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Allforlady

why mgs hit death ray sometime no lost HP

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Allforlady

my mgs hit death ray  sometime lost hp and some time no lost

 

 

and i think why magicians so nub why gm dont fix maagicians to powerthan ?

 

magician bless no good

 

bellatra no good = pries

 

hunt cant hunt so good

tank so nub

And hp so low

damage not good

 

and when will magicians skill tier5 open more ? and else chars tier5

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dohkito

Many questions.

No one answer, just this "wait for the next pach", "it'll be fixed in next pach".

etecetera.  :-X

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1337person

The damage isn't very consistent either. I mean, a few levels ago, I was able to OHK those witches in Dark Sanctuary. Now, I can't even do that and I have even higher spirit and a better wand!

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cuteako316

my mgs hit death ray  sometime lost hp and some time no lost

 

 

and i think why magicians so nub why gm dont fix maagicians to powerthan ?

 

magician bless no good

 

bellatra no good = pries

 

hunt cant hunt so good

tank so nub

And hp so low

damage not good

 

and when will magicians skill tier5 open more ? and else chars tier5

 

Dray misses sometimes. So thats the reason why no hp loss is visible.

 

Let us wait for the new patch because, before prs were really weak but wth new t5 skill they own. So let's wait for our t5 to be release so then there we would see how everything goes

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Edgardo

Sorry gentlemen,

 

But I don't see any addressing of it from now on.

 

I tested it and it misses even if it's another mage in a lower level then you.

 

I know our "attacking rate" was totally artificially introduced with amplify.

 

Maybe a little review in it, since ppl think they're missing too much...

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MrCrowley

Hello people

 

I have in mind that mages can still be greatly improved to become a PvP char like any other,

 

after we put a good offense, we're the class that more wrong and that ultimately cause us to lose a fight.

 

I'm not saying mage should not miss, but hit an error of ours is enough to lose the fight, because what good

 

imagine the following our opponent has about 1500 HP in one hit can take around 400 to 550 HP that if the mage is "Power" but our opponent with just a single hit kills us

 

I think this could be revised so that mages can tank a little PvP

 

I'm not saying become a mage tank but not least able to take a nice PvP fight

 

This is a mere summary of what I think later I will create a topoico with my ideas

 

Thank you for your attention

 

 

  MrCrowley

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Occisus

I play a mage now. I need about 3/4/5 Death Rays before I hit once lol. Character with a shield? Maybe 7 or so.

 

Luckily there aren't many people that equip a shield...

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kvra

Bah. This is an easy answer.

 

You just don't see mobs/players loosing HP because you miss the hit. And why you miss?

LOW ATK RTG.

Yeah.. mage have this and it's working.

It's not because he use magic to kill that he won't miss. If you have a low Atk Rating, you will miss.

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