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StylexD

Knight = the new dead character

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StylexD

Hey guys,  did u see the new upcoming maintence?

 

We lose incredibles 10% of block in godly, the only character which receive a decrease :D

 

We already is a weak character, now let's change the build for ranger mode in Ss

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Einstrider

we don't see yet what the new skill has to offer...

 

and yeah, with the dmg reduction reduced guess KS will be easy to kill and also considering low HP

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StylexD

reach to an ally in need to protect with godly barrier. based on drastic spirit or holy valor . . . it's a pitty support skill

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Keanu
5 minutes ago, StylexD said:

reach to an ally in need to protect with godly barrier. based on drastic spirit or holy valor . . . it's a pitty support skill

depends on how or where you use it. I think its a good skill in BC

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Einstrider

agreed... KS just died with the new release.. T5 is useless when you are alone...

 

this feeling is so sad for KS fans

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StylexD
6 minutes ago, Keanu said:

depends on how or where you use it. I think its a good skill in BC

dude, knight wasn't supose to be a sup. character, now you can't tank neither kill properly

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Einstrider

if they want KS to support it should include to itself when it cast.. thats the KS support nature

 

Edited by Einstrider

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Keanu
2 minutes ago, StylexD said:

dude, knight wasn't supose to be a sup. character, now you can't tank neither kill properly

who says about ks being a support. The skill itself is very knight in nature

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DeadlyWarrior

Damn just switched 2 weeks ago from PowerMS to KS... Was playing all the time PowerMS and was not happy with it on maps. In PVP my 145 Mech is stronger then my 152 KS. All told me to change to KS and paid alot of real money to do this and yes it was okay, BALANCED. I will test it now if KS is really **** now that would be very very sad

Edited by DeadlyWarrior

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StylexD
1 minute ago, Keanu said:

who says about ks being a support. The skill itself is very knight in nature

omg, u didn't use knight right??? and i'm nothing talking about the new skill . . . but about the nerf . . . the only char which  receives it

2 minutes ago, DeadlyWarrior said:

Damn just switched 2 weeks ago from PowerMS to KS... Was playing all the time PowerMS and was not happy with it. All told me to change to KS and paid alot of real money to do this and yes it was okay, BALANCED. I will test it now if KS is really **** now that would be very very sad

sorry for it dude but u wasted money

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DeadlyWarrior

-.-

Edited by DeadlyWarrior

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Clem

I hope the current change for KS it’s an April fool  to be honest ..

 

I agree that KS needed a balance with the 1h since it was kinda too tanky.

But KS was already very vulnerable with 2h, so I don’t think that nerf was necessary with 2h.

 

Didnt have enough time to make more tests but that’s my feeling.

 

 

Edited by Clem
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StylexD

the worst thing is: they r joking with our face . . . the knight is the model in the poster of tier5 

 

 

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kenibok
1 hour ago, StylexD said:

Hey guys,  did u see the new upcoming maintence?

 

We lose incredibles 10% of block in godly, the only character which receive a decrease :D

 

We already is a weak character, now let's change the build for ranger mode in Ss

 

Ks could reach max defense (probably still can) without the need to sacrifice anything, still can, unlike SS that was hugely nerfed on atk and defense, while ks has twice its critical and damage boost. 

On top of that there still exists a damage reduction??? -> Godly shield still works 2h when it should not, just like extreme shield, also its block boost should not. 1h sword has 37% critical which is the same as a 2h scythe, bow, and 14% more than any magic class for 1 hand...

 

In this game you can't and should not have it all, if you have high atk you have low resistance, if you are tanky, you're supposed to have a rather weak pow but KS keeps its top high defense and a shield skill working without any debuff, while keeping a extremely high critical chance? it's not weak by any chance even if godly shield got eliminated as it should

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DeadlyWarrior

------------

Edited by DeadlyWarrior

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StylexD
48 minutes ago, kenibok said:

 

Ks could reach max defense (probably still can) without the need to sacrifice anything, still can, unlike SS that was hugely nerfed on atk and defense, while ks has twice its critical and damage boost. 

On top of that there still exists a damage reduction??? -> Godly shield still works 2h when it should not, just like extreme shield, also its block boost should not. 1h sword has 37% critical which is the same as a 2h scythe, bow, and 14% more than any magic class for 1 hand...

 

In this game you can't and should not have it all, if you have high atk you have low resistance, if you are tanky, you're supposed to have a rather weak pow but KS keeps its top high defense and a shield skill working without any debuff, while keeping a extremely high critical chance? it's not weak by any chance even if godly shield got eliminated as it should

bla bla bla whiskas sache

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DeadlyWarrior
Quote

 

------------

Edited by DeadlyWarrior

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HollyShot

That was a deserved nerf for 1 hand at least. It was no sense how much this class could tank. And knights still tanking alot so dont need to overreact.

Maybe for 2 hands didnt need to be nerf.

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whunter

I am 15x KS with all 140 +24 defence items.

 

Undeads are supposed to be KS favourite monster type and SL is supposed to be a lower level map ? Now I cannot tank 2 undead in SL without potting every 3-4 seconds ?  

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godrealm

very useless update for ks fck i think they want us to change range = rangertale

MGS LIKE KS = KILLER MGS

KS LIKE FS FOR CLANNIE = SUPPORT

BRAWLER STILL OP

PRS/SS = FOREVER NERF KAAKAKAK

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Hurricane

Godly shield nerf should be applyed only for pvp. For pve, It should keep like before

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DeadlyWarrior

--------

Edited by DeadlyWarrior

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StylexD
6 minutes ago, DeadlyWarrior said:

Man its even better to play Priest now its tanky and have VL, very good dmg vs undeads and its a great support in PVE and PVP. The big Nerf is godlyshield on 2H Weapon. The 7% on 1h weapon is big pain but maybe one day could accept it, but the 10% nerf in 2h weapon makes Knight a Mule and its impossible for me to accept it. 

yeah, now i have a mule 15x HAHAHA

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DeadlyWarrior

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Edited by DeadlyWarrior

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