GCarratti 11 Report post Posted December 19, 2021 I use Flame Wave and Watornado. But I've seen a lot of people using Stone Spikes. What do you guys think? Quote Share this post Link to post Share on other sites
Megakiller 37 Report post Posted December 19, 2021 is different for ic ad3 of course stone spike or dias for SL SS use watornado+flame wave because range behind crystal or tanker but i still confused about flame+watornado is best or stone spike close to monster because its 5 hitss Quote Share this post Link to post Share on other sites
GCarratti 11 Report post Posted December 19, 2021 52 minutes ago, Megakiller said: is different for ic ad3 of course stone spike or dias for SL SS use watornado+flame wave because range behind crystal or tanker but i still confused about flame+watornado is best or stone spike close to monster because its 5 hitss So maybe, lower lvls is better to use FW and WT, and higher lvls Stone Spikes? If you are tanky enough to be in the middle just spamming? Quote Share this post Link to post Share on other sites
Popo 0 Report post Posted December 20, 2021 stone spike has higher damage when mob is in melee range, stone spike is circular area, whereas flame wave is triangular area, stone spike need to tank mobs, flame wave don't need, depends on what maps, not really levels, you can also use both and switch between stone spike and flame wave, for example, take a 8-mob-spawn in ET2, you can use stone spike when 8 mobs are mostly melee, OR you can use flame wave when 8 mobs are mostly range, you should have both skills max level anyway, that applies to last map SS too, you can still use both and switch between stone spike and flame wave, for example, take a spawn of 3~5 mobs (or 6~10 if double monster event), you can use stone spike if most mobs are melee, OR flame wave when most are range, well of course you need buff, you need tank , you need lure, etc. and probably not even able to survive melee mob's area damage, but I'm just talking about stone spike and flame wave, back then when you have hellspawn in SL, there are people use mage to stone spike in the middle of the hellspawn Quote Share this post Link to post Share on other sites
GCarratti 11 Report post Posted December 20, 2021 14 hours ago, Popo said: stone spike has higher damage when mob is in melee range, stone spike is circular area, whereas flame wave is triangular area, stone spike need to tank mobs, flame wave don't need, depends on what maps, not really levels, you can also use both and switch between stone spike and flame wave, for example, take a 8-mob-spawn in ET2, you can use stone spike when 8 mobs are mostly melee, OR you can use flame wave when 8 mobs are mostly range, you should have both skills max level anyway, that applies to last map SS too, you can still use both and switch between stone spike and flame wave, for example, take a spawn of 3~5 mobs (or 6~10 if double monster event), you can use stone spike if most mobs are melee, OR flame wave when most are range, well of course you need buff, you need tank , you need lure, etc. and probably not even able to survive melee mob's area damage, but I'm just talking about stone spike and flame wave, back then when you have hellspawn in SL, there are people use mage to stone spike in the middle of the hellspawn So what you are saying is that both combos are very good, however it depends on the maps, and if your mage is able to tank pretty well or not. If you can tank and sttay in the middle of the mobs, Stone Spikes. If you can't, and need a tanker on your party, FW + Watornado. Is that it? Thanks anyway! Quote Share this post Link to post Share on other sites
kenibok 1,057 Report post Posted December 21, 2021 On 12/19/2021 at 1:05 PM, GCarratti said: I use Flame Wave and Watornado. But I've seen a lot of people using Stone Spikes. What do you guys think? For SL flame wave + watornado to go, the risk of using stone spike is not worth the exp, better to be slightly slower to kill than crying For SS if you have a tank (which is a must for every class who wants to top exp), you have 2 ways: 1. Flame wave + watornado + range which is what most do, pri/mech as tank while you attack from far, this way you can use pretty safely summer/vampire cloth and enjoy the damage 2. Stone spike + healer which almost no one do, this way you stay as close to the monster as possible to catch the 5 hits of stone spike (100+71% x 5) while a priestess heals you continuously, this requires 2pcs or virtual machines which not everyone has access to, but I truly believe this is the best way, specially after flame wave nerfs. Its also very common to use a priestess healing the priestess that heals you, yeah expensive x.x. Also, unless you have VERY last level gear you'll probably have to stick to robe instead of speed costume, but the good thing is that you can still use staff. For exp maps (iron core, ad1-2-3) I personally prefer diastrophism, because its slightly faster and has lower mp/stm requirements than stone spike, but stone spike makes 1-5 hits, and an average of 3 but its slower, while diastrophism only 2. In the long run diastrophism being faster than stone spike makes slightly more hits than it, and the damage is about the same, therefore its a thing of choice, up to you. Of course because of ranged monsters like magma eye, skeleton archers you'll have to eventually move or cast a ranged skill like meteorite/flame wave, but its still easier and better to stick to stone spike or diastrophism because you can be more relaxed (shift + click is your friend) 1 Quote Share this post Link to post Share on other sites
Rasthafary 178 Report post Posted December 21, 2021 On 12/19/2021 at 1:05 PM, GCarratti said: I use Flame Wave and Watornado. But I've seen a lot of people using Stone Spikes. What do you guys think? Flame + Tornado = greater damage Spike = auto click + beer xD 4 Quote Share this post Link to post Share on other sites
Megakiller 37 Report post Posted December 22, 2021 On 12/19/2021 at 7:45 PM, GCarratti said: So maybe, lower lvls is better to use FW and WT, and higher lvls Stone Spikes? If you are tanky enough to be in the middle just spamming? no no I say exp map = stone spike SL SS = flame + watornado Quote Share this post Link to post Share on other sites
sdmlucas 75 Report post Posted January 19, 2022 (edited) If you use Eletric Tonic you can test Stone Spike + Watornado. I tested with wand 138+24, and each hit was between 5,5k and 6,5k with watornado, So If you have a good defense items you can test too, It's difficult, cuz requires attention and gold to spend with tonic. The result is amazing, equivalent or similar to the flame wave plus watornado before nerf, but i need to remember, It's necessary to be as close as possible to the mobs to give 5 hits. Edited January 19, 2022 by sdmlucas Quote Share this post Link to post Share on other sites
Megakiller 37 Report post Posted January 19, 2022 2 hours ago, sdmlucas said: If you use Eletric Tonic you can test Stone Spike + Watornado. I tested with wand 138+24, and each hit was between 5,5k and 6,5k with watornado, So If you have a good defense items you can test too, It's difficult, cuz requires attention and gold to spend with tonic. The result is amazing, equivalent or similar to the flame wave plus watornado before nerf, but i need to remember, It's necessary to be as close as possible to the mobs to give 5 hits. what was your hit before tonic? You remember because used tonic and i feel my attack lower even with combo Quote Share this post Link to post Share on other sites
sdmlucas 75 Report post Posted January 19, 2022 (edited) 1 hour ago, Megakiller said: what was your hit before tonic? You remember because used tonic and i feel my attack lower even with combo before was 3,8k almost 4k, but without watornado combo, because, it doens't have elemental damage in Stone Spike. Sorry i forgot to mention to use bellum or oredo force.. that I was using. in two situation. Edited January 19, 2022 by sdmlucas 1 Quote Share this post Link to post Share on other sites
Danh 4 Report post Posted July 16, 2023 can anyone explain more how waternado help flamewave? do I need to max both skills? Quote Share this post Link to post Share on other sites
LBirman 114 Report post Posted August 30, 2023 On 7/16/2023 at 8:02 AM, Danh said: can anyone explain more how waternado help flamewave? do I need to max both skills? Tornado does not help flame wave, it synergizes only with lightning damage. So in practice it has synergy with Dance Of Calamity, but it is not reliable.. It's best with KS lightning sword or all PRS lightning skills. It is good to max it for best synergy with parties, but in solo it does not help too much.. Quote Share this post Link to post Share on other sites