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Quick question about Attack Rating (RTG)

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DeadlyWarrior
2 hours ago, TigerShark22 said:

Few notes:

1. Assassin is a 1v1 class. She has nothing but 1v1, so ofc she should excell there. I do agree that her additional AR with stealth mode is broken and should be nerfed to around 80% or so.

2. Brawler is a pvp class too. She shouldn't be as good as ass in 1v1 and she is strong and have some OP threats, but its a new class that will be nerfed later on.

3. Ata is far stronger than what she should be due to GM boosting a balanced class in pvp big time ( none rage mode) ,and slightly boosting her rage mode too. It made sense to boost her regular mode and nerf the rage mode, that much I agree.

 

Btw, about tank more- you always count ur as tankyness without shield, yet count other class tankyness such as fs/ks/mech with shield. Except mech who doesn't need shield at all, the rest of em do. Unlike your archer who can shoot from distance, she can switch to shield, be close to unhitable, run away, then fire with 2h weapon till she gets 2 crits in a row ( and when you pretty much ignore your opponent deff, and have nice crit it is bound to happen pretty soon).

 

Also as has 2 modes, 1 is pure hp and agi+ summer for 1v1, in that mode her attack speed is also higher than everyone else but ata/ass, and her brute force + AR is better,and she also has an armor build, for team fights( can also go summer due to range), and in there- your deff totally outdo the melees , you still get to have high enough hp to survive 2 crits, and high enough damage to kill in 2 crits. In that mode you still outdo every class attack speed animation ( the time to cast 2 PH< everyone else time to cast a 2 hits skill ( cl 3 ) except ata/ass, and unlike most of those classes you can pot between the hits), have nice crit, insanely high AR, range, running speed to avoid people hitting you in addition to high deff, block and evade ( shield mode in armor mode makes you close to unhitable) , means even when ppl are ganging up on you, they probably wont kill you cause it will take a while to land a hit, and till it is supposed to connect, you are already far away. In addition to sniping players from range, with insane high+ nice crits- means you just have to go in , click on a player , and the RNG makes you kill him effortlessly.

 

What Im saying also counts ata ofc, and in ata's rage mode its several times more broken.

So yeah, when u have a class like this, it means that it is OP. Those 2 classes atm( as/ata) are not in where they are supposed to be, at BC strength wise.

 

Good analogy- saying that having 7k AR is part of the class, while giving up some hp which won't matter in surviving, is like saying that you like a balance of fs having 5k hp, when ur as has 2400, and your as AR is 7500, while he gets to 7000 AR with skill in that balance, and when you complain about him having too much of a brute force, he answers you that brute force is what his character is designed for, and you have more AR in exchange ( which again, won't matter in those values ).

Hope that analogy helps to understand the point.

 

I would like to add one aspect: Archer doesn't necessarily need two critical hits to kill. It depends on the opposing class.

Often just 1 critical + 1 normal hit is enough. The Archers I see in BC all deal more than 2000 damage + some Archers deal 2200 damage per critical hit. And an Archer (a popular Archer, lvl 160) that can deal 2500+ damage and has between 2150-2200 health at the same time. Even Keath, level 148 Archer deals damage around 1800-1900. That are facts from a Fighters point of view.

There is an Archer, that told me he has 8k Attack-Rating. That means even if you have 7k Def, and that means high end items all +24 as a Fighter, your Defense is more or less canceled. I tested it many times in BC, using 140 Armor+24 DNT and Summer-Costume Sol-Finex-Mix against Archers. The effect in the Defense is the same - both not working -  but the Summer give me additional block (not effected by AR) and +1 Speed, so sometimes have the chance to block a Hit and then cast 1 Destroyer before die. Sometimes get the lucky critical shot (but need to use full Buff + AS Stone to HK Archers with more then 2000HP).

 

Furthermore: AS can stun you with high chance, while you have low chance to stun Archer with Roar (high chance that she evade it). So mostly she stun you, while your Stun will fail: she run away and will attack you. you need to power Pot or your dead. If your not dead you can try charge to reach her,  but during this time (while charging) you recieve damage + can't pot. The result many times is "charge to die" ? .  if not dead, she will switch to 1h-Weapon and run away (= block/evade all your hits) or she even pvp you in a close fight, she can do it. And since its a War on the battlefield you anyways doesnt have the time + cant tank anything as a FS, you will die anyways in seconds, doesnt matter if you use Drax boots or not (tested already).

 

 

10 hours ago, kenibok said:

 

But you're ignoring literally the whole context of PvP, if you consider it you get all the reasonable arguments you ask for, and many to focus on fixing classes like brawler, assassin, atalanta, etc, archer is far behind. 

 

High evasion: 1st Archer's defensive ability is evasion and evasion only unlike any other class, archer don't have defense (lower than 3k, you will 100% never see "defense" when hitting an archer) its negligible, abs is also negligible, block is 8% xd. 2nd evasion is non-aditive, you could have 100% eva and still receive hits qu1te easily.

If evasion is something you're concerned about, you should focus on assassin that has only 4% less evasion than archer (and same running speed), defense and 17% block, could also mention that assassin's main stat rewards them with HP meaning there's no real need for points redistribuition; since this is about attack rating you should also consider that assassin's attack rating is extremely high, can easily put hits into mechs with metal armor. - This is just one example of the context you're ignoring.

 

High running speed: mounts exist. they also give you evasion and don't have debuff.

 

High attack rating: Just like @Overlady explained above, all other classes have attack rating boost in their skills, examples: VBall +70% (over final rate), GS +70%, deception +100% or finishing blow +30%, etc, the skills that don't have attack rating boost have other type of buff like critical, range, etc. While archer's have a final rate higher, because they don't have a single skill that has attack rating boost. - This is context.

If you really care about high attack rating, I don't understand why aren't you looking at atalantas, every single skill atalanta uses has attack rating boost, from 10 up to 100%, higher defensive abilities, ice, stun (AoE unlike archer), poison, with higher attack speed (14 seconds delay), higher critical... Or assassin for obvious reasons - This is context.

 

extremely high damage 156%: This means nothing, skills can't be compared this way, there's many previous/final modifiers that are related to each class. Following your logic 420% of sword of justice, 190% scratch hit, 164% vigor ball, 266% judgement hit should be your focus before ph hit, this is your logic and its not an argument at all. 

Delay: ?? Should we put delay to vengeance, avening crash, scratch or chain lancer too? this is not making much sense buddy, actually you should put some context and see that phoenix is a 1 hit skill unlike any of the mentioned or any other class main skill. If you have a minimal skill on keyboard its possible to pot between every ph hit, but you if chances are you receive 2 hits of vengeance/crash/cross/vball/scratch etc there's no time to pot. - This is context

 

The best HP formula: that's not true at all lol, its priestess, brawler, fighter, mechanician, are also wayyy better, specially considering your damage-stat gives you HP. Should we believe anything you say at this point? anyways that's not for me to judge.

 

stun, push: stun arrow and spiritual manacle are the only 1x1 stun skills in the whole game. ALL other stun skills are AoE and/or have higher stun time: Roar (130 +14,5s), Soul shock (115+8s), Shield strike (180+7,5). Push... dude what xd leap shot is 100% useless at PvP its an extremely slow skill with no damage reward worth risking, but since it seems like an important thing to you maybe you should focus on pushback skills that can't be blocked, evaded or defended like Mourning pray, Storm javelin or Rampage that also has 4 hits. - This is context

 

"Those who disagree are archers" "or don't have reasonable arguments" Well I think I gave you many pretty reasonable arguments and points of comparison you ignored and since you want reasonable arguments, you should start by your own: "Those tho disagree are archers" not only this is not a reasonable argument, but this is not an argument at all, suggesting that someone's speech should be seen differently because they "are archers" is a fallacy (tu quoque fallacy) and it's just incorrect on its own. You're saying you're right and everyone who thinks differently is wrong, it obviously doesn't work this way

 

If you really care about balance and broken classes, you should Hands down focus on actual broken classes like mechanician, brawler or assassin, this could be a lot more consistent of you (and all of you here), also its kinda hard to not look at this as biased when you choose to look at archer when you have atalanta that has more tanking abilities, higher dps, higher attack rating.

 

Still defending a broken class in BC-Map? how often do I have to refute your fake arguments? It's gotten really boring now. really don't feel like having to go back and forth every time to resolve your inconsistent arguments and bring the truth to light. I think from now on it is enough to just refer to Keath, who made it to number 2 the last week in the PVP ranking as a level 146 Archer (with a good K-D ratio). And now as a level 148 Archer leading the rankings with first place with a nice Score. If you can do this with a 146/148 FS, KS, or MS, then I will delete my account and then you can spread your conspiracy theories undisturbed, without being someone there, who refutes your unrealistic fantasy statements.

 

1 Keath 3.gif 1000035335.png 148 14655.14 172 145 1.19 1
Edited by DeadlyWarrior
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- D E A T H S T R O K E -
3 hours ago, TigerShark22 said:

1. Assassin is a 1v1 class. She has nothing but 1v1, so ofc she should excell there. I do agree that her additional AR with stealth mode is broken and should be nerfed to around 80% or so.

I think Assassin is as strong as Archer atm, both have high evade, and, during stealth mode, assassin can have as much AR as archer while having 2,1k or more hp [ with tulla], while retaining high damage. My archer 149 with bow 138+24 can hit 1.9k damage, but with super pure build [cuepy] with1,1k hp. Assassin will be able to do pretty much the same damage but while retaining both 2k+ hp and armor, it's true that it's only during stealth mode, but assassin usually only stay on battle zone for 5 sec anyway.

3 hours ago, TigerShark22 said:

2. Brawler is a pvp class too. She shouldn't be as good as ass in 1v1 and she is strong and have some OP threats, but its a new class that will be nerfed later on.

Archer has a weak point atm mainly because =>Brawler is much more busted than both Ass and AS because of this 11_90.png

AoE skill that can crit is a busted concept by itself, perfuration was nerfed for the same reason. there are other aoe skills that can one shot too [ SoJ and pikes vorpal dive] but aren't as rampant as shattered impact. pure archer will be one hit KO by those skills.

 

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DeadlyWarrior
33 minutes ago, - D E A T H S T R O K E - said:

I think Assassin is as strong as Archer atm, both have high evade, and, during stealth mode, assassin can have as much AR as archer while having 2,1k or more hp [ with tulla], while retaining high damage. My archer 149 with bow 138+24 can hit 1.9k damage, but with super pure build [cuepy] with1,1k hp. Assassin will be able to do pretty much the same damage but while retaining both 2k+ hp and armor, it's true that it's only during stealth mode, but assassin usually only stay on battle zone for 5 sec anyway.

Archer has a weak point atm mainly because =>Brawler is much more busted than both Ass and AS because of this 11_90.png

AoE skill that can crit is a busted concept by itself, perfuration was nerfed for the same reason. there are other aoe skills that can one shot too [ SoJ and pikes vorpal dive] but aren't as rampant as shattered impact. pure archer will be one hit KO by those skills.

 

 

Please explain to us how a level 160 Archer can deal 2500+ Damage per critical hit (against FS) with P-Shot and have 2150-2200 HP at the same time? + all the other nice skills on Top (Range, Evade, Speed, Attack Rating, able to use high end shield+24...) 

Edited by DeadlyWarrior

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- D E A T H S T R O K E -
1 hour ago, DeadlyWarrior said:

Please explain to us how a level 160 Archer can deal 2500+ Damage per critical hit (against FS) with P-Shot and have 2150-2200 HP at the same time? + all the other nice skills on Top (Range, Evade, Speed, Attack Rating, able to use high end shield+24...) 

BC crown+ Halloween hat +tulla relic

Edited by - D E A T H S T R O K E -
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HollyShot
3 hours ago, DeadlyWarrior said:

 

I would like to add one aspect: Archer doesn't necessarily need two critical hits to kill. It depends on the opposing class.

Often just 1 critical + 1 normal hit is enough. The Archers I see in BC all deal more than 2000 damage + some Archers deal 2200 damage per critical hit. And an Archer (a popular Archer, lvl 160) that can deal 2500+ damage and has between 2150-2200 health at the same time. Even Keath, level 148 Archer deals damage around 1800-1900. That are facts from a Fighters point of view.

There is an Archer, that told me he has 8k Attack-Rating. That means even if you have 7k Def, and that means high end items all +24 as a Fighter, your Defense is more or less canceled. I tested it many times in BC, using 140 Armor+24 DNT and Summer-Costume Sol-Finex-Mix against Archers. The effect in the Defense is the same - both not working -  but the Summer give me additional block (not effected by AR) and +1 Speed, so sometimes have the chance to block a Hit and then cast 1 Destroyer before die. Sometimes get the lucky critical shot (but need to use full Buff + AS Stone to HK Archers with more then 2000HP).

 

Furthermore: AS can stun you with high chance, while you have low chance to stun Archer with Roar (high chance that she evade it). So mostly she stun you, while your Stun will fail: she run away and will attack you. you need to power Pot or your dead. If your not dead you can try charge to reach her,  but during this time (while charging) you recieve damage + can't pot. The result many times is "charge to die" ? .  if not dead, she will switch to 1h-Weapon and run away (= block/evade all your hits) or she even pvp you in a close fight, she can do it. And since its a War on the battlefield you anyways doesnt have the time + cant tank anything as a FS, you will die anyways in seconds, doesnt matter if you use Drax boots or not (tested already).

 

 

 

Still defending a broken class in BC-Map? how often do I have to refute your fake arguments? It's gotten really boring now. really don't feel like having to go back and forth every time to resolve your inconsistent arguments and bring the truth to light. I think from now on it is enough to just refer to Keath, who made it to number 2 the last week in the PVP ranking as a level 146 Archer (with a good K-D ratio). And now as a level 148 Archer leading the rankings with first place with a nice Score. If you can do this with a 146/148 FS, KS, or MS, then I will delete my account and then you can spread your conspiracy theories undisturbed, without being someone there, who refutes your unrealistic fantasy statements.

 

1 Keath 3.gif 1000035335.png 148 14655.14 172 145 1.19 1

I can see you'r obsessed about this archer, but idk if you are just dumb or dishonest. The new pvp system is a joke, anyone can have high score, 14x even more. You can see in ranking right now one of the "broken" archers with 5k xp, when you check her score she dies more than she killed. Thats how it's working, doesnt matter how many you die just need to kill. Her k-D ratio is normal 172/145, and last week was the same. In exemple, a noob fs nick vegeta killed 7 and died 23 and he is still positive.

With this system ofc rangers will always be in top since it only matters who kills more and ignore our deaths.

Now talking about FS, you dont need yr 7k defense to tank, this class is mostly tanker for its HP (the biggest of all), and just need 1 hit of DT to hitkill anyone, unlike rangers that need at least 2. If "keath" hits 1800-1900 as you said, one normal fs hits 2.3k (hk) in anyone. A strong fs like Karma is hitting 2.6k. 

 

 

 

5 hours ago, TigerShark22 said:

Few notes:

1. Assassin is a 1v1 class. She has nothing but 1v1, so ofc she should excell there. I do agree that her additional AR with stealth mode is broken and should be nerfed to around 80% or so.

2. Brawler is a pvp class too. She shouldn't be as good as ass in 1v1 and she is strong and have some OP threats, but its a new class that will be nerfed later on.

3. Ata is far stronger than what she should be due to GM boosting a balanced class in pvp big time ( none rage mode) ,and slightly boosting her rage mode too. It made sense to boost her regular mode and nerf the rage mode, that much I agree.

 

Btw, about tank more- you always count ur as tankyness without shield, yet count other class tankyness such as fs/ks/mech with shield. Except mech who doesn't need shield at all, the rest of em do. Unlike your archer who can shoot from distance, she can switch to shield, be close to unhitable, run away, then fire with 2h weapon till she gets 2 crits in a row ( and when you pretty much ignore your opponent deff, and have nice crit it is bound to happen pretty soon).

 

Also as has 2 modes, 1 is pure hp and agi+ summer for 1v1, in that mode her attack speed is also higher than everyone else but ata/ass, and her brute force + AR is better,and she also has an armor build, for team fights( can also go summer due to range), and in there- your deff totally outdo the melees , you still get to have high enough hp to survive 2 crits, and high enough damage to kill in 2 crits. In that mode you still outdo every class attack speed animation ( the time to cast 2 PH< everyone else time to cast a 2 hits skill ( cl 3 ) except ata/ass, and unlike most of those classes you can pot between the hits), have nice crit, insanely high AR, range, running speed to avoid people hitting you in addition to high deff, block and evade ( shield mode in armor mode makes you close to unhitable) , means even when ppl are ganging up on you, they probably wont kill you cause it will take a while to land a hit, and till it is supposed to connect, you are already far away. In addition to sniping players from range, with insane high+ nice crits- means you just have to go in , click on a player , and the RNG makes you kill him effortlessly.

 

What Im saying also counts ata ofc, and in ata's rage mode its several times more broken.

So yeah, when u have a class like this, it means that it is OP. Those 2 classes atm( as/ata) are not in where they are supposed to be, at BC strength wise.

 

Good analogy- saying that having 7k AR is part of the class, while giving up some hp which won't matter in surviving, is like saying that you like a balance of fs having 5k hp, when ur as has 2400, and your as AR is 7500, while he gets to 7000 AR with skill in that balance, and when you complain about him having too much of a brute force, he answers you that brute force is what his character is designed for, and you have more AR in exchange ( which again, won't matter in those values ).

Hope that analogy helps to understand the point.

I can see you know nothing about AS when you said we use summer at pvp. Archers can't never use summer in pvp as we would lose block, critical and range. Yes, we have 2 different builds: cuepy or armor. With cuepy we have dmg and almost no defense, with armor we are tanker but with low damage. That's balanced. 

Also, there is nothing like you said as "pvp class" and "pve class". All classes should be balance for both. And even if this exist (it's not) archer was always a pvp class. 

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CMPunk
3 hours ago, DeadlyWarrior said:

 

I would like to add one aspect: Archer doesn't necessarily need two critical hits to kill. It depends on the opposing class.

Often just 1 critical + 1 normal hit is enough. The Archers I see in BC all deal more than 2000 damage + some Archers deal 2200 damage per critical hit. And an Archer (a popular Archer, lvl 160) that can deal 2500+ damage and has between 2150-2200 health at the same time. Even Keath, level 148 Archer deals damage around 1800-1900. That are facts from a Fighters point of view.

There is an Archer, that told me he has 8k Attack-Rating. That means even if you have 7k Def, and that means high end items all +24 as a Fighter, your Defense is more or less canceled. I tested it many times in BC, using 140 Armor+24 DNT and Summer-Costume Sol-Finex-Mix against Archers. The effect in the Defense is the same - both not working -  but the Summer give me additional block (not effected by AR) and +1 Speed, so sometimes have the chance to block a Hit and then cast 1 Destroyer before die. Sometimes get the lucky critical shot (but need to use full Buff + AS Stone to HK Archers with more then 2000HP).

 

Furthermore: AS can stun you with high chance, while you have low chance to stun Archer with Roar (high chance that she evade it). So mostly she stun you, while your Stun will fail: she run away and will attack you. you need to power Pot or your dead. If your not dead you can try charge to reach her,  but during this time (while charging) you recieve damage + can't pot. The result many times is "charge to die" ? .  if not dead, she will switch to 1h-Weapon and run away (= block/evade all your hits) or she even pvp you in a close fight, she can do it. And since its a War on the battlefield you anyways doesnt have the time + cant tank anything as a FS, you will die anyways in seconds, doesnt matter if you use Drax boots or not (tested already).

 

 

 

Still defending a broken class in BC-Map? how often do I have to refute your fake arguments? It's gotten really boring now. really don't feel like having to go back and forth every time to resolve your inconsistent arguments and bring the truth to light. I think from now on it is enough to just refer to Keath, who made it to number 2 the last week in the PVP ranking as a level 146 Archer (with a good K-D ratio). And now as a level 148 Archer leading the rankings with first place with a nice Score. If you can do this with a 146/148 FS, KS, or MS, then I will delete my account and then you can spread your conspiracy theories undisturbed, without being someone there, who refutes your unrealistic fantasy statements.

 

1 Keath 3.gif 1000035335.png 148 14655.14 172 145 1.19 1

stop cry baby !!!

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DeadlyWarrior
1 hour ago, HollyShot said:

I can see you'r obsessed about this archer, but idk if you are just dumb or dishonest. The new pvp system is a joke, anyone can have high score, 14x even more. You can see in ranking right now one of the "broken" archers with 5k xp, when you check her score she dies more than she killed. Thats how it's working, doesnt matter how many you die just need to kill. Her k-D ratio is normal 172/145, and last week was the same. In exemple, a noob fs nick vegeta killed 7 and died 23 and he is still positive.

With this system ofc rangers will always be in top since it only matters who kills more and ignore our deaths.

Now talking about FS, you dont need yr 7k defense to tank, this class is mostly tanker for its HP (the biggest of all), and just need 1 hit of DT to hitkill anyone, unlike rangers that need at least 2. If "keath" hits 1800-1900 as you said, one normal fs hits 2.3k (hk) in anyone. A strong fs like Karma is hitting 2.6k. 

 

 

 

I can see you know nothing about AS when you said we use summer at pvp. Archers can't never use summer in pvp as we would lose block, critical and range. Yes, we have 2 different builds: cuepy or armor. With cuepy we have dmg and almost no defense, with armor we are tanker but with low damage. That's balanced. 

Also, there is nothing like you said as "pvp class" and "pve class". All classes should be balance for both. And even if this exist (it's not) archer was always a pvp class. 

 

Maybe the one who is dumb is you?

 

Keath   3.gif 1000035335.png 148 20451.49 239 221

1.08

 

 

 

 

 

-1

 

 

We see how much clue you have. If you are so sure, then prove what you have said. Try to achieve this score with a FS 146-148 or KS. You will never make it. That's proof enough that the Archer class is broken. FS and 2.3k Damage? Where do you live? I play FS 157, Full Buff with Sol Force is 2k Damage in 2h Weapon with Destroyer. Its not even enough to Hitkill Archer that have more then 2000HP, and many have this. Need to use stones, otherwise cant 1 hit. So what your talking here? Karma is lvl 171 and is weak compared to other 17x, the weakest 17x in server.

 

You are only talking dumb things here. Everyone knows that AS is broken. Just check all melee in Server, they will tell you the same.
The HP you are talking about is very low in FS. he should have minimum 1000+ HP more, minimum from his natural Design, as Archer have 8k Attack-Rating, since he tank with his health. And thats the minimum.  the current HP full strength is 2500-2600HP with VL. Its only enough to survive 1 critical hit. IF put 300 health Points = 2900-3000HP with VL. The damage will be weak, destroyer useless, and still will not be able to survive 2 hits. Even with the tulla-relic + 300 healthpoints with arround 3200HP (with VL) cant survive 2 critical hits.  SO the difference in the HP doesnt make anything. Archers also can tank 1 critical hit, 2000HP and more they have. Same as FS. But have alot more additional extras. We dont need always to talk about the same story. AS is a broken class.

Edited by DeadlyWarrior
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HollyShot
15 minutes ago, DeadlyWarrior said:

 

Maybe the one who is dumb is you?

 

Keath   3.gif 1000035335.png 148 20451.49 239 221

1.08

 

 

 

 

 

-1

 

 

We see how much clue you have. If you are so sure, then prove what you have said. Try to achieve this score with a FS 146-148 or KS. You will never make it. That's proof enough that the Archer class is broken. FS and 2.3k Damage? Where do you live? I play FS 157, Full Buff with Sol Force is 2k Damage in 2h Weapon. Its not even enough to Hitkill Archer that have more then 2000HP, and many have this. Need to use stones, otherwise cant 1 hit. So what your talking here? Karma is lvl 171 and is weak compared to other 17x, the weakest 17x in server.

 

Yes i can see you are really dumb, of course rangers kill more than males how it supposed to be, but it's also the classes that most die. With this new system that basically ignore how many times we die ofc rangers will be in top ranking all the time. It's how bad the xp system is now. 

Archers with many points in health can reach 2k hp like you said, but then we would have dmg ~1600/1700 in critical hits, unlike FS that can reach 2.3k+ hp without any points in health and still hits +2300 in DT. SO?
Like you show me, her score is 239/221, how is that OP? But looks so hard for you to understand, i feel sorry for you.

Edited by HollyShot
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DeadlyWarrior
25 minutes ago, HollyShot said:

Yes i can see you are really dumb, of course rangers kill more than males how it supposed to be, but it's also the classes that most die. With this new system that basically ignore how many times we die ofc rangers will be in top ranking all the time. It's how bad the xp system is now. 

Archers with many points in health can reach 2k hp like you said, but then we would have dmg ~1600/1700 in critical hits, unlike FS that can reach 2.3k+ hp and still hits +2300 in DT. SO?
Like you show me, her score is 239/221, how is that OP? But looks so hard for you to understand, i feel sorry for you.

 

It's called Melee and not males, whats wrong with you?  Go take a lvl 148 Fighter and try to get this score. you cant do it. Also with KS, MS or even Brawler you will not get this score. This shows the BC-Map is not a natural MAP + it favors rangers + the attack rating + damage is too high. If this should be as you said, then Archer must be paper, not 2000HP or even 2200HP, it should be much lower health so its really only surviving with evade and not with Health too.
Which Fighter can do 2.3k damage with destroyer after the nerf? Tell me the name. Even if i go base health 27 + hell brace 96 agility + full strength + full buff and sol force the destroyer in 2h Weapon will not deal more then 2k Damage at level 157. And this without Range, low Attack Rating + Paper Mode in 2h Weapon + slow animation compared to Phonix-Shot. What your talking about?
148 Archer can deal 2000 damage against FS, thats what i noticed today.  Any Archer that is 157+ in BC-Map deals 2000 Damage and more with 1 critical hit that is fast from range with high accuary. i dont think there is any server where archers are so strong like here. tell me which server? i played in official servers + european server  + Wartale + lost_-tale + everlasting server + 2 brazil servers since 2004. in no server archer is like this. proof what your saying, i can proof what i am saying. and i have videos of my FS, (also other classes) in other servers, how he is in the design there. i can show you PVP-Events with mixed teams to show you the difference when rangers are not OP, when they are correctly parametrized. But its against the rules here to promote other servers, so i need the permission of the GM do share the videos here so you can see yourself. the archers are the most ridicioulus classes in this servers, just spam one skill with large caution zone + large range + high attack rating + high damage + good amount of health + high evade + high movement speed + using high end shield +24 and think they are pros in pvp. let me log any archer and i can do the same. but thats just stupid.
 

 

Edited by DeadlyWarrior
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- D E A T H S T R O K E -

Well, I just tested with my Archer 149 that I mostly use to kill Draxos/tulla.

-that build only works with Cuepy, it's pretty trash with summer.

-her damage is 1,7~1,9k Vs FS/AS     1,6~1,7k Vs Ms        1,4~1,5k Vs brawler

-My AS build is for PVE, so she has only 1k hp with set boss 1 and set hell bsol, but i suppose she can reach 1,3k with set3.

- I got 1.700 bp in around 40 mim of play.

- the main reason for this was the numerical advantage.

- The wacky level interaction of pvp formula inflates the amount of BP you get: you can get 100+ but only loose 10~20.

- Brawler can one shot her with AoE skill shattered impact, got killed that way dozen of times.

- She got a buff last patch because scout hawk was nerfed to 50% but the -40% of phoenix speed was removed, the total AR actually increased by ~1,3k since phoenix speed used to decrease total AR.

-Her play style is pretty much exploiting her high range to backstab distracted players, otherwise she doesn't stand a chance.

sJNYBlX.png

3mYyOtu.png

CuUG15C.png

DExSq0Z.png

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DeadlyWarrior
26 minutes ago, - D E A T H S T R O K E - said:

Well, I just tested with my Archer 149 that I mostly use to kill Draxos/tulla.

-that build only works with Cuepy, it's pretty trash with summer.

-her damage is 1,7~1,9k Vs FS/AS     1,6~1,7k Vs Ms        1,4~1,5k Vs brawler

-My AS build is for PVE, so she has only 1k hp with set boss 1 and set hell bsol, but i suppose she can reach 1,3k with set3.

- I got 1.700 bp in around 40 mim of play.

- the main reason for this was the numerical advantage.

- The wacky level interaction of pvp formula inflates the amount of BP you get: you can get 100+ but only loose 10~20.

- Brawler can one shot her with AoE skill shattered impact, got killed that way dozen of times.

- She got a buff last patch because scout hawk was nerfed to 50% but the -40% of phoenix speed was removed, the total AR actually increased by ~1,3k since phoenix speed used to decrease total AR.

-Her play style is pretty much exploiting her high range to backstab distracted players, otherwise she doesn't stand a chance.

sJNYBlX.png

3mYyOtu.png

CuUG15C.png

DExSq0Z.png

 

Thanks for the test. we pvp today there - you killed my FS (=VEGETA=) in a 1vs1 setting right? When you stunned me and then killed me. Remember? You are lvl 149 with crap items, using bellum force only. Our Clanleaders provide Sapp/Sol-Force + Saccred Star for us. And using head potions too.

Your Damage was arround 1800-1900 against me, as you said. Thats much higher then my FS can do with 2h Axe in AC/BC with higher Forces (SAPP/SOL). A bit lower then my Damage in Destroyer with SAPP/Sol-Force. I was not able to DEF your Attack with 6734 DEF (had saccred star AR not DEF). My FS 157 have better items that your AS. You see the difference now? But atleast your AS have low HP

 

There is a 160 AS that can do 2500 DMG and have 2150-2200 Health. There is another 161 AS that deal 2200 Damage and have arround 2150 Health (did today a hit with stone in Destroyer = 2130 DAMAGE and she survived it). Can mention more AS.
 

Edited by DeadlyWarrior
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- D E A T H S T R O K E -
22 minutes ago, DeadlyWarrior said:

Thanks for the test. we pvp today there - you killed my FS (=VEGETA=) in a 1vs1 setting right? When you stunned me and then killed me. Remember?

yes, it was the solar + ph shot combo. I mean, yes, I can kill, but literally any hit can kill me as well.

Archer is cheap to build exactly because of that suici-de nature, the extra range of cuepy is the reason that build is possible, otherwise [ summer], it's playe trash.

 

22 minutes ago, DeadlyWarrior said:

There is a 160 AS that can do 2500 DMG and have 2150-2200 Health. There is another 161 AS that deal 2200 Damage and have arround 2150 Health (did today a hit with stone in Destroyer = 2130 DAMAGE and she survived it). Can mention more AS.

I don't think it's possible to reach that damage without halloween hat and BC crown and tulla coat.

I suppose an archer with vigor earrings+2 + set 3 + tulla coat + everything bsol could reach 1,7~1,8k hp with bsol shield and 56 vit for earrings. The damage wouldn't increase much though, it would reach 2,1k max. the extra damage you see is definitely halloween hat+ Bc crown, both increasing +10% damage.

Edited by - D E A T H S T R O K E -
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HollyShot
7 minutes ago, DeadlyWarrior said:

 

It's called Melee and not males, whats wrong with you?  Go take a lvl 148 Fighter and try to get this score. you cant do it. Also with KS, MS or even Brawler you will not get this score. This shows the BC-Map is not a natural MAP + it favors rangers + the attack rating + damage is too high. If this should be as you said, then Archer must be paper, not 2000HP or even 2200HP, it should be much lower health so its really only surviving with evade and not with Health too.
Which Fighter can do 2.3k damage with destroyer after the nerf? Tell me the name. Even if i go base health 27 + hell brace 96 agility + full strength + full buff and sol force the destroyer in 2h Weapon will not deal more then 2k Damage at level 157. And this without Range, low Attack Rating + Paper Mode in 2h Weapon + slow animation compared to Phonix-Shot. What your talking about?
148 Archer can deal 2000 damage against FS, thats what i noticed today.  Any Archer that is 157+ in BC-Map deals 2000 Damage and more with 1 critical hit that is fast from range with high accuary. i dont think there is any server where archers are so strong like here. tell me which server? i played in official servers + european server  + Wartale + lost_-tale + everlasting server + 2 brazil servers since 2004. in no server archer is like this. proof what your saying, i can proof what i am saying. and i have videos of my FS, (also other classes) in other servers, how he is in the design there. i can show you PVP-Events with mixed teams to show you the difference when rangers are not OP, when they are correctly parametrized. But its against the rules here to promote other servers, so i need the permission of the GM do share the videos here so you can see yourself. the archers are the most ridicioulus classes in this servers, just spam one skill with large caution zone + large range + high attack rating + high damage + good amount of health + high evade + high movement speed + using high end shield +24 and think they are pros in pvp. let me log any archer and i can do the same. but thats just stupid.
 

 

Thats just stupid, you want me to buy 1 fs to proof i can make high score? Why dont you buy 1 archer 148 and play like keath? Of course you are too noob with garb items so you couldnt afford top items like her. But I want to see you playing archer and proof it's broken. Im sure you wont stay alive for more than 5 seconds. But it would be better, log some archer for your clan and lets see how it goes in 1 war. I playing in fs and you playing in AS, im sure i will have a better performance than u simple cuz i dont play like a potato. 
Archers can deal 2k dmg with halloween hat or crown (event/temporary item/SW buff), cuepy and low health. 

Yes, any good fs can hit over 2.3k (not your case), and I just asked 1 fs 158 to proof it.

zZAdMPF.png

2.5k in DT

And i also tested his dash

qwq0UQC.png

2.6k

Maybe if you had better items, better power ups, better game play (i think it's impossible for you btw) you would do the same. Explain that, im waiting.

Now talking about other servers if you want, in official BPT archer is way overpower in pvp there, they dont need to play pure and have high dmg/atk rating, just go at youtube and you will find many videos of archers raping everyone. I know you miss 2004 times when rangers were completly garb just needed touch them and they died, when pikes and fs were gods over all other classes, but guess what, priston changed and the classes were balanced. 

You said we have range advantage (lol rangers have range) but don't say we have counters (mounts + pikes/ass invisible), you say we have hp but don't say we must sacrifice over 150 points in health to reach 2k hp losing part of our dmg, you talk about our atk rating but ignore the boost rating of other classes like overlady explained, etc etc. In the end you just want yr class better to fix yr inferiority complex.

It's funny how everyone that goes PVP realize that what is broken right now is that aoe skill of brawler but you only talk about rangers (since most of the brawlers are in your clan right), looks so hard for you to die for rangers right? It must hurt yr ego crying for the girls, you feel you must touch them and they die hahaha.

 

 

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Hulk
5 minutes ago, HollyShot said:

Isso é simplesmente estúpido, você quer que eu compre 1 FS para provar que posso fazer uma pontuação alta? Por que você não compra 1 arqueiro 148 e joga como Keath? É claro que você é muito novato com itens de vestimenta, então não pode comprar itens importantes como ela. Mas quero ver você jogando arqueiro e provar que está quebrado. Tenho certeza que você não vai ficar vivo por mais de 5 segundos. Mas seria melhor, registre algum arqueiro para o seu clã e vamos ver como fica em 1 guerra. Eu toco no FS e você no AS , tenho certeza que terei um desempenho melhor do que você, porque eu não toco como uma batata. 
Arqueiros podem lidar com 2k dmg com chapéu ou coroa de halloween (evento / item temporário / buff de SW ), taco e pouca saúde. 

Sim, qualquer bom fs pode chegar a mais de 2,3k (não é o seu caso), e acabei de pedir a 1 fs 158 para fazer a prova.

zZAdMPF.png

2,5k em DT

E eu também testei seu traço

qwq0UQC.png

2,6 k

Talvez se você tivesse melhores itens, melhores power-ups, melhor jogabilidade (acho que é impossível para você aliás), você faria o mesmo. Explique isso, estou esperando.

Agora falando sobre outros servidores se você quiser, no BPT oficial o arqueiro é muito poderoso no pvp lá, eles não precisam jogar puro e ter alta classificação de dmg / atk , basta ir ao youtube e você encontrará muitos vídeos de arqueiros estuprando todo mundo. Eu sei que você sente falta de 2004 vezes quando os rangers estavam completamente vestidos, só precisavam tocá-los e eles morriam, quando pikes e fs eram deuses sobre todas as outras classes, mas adivinhe, priston mudou e as classes ficaram equilibradas. 

Você disse que temos vantagem de alcance (lol rangers têm alcance), mas não diga que temos contadores (montarias + piques / bunda invisível), você diz que temos hp, mas não diga que devemos sacrificar mais de 150 pontos de saúde para chegar a 2k hp perdendo parte de nosso dmg , você fala sobre nossa classificação de atk, mas ignora a classificação de aumento de outras classes como overlady explicado, etc. etc.

É engraçado como todo mundo que vai ao PVP percebe que o que está quebrado agora é aquela habilidade aoe do brawler, mas você só fala sobre rangers (já que a maioria dos brawlers está no seu clã certo), parece tão difícil para você morrer pelos rangers certo? Deve doer seu ego chorar pelas meninas, você sente que deve tocá-las e elas morrem hahaha.

 

 

u saying that AS is balanced compared to an fs or any other class? I understand right? hahahahahaha

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HollyShot
10 minutes ago, Hulk said:

u saying that AS is balanced compared to an fs or any other class? I understand right? hahahahahaha

yes, glad that you understood.

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Hulk
Just now, HollyShot said:

sim, que bom que você entendeu.

well u are an idiot then

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Keshy
16 minutes ago, HollyShot said:

Thats just stupid, you want me to buy 1 fs to proof i can make high score? Why dont you buy 1 archer 148 and play like keath? Of course you are too noob with garb items so you couldnt afford top items like her. But I want to see you playing archer and proof it's broken. Im sure you wont stay alive for more than 5 seconds. But it would be better, log some archer for your clan and lets see how it goes in 1 war. I playing in fs and you playing in AS, im sure i will have a better performance than u simple cuz i dont play like a potato. 
Archers can deal 2k dmg with halloween hat or crown (event/temporary item/SW buff), cuepy and low health. 

Yes, any good fs can hit over 2.3k (not your case), and I just asked 1 fs 158 to proof it.

zZAdMPF.png

2.5k in DT

And i also tested his dash

qwq0UQC.png

2.6k

Maybe if you had better items, better power ups, better game play (i think it's impossible for you btw) you would do the same. Explain that, im waiting.

Now talking about other servers if you want, in official BPT archer is way overpower in pvp there, they dont need to play pure and have high dmg/atk rating, just go at youtube and you will find many videos of archers raping everyone. I know you miss 2004 times when rangers were completly garb just needed touch them and they died, when pikes and fs were gods over all other classes, but guess what, priston changed and the classes were balanced. 

You said we have range advantage (lol rangers have range) but don't say we have counters (mounts + pikes/ass invisible), you say we have hp but don't say we must sacrifice over 150 points in health to reach 2k hp losing part of our dmg, you talk about our atk rating but ignore the boost rating of other classes like overlady explained, etc etc. In the end you just want yr class better to fix yr inferiority complex.

It's funny how everyone that goes PVP realize that what is broken right now is that aoe skill of brawler but you only talk about rangers (since most of the brawlers are in your clan right), looks so hard for you to die for rangers right? It must hurt yr ego crying for the girls, you feel you must touch them and they die hahaha.

 

 

 

 

it makes no sense to say that it is "ok"
and this test of yours is very crude.

 

You put a character that has an absurd speed and an absurd evasion, and an absurd damage, the least you need to suffer is a hitkill when HIT the skill, right? or do you simply want your character to do everything? tank, kill, fly, dig holes in the ground?

 

It seems like molaxx a few months ago talking about the mage being weak since it was the strongest class in the game, let's be impartial and sensible here, AS is a character that is above average in the game after they changed her T5 skill.

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HollyShot
8 minutes ago, Keshy said:

 

 

it makes no sense to say that it is "ok"
and this test of yours is very crude.

 

You put a character that has an absurd speed and an absurd evasion, and an absurd damage, the least you need to suffer is a hitkill when HIT the skill, right? or do you simply want your character to do everything? tank, kill, fly, dig holes in the ground?

 

It seems like molaxx a few months ago talking about the mage being weak since it was the strongest class in the game, let's be impartial and sensible here, AS is a character that is above average in the game after they changed her T5 skill.

Archer is a good class right now and im not asking any buffs, like many other classes are great at pvp after last update. But this topic saying it's OP considering the pvp ranking is no sense, most of these posts asking just ignore how the pvp system is working and want rangers back to garbage.

About my test, I could make a video to proof, but you can test yourself and proof im wrong. I play pvp daily and i know what im saying, fs is hitting over 2.3k in destroyer and in his dash. And i'm not asking a nerf for this class, i'm saying it's not worst than archer, you just need to have good items, power up, etc (like all classes). 

Btw worst than molax are the ones that dont even play pvp and come give useless opinions, ty.

Edited by HollyShot
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poosh1

Here we go again, mele want nerfs for rangers and rangers want nerfs for mele. The "Nerftale" culture will destroy the game someday.

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TigerShark22
1 hour ago, HollyShot said:

Thats just stupid, you want me to buy 1 fs to proof i can make high score? Why dont you buy 1 archer 148 and play like keath? Of course you are too noob with garb items so you couldnt afford top items like her. But I want to see you playing archer and proof it's broken. Im sure you wont stay alive for more than 5 seconds. But it would be better, log some archer for your clan and lets see how it goes in 1 war. I playing in fs and you playing in AS, im sure i will have a better performance than u simple cuz i dont play like a potato. 
Archers can deal 2k dmg with halloween hat or crown (event/temporary item/SW buff), cuepy and low health. 

Yes, any good fs can hit over 2.3k (not your case), and I just asked 1 fs 158 to proof it.

zZAdMPF.png

2.5k in DT

And i also tested his dash

qwq0UQC.png

2.6k

Maybe if you had better items, better power ups, better game play (i think it's impossible for you btw) you would do the same. Explain that, im waiting.

Now talking about other servers if you want, in official BPT archer is way overpower in pvp there, they dont need to play pure and have high dmg/atk rating, just go at youtube and you will find many videos of archers raping everyone. I know you miss 2004 times when rangers were completly garb just needed touch them and they died, when pikes and fs were gods over all other classes, but guess what, priston changed and the classes were balanced. 

You said we have range advantage (lol rangers have range) but don't say we have counters (mounts + pikes/ass invisible), you say we have hp but don't say we must sacrifice over 150 points in health to reach 2k hp losing part of our dmg, you talk about our atk rating but ignore the boost rating of other classes like overlady explained, etc etc. In the end you just want yr class better to fix yr inferiority complex.

It's funny how everyone that goes PVP realize that what is broken right now is that aoe skill of brawler but you only talk about rangers (since most of the brawlers are in your clan right), looks so hard for you to die for rangers right? It must hurt yr ego crying for the girls, you feel you must touch them and they die hahaha.

 

 

Few notes:

1. That fs has BC buff and haloween hat. Without it, it wont get past the 2k and you know it. It doesnt make sense to make a hitkill skill, that doesn't hitkill unless you are having very special buffs that aren't available to everyone anytime.  Halloween hat Is A Temp, and BC buff too. Never counted anyone with those. 

 

2. " When archer put points in vit and armor the damage is only 1600-1700 without special premiums... You know nothing about as"- I actually know a lot  about as,  and this damage is more than enough to 2 hitkill anything. She should have that damage ONLY when she goes semi pure as a 16x. Its far higher than my fs, whats supposed to be a high 1v1 brute force melee ( brute force goes both ways, hp and damage). When she goes with armor, she should suffer the consiquences of becoming such a good tanker, with range, excelling in every " lucky stat" , attack speed, and being able to pot between the hits.  Literally everyone think that but archer players. Your abillity to excel in damage is only applied when you go paper mode. 

 

 

3." Archers dont use summer... Know nothing about as"- I can name right away 2 top archers who use summer , and Im really not active in BC in overall, or at all in the past few months. Just logging in for 0-3 hours a week and that's it. Yet its enough to see whats up and know their strategy. ( 1 of them is a middle 16x who is ganged many times at BC by groups, and is destroying them easly, with that build. Hes not a guy who competes for crown though, just a casual BCer).  Wont namr them for privacy, but as a hardcore BCer, you know who, there aren't too many options.

 

4. Assassin is 1v1 class, Brawler is not full 1v1 class, but a class that excells in brawling ( brawler by name, her skill set and characteristics etc). So yeah, your archer is supposed to be in a disadvantage fighting those 2. Also she should be disadvantaged vs a pike ( class made to pvp others by its core characteristics , a less intense version of ass that should tank better- but doesn't actually happen in reality, his hp is too low/ ass hp is too high, depends on how the GM wants to define it) and ofc fs, which by his characteristics, should excell in 1v1 fights ( especially head to head fights) have high hp and brute force damage ( too weak of advantage by numbers RN, which doesn't change the fact that he will die in 2 crits to everyone, like the glass cannon classes , talking about your armor version, not even your pure version ).

 

5. About BS aoe- yeah, should be nerfed, but you are giving out 1 spesific build, that archer shouldn't use in BC that uses to it. I can use a BS with full spirit too and complain that my BS is weak ( same about people with low lvl gears and low overall lvl) . Just a note- it doesn't work against ur as ideal builds for BC and ofc 1 OP class which will be nerfed, doesn't make your class mediocore, that someone can actually fight back against your archer. (Also it was just released, give it time, everyone know it will be nerfed) 

 

About archer concept, I don't think you understand it, you are used to the fact that she is OP, and think she is supposed to stomp everyone. Shes not. Her role is to be a backup class, and enter BC , sniping down enemies while being a glass, and run away. She is not meant to straight out brawl others, unlike melees. She has a role and excells at that, but at the same time ( With armor** ) excells at tanking, making her a top tier class to 1v1. You are not engaging because ofc why would you engage when you can just shoot people down from distance? When they close in, you have the option to switch to shield and run away and keep shooting till your side helps you/ you finally kill them and with your 1h mode, you are less likely to be killed than ks/mech in this game being ganged up. Unlike them, your damage is insane, AR is insane, your crit is still good, evade is insane, your deff and block still high, you can land 2 PS faster than their spamable skill and pot between, your hp is around 2.3k after the tulla nerf and yet its enough to tank 1 crit and a regular without crying ( unless ofc, you are facing another OP archer ), means you die in 2 crits, just like them, and kill them in 2 crits too ( and even have damage to spare ).  She can't be both, top tier team fights, and top 1v1 class at the same time, while even having an important role in SW. ( We aren't even talking about PVE too).

 

 

 

Also- stop giving fake info, cause everyone saw ur archer performance and gear ( ignoring gameplay, just the char's strengh, and saw other high 15x and 16x archers to contradict your misinformation, which you and Kenny spread. you 2 are biased, and Idk why the GM even listens to you 2, when around a year ago, the game had so many people, full of melees, now they play cause it became 100% ranger tale. As @DeadlyWarrior said: " don't think, just play ranger ". Also the insand bias when you count every class with special premiums/ buffs, yet don't count your archer with those. You are right when not counting her with those, but you have to not count everyone.

 

 

 

i must say that in addition to as being OP, ata is too, and shes far too broken ( her rage mode should be nerfed ). You are damn right about her being too broken, and maybe archer is OP, but ata is far beyond OP, and is far stronger than even pre nerf mech.

 

 

 

 

 

Edited by TigerShark22
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HollyShot
49 minutes ago, TigerShark22 said:

Few notes:

1. That fs has BC buff and haloween hat. Without it, it wont get past the 2k and you know it. It doesnt make sense to make a hitkill skill, that doesn't hitkill unless you are having very special buffs that aren't available to everyone anytime.  Halloween hat Is A Temp, and BC buff too. Never counted anyone with those. 

 

2. " When archer put points in vit and armor the damage is only 1600-1700 without special premiums... You know nothing about as"- I actually know a lot  about as,  and this damage is more than enough to 2 hitkill anything. She should have that damage ONLY when she goes semi pure as a 16x. Its far higher than my fs, whats supposed to be a high 1v1 brute force melee ( brute force goes both ways, hp and damage). When she goes with armor, she should suffer the consiquences of becoming such a good tanker, with range, excelling in every " lucky stat" , attack speed, and being able to pot between the hits.  Literally everyone think that but archer players. Your abillity to excel in damage is only applied when you go paper mode. 

 

 

3." Archers dont use summer... Know nothing about as"- I can name right away 2 top archers who use summer , and Im really not active in BC in overall, or at all in the past few months. Just logging in for 0-3 hours a week and that's it. Yet its enough to see whats up and know their strategy. ( 1 of them is a middle 16x who is ganged many times at BC by groups, and is destroying them easly, with that build. Hes not a guy who competes for crown though, just a casual BCer).  Wont namr them for privacy, but as a hardcore BCer, you know who, there aren't too many options.

 

4. Assassin is 1v1 class, Brawler is not full 1v1 class, but a class that excells in brawling ( brawler by name, her skill set and characteristics etc). So yeah, your archer is supposed to be in a disadvantage fighting those 2. Also she should be disadvantaged vs a pike ( class made to pvp others by its core characteristics , a less intense version of ass that should tank better- but doesn't actually happen in reality, his hp is too low/ ass hp is too high, depends on how the GM wants to define it) and ofc fs, which by his characteristics, should excell in 1v1 fights ( especially head to head fights) have high hp and brute force damage ( too weak of advantage by numbers RN, which doesn't change the fact that he will die in 2 crits to everyone, like the glass cannon classes , talking about your armor version, not even your pure version ).

 

5. About BS aoe- yeah, should be nerfed, but you are giving out 1 spesific build, that archer shouldn't use in BC that uses to it. I can use a BS with full spirit too and complain that my BS is weak ( same about people with low lvl gears and low overall lvl) . Just a note- it doesn't work against ur as ideal builds for BC and ofc 1 OP class which will be nerfed, doesn't make your class mediocore, that someone can actually fight back against your archer. (Also it was just released, give it time, everyone know it will be nerfed) 

 

About archer concept, I don't think you understand it, you are used to the fact that she is OP, and think she is supposed to stomp everyone. Shes not. Her role is to be a backup class, and enter BC , sniping down enemies while being a glass, and run away. She is not meant to straight out brawl others, unlike melees. She has a role and excells at that, but at the same time ( With armor** ) excells at tanking, making her a top tier class to 1v1. You are not engaging because ofc why would you engage when you can just shoot people down from distance? When they close in, you have the option to switch to shield and run away and keep shooting till your side helps you/ you finally kill them and with your 1h mode, you are less likely to be killed than ks/mech in this game being ganged up. Unlike them, your damage is insane, AR is insane, your crit is still good, evade is insane, your deff and block still high, you can land 2 PS faster than their spamable skill and pot between, your hp is around 2.3k after the tulla nerf and yet its enough to tank 1 crit and a regular without crying ( unless ofc, you are facing another OP archer ), means you die in 2 crits, just like them, and kill them in 2 crits too ( and even have damage to spare ).  She can't be both, top tier team fights, and top 1v1 class at the same time, while even having an important role in SW. ( We aren't even talking about PVE too).

 

 

 

Also- stop giving fake info, cause everyone saw ur archer performance and gear ( ignoring gameplay, just the char's strengh, and saw other high 15x and 16x archers to contradict your misinformation, which you and Kenny spread. you 2 are biased, and Idk why the GM even listens to you 2, when around a year ago, the game had so many people, full of melees, now they play cause it became 100% ranger tale. As @DeadlyWarrior said: " don't think, just play ranger ". Also the insand bias when you count every class with special premiums/ buffs, yet don't count your archer with those. You are right when not counting her with those, but you have to not count everyone.

 

 

 

i must say that in addition to as being OP, ata is too, and shes far too broken ( her rage mode should be nerfed ). You are damn right about her being too broken, and maybe archer is OP, but ata is far beyond OP, and is far stronger than even pre nerf mech.

 

 

 

 

 

1- Yes i can see, when you and this other kid talk about AS dmg you can ignore we have hw hat/sw crown, but when I talk about FS i can't counting his power up. Stonks

2- 1600-1700 dmg is not enough to hit kill any male, unless we hit 2 sequential shoots (this is not a HK btw), when yr fs only needs 1 to kill. And yes, we suffer the consequences of using armor losing alot of our dmg. That is why everytime that is possible we choose to play with cuepy, otherwise our dmg becomes crap, since we would need add over ~231 points in STR + many points in health. Do yr fs need 230 points of agility to use armor?

3- Name the 2 top archers that use summer at pvp, otherwise you are just lying. No archer can play using summer since we would lose range, crit, block and wouldnt be able to tank anyone. That is just a stupid build that only a guy like you with 0 knowledge about AS would think. 

4- You may be right saying AS is not the best class for 1v1, and that is how it supposed to be, it's a class overall good for wars. But that doesn't mean we should be a completly crap without chances in this way. Also, this is how it works.

5-  This is completly no sense, no matter the build you are you can't tank over 2.5k in AOE dmg. The only chance to survive would be poting like hell or none of the hits gets critical. And it's not only archers that is getting hk, but pikes/ass/atalantas, the only classes that can tank better are the one with high HP like FS/PRS or with dmg reduction like ks.

 

About the "archer concept" what you dont think is that yr opinion that we have to be a suport class is just and only yr misery opinion, yr class shouldnt be stronger than archer just because you want, we are made to be a high risk high reward class, and that means we should have the biggest DPS of the game at the same time we should be easier to kill. And that is how it works, to be a tanker class we must sacrifice our dmg and to have dmg we need to sacrifice our defense. Obviously this is how the staff thinks too, since that is how they build archer in wartale. Don't try to teach me how AS works or supposed to work, i play this class for over 15 years and i know better than u.

What you think about our dmg right now is not the reality of a normal archer. It's looking high because of the halloween hat that boost significantly our dmg so we have the combo atk rating + atk power. But don't be so desperate, when the hw hat finish over the game our dmg will back to normal.

Also- all infos i gave here i prove, so intead calling it fake proof im wrong. And atalantas are not broken too. thanks

 

Edited by HollyShot
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kenibok
10 hours ago, TigerShark22 said:

Few notes:

1. Assassin is a 1v1 class. She has nothing but 1v1, so ofc she should excell there. I do agree that her additional AR with stealth mode is broken and should be nerfed to around 80% or so.

2. Brawler is a pvp class too. She shouldn't be as good as ass in 1v1 and she is strong and have some OP threats, but its a new class that will be nerfed later on.

3. Ata is far stronger than what she should be due to GM boosting a balanced class in pvp big time ( none rage mode) ,and slightly boosting her rage mode too. It made sense to boost her regular mode and nerf the rage mode, that much I agree.

 

Btw, about tank more- you always count ur as tankyness without shield, yet count other class tankyness such as fs/ks/mech with shield. Except mech who doesn't need shield at all, the rest of em do. Unlike your archer who can shoot from distance, she can switch to shield, be close to unhitable, run away, then fire with 2h weapon till she gets 2 crits in a row ( and when you pretty much ignore your opponent deff, and have nice crit it is bound to happen pretty soon).

 

Also as has 2 modes, 1 is pure hp and agi+ summer for 1v1, in that mode her attack speed is also higher than everyone else but ata/ass, and her brute force + AR is better,and she also has an armor build, for team fights( can also go summer due to range), and in there- your deff totally outdo the melees , you still get to have high enough hp to survive 2 crits, and high enough damage to kill in 2 crits. In that mode you still outdo every class attack speed animation ( the time to cast 2 PH< everyone else time to cast a 2 hits skill ( cl 3 ) except ata/ass, and unlike most of those classes you can pot between the hits), have nice crit, insanely high AR, range, running speed to avoid people hitting you in addition to high deff, block and evade ( shield mode in armor mode makes you close to unhitable) , means even when ppl are ganging up on you, they probably wont kill you cause it will take a while to land a hit, and till it is supposed to connect, you are already far away. In addition to sniping players from range, with insane high+ nice crits- means you just have to go in , click on a player , and the RNG makes you kill him effortlessly.

 

What Im saying also counts ata ofc, and in ata's rage mode its several times more broken.

So yeah, when u have a class like this, it means that it is OP. Those 2 classes atm( as/ata) are not in where they are supposed to be, at BC strength wise.

 

Good analogy- saying that having 7k AR is part of the class, while giving up some hp which won't matter in surviving, is like saying that you like a balance of fs having 5k hp, when ur as has 2400, and your as AR is 7500, while he gets to 7000 AR with skill in that balance, and when you complain about him having too much of a brute force, he answers you that brute force is what his character is designed for, and you have more AR in exchange ( which again, won't matter in those values ).

Hope that analogy helps to understand the point.

 

Assassin is a 1v1: ?? what does this even mean, aren't all classes 1v1? xdddd maybe magician is not(?). I'm not the one (the ones) here complaining about assassin, I'm saying that you all here are biased (God knows why) by the simple obvious fact that there are 4-5 classes far better than archer for PvP, some undoubtedly broken but you still are focusing on a class that is ok. 

Brawler is a pvp class: ????? dude tf? again what is this supposed to mean, maybe you're new but this is Wartale, not but, not kpt, since its beggining every class is a pvp class. How is a class supposed to not be 1vs1 oriented (?? dude I'm struggling to understand this lol but trying to make sense of it, with ks, brawler could be a class not only 1v1 top tier, but also is the perfect example of actual broken with AoE bug, its actually interesting how you completely forgot to mention a class that has a base of 40% block+ damage reduction + WAY better hp formula than archer, and high defense, that can eeeeasily make 2k3 2k4+ 1x1 hits, has a 180 area skill that hits an average of 1.6k+ 800 damage not lockable, evadable or defendable, that on top of that has dynamic skills that increase critical power by 50% (who needs centlon?)  with a generous attack speed buff of 3.5s... so on, but you actually choose to focus on archer? wrong focus my boi

 

you always count ur tankyness without shield, yet count other classes with shield: do I? Directly attacking someone with fake accusations is just childish, I did not attack you, actually didn't even spoke to you xd. Shields are a static defensive ability, every class (non magic) can access to them so suggesting its somehow extra/exclusive for archer is not making any sense, actually its working the other way around, because rangers, and archer specifically, don't have an equal access to shields as rest of the game does because they require high strength, rangers have to sacrifice many stat points in order to match what's natural for other characters. Based on your example archer's run-shield-2h thing means damage will most likely be received.

 

10 hours ago, TigerShark22 said:

you still get to have high enough hp to survive 2 crits, and high enough damage to kill in 2 crits. In that mode you still outdo every class attack speed animation ( the time to cast 2 PH< everyone else time to cast a 2 hits skill ( cl 3 ) except ata/ass,

 

this is simple 100% false. No class besides fighter/brawler can tank 2 critical hits, unless you're suggesting archer's reach 3k+ hp in order to do that (abs is negligible, can we stop the nonsense?). The time to cast 2 ph hit is indeed slower than the time to cast ANY 2 hit skill of the whole game, you can try to prove this wrong; I can't resist to mention that atalanta can make 3 vengeance casts (6 hits) in the time that an archer can cast 2 ph, vg has higher critical and attack rating than phoenix. Your focus is again: wrong.

It is also interesting when you actually consider context: the chances of an archer to deal two consecutive critical hits is 13,7% while the chances of, lets say a fighter, to make 2 consecutive critical hits is 49%, while the chances of making 3 consecutive critical hits is 34,3%

 

10 hours ago, TigerShark22 said:

Good analogy- saying that having 7k AR is part of the class, while giving up some hp which won't matter in surviving, is like saying that you like a balance of fs having 5k hp, when ur as has 2400, and your as AR is 7500, while he gets to 7000 AR with skill in that balance, and when you complain about him having too much of a brute force, he answers you that brute force is what his character is designed for, and you have more AR in exchange ( which again, won't matter in those values ).

Hope that analogy helps to understand the point.

 

Does that character exist? a 2400 hp archer with 7500 attack rating? I would like to say you're exaggerating but you're straight lying. Maybe if the player was 165+ to get somehow close to 7k rate pure, while having 3 or maybe 4 Tulla relics working like additive? xd this is just a wrong lie "analogy". you literally have a player here with numbers and screenshots proving the complete opposite but you choose to lie talk this way?

 

3 hours ago, Hulk said:

AS and MS were OP in pvp, but for some reason only one was nerfed

 

So you're suggesting the top tank class of the game, highest abs, def, block, actually just considering block has already less than 40 some % of getting hits, that could reach 2k5 2k3 on a one hit of a two hit skill while also obliterate is being able to qu1te often make hit kills of 4.5, 3.8, 4k was comparable to a class that based on >you< here makes hits of 2k (with delay and pure build/relic) .... no comment. 

Ps: Obliterate can still hitkill even when using metal armor, GS still deals over 2k damage often.

 

32 minutes ago, TigerShark22 said:

1. That fs has BC buff and haloween hat. Without it, it wont get past the 2k and you know it. It doesnt make sense to make a hitkill skill, that doesn't hitkill unless you are having very special buffs that aren't available to everyone anytime.  Halloween hat Is A Temp, and BC buff too. Never counted anyone with those. 

 

3." Archers dont use summer... Know nothing about as"- I can name right away 2 top archers who use summer 

 

1. Without crown and halloween hat so do rangers, archer on the other hand only has 1 hit skills, while a pike/fighter for just a simple example, can achieve considerably above 2k hits on 3 hit skills (with 30-40% extra critical), or the conveniently ignored atalanta with 2-3 hit skills with also extra final attack rating boost. It is indeed the worst time of the year to compare damage xd

3. just lol

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Hulk
1 hour ago, kenibok said:

 

So you're suggesting the top tank class of the game, highest abs, def, block, actually just considering block has already less than 40 some % of getting hits, that could reach 2k5 2k3 on a one hit of a two hit skill while also obliterate is being able to qu1te often make hit kills of 4.5, 3.8, 4k was comparable to a class that based on >you< here makes hits of 2k (with delay and pure build/relic) .... no comment. 

Ps: Obliterate can still hitkill even when using metal armor, GS still deals over 2k damage often.

 

Ms nerf was deserved, but the AS should have been nerf together

Edited by Hulk
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