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redsky272

About Assassin Skills

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redsky272

Hello, 

 

I've been playing Assassin for a while, in general, i love this class, good in pvp and so so in Pve, however, after playing this, i have some Question about the Assassin Skill's system:

As a 162 Assassin: 

 

1. About the skill point contribution: Tier 1-2-3 : lack of skill point, Tier 4: more skill points but never use, same as tier 5. 

2. About the skill, There are many skills, when you reach 15x 16x lvl, have never used in hunt map(SS, SL) or PVP such as: 

 

  - Gust Slash (TIER 3) , there's no way to use in compare to Finishing bow, low damage, no attack rating added. 

  - Ninja Shadow (TIER 4) and Rising slash (TIER 5) : i still believe there are roles for these skills, but until now, they're totally useless. Why!?  in PVP, you can not jump in and out with a small dmg deal, it like a joke to your enermy. We use : Deception to hide, get closer to the enermy then use Violent Stub (Tier5) and Finishing bow(Tier3). 

  - Shadow Storm (TIER 5): I believe there's a BUG on this skill, Cause Pushback doesn't work. (I did test in SS and pvp). If there's a chance to trigger push back, they need to mention in skill description. 

 

 in PVE: 

  - Shadow bomb (TIER5) and Pollute (TIER 4) are 2 main skills but the trigger chance of Fire and poison are so low. 

 

And i really have no idea why GM nerf main skill: Finishing Bow 104--> 100, this skill is not overpower, always need 2 hits to kill even sometimes very hard to kill, then buff in sub skill like Rising Slash. 

 

Give your thought :D 

 

Thank you,

Phan. 

Edited by redsky272

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