. All you stupid minions can do is Because, let's face it, the stupid minions can't barely write, let alone write a full, unbiased thread. Thats the sad life of players that play only for Real Money or for abusing the most Broken Class. Now, back to the Thread: What's next to PvP? 1. Removal of Evasion Buff from PvP Champion to prevent (again) PvP Boosting 2. Disabling the usage of Healing Effects like Heal (t1), Grand Heal (t2), PvP Bolster, debuffs like Wisp, Holy Mind and Divine Cleansing from Safe Zone/Caution Zone 3. 5 ~ 10 seconds of Lenience to allow players leaving from Battle Zone to freely attack, debuff and heal players on the Caution Zone, to counter Hit and Running 4. Individual skill damage and effects for PvE, normal PvP and Siege War, both for 1v1 and AoE, reducing even further AoE damage from Siege War only 5. Removal of any benefitial status like Evasion, Movement Speed from Mounts (will be used only for the aesthetics) 6. Reduction of Defense yield from Aging on Orbs and change on Attack Rating vs Defense Formula 7. All Debuffs will have some kind of Element, so Elemental Resistance could reduce the duration and effectiveness of Crowd Control Effects 8. Implementation of Data Loggin (Damage Dealt, Damage Received, Damage Neglected - Evasion, Block and Defense -, Kill and Death Ratio) to provide staff with actual data and not player bias to apply a constant minimal tweaks on classes to seek true balance and milk a lot of money from Players that only knows how to play the most OP class of the patch. 9. Cast mechanics of Hall of Valhalla, Triumph of Valhalla and Force of Nature reverted to original ones: Can't cancel with Right Click, Can't re-cast, Can't override one with another, and only applied for Clan-members only 10. Rare level 160 Items should not provide any kind of advantage for PvP, only for PvE. Instead, they give the normal status of current best items. 11. New System - Animation Cancelling - Cancel some of post-attack animation frames by moving, to promote individual player skill and allowing Kiting/Orb Walking Mechanics or faster Potion usage rate And i'm super happy to have a free time to write a thread for each suggestions, so you stupid minions can bark on it, dragging attention! Read more I don't know why you hate/envy me so much, but you told lies from English to reality in game. It is not because you repeat a lie N times that it will come true. Instead of spending so much time trying to nerf Clans that you hate/envy with frustrated attempts at Forums, you could be evolving and equipping your character. But I understand that speaking is easier than doing, lying is easier than accepting reality. This justifies your Elo, justifies your Lv, your Items, your in-game performance and performance of your actual Clan. Keep trying to nerf, 4th. You call yourself such a skilled player, but you still don't understand that reaching the highest ranks will always depend on you, never balancing, team, or anything else. Use this for LoL, RPG, for your life. Now I understand why you were discarded for everything and everyone here. You have always been, and will always be where you deserve. PS: You said some good suggestions, and not the obvious ones like Mage, I like it. Edited August 4, 2020 by Merenda Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted August 4, 2020 On 8/4/2020 at 8:06 AM, Merenda said: blabbling Read more Just give up, Marmita de Bandido. You can keep trying but you'll fail and your irrelevance will prevail. Share this post Link to post Share on other sites
Merenda 769 Report post Posted August 4, 2020 On 8/4/2020 at 12:42 PM, DarkLink64 said: Just give up, Marmita de Bandido. You can keep trying but you'll fail and your irrelevance will prevail. Read more As expected, see you in game, Siege War virgin ❤️ Share this post Link to post Share on other sites
Dragon Nguyễn 21 Report post Posted August 4, 2020 On 8/4/2020 at 2:02 AM, Sananda said: running away from your spanking? I'm going to sleep bro, don't be so stressed Read more If same number SN KOM only run. Need call more, more and more. Then bark, bark and bark ... etc ... Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted August 4, 2020 (edited) On 8/4/2020 at 12:51 PM, vBerbes said: Bla bla bla darklink64 is a bc virgin and merenda scks in any char he plays who the fck cares darklink64 made some pretty good suggestion and if you dont like them well u can but dont jave to repeat it day in day out and how is he gonna fck you clan sn/kom WE ALSO HAVE THE SAME FCKING CHARS IN LB/WS SO NO1 WILL BENEFIT OF ANYTHING YOU DUMB FCK Read more Don't waste time reading reading their babblings. He calls other people virgin but keep talking if he was a little weeaboo girl =^---^=. It's like, how can you take someone seriously if they go down to the point to changing his nickname to Fix-Archer-Please? Well, from one week he was scoring thousands of BP, on the second, he scored 0 and just died a ton of times with the single balance applied on Perforation, and then had to "Fix-Archer-Please". He's in complete denial with the reality. Probably hard to accept that he simply doesn't know how to play whatever class he plays, and just because he bought a high level account, he _THINKS_ he have any kind of relevance in the server. "Oh My RANgeRS ARE SO WEak! MY GoD wHY pLaY raNGEd TheY dO NOt HAve A insTA WIN SkilL sO whY PlAy RAngED!!!" Edited August 4, 2020 by DarkLink64 Share this post Link to post Share on other sites
ik3r 949 Report post Posted August 4, 2020 (edited) Edited August 4, 2020 by ik3r 3 Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted August 4, 2020 On 8/4/2020 at 2:26 PM, ik3r said: Read more that's all they can do, bring on personal level haha But the reality stands - Fixing issues is a motive for Sn to think recent changes are bad. So we can easily conclude and stop discussing further that SN doesnt want the game to be balanced, they want the game to have broken class and stupid gameplay design where everyone dies against skills that cant be countered by defense, block and evasion and also casted far away. They also likes to take away members to join a second clan to keep crowns, instead of just having a fair fight. That's it - changes that improves the healthy of PvP, for SN they're changes directly against them. Well, that is true - SN is the one that abuses the **** out of bugs and exploits the more in the game.The changes that will fix and stops your abuses and exploits will keep comming. All you can do is bark and take stuff on personal level, or simply Share this post Link to post Share on other sites
christopher 100 Report post Posted August 4, 2020 On 8/4/2020 at 12:43 AM, vBerbes said: HAHAHAHAHAHA so funny when bc change some make a useless spam topic about this and that and nevet come up with ideas to improve fcking bc get ur fcking **** out of ut fvking boyfriends his ass and start to fcking speak up what you want in bc instead of making those useless fcking topic @Merenda @Sananda atleast this play @DarkLink64comes with some ideas all i see you 2 fcking meat beaters do is spam forum without making any suggestion on how to improve bc just do something usefull in ur life for 1 time and come with an idea @Merenda @Sananda Read more you are contradicting yourself... Share this post Link to post Share on other sites
kamuynoturno 291 Report post Posted August 4, 2020 1 5 Share this post Link to post Share on other sites
ik3r 949 Report post Posted August 4, 2020 (edited) i dont bring to personal level, i just post a sad guy i know only you can log exclusive acc to send pm to other players, now only you can post image in this forum?lol Back to normal live and stop cry, you was kicked from SN, accept this and move on, try gain bc fight like a man, not crying in forum Edited August 4, 2020 by ik3r 3 1 1 1 Share this post Link to post Share on other sites
xunahyo 180 Report post Posted August 4, 2020 Wtf I opened up this thread to get more information on what is happening on BC-SW and PvP, instead I got all the bull**** and hate. And it's DarkLink again, can we stop? It's seriously hard for Wartale to make balances from just hearing from players, because NONE of the players play all 10 classes everyday, every PvP, every BC-SW, consciously or subconsciously we are bound to be biase. The best way is for the developers to look at the statistics, and do balance a small step one at a time, each time just minor PvP changes and balance, and after many years, and after many small change, the whole thing is balanced, the whole PvP is balanced. If we are going to do BIG change, like now, every BIG change will just destroy all the previous balance we have reached, big change isn't balancing, it's like reworking or remaking and introducing new imbalance, and destroy previous hard-worked balances. I don't know what is Wartale's goal now regarding BC-SW, I assume it is to narrow the gap between large clans and smaller clans, and higher level clans and lower level clans, and top-items and good-items? so as to make the crown owner change every week? so as to make PvP more enjoyable for ALL? No idea but PvP balance is reached from many small balances, a big change will just destroy all previous balances you worked hard for the past 10 years, and given how this game is, I doubt you can make any big change in the game's PvP mechanics. How about the elemental damage and resistance thing? There was the patch that brings some change to Fire, Water, Lightning, Poison, and etc. right? You could just make each class more specialize, like a Mage casting Water Tornado on an enemy Mech, and a Priestess casting a subsequent Chain Lightning on the same Mech, and because of the Water Tornado reducing Mech''s Water Resistance, the Chain Lightning now kills the enemy Mech, this is good because it makes class specialize and at the same time offer teamwork, and any other enemies running into the Water tornado will get their Water Resistance reduce, so they will avoid that, I mean instead of going into the Critical, Defence, Evade, Attack Power, Attack Rating game-mechanic-route, you can go into the Elemental Damage and Elemental Resistance, for example, Pike, Assassin means they have high Poison Damage and Poison Resistance, so they will be hard to kill each other, because they both have high Poison Damage and Poison Resistance, but they will be deadly to other classes because other classes have lower Poison Resistance, now using the above logic, we can apply to every class, well Prs has all lightning skills, so Prs = high Lightning Damage / high Lightning Resistance, same goes to Fs, meaning high Fire Damage and high Fire Resistance, and for Mech who has a lot lightning skills, and a poison resistance passive, then Ms = high Lightning Damage / high Poison Resistance, well ata has Ice skills, Poison skills, and Fire Skills, so Ata = buff in all three(Water, Poison, Fire) but not high in all three, shaman is all about dark magic, so he can have Water Damage / Water resistance, and so following the above logic, in term of elements, Prs kills Shaman, Shaman kills Fs, Ms kills Shaman but tank Pike/Ass, Pike/Ass tank each other but vulnerable to all others, while Ata is tank all and kill all but not the strongest, as for Mage, yes he is strongest in all Elemental Damage and Elemental Resistance, but he don't have good Block nor Evade nor HP, so he is susceptible to Normal Damage like what we have now, high Attack Power and high Critical means Mage is dead against those classes, but stronger against their elementals, well there are other classes like Archer, Knight etc. I am just saying for example as a suggestion, and that last patch on elemental stuff were so good, but then you stopped? and you can make new items or mix formula to have more resistance, so people have a choice to equip different setup, we can have Throne accessories with Abs / Def, and then we can have another accessory set that give resistance, so you have a choice between Top Items, not just always Throne stuff. OR have two Throne accessories, one mix with Def / Abs, the other one mix with the new mix formula, the Resistance mix. Like you already make visuals to Fire, Water, Lightning, and we have the old in-built resistance from the original PT, but of course always weird and useless, if you gona make PvP more enjoyable for ALL, and reducing the big gap between the tops and lows, and encouraging the lows to enter BC-SW, it's better to expand on existing stuff like Elemental Damage and Elemental Resistance than reworking on Absorb, Defence, Evasion, and Block? ALTERNATIVELY, you can just form a small team from the player-base who do PvP everyday with different classes, not just one class, at least they can do suggestions and do test. But seriously, what we have now for Skill damage %, Attack Power, Attack Rating, Defence, Block, and Health Point, are like already max out, what else can you do to make more balance? only small changes, any big change means rework, simple as that, and rework means total destruction of previous balances, the most you can do now is to change the skill damage % here and there, and solve the problem of AoE damage. And there is no way you can solve AoE damage without Elemental Resistance, if you do Attack Power into Elemental Damage AoE skills like how Mage kills a bunch of Iron Core mobs with Critical Stone Spike, everyone will just die in BC-SW, and how you gona factor in Defence here? What we have now is just useless skills, Stone Spike useless, Chain Lightning useless, etc. So should we do change on Elemental Resistance rather than Defend, Evade or Block the Stone Spike? or Defend, Evade or Block the Chain Lightning? Better to have Earth Resistance on Stone Spike, so if you don't want to get killed by Stone Spike, mix your items with resistance or introduce new resistance items as alternative to current Top Items, TL;DR = bold 1 Share this post Link to post Share on other sites
kamuynoturno 291 Report post Posted August 5, 2020 On 8/4/2020 at 10:18 PM, xunahyo said: Wtf I opened up this thread to get more information on what is happening on BC-SW and PvP, instead I got all the bull**** and hate. And it's DarkLink again, can we stop? It's seriously hard for Wartale to make balances from just hearing from players, because NONE of the players play all 10 classes everyday, every PvP, every BC-SW, consciously or subconsciously we are bound to be biase. The best way is for the developers to look at the statistics, and do balance a small step one at a time, each time just minor PvP changes and balance, and after many years, and after many small change, the whole thing is balanced, the whole PvP is balanced. If we are going to do BIG change, like now, every BIG change will just destroy all the previous balance we have reached, big change isn't balancing, it's like reworking or remaking and introducing new imbalance, and destroy previous hard-worked balances. I don't know what is Wartale's goal now regarding BC-SW, I assume it is to narrow the gap between large clans and smaller clans, and higher level clans and lower level clans, and top-items and good-items? so as to make the crown owner change every week? so as to make PvP more enjoyable for ALL? No idea but PvP balance is reached from many small balances, a big change will just destroy all previous balances you worked hard for the past 10 years, and given how this game is, I doubt you can make any big change in the game's PvP mechanics. How about the elemental damage and resistance thing? There was the patch that brings some change to Fire, Water, Lightning, Poison, and etc. right? You could just make each class more specialize, like a Mage casting Water Tornado on an enemy Mech, and a Priestess casting a subsequent Chain Lightning on the same Mech, and because of the Water Tornado reducing Mech''s Water Resistance, the Chain Lightning now kills the enemy Mech, this is good because it makes class specialize and at the same time offer teamwork, and any other enemies running into the Water tornado will get their Water Resistance reduce, so they will avoid that, I mean instead of going into the Critical, Defence, Evade, Attack Power, Attack Rating game-mechanic-route, you can go into the Elemental Damage and Elemental Resistance, for example, Pike, Assassin means they have high Poison Damage and Poison Resistance, so they will be hard to kill each other, because they both have high Poison Damage and Poison Resistance, but they will be deadly to other classes because other classes have lower Poison Resistance, now using the above logic, we can apply to every class, well Prs has all lightning skills, so Prs = high Lightning Damage / high Lightning Resistance, same goes to Fs, meaning high Fire Damage and high Fire Resistance, and for Mech who has a lot lightning skills, and a poison resistance passive, then Ms = high Lightning Damage / high Poison Resistance, well ata has Ice skills, Poison skills, and Fire Skills, so Ata = buff in all three(Water, Poison, Fire) but not high in all three, shaman is all about dark magic, so he can have Water Damage / Water resistance, and so following the above logic, in term of elements, Prs kills Shaman, Shaman kills Fs, Ms kills Shaman but tank Pike/Ass, Pike/Ass tank each other but vulnerable to all others, while Ata is tank all and kill all but not the strongest, as for Mage, yes he is strongest in all Elemental Damage and Elemental Resistance, but he don't have good Block nor Evade nor HP, so he is susceptible to Normal Damage like what we have now, high Attack Power and high Critical means Mage is dead against those classes, but stronger against their elementals, well there are other classes like Archer, Knight etc. I am just saying for example as a suggestion, and that last patch on elemental stuff were so good, but then you stopped? and you can make new items or mix formula to have more resistance, so people have a choice to equip different setup, we can have Throne accessories with Abs / Def, and then we can have another accessory set that give resistance, so you have a choice between Top Items, not just always Throne stuff. OR have two Throne accessories, one mix with Def / Abs, the other one mix with the new mix formula, the Resistance mix. Like you already make visuals to Fire, Water, Lightning, and we have the old in-built resistance from the original PT, but of course always weird and useless, if you gona make PvP more enjoyable for ALL, and reducing the big gap between the tops and lows, and encouraging the lows to enter BC-SW, it's better to expand on existing stuff like Elemental Damage and Elemental Resistance than reworking on Absorb, Defence, Evasion, and Block? ALTERNATIVELY, you can just form a small team from the player-base who do PvP everyday with different classes, not just one class, at least they can do suggestions and do test. But seriously, what we have now for Skill damage %, Attack Power, Attack Rating, Defence, Block, and Health Point, are like already max out, what else can you do to make more balance? only small changes, any big change means rework, simple as that, and rework means total destruction of previous balances, the most you can do now is to change the skill damage % here and there, and solve the problem of AoE damage. And there is no way you can solve AoE damage without Elemental Resistance, if you do Attack Power into Elemental Damage AoE skills like how Mage kills a bunch of Iron Core mobs with Critical Stone Spike, everyone will just die in BC-SW, and how you gona factor in Defence here? What we have now is just useless skills, Stone Spike useless, Chain Lightning useless, etc. So should we do change on Elemental Resistance rather than Defend, Evade or Block the Stone Spike? or Defend, Evade or Block the Chain Lightning? Better to have Earth Resistance on Stone Spike, so if you don't want to get killed by Stone Spike, mix your items with resistance or introduce new resistance items as alternative to current Top Items, TL;DR = bold Read more Just Block DarkLink and ignore what it says, Unfortunately the player did not overcome a kick that took from Tag. We're hoping he nerf more, because the game is very easy 1 Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted August 5, 2020 (edited) On 8/5/2020 at 12:52 AM, kamuynoturno said: Just Block DarkLink and ignore what it says, Unfortunately the player did not overcome a kick that took from Tag. We're hoping he nerf more, because the game is very easy Read more I've blocked you but got curious to see what you said. You are a irrelevant human being. Your existance on the planet and on this game is pure filler. You can't write, use broken english (done via Google Transaltor) and can not elaborate any meaningful line of thought. Here is what you really are: On 8/4/2020 at 9:19 PM, ik3r said: you was kicked from SN Read more Thanks to God i got kicked away from a clan that supports racism and swindlers. Here is your clan as a whole: Edited August 5, 2020 by DarkLink64 Share this post Link to post Share on other sites
ik3r 949 Report post Posted August 5, 2020 (edited) bc continues ez, cry more nerf Edited August 5, 2020 by ik3r Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted August 5, 2020 (edited) On 8/5/2020 at 2:09 AM, ik3r said: stop this... your clan supports "gordophobia", if you want a pm of LB player praticing gordophobia tell me, i send to your pm ? Read more It is you and you guys that support this, always making jokes and posting fat guys pictures. Evidence is over abundant here. But I really dont mind nor give a crap. Calling me or anyone fat is the maximum capabilities of your limited brain and irrelevant human existance. If all you can tell about me is anything related to being fat, thank God i'm happy. You'll never be able to debate nor discuss or counter-argument anything I post here in your filler human life. All you can reply is "fat". So easy to deal with stupid minions like ya! Thank god I'm not someone like You and your clan members, that are proven criminals, racists and people that wishes the death of others. I would be in some serious worries If someone called me any of these stuff. On 8/5/2020 at 2:09 AM, ik3r said: bc continues ez, cry more nerf Read more Haha, you gave up? Edited your comment? i know you just realizing that you acted like a fatophobic, and then realized you and your mates are incapable human beings, limited animal behaviors. Thanks, another small victory against the likes of ya. Edited August 5, 2020 by DarkLink64 Share this post Link to post Share on other sites
ik3r 949 Report post Posted August 5, 2020 (edited) . Edited August 5, 2020 by ik3r 2 Share this post Link to post Share on other sites
DarkLink64 921 Report post Posted August 5, 2020 (edited) On 8/5/2020 at 2:23 AM, ik3r said: yeah brow you win again this guy is member of your clan, your clan support "Gordophobia" and bulling amazing LB number 1 requirement for be LB member: pratice bulling and gordophobie Read more Oh, it is Molax! And he is from WS, not LB. Do your shat right, bro! Why you had to edit the print covering the nickname? Are you a coward or something? Do it full head-on! LosBorrachos is a unique and different clan, do not mix up stuff. Also, did you know he came from MIB (one of your clans) before joining WS? That explains a lot about him! A quick read on his threads and it's easy to spot who is trully speaking "shat" on forums. He's like a dumber version of Marmita de Bandido =^---^=, that simply lack any player skill nor game knowledge and just cries out lout on forums to make his class broken and all that stuff! Also, i'll share a little secret.He is about to leave WarSoldiers clan and is willing to join yours, you know? That tells me your clan is amazing at attracting now fatophobic, alongside racists, hatespeech and criminals. I give no more than 2 months and he's under your alliance, HAHAHAHA On 8/5/2020 at 2:23 AM, ik3r said: . Read more You gave up again? Edited August 5, 2020 by DarkLink64 Share this post Link to post Share on other sites
kamuynoturno 291 Report post Posted August 5, 2020 1 1 1 Share this post Link to post Share on other sites
jayro 226 Report post Posted August 5, 2020 On 8/5/2020 at 3:10 AM, DarkLink64 said: Read more ??? Share this post Link to post Share on other sites
Mjizzy_7 1,984 Report post Posted August 5, 2020 On 8/3/2020 at 6:50 PM, Morty said: New crown for 4th place siege war with 1% dmg. Read more ur 100% a 10 year old KID. On 8/3/2020 at 6:32 PM, DarkLink64 said: 1. Removal of Evasion Buff from PvP Champion to prevent (again) PvP Boosting 2. Disabling the usage of Healing Effects like Heal (t1), Grand Heal (t2), PvP Bolster, debuffs like Wisp, Holy Mind and Divine Cleansing from Safe Zone/Caution Zone 3. 5 ~ 10 seconds of Lenience to allow players leaving from Battle Zone to freely attack, debuff and heal players on the Caution Zone, to counter Hit and Running 4. Individual skill damage and effects for PvE, normal PvP and Siege War, both for 1v1 and AoE, reducing even further AoE damage from Siege War only 5. Removal of any benefitial status like Evasion, Movement Speed from Mounts (will be used only for the aesthetics) 6. Reduction of Defense yield from Aging on Orbs and change on Attack Rating vs Defense Formula 7. All Debuffs will have some kind of Element, so Elemental Resistance could reduce the duration and effectiveness of Crowd Control Effects 8. Implementation of Data Loggin (Damage Dealt, Damage Received, Damage Neglected - Evasion, Block and Defense -, Kill and Death Ratio) to provide staff with actual data and not player bias to apply a constant minimal tweaks on classes to seek true balance and milk a lot of money from Players that only knows how to play the most OP class of the patch. 9. Cast mechanics of Hall of Valhalla, Triumph of Valhalla and Force of Nature reverted to original ones: Can't cancel with Right Click, Can't re-cast, Can't override one with another, and only applied for Clan-members only 10. Rare level 160 Items should not provide any kind of advantage for PvP, only for PvE. Instead, they give the normal status of current best items. 11. New System - Animation Cancelling - Cancel some of post-attack animation frames by moving, to promote individual player skill and allowing Kiting/Orb Walking Mechanics or faster Potion usage rate Read more Best Post on this Topic. On 8/4/2020 at 2:26 PM, ik3r said: Read more 1 Time MadeinBraza get Bronze u act like u won the championsleague. Guy LB will never die we had 25 ppl online cause our clan have alot of PPL that got a Life outside the Game. Its Summer. Just wait ^^ Share this post Link to post Share on other sites
Morty 68 Report post Posted August 5, 2020 Don't be mad ? Its just garden of freedom ? Share this post Link to post Share on other sites
Merenda 769 Report post Posted August 5, 2020 (edited) On 8/4/2020 at 10:18 PM, xunahyo said: Wtf I opened up this thread to get more information on what is happening on BC-SW and PvP, instead I got all the bull**** and hate. And it's DarkLink again, can we stop? It's seriously hard for Wartale to make balances from just hearing from players, because NONE of the players play all 10 classes everyday, every PvP, every BC-SW, consciously or subconsciously we are bound to be biase. The best way is for the developers to look at the statistics, and do balance a small step one at a time, each time just minor PvP changes and balance, and after many years, and after many small change, the whole thing is balanced, the whole PvP is balanced. If we are going to do BIG change, like now, every BIG change will just destroy all the previous balance we have reached, big change isn't balancing, it's like reworking or remaking and introducing new imbalance, and destroy previous hard-worked balances. I don't know what is Wartale's goal now regarding BC-SW, I assume it is to narrow the gap between large clans and smaller clans, and higher level clans and lower level clans, and top-items and good-items? so as to make the crown owner change every week? so as to make PvP more enjoyable for ALL? No idea but PvP balance is reached from many small balances, a big change will just destroy all previous balances you worked hard for the past 10 years, and given how this game is, I doubt you can make any big change in the game's PvP mechanics. How about the elemental damage and resistance thing? There was the patch that brings some change to Fire, Water, Lightning, Poison, and etc. right? You could just make each class more specialize, like a Mage casting Water Tornado on an enemy Mech, and a Priestess casting a subsequent Chain Lightning on the same Mech, and because of the Water Tornado reducing Mech''s Water Resistance, the Chain Lightning now kills the enemy Mech, this is good because it makes class specialize and at the same time offer teamwork, and any other enemies running into the Water tornado will get their Water Resistance reduce, so they will avoid that, I mean instead of going into the Critical, Defence, Evade, Attack Power, Attack Rating game-mechanic-route, you can go into the Elemental Damage and Elemental Resistance, for example, Pike, Assassin means they have high Poison Damage and Poison Resistance, so they will be hard to kill each other, because they both have high Poison Damage and Poison Resistance, but they will be deadly to other classes because other classes have lower Poison Resistance, now using the above logic, we can apply to every class, well Prs has all lightning skills, so Prs = high Lightning Damage / high Lightning Resistance, same goes to Fs, meaning high Fire Damage and high Fire Resistance, and for Mech who has a lot lightning skills, and a poison resistance passive, then Ms = high Lightning Damage / high Poison Resistance, well ata has Ice skills, Poison skills, and Fire Skills, so Ata = buff in all three(Water, Poison, Fire) but not high in all three, shaman is all about dark magic, so he can have Water Damage / Water resistance, and so following the above logic, in term of elements, Prs kills Shaman, Shaman kills Fs, Ms kills Shaman but tank Pike/Ass, Pike/Ass tank each other but vulnerable to all others, while Ata is tank all and kill all but not the strongest, as for Mage, yes he is strongest in all Elemental Damage and Elemental Resistance, but he don't have good Block nor Evade nor HP, so he is susceptible to Normal Damage like what we have now, high Attack Power and high Critical means Mage is dead against those classes, but stronger against their elementals, well there are other classes like Archer, Knight etc. I am just saying for example as a suggestion, and that last patch on elemental stuff were so good, but then you stopped? and you can make new items or mix formula to have more resistance, so people have a choice to equip different setup, we can have Throne accessories with Abs / Def, and then we can have another accessory set that give resistance, so you have a choice between Top Items, not just always Throne stuff. OR have two Throne accessories, one mix with Def / Abs, the other one mix with the new mix formula, the Resistance mix. Like you already make visuals to Fire, Water, Lightning, and we have the old in-built resistance from the original PT, but of course always weird and useless, if you gona make PvP more enjoyable for ALL, and reducing the big gap between the tops and lows, and encouraging the lows to enter BC-SW, it's better to expand on existing stuff like Elemental Damage and Elemental Resistance than reworking on Absorb, Defence, Evasion, and Block? ALTERNATIVELY, you can just form a small team from the player-base who do PvP everyday with different classes, not just one class, at least they can do suggestions and do test. But seriously, what we have now for Skill damage %, Attack Power, Attack Rating, Defence, Block, and Health Point, are like already max out, what else can you do to make more balance? only small changes, any big change means rework, simple as that, and rework means total destruction of previous balances, the most you can do now is to change the skill damage % here and there, and solve the problem of AoE damage. And there is no way you can solve AoE damage without Elemental Resistance, if you do Attack Power into Elemental Damage AoE skills like how Mage kills a bunch of Iron Core mobs with Critical Stone Spike, everyone will just die in BC-SW, and how you gona factor in Defence here? What we have now is just useless skills, Stone Spike useless, Chain Lightning useless, etc. So should we do change on Elemental Resistance rather than Defend, Evade or Block the Stone Spike? or Defend, Evade or Block the Chain Lightning? Better to have Earth Resistance on Stone Spike, so if you don't want to get killed by Stone Spike, mix your items with resistance or introduce new resistance items as alternative to current Top Items, TL;DR = bold Read more You said literally everything. What we face today, unfortunately, is this reality: Players who literally never played with certain classes, giving their opinion on them, as if they had a minimum understanding. The game has taken a completely opposite path to balancing. If I play with a 150 full drop +22 character, and I make no effort to improve it, obviously the game will not seems balanced to me against equipped and strong ones. Nowadays we have 3 classes literally dead, and any alternative builds that we try to make them viable, will be the reason to complain. And this is fault of us players, in parts. Now we noticed that Staff attends most of the suggestions on balancing, just post and insist, and this is dangerous. Dangerous because any beginner in any class, even if they have 0 knowledge about the class, can request a nerf based on numbers and constants that even he doesn't understand. Or even wrong Google Graphs charts. In my opinion, the most correct to do... We have several Clans, but only 2 sides, correct? Have a balancing team with each Pro on each class, on each side. Why? 1- Avoid the opinion of people who have 0 understanding about the class. (ex: Everyone who plays shares this opinion, how can anyone know more about Archer than Kryon?); 2- Avoid the "attack between Clans". (ex: Well, the Clan X that I hate has 20 Pikes, so I will log out and create N topics to nerf Pike, to weaken this Clan); 3- Make the game healthier. (ex: If Staff started listening to Ata, Archer and Mage players to give their opinion on their own classes, without the need for giant topics about it, surely these 3 classes would not be literally dead now); [PS: I was heard, Archer had improvements at the time and Archer's community helped a lot, but not all players speaks english, or even use Forums. We have 2 active Atas on higher levels, the Ata community is small, how they can get a descent class again?]; 4- Decrease snowball between Clans. This is for anyone who understands about Siege War. (ex: It’s already more than evident that the weaker AoE Skills, the greater impact of Level, Items & Aging, right? With each nerf that AoE Skills take, we realize that Clans that have less Level, Items & Aging falls more and more in rank of the dispute. That discourages anyone; 5- Always attracts new players. (ex: Currently 30% of classes have no impact on any vector of the game due to constant nerfs; That is, the newest players who choose 1 of these 3 classes out of 10 that the game offers, will be discouraged by simply having 0 impact on everything they do.) The current PvP is already balanced in general terms. Just include the 3 dead classes again due to the severe nerfs... Every change made without thinking, just based on ideas without any logical sense, will only unbalance the game more and more. Wartale is much more than hearing random opinions about balancing, it is much more than the will of X number of people. Wartale is a unique and fantastic game, but unfortunately it has been losing its essence due to all this. Today we only have 7 classes to play, next week it could only be 5. =^---^= Edited August 5, 2020 by Merenda 4 Share this post Link to post Share on other sites
christopher 100 Report post Posted August 5, 2020 On 8/4/2020 at 5:36 PM, vBerbes said: because i am not making any suggestions? tbh idc about bc for me bc is fine all that maybe needs to be fixed is hitkill for me i have nothing to complain about bc so why would i make a suggestion im not here like those 2 donkeys complaining complaining complaining they never say any usefull **** ever in their life and i just let them know so whats wrong about that i havent seen 1 single person agree or said good things on darklink64 his suggestions for the game but me im the only 1 that gift him feedback on his great work instead of denial the problems in game and throw my head into it no i can accept a change even if its affecting me and my char i dont need an OP char to enjoy the game all i need is fun ppl around me and good vibes Read more no, not because you are not making any suggestions, but because you are talking trash like most of the people you saying. I am not talking about any suggestions here. I am just saying you said other people only spam and never come up with any good ideas but all i see from you is the same thing. 2 Share this post Link to post Share on other sites