vinixD 383 Report post Posted July 18, 2021 (edited) What option would be better to introduce next tier items (weapons, armors, gloves...)? 1- Instanced dungeon , adding new items to luminous cave drop list, new dungeon above LC and also new dungeons for 10x~14x players. 2- Classic map model, such as SS and SL with a new and exclusive boss item. Edited July 18, 2021 by vinixD 1 1 Share this post Link to post Share on other sites
MazaruRPT 193 Report post Posted July 18, 2021 3 minutes ago, vinixD said: 1- Instanced dungeon , adding new items to luminous cave drop list, new dungeon above LC and also new dungeons for 10x~14x players. We need brand new game experience. There's too much grinding in the table. Dungeons that rewards next tier items will catch new players attention and brings true dynamic to the game. 1 Share this post Link to post Share on other sites
Dinamitze 113 Report post Posted July 18, 2021 (edited) I hope the team will continue to focus on creating dungeons with new mechanics I think this massive grind on maps is already a little boring Edited July 18, 2021 by Dinamitze Share this post Link to post Share on other sites
xkintaro 1,995 Report post Posted July 18, 2021 new dungeons > new map only pilots like maps, players ill like dungeons i think 1 Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,767 Report post Posted July 18, 2021 +1 for new dungeons, but only for higher xp and special items, like earrings, skins belts... classic items like new armor/robe/wp should be on a map like Shadow, because you can't go dungeon whenever you want, you need a full pt, and sometimes you want to hunt alone [ or maybe add solo versions of dungeons]. 4 Share this post Link to post Share on other sites
xinn 29 Report post Posted July 18, 2021 11 minutes ago, - D E A T H S T R O K E - said: +1 for new dungeons, but only for higher xp and special items, like earrings, skins belts... classic items like new armor/robe/wp should be on a map like Shadow, because you can't go dungeon whenever you want, you need a full pt, and sometimes you want to hunt alone [ or maybe add solo versions of dungeons]. +1 for add solo option in dugeon too 2 Share this post Link to post Share on other sites
xkintaro 1,995 Report post Posted July 18, 2021 3 minutes ago, xinn said: +1 for add solo option in dugeon too -1 for solo, dungeon is for groups, atleast 3 players maybe 1 Share this post Link to post Share on other sites
xinn 29 Report post Posted July 18, 2021 3 minutes ago, xkintaro said: -1 for solo, dungeon is for groups, atleast 3 players maybe Dugeon is solo too Idk if u play Cabal online, but have many options for dugeon, for guild and solo Share this post Link to post Share on other sites
MazaruRPT 193 Report post Posted July 18, 2021 28 minutes ago, - D E A T H S T R O K E - said: +1 for new dungeons, but only for higher xp and special items, like earrings, skins belts... classic items like new armor/robe/wp should be on a map like Shadow, because you can't go dungeon whenever you want, you need a full pt, and sometimes you want to hunt alone [ or maybe add solo versions of dungeons]. I believe dungeons rewarding items to craft next tier items is a good option too as commom maps keeps the way how it is right now. Share this post Link to post Share on other sites
xkintaro 1,995 Report post Posted July 18, 2021 35 minutes ago, xinn said: Dugeon is solo too Idk if u play Cabal online, but have many options for dugeon, for guild and solo I prefer the dungeons of games like wow for 5 and more members where do you need team and organization, cabal dungeons are weak, dungeons with exclusive items such as luminous, skin + exclusive earrings. 30 minutes ago, MazaruRPT said: I believe dungeons rewarding items to craft next tier items is a good option too as commom maps keeps the way how it is right now. I don't understand, material to craft an item 140/144 for example? or you say the items we already have in the current profession craft.? Share this post Link to post Share on other sites
Zaps 71 Report post Posted July 18, 2021 Most probably the GMs will integrate the crafting of new weapons and items in the future. We would be hunting scrolls for new items and then search for materials to craft them. I think that's only way forward to integrate the new system of crafting and mining of materials. Share this post Link to post Share on other sites
mastellini 486 Report post Posted July 18, 2021 Maps = 1 pilot in 5 accs 2 Share this post Link to post Share on other sites
MazaruRPT 193 Report post Posted July 18, 2021 1 hour ago, xkintaro said: material to craft an item 140/144 for example? That's right. Share this post Link to post Share on other sites
JuninhoZ 0 Report post Posted July 18, 2021 Dungeons should be some different, put grinding on this and you ruin it, in my opinion should have a limit of times per days. People now hate services and want to punish them, but we have to think bigger than that. Share this post Link to post Share on other sites
ZecaDaFoice 331 Report post Posted July 18, 2021 Dungeons and a party find system. 3 1 Share this post Link to post Share on other sites
Molaxx 356 Report post Posted July 18, 2021 Dungeons. Solo dungeons please ❤️ And Ofc you can put party dungeons. I think new experiences of game is the future for all. And i hope to see more like that new dungeon. Share this post Link to post Share on other sites
Vecta 10 Report post Posted July 18, 2021 @Molaxx needs solo dungeon because the guy is so toxic in the game that no one wants to pt with him. The dungeon system is great as it is, there's no need to add anything so far. 1 Share this post Link to post Share on other sites
Dookie 489 Report post Posted July 19, 2021 Dungeons = exclusive party with special rewards (items-belts, beard, etc) and special bosses. ps: i really don’t like the skin ? Map = new items (defensive-offensive) should be way different with SS rangertale. +1 for map and dungeon but I would like to see “Project Gladiator” first ❤️ Share this post Link to post Share on other sites