Wartale 7,352 Report post Posted April 1, 2021 Changelog Patch 5207: Unlock of all Tier 5 Skills: Obliterate Thunderstorm Leap Shot Vorpal Dive Flame Vortex Zealous Reach Dance of Calamity Updated Phoenix Speed visuals. Updated Solar Arrow visuals. Added new Bless Castle crowns! Added Notifications settings in F10 Settings Window. Players in your Block List will have their Personal Shop and Caravan titles reset to default for you. Party Interface now shows time left of buffs. Added new personalization options for Action Bar. Kills by Bellatra Seal pets now add to your score. Visual retouch of the Bellatra interface. Added Crystal Boss Event (planned for later). All ranged monsters no longer shoot through walls. Short-key changes: Camera Z to K. Inventory Lock Y changed to L. J can now be used to open Guide Map. Item Prizes in Black Market are not randomized. Improved Shadow Sanctuary visuals. Improved initial spawning visuals. Improved Character Select Screen visuals. Improved Diastrophism visuals. Multiple Loot Lotto's can now run at the same time. Targeting Enemies is now prioritized over Pets to avoid enemies hiding under them. Added Skill sound to Metal Golem. It's now possible to buff friendlies through walls. Centlon squares are now visible even if Particle effects are turned off in Settings. Skill Balance: Battle Respiration: SP Regen now regens even during activity. Holy Valor, Hall of Valhalla and Force of Nature: Area increased to 400. Vengeance: Added Attack Rating Boost, set to 10%. Split Javelin: Increased Damage Boost with 5% and increased Attack Rating Boost with 40%. Godly Shield: Damage Reduction reduced to 18% (1h) and 15% (2h). Dark Wave: Increased Damage Boost with 25%. Dark Bolt: Increased Damage Boost with 40%. Scratch: Added Extra Monster Damage Boost of 40%. Avalanche: MP/SP usage reduces and set same Hit count on each Skill Level. Fixed orientation glitch occurring in Atlantis Town while Mounted. Fixed a bug where Aging on Fists gave wrong Attack Power bonus. Fixed a bug where Gold loss could occur during trading near max Gold. Fixed a bug with Comet Fist visually looking slightly wrong. Fixed a bug where you would fall upwards. Fixed a bug where it was possible to cast Otara Challenge on pets. Fixed a bug where Dancing Sword particles ended early. Fixed several visual glitches on NPC and Monster movements and appearances. Fixed a bug where Divine Force skill timers appears twice. Fixed a bug with Health requirement not allowing to be respecced to perfect. Fixed some minor visual formatting errors on Skill descriptions. Fixed a bug where Heads or Hats could be replaced by Hammer Event monsters. Fixed a typo in Triumph of Valhalla and Hall of Valhalla description. Fixed a visual bug with Split Javelin. Fixed several bugs in Battle Arena. Fixed bug where Raise Octagon could damage Golden Hopy before dawn. Fixed a bug where Personal Shop current shop value amount is incorrectly displayed. Fixed a bug with syncing Effects of other players who are AFK. Fixed animation bug on Shield Strike. Fixed Spanish Soccer Suit on Brawler. Fixed a bug where it wasn't possible to use Potions while getting pushed. Major Game Engine improvements. Added native support for all gaming monitors. Smoothened Camera movement. Improved Anti-Cheat. New secret goodies added, go figure out what it is yourself! ? Bless Castle will run without safe zone for two days. Changelog Patch 5210: Turned on Easter Event! Godly Shield stats changed to 22-22 in PvE and 18-18 in PvP for now till further discussions. Made some stat changes to the new Skills. Fixed bug Bellatra SoD monsters not receiving damage. Fixed bug Skill buffs not cancellable in PvP zones. Fixed bug where Vampiric Machine spams infinite bees. Fixed bug where Centlon squares still don't render with Particle Effects option disabled. Fixed bug where Hungky doesn't transform into Hulk / Typhoon. Obliterate hammer now is visible even with Particle Effects option disabled. It's now possible to use Swords and Scythes with Flame Vortex Fixed visual bug with Automation / Maximize. Changelog Patch 5212: Added more spawn points to Shadow Sanctuary. Reduced game loading times. Godly Shield stats changed to 25-25 in PvE. Thunderstorm cooldown reduced. Improvements to game performance. Fixed visual glitches on a few skills. Changelog Patch 5213: Skill List now contains live information! Camera Mode is now saved per game installation instead of per character Engine Performance Improvements Fixed a visual bug when walking with a Mount Fixed auto Camera behavior Fixed a glitch with Monster/NPC idle animations Engine Feature Set Enhancements for next Update Back-end Improvements Improved Anti-Cheat Changelog Patch 5216: Game client is now upgraded to 64-bit for increased performance! Assassin changes: Stinger and Rising Slash now has Dashing. Wisp now has Attack Rating Reduction and Attack Range Reduction instead of Attack Power Reduction. Ninja Shadow now has Retreat. Mokova (monster) no longer spawns in Lost Temple and is replaced by Bloody Knight instead. Mokova renamed to Mokovi, because it still spawns in Bellatra. Mokovian (boss) renamed to Mokova. Server optimizations in an attempt to fix Siege War issues. Fixed some visual bugs in a few particle effects. Changelog Patch 5218: Fallen Stars now drop at night in every outdoor map below level 90 and has been visually updated Triple Impact now does 3 hits on every Skill Level Wisp now has 150 range on every Skill Level Fixed a bug that may cause rare server crash Skill List on the website now has a more detailed description for some Skills Minor rendering engine optimizations Engine upgrades in preparation for next update Other preparations for next major update Changelog Patch 5222: Battle EXP changes: Added rewards to 2nd, 3rd, 4th and 5th places per class Changes to scoring system: Day bonuses: earlier on in the scoring period (e.g. Monday) you gain more score than later on (e.g. Friday) Score now decays faster if you're inactive in PvP If you make too many kills in a short time interval it will reduce the score gained proportionally Added a negative score cap of -250 for losers. This cap also reduces the score gained by the killer Score lost by victim is 50% of the score gained by the killer instead of being the same Removal of class based bonus/penalties and streak limits Dancing Sword / Summon Muspell and Magnetic Sphere no longer attack a hidden Pikeman or Assassin Increased Neutrality Treaty base price at NPC to 250kk Fixed a bug where Dancing Sword / Summon Muspell and Magnetic Sphere don't accurately represent who got attacked Fixed a bug where some sounds weren't playing in the right speaker Fixed a bug where you couldn't use the maximum length of letters when changing Name in Coin Shop Fixed a bug with Igolation's movement Fixed a bug where Witch Lord wasn't taking over Pets anymore Fixed a visual bug where Dancing Sword would attack too often and then doing no damage Fixed a visual bug with Morion Horse's dynamic light not working Made use of reconnect commands more strict especially in PvP Voice Chat key changed to Z Minor visual quality improvement in some maps Engine updates in preparation of next major update Enjoy Wartale! ^^ 52 15 5 2 38 Share this post Link to post Share on other sites