thisisrauldo 813 Report post Posted March 1, 2021 probably wont be the same weapons, but the map probably will be the same? ? lets hope that it'll have less holes and bugs like SS, where u can fall in a glory rabbit hole depending on where u step 1 Share this post Link to post Share on other sites
kenibok 1,075 Report post Posted March 1, 2021 On 3/1/2021 at 4:36 PM, Mayreen said: True!! I forgot about that ? But it seems to be another cave ? Read more Guess we're staying in the closet ? 1 Share this post Link to post Share on other sites
diegozika 236 Report post Posted March 1, 2021 On 3/1/2021 at 5:17 PM, kenibok said: Oh boy, but Wartale makes unique weapons, armors and its looks, skills, I'm ?? I just hope this is a random search mistake? asdasdafdsdfgdbc Read more Are the 126/128 item line, the mythology item line and the 134/136 item line unique and created by Wartale? Haha Share this post Link to post Share on other sites
xkintaro 1,987 Report post Posted March 1, 2021 On 3/1/2021 at 5:36 PM, diegozika said: Are the 126/128 item line, the mythology item line and the 134/136 item line unique and created by Wartale? Haha Read more Some itens are first released here on server and then the others servers copy. Share this post Link to post Share on other sites
Mayreen 974 Report post Posted March 1, 2021 On 3/1/2021 at 5:21 PM, kenibok said: Guess we're staying in the closet ? Read more But I want the Swamp or the Enchanted Forest map ? Disband caves please ? 1 Share this post Link to post Share on other sites
kenibok 1,075 Report post Posted March 1, 2021 On 3/1/2021 at 5:36 PM, diegozika said: Are the 126/128 item line, the mythology item line and the 134/136 item line unique and created by Wartale? Haha Read more yes, but so is the game itself ain't it? everything 136- but what the game has been doing since and specially last years was Wartale Quailty, meaning how they've always been: specialized on detail, beautiful bright colors, exclusive skills and lately weapons, defense and maps; Basically avoiding the mediocrity of Kpt and Bpt, putting a red filter over weapons and calling them "new", making 1 model of armor look and using it on every char, etc. Well, even tho I'm... basically traumatized, I'm hopeful that whatever comes Wartale will keep its essence right? @Overlady say yes pls Share this post Link to post Share on other sites
Sho 37 Report post Posted March 1, 2021 On 2/28/2021 at 1:16 AM, kenibok said: Thinking of big open and bright maps, what do you guys think about a fairy portal to the Enchanted Forest Ruins ?, an ancient pacific life used to flourish there, but its been rotten by strange powers. Druids and sorcerers opened a portal to the Priston world in hope to find brave warriors to fight the darkness. The portal could be in Garden of Freedom or Bamboo forest, Im taking @ForYeri idea here. The NPC, an old alchemist or an infinite years old fairy or whatever you want, tells you the story about this land, which used to be rich and peaceful but is being haunted by an unknown force, corrupting warriors, magic creatures and even its nature, "We've called Motions and Tempskrons to help fighting this dark power and what seems to be its source" (the Boss is the source ?). Since the priston warriors were called to protect the forest, they are being helped by it, there could be fairies and elves running around randomly buffing players for 3-5 minutes, idk Fairy blessing for 10% damage reduction, or Elven spirit for 5% attack power or something (inside map only). The corrupted: Read more +1 Share this post Link to post Share on other sites
celesty 418 Report post Posted March 1, 2021 (edited) A very large and open map (what do we have a horse for?) Several NPCs with fun missions. Word Boss - raid The swamp looks cool as the map can be large it could have a part with swamp and the rest normal. Not to be all dark. Edited March 1, 2021 by celesty Share this post Link to post Share on other sites
Overlady 5,239 Report post Posted March 2, 2021 On 3/1/2021 at 6:11 PM, kenibok said: yes, but so is the game itself ain't it? everything 136- but what the game has been doing since and specially last years was Wartale Quailty, meaning how they've always been: specialized on detail, beautiful bright colors, exclusive skills and lately weapons, defense and maps; Basically avoiding the mediocrity of Kpt and Bpt, putting a red filter over weapons and calling them "new", making 1 model of armor look and using it on every char, etc. Well, even tho I'm... basically traumatized, I'm hopeful that whatever comes Wartale will keep its essence right? @Overlady say yes pls Read more Yes. 4 1 Share this post Link to post Share on other sites
kenibok 1,075 Report post Posted March 2, 2021 On 3/2/2021 at 1:51 AM, Overlady said: Yes. Read more Yay, uh im confused but I hope its a yes to keeping Wartale's good work essence 1 Share this post Link to post Share on other sites
Lyseria 1,828 Report post Posted March 2, 2021 (edited) I was against it but now I don't mind if they release Heart of Fire, Abyss of Sea and all those maps from crap b.pt and k.pt as an additional feature. The storyline will be a bit messy but it's better than wait 5 years for a new map. New items ain't really necessary at all, ppl still selling 136 stuffs, the market of 140 items is hot and 142/144 still a dream to many. Thinking like that you'd be asking, what to do in the new map if there aren't new items to drop? You can change the style of gameplay a bit, in a way of kill and run, high HP mobs with better drop chance, exclusive skins and mounts, higher exp... there are some options to think about. But ofc, there's already a plan and they will not change it, and won't tell us more about it as well. Edited March 2, 2021 by Lyseria 2 Share this post Link to post Share on other sites
xkintaro 1,987 Report post Posted March 2, 2021 On 3/1/2021 at 3:39 PM, mastellini said: if you type "W" shows Winter Peak Read more so is there a chance that the event that dont come "winter peak" is maybe a map release instead of a real event ?? Share this post Link to post Share on other sites
mastellini 485 Report post Posted March 2, 2021 On 3/2/2021 at 5:46 AM, xkintaro said: so is there a chance that the event that dont come "winter peak" is maybe a map release instead of a real event ?? Read more winter peak is already a legend in fairy tales 1 Share this post Link to post Share on other sites
ForYeri 149 Report post Posted March 3, 2021 Quote New items ain't really necessary at all Read more LOL. create a SECOND 144 map?? LOL. really? LOL. it's true if keep releasing map every 4 levels, 148 152 156 160.. and also items every 4 levels.. it will be impossible future for a lot of people to catch up, what we need is more plays, more contents, but not necessary more levels.. so.. a SECOND 144 map?? LOL. now items 2-hand for all, and 1-hand for wand?? (opposite to SS) ... ... LOL. how about amours? LOL. maybe -10% defense, -10% absorb, but add 10% crit. dmg.? so alternative Lv144 defense items for your choice??.. LOL. ALSO CAT TAG FOR 2ND 144 MAP DAILY. LOL. (alternative to Dog Tag, enjoy ❤️ LOL. xDDD next time 148 map also have 2 maps??.. LOL. if average take 3 years for 1 map, 2nd 144 map = 3 yrs 2 of 148 maps = 6 yrs 2 of 152 maps = 6 yrs 2 of 156 maps = 6 yrs 2 of 160 maps = 6 yrs LOL. (3+6+6+6+6=) 27 years more??.. extra 27 years of WARTALE LIFESPAN ADDED xDDD ENJOY WARTALE. 1 Share this post Link to post Share on other sites
DeadlyWarrior 688 Report post Posted April 1, 2021 (edited) Guys there is a development plan, relax. Now we get T5 i guess and that is GREAT. Its so much work to do this. GM is only a human. With the time everything will happen. Lets enjoy the new skills ? Edited April 1, 2021 by DeadlyWarrior 1 Share this post Link to post Share on other sites
gabriel pinzon 0 Report post Posted April 1, 2021 some news until when is the maintenance!!!!!!!!!!!? Share this post Link to post Share on other sites
MadTale 763 Report post Posted April 10, 2021 I really hope the game keeps it's level of visual quality... and never add stupid stuff Current map/items looks good af . Btw the idea of a open map in the skies looks dope Also the idea of diff floors/levels being possible to see the whole map from somewhere is amazing Map needs cool structures, stairs, statues, maybe some random events like the boss being a Dragon, and sometimes it randomly apperars before it's real spawn time and does 30-60s animations on the map like landing close to the spawns and showing he's mad cuz ppl messing around in his map / Flying around the map / trying to bite players etc etc There could be some cool structures spread in the map with Dragon eggs on it... this would also be one cool place for special landings... Also why not making it 2 bosses? Like a couple of Dragons... Share this post Link to post Share on other sites
MazaruRPT 193 Report post Posted April 11, 2021 Have been some years I was thinking about new maps. I've been always idealizing them as brand new conceptual GrassLands/Forests high level maps with some lore linking' em to Garden of Freedom and Road to the Wind. I have no idea what Staff are planning now, but I'd love to see new mechanics being applied, such as: — Interactive enviroment We can get a lot of cool ideas from this. A interactive enviroment provides elements to create a new gameplay. Quests that requires to collect some stones, liquids, etc, in order to craft Special Quest items or Introduce new ways to kill monsters. Instead of the commom way to kill (skill spam), elements from the enviroment may be used to defeat some type of monsters. Maybe to poison a immortal mob to make him vunerable to damage. — Craft System To abandon once for all the old RNG-based way of getting new items, craft system is a very wellcome mechanic that could be applied on a experimental new map. It breaks the monotomy and brings more dynamic to gameplay. It could introduce Player Skill factor to the crafting and a new dimension to achieve the final gear. We can use some items that drops from mobs, get a quest a start a craft system mini-game that requires intelectual skills, like puzzles. (Please, no mini-games like the Mount Tame we have here. Lag just kills it for some). Share this post Link to post Share on other sites
MadTale 763 Report post Posted April 11, 2021 @MazaruRPT craft system is definetely a MUST... Monsters dropping items 0.0001% of times is just hell boring and makes no sense at all... i mean, how do a MONSTER has an item??? Is that item stolen? Is that mob a thief???? Ohhh damm... Why does a specifc mob drops a 144 item and all the others don't? It's a frustratig experience in 99.9% of times... crafting items from constant cheap monster drops is a Lot better idea... Imagine 100% of mobs drops parts of the mob itself, like the player is collecting some material from dead mob's bodies and use a hell Lot of such materials to craft it's own 144 item... its just alot better 1 Share this post Link to post Share on other sites
lefaucheur 161 Report post Posted April 11, 2021 On 4/11/2021 at 6:42 PM, MadTale said: @MazaruRPT sistema artesanal é definitivamente uma OBRIGAÇÃO ... Monstros soltando itens 0,0001% das vezes é muito chato e não faz sentido algum ... quero dizer, como um MONSTRO tem um item ??? Esse item foi roubado? Essa máfia é um ladrão ???? Ohhh damm ... Por que um mob específico deixa cair um item 144 e todos os outros não? É uma experiência frustrante em 99,9% das vezes ... criar itens a partir de constantes quedas de monstros baratos é uma ideia muito melhor ... Imagine que 100% dos mobs deixam cair partes do próprio mob , como se o jogador estivesse coletando algum material dos corpos do mob morto e use muitos desses materiais para criar seus próprios 144 itens ... é muito melhor Read more -1 Share this post Link to post Share on other sites
corvette 51 Report post Posted April 12, 2021 On 4/11/2021 at 6:42 PM, MadTale said: @MazaruRPT craft system is definetely a MUST... Monsters dropping items 0.0001% of times is just hell boring and makes no sense at all... i mean, how do a MONSTER has an item??? Is that item stolen? Is that mob a thief???? Ohhh damm... Why does a specifc mob drops a 144 item and all the others don't? It's a frustratig experience in 99.9% of times... crafting items from constant cheap monster drops is a Lot better idea... Imagine 100% of mobs drops parts of the mob itself, like the player is collecting some material from dead mob's bodies and use a hell Lot of such materials to craft it's own 144 item... its just alot better Read more This is Wartale, the mobs drop the items. You can't change the whole game mechanics. There are other games where you can craft the item/weapon/etc... (Like Lineage2) but even in those games, you can drop the whole item from a monster. -1 to your approach Share this post Link to post Share on other sites
MadTale 763 Report post Posted April 12, 2021 On 4/12/2021 at 11:20 AM, corvette said: This is Wartale, the mobs drop the items. You can't change the whole game mechanics. There are other games where you can craft the item/weapon/etc... (Like Lineage2) but even in those games, you can drop the whole item from a monster. -1 to your approach Read more Well, if you simply don't like the idea there's nothing i can do... it's just your toughts about the thing. But basing it in "because it's pr1ston.tale and u can't change whole game mechanics" is just a very weak argument, sadly. The best things we have in this server are COMPLETELY different from the "originals"... Actually nowadays originals are the reference of what we definitely don't want in game... what you have to say about this? Differing from originals is the basic line that makes us better so pls don't tell me something can't be added because it differs from originals Beyond all the main exclusive featues, adm already considered a full remake of the whole game code itself... If you really like the game as it's originals then News for you are really bad... also take a look at the game dev plan ? Share this post Link to post Share on other sites
ForYeri 149 Report post Posted April 12, 2021 Wartale make craft system?? go wait 10 years. think players get bored 0.00001% is because never drop, or exp-agent, pilots, stay map forever get drop, easiest way make items split drop pieces, like one item split into many, buy or sell and complete all pieces into one drop, like example Centlon Brace one item split into 12 pieces, make drop become 12 drops, buy all 12 pieces, maybe go Mix npc, mix all 12 pieces to complete ONE Centlon item, so now one item can drop 12 players, maybe less boring for you?? but you can't become billionaire like now with one drop.. xD can even drop 48 pieces, go 4 x SMALL pieces + 1 fallen star, Phillia NPC, become 1 BIG piece, then do it 12 times, become 12 BIG piece, then go Mix NPC, 12 BIG pieces = Centlon Brace, so 4 x 12 = 48 pieces, MAYBE this is the crafting you want?? xDD.. one drop split 48 players.. LOL. ok.. so what piece?? Centlon eyes = 2 piece, Centlon nose, Centlon nipples = 2 piece, Centlon tongue, Centlon right hand, Centlon left hand, Centlon ****, Centlon balls = 2 piece, etc. ALL 48 pieces, complete make 1 Centlon brace. there are a lot of ways to play around with Crafting without making new Craft System: Mix NPC, Aging NPC, Sacred Star NPC, Sheltom Cloning NPC, etc.. or maybe need hunt some drops from 136 Ancient Weapon to complete Craft drop.. xDD also add 5% chance failure for crafting xDD 1 Share this post Link to post Share on other sites
Mjizzy_7 1,986 Report post Posted April 12, 2021 On 4/12/2021 at 9:29 PM, ForYeri said: Wartale make craft system?? go wait 10 years. think players get bored 0.00001% is because never drop, or exp-agent, pilots, stay map forever get drop, easiest way make items split drop pieces, like one item split into many, buy or sell and complete all pieces into one drop, like example Centlon Brace one item split into 12 pieces, make drop become 12 drops, buy all 12 pieces, maybe go Mix npc, mix all 12 pieces to complete ONE Centlon item, so now one item can drop 12 players, maybe less boring for you?? but you can't become billionaire like now with one drop.. xD can even drop 48 pieces, go 4 x SMALL pieces + 1 fallen star, Phillia NPC, become 1 BIG piece, then do it 12 times, become 12 BIG piece, then go Mix NPC, 12 BIG pieces = Centlon Brace, so 4 x 12 = 48 pieces, MAYBE this is the crafting you want?? xDD.. one drop split 48 players.. LOL. ok.. so what piece?? Centlon eyes = 2 piece, Centlon nose, Centlon nipples = 2 piece, Centlon tongue, Centlon right hand, Centlon left hand, Centlon ****, Centlon balls = 2 piece, etc. ALL 48 pieces, complete make 1 Centlon brace. there are a lot of ways to play around with Crafting without making new Craft System: Mix NPC, Aging NPC, Sacred Star NPC, Sheltom Cloning NPC, etc.. or maybe need hunt some drops from 136 Ancient Weapon to complete Craft drop.. xDD also add 5% chance failure for crafting xDD Read more I would really like to see a Hunting map with some Daily Q like 5 Quests that give some xp. SS is in my eyes a full Xp map and that should stay like this but the facts are that Xper (no front in this point) have a win win situation by Xping ppl cause they have a chance to get a High lvl item in that 16 hours that they play per day. To make it more fair for ppl that like to have the same chance to get a high lvl item it would be great to have this Hunting map that im talking about ? otherwise if Admins are not ready for a new Hunting map they can add options for XP mode and hunt mode where u get a higher chance when u turn the Party in a Hunt mode 1 Share this post Link to post Share on other sites