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Patch 3217

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Ryoko
  On 8/20/2011 at 8:43 PM, AC/DC said:

Might be kidding me.

"Pikes can't tank". Oh, lol. You mean like a knight? Sure they're better than any magic or ranger class. Better than fighters aswell. Should they be better than mechs or knights? Or even equal? LOL, c'mon!

 

BP free at BC, another big and fat LOL. Are you trying to tell me CL can't kill? Hahahaha sure! Just wait for the incoming changes, I am more than sure that CL boost will be a problem.

 

Pikes and fighter equal on PvP... HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHA

Where? ePT? Becaue it was never even close to be equal here.

 

 

There are many things wrong in this game and everytime people want to balance everything without fixing the problems first. And there's always "fixes" and "balances" coming for one or two classes, that create other problems, than you work on another 2 classes, problems... and that's how it's going all the time. Always unballanced, always unecessary changes. It will never work til the day you start to listen to real players, that spend many hours a week playing this game in all it's points.

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Whoever you are, you're right.

But seems that some people consider normal the unbalancing in the game. Whoever they listen to make these changes, it's time to change.

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aroma_AGAIN

I know some people have afraid to change in game!

 

 

But it have to be done or game will be unbalanced forever! So lets wait to see how this patch gonna be !

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Ryoko

Afraid ? I'm not afraid, I'm surprised in how stupid is this patch.

Pike Defense Mastery add more block than mech Extreme Shield.

Pike Vague add more Evasion than archer Evasion Mastery.

A boost of 13% in pikeman tornado won't make a big difference, and pikeman was not made to kill monster in AoE skills, so this change is unnecessary.

The change in Maximize is completely ridiculous, mechs can't tank, now they also can't kill.

Ice Meteorite does not lag, so it should not be nerfed, and if it does lag someone, I can in 2 seconds, decrease it size. It already had an impact area of 30 units, and it doesn't changed too much when they decreased it to 20, so it'll not compensate the change in the numbers of meteorites. And if its about the ranking, come on, I already said 5 times, change it, the score should not be validated when more than one person is inside the room.

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JotaPe

Ridiculous are guys discussing , what was not released, stop with bullshit!

 

You can be sure, 50% of this patch will be changed again... in the future, oc...

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Crius

IM does have a very annoying light show going on though, and that you can't change locally without removing the visuals entirely. I don't know what kind of computers you people are sitting on, but non-network lag has never been an issue for me, but less meteorites would mean less blue light.

Reducing the area from 30 to 20 (whatever that means) did have an effect, but the damage was increased at the same time by including the weapon in the formula so the effect was not as big as it would've otherwise.

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aroma_AGAIN
  On 8/21/2011 at 1:33 AM, Ryoko said:

Afraid ? I'm not afraid, I'm surprised in how stupid is this patch.

Pike Defense Mastery add more block than mech Extreme Shield.

Pike Vague add more Evasion than archer Evasion Mastery.

A boost of 13% in pikeman tornado won't make a big difference, and pikeman was not made to kill monster in AoE skills, so this change is unnecessary.

The change in Maximize is completely ridiculous, mechs can't tank, now they also can't kill.

Ice Meteorite does not lag, so it should not be nerfed, and if it does lag someone, I can in 2 seconds, decrease it size. It already had an impact area of 30 units, and it doesn't changed too much when they decreased it to 20, so it'll not compensate the change in the numbers of meteorites. And if its about the ranking, come on, I already said 5 times, change it, the score should not be validated when more than one person is inside the room.

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How can u say that bro?

 

1st ) In original pristontale VAGUE is 24% and defence mastery is 15%

 

Here we just let 1% more them original .

 

Where is the OP here? Where is the super tanker u talking about? Cuz in original pristontales pikemans are just like other classes

 

2nd) Iam mech , i know how MECH is OP atm , im killing 14x people with 1 HIT KO sometimes this is damn anormal.

The difference between you and me is because i dont like be OP class .

 

Look the 1st in ranking pvp , Watchman atm is a fucking monster on bless castle , even me 137 mech can beat him!

 

Maximize was too much OP , now gonna be normal like supose to be!

 

3rd ) u wanna talk about ice meteorite? dude this skill is damn insane look SOD solo score , prs are way too OP on AOE skill and dont tell me this skill have to be this way cuz is the 1st active skill in T5 , this is bullshit , this AOE skill is too much OP , but i wont talk anything about that cuz prs need meteorite because defence was taken from them

 

 

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Ryoko
  On 8/21/2011 at 1:39 AM, JotaPe said:

Ridiculous are guys discussing , what was not released, stop with bullshit!

 

You can be sure, 50% of this patch will be changed again... in the future, oc...

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It doesn't need to be released for I note that it's crap.

Look how long it was posted, and it was not released yet, so, yes, it can be changed in the future, but for sometime we'll have the game even more unbalanced, and this will retard the release of new things. If you and me are sure that the patch is not so good, why wait to change it ? It's CLEARLY not good.

It's been a long time that I see Realm in a vicious cycle, they always change something here and there, but they always have to change what they have changed before 'cause it was not good. I mean, it's time to rethink in what is happening, start to listening different people and try leave of this vicious cycle, don't you agree ?

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Crius
  On 8/21/2011 at 1:47 AM, aroma_AGAIN said:

3rd ) u wanna talk about ice meteorite? dude this skill is damn insane look SOD solo score , prs are way too OP on AOE skill and dont tell me this skill have to be this way cuz is the 1st active skill in T5 , this is bullshit , this AOE skill is too much OP , but i wont talk anything about that cuz prs need meteorite because defence was taken from them

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SOD is an AoE performance test, so no shit Sherlock. It's one area in which the priestess can actually do well, and I don't understand why people keep insisting on conveniently forgetting that those scores are only possible because there is a whole group of people in there with the priestess.

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Ryoko
  On 8/21/2011 at 1:47 AM, aroma_AGAIN said:

 

How can u say that bro?

 

1st ) In original pristontale VAGUE is 24% and defence mastery is 15%

 

Here we just let 1% more them original .

 

Where is the OP here? Where is the super tanker u talking about? Cuz in original pristontales pikemans are just like other classes

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We can't compare RPT with the original pt, they're completelly different. And I'm trying to say here that a pikeman was not suppose to tank that much, it already tank good, maybe, and just maybe, a little boost would be good enough. I have fought with some pikemans, and that high boost is really not necessary.

  Quote

2nd) Iam mech , i know how MECH is OP atm , im killing 14x people with 1 HIT KO sometimes this is damn anormal.

The difference between you and me is because i dont like be OP class .

 

Look the 1st in ranking pvp , Watchman atm is a fruiting monster on bless castle , even me 137 mech can beat him!

 

Maximize was too much OP , now gonna be normal like supose to be!

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Well, I really don't like OP class, I don't know how can you say that about me, I'm not whining here that mech isn't OP, I'm just saying that it should be able to tank as god, but we can't do that, and you know it, so till we get this tank ability we could stay with the good attack, don't we ? This will make us mechs with "normal" attack, but without the capacity to tank as we should.

  Quote

3rd ) u wanna talk about ice meteorite? dude this skill is damn insane look SOD solo score , prs are way too OP on AOE skill and dont tell me this skill have to be this way cuz is the 1st active skill in T5 , this is bullshit , this AOE skill is too much OP , but i wont talk anything about that cuz prs need meteorite because defence was taken from them

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Well, what can I say about that ?

It's a T5 skill.

and:

  Quote

...

And if its about the ranking, come on, I already said 5 times, change it, the score should not be validated when more than one person is inside the room.

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Null

It's not easy to make it that personal SoD scores only count if you go solo. If it was easy, it would have had been done ages ago when I asked Wartale to do it. He didn't know how to do it apparently, but I am still convinced that there must a way to do it and that it will be eventually done in the future. :)

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AC/DC

Keep doing your balances, ignoring the bug fixing and other problems and previous changes that screwed up the classes.

 

It seems everything done on this game about balances is to make every class good at any single point of this game, when the balance on PT is about classes being balanced between each other, it's not about their own skills.

 

Mechs can kill and train (but never a tanker), atas got a pet (the only advantage archers had), attack rating to pikes... you're always giving the classes something they never had, that's what is screwing this balance. Am I the only one who think this is wrong?

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Rey

how the pike can keep in bc with that ridiculous defense? without vanish e cs, Lmao

I see in the patch... pike will only be able to kill with cl

 

you want compare the kina with is a high defense  and gc Powerful?

 

a pikeman without def with only cl

does not kill without cs?

 

if the cl of pike can kill substantially not there would be Hit and run in bc

 

have to play to talk first

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JotaPe
  On 8/21/2011 at 3:22 PM, Rey said:

how the pike can keep in bc with that ridiculous defense? without vanish e cs, Lmao

I see in the patch... pike will only be able to kill with cl

 

you want compare the kina with is a high defense  and gc Powerful?

 

a pikeman without def with only cl

does not kill without cs?

 

if the cl of pike can kill substantially not there would be Hit and run in bc

 

have to play to talk first

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Rey...

 

 

Pikeman: Defense Mastery from 8% to 16% block (on level 10)

Pikeman: Vague from 18% to 25% Evasion (on level 10)

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rptps
  On 8/21/2011 at 7:34 AM, AC/DC said:

Keep doing your balances, ignoring the bug fixing and other problems and previous changes that screwed up the classes.

 

It seems everything done on this game about balances is to make every class good at any single point of this game, when the balance on PT is about classes being balanced between each other, it's not about their own skills.

 

Mechs can kill and train (but never a tanker), atas got a pet (the only advantage archers had), attack rating to pikes... you're always giving the classes something they never had, that's what is screwing this balance. Am I the only one who think this is wrong?

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its SAD to hear this but its TRUE :) whats a pity

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Rey
  On 8/21/2011 at 3:31 PM, JotaPe said:

  Quote

how the pike can keep in bc with that ridiculous defense? without vanish e cs, Lmao

I see in the patch... pike will only be able to kill with cl

 

you want compare the kina with is a high defense  and gc Powerful?

 

a pikeman without def with only cl

does not kill without cs?

 

if the cl of pike can kill substantially not there would be Hit and run in bc

 

have to play to talk first

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Rey...

 

 

Pikeman: Defense Mastery from 8% to 16% block (on level 10)

Pikeman: Vague from 18% to 25% Evasion (on level 10)

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hã?

this is the default

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djguina
  On 8/19/2011 at 4:19 PM, aroma_AGAIN said:

  Quote

Nice Patch pike balanced but... mech now not tank and not kill more..

 

Please... Delete Class Mech... and make other class happy...

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Mech were OP , 12x mech killing 13x full gear ppl .

 

Now i think will be more balance .

Mech was 1 hit KO on people , this is not normal!

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Not normal is mech without TANK... this is not normal...

and now... not tank and not kill...

 

PLEASE DELETE THIS CLASS... (i'm mech since 05/2007 and here since 01/2010)

 

Mech 12x need tank all 13x but here... don't tank 10x -.-'

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lusca
  On 8/23/2011 at 3:20 PM, djguina said:

  Quote

  Quote

Nice Patch pike balanced but... mech now not tank and not kill more..

 

Please... Delete Class Mech... and make other class happy...

Read more  

 

Mech were OP , 12x mech killing 13x full gear ppl .

 

Now i think will be more balance .

Mech was 1 hit KO on people , this is not normal!

Read more  

 

Not normal is mech without TANK... this is not normal...

and now... not tank and not kill...

 

PLEASE DELETE THIS CLASS... (i'm mech since 05/2007 and here since 01/2010)

 

Mech 12x need tank all 13x but here... don't tank 10x -.-'

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tanking all need 13x? not so much ne

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aroma_AGAIN
  On 8/23/2011 at 3:20 PM, djguina said:

  Quote

  Quote

Nice Patch pike balanced but... mech now not tank and not kill more..

 

Please... Delete Class Mech... and make other class happy...

Read more  

 

Mech were OP , 12x mech killing 13x full gear ppl .

 

Now i think will be more balance .

Mech was 1 hit KO on people , this is not normal!

Read more  

 

Not normal is mech without TANK... this is not normal...

and now... not tank and not kill...

 

PLEASE DELETE THIS CLASS... (i'm mech since 05/2007 and here since 01/2010)

 

Mech 12x need tank all 13x but here... don't tank 10x -.-'

Read more  

 

Sorry but my mech tank really good and kill even better!

 

Mech was OP ! now is balanced , hope will stay this way

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djguina

OK... Mech need PAY for full 120+20 and lvl 135+ to tank... and kill... -.-'

 

I wanna Extreme Shield bugged then, i wanna ABS (380abs = 0).. Need tank more than KS yes... in all others PTs, MS 9x tank 11x... here ms 12x don't kill and don't tank 10x

the situation is ridiculous for this class, or fixes.. or delete... simple

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aroma_AGAIN
  On 8/23/2011 at 4:13 PM, djguina said:

OK... Mech need PAY for full 120+20 and lvl 135+ to tank... and kill... -.-'

 

I wanna Extreme Shield bugged then, i wanna ABS (380abs = 0).. Need tank more than KS yes... in all others PTs, MS 9x tank 11x... here ms 12x don't kill and don't tank 10x

the situation is ridiculous for this class, or fixes.. or delete... simple

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Mech is fixed stop trying to say something doesnt exist ! Thanks

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topher

I played with mech in oficial PT, here mech don't tank a shit. I mean, mech power shouldn't tank, that's fine for me, but a mech 12x with tank build and health points should, easily, tank 4 13x, EASILY.

So, Aroma, that's why we are saying that there's something wrong here, and you can't deny it.

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aroma_AGAIN

In original PT , pikemans can kill 1 hit KO

Prs are bad in AOE skills

Atalantas are bad in attack and defence and aoe

 

 

So dont try make here a original PT!

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topher
  On 8/23/2011 at 5:08 PM, aroma_AGAIN said:

In original PT , pikemans can kill 1 hit KO

Prs are bad in AOE skills

Atalantas are bad in attack and defence and aoe

 

 

So dont try make here a original PT!

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LMFAO.

OK, the best tanker in game shouldn't tank.

OK, man, you're fucking right!

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