redsky272 731 Report post Posted January 6, 2022 (edited) Hi, Today i’ve done some fights with my friends then reliazed something changed in Brawler’s skill Head Crusher. Normally it is a hitkill skill and it miss a lot, it can deal ~2000 damage if accurate. But now the damage dealt decreases like a half. (~1000-1200) Can anyone tell me Is it another Nerf or just a mistake? and i feel like the accuracy of those skills decrease too. Thanks. Edited January 6, 2022 by redsky272 Share this post Link to post Share on other sites
covidkilla 414 Report post Posted January 6, 2022 i noticed the difference in headcrusher too, but i didnt see any updates about nerf on this skill. 1 Share this post Link to post Share on other sites
redsky272 731 Report post Posted January 7, 2022 (edited) Dear @Overlady @Senpai @Support Sorry to bother you, but i don’t think there are many peopel care/play brawler at this time, therefore we,a small brawler community, need your help to figure out 1. About HeadCrusher 2. Mostly skills: rampage, neck wrecker are difficicult to connect those hits to finish the opponent, i did pvp with Ps, ks, ata, as. Damage dealt around 900-1200, no extra damage, no “break opponent armor” like it was before 3. Brawler seems 2 times weaker in compare to previous patch although we have belt + Beard. Is there any information about that, please? We are looking forward to hearing from you soon Thank you a lot Ps: we do it in Battle Town via Duel. Brawler vs Archer, as you can see in this video, it's extremely hard to land even a hit on Archer, and the damage dealt very low Another Video Bs vs Ms Edited January 7, 2022 by redsky272 Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,760 Report post Posted January 7, 2022 (edited) 7 hours ago, redsky272 said: Head Crusher. Normally it is a hitkill skill and it miss a lot, it can deal ~2000 damage if accurate. But now the damage dealt decreases like a half. (~1000-1200) Were you using Elemental tonic when you did that ''test''? I notice that during your videos you're using ice tonic, and elemental damage is actually detrimental for PvP because of elemental resistance. Characters with 50 E.Res will have the elemental damage reduced by 50% [ or 40 E. res, 40% reduction], prior to Abs flat value reduction. so, if your base damage is 2400, 50 elemental res will reduce it to 1200 - abs. In another words, don't use elemental tonic for pvp. 7 hours ago, redsky272 said: and i feel like the accuracy of those skills decrease too. that seems more like a placebo since Otara challenge didn't change, or maybe a bug? Edited January 7, 2022 by - D E A T H S T R O K E - 1 Share this post Link to post Share on other sites
covidkilla 414 Report post Posted January 7, 2022 1 hour ago, redsky272 said: Dear @Overlady @Senpai @Support Sorry to bother you, but i don’t think there are many peopel care/play brawler at this time, therefore we,a small brawler community, need your help to figure out 1. About HeadCrusher 2. Mostly skills: rampage, neck wrecker are difficicult to connect those hits to finish the opponent, i did pvp with Ps, ks, ata, as. Damage dealt around 900-1200, no extra damage, no “break opponent armor” like it was before 3. Brawler seems 2 times weaker in compare to previous patch although we have belt + Beard. Is there any information about that, please? We are looking forward to hearing from you soon Thank you a lot Ps: we do it in Battle Town via Duel. Brawler vs Archer, as you can see in this video, it's extremely hard to land even a hit on Archer, and the damage dealt very low Another Video Bs vs Ms wow brawler damage really seems reduced in duel , you have otara too weird... i remember injeva. bs low lvl did so good damage. maybe after patch they nerfed it more but i thought only AOE was nerfed 5 minutes ago, - D E A T H S T R O K E - said: Were you using Elemental tonic when you did that ''test''? I notice that during your videos you're using ice tonic, and elemental damage is actually detrimental for PvP because of elemental resistance. Characters with 50 E.Res will have the elemental damage reduced by 50% [ or 40 E. res, 40% reduction], prior to Abs flat value reduction. so, if your base damage is 2400, 50 elemental res will reduce it to 1200 - abs. In another words, don't use elemental tonic for pvp. that seems more like a placebo since Otara challenge didn't change, or maybe a bug? yes using tonics for pvp reduces your power. on my ata i used tonic it reduced my dmg so much still dont know why. @redsky272 run your tests without using the tonics you will see your damage better 1 Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,760 Report post Posted January 7, 2022 8 minutes ago, covidkilla said: yes using tonics for pvp reduces your power. on my ata i used tonic it reduced my dmg so much still dont know why. that's because of the way elemental resistance works on game. -lets say, your Atalanta's VG has 1200 base attack/hit after all multipliers. -Mage has 80 elemental res [ other classes have ~50 / 80 in one element with the T1 passive some class have] -You use ice tonic, like on the video. - elemental res reduction is %, so 1200-80%, if you're attacking a mage/pike, => 240. - both mage and pike have over 240 abs, so 240 - abs will result in 1 damage. this is the reason using tonic on pvp is an awful idea. 1 1 Share this post Link to post Share on other sites
covidkilla 414 Report post Posted January 7, 2022 3 minutes ago, - D E A T H S T R O K E - said: that's because of the way elemental resistance works on game. -lets say, your Atalanta's VG has 1200 base attack/hit after all multipliers. -Mage has 80 elemental res [ other classes have ~50 / 80 in one element with the T1 passive some class have] -You use ice tonic, like on the video. - elemental res reduction is %, so 1200-80%, if you're attacking a mage/pike, => 240. - both mage and pike have over 240 abs, so 240 - abs will result in 1 damage. this is the reason using tonic on pvp is an awful idea. i thought using ice tonic would give me resistance to pikes and other classes when they freeze me xD ... wish tonics would be more useful... for what they cost in market its not worth the benefits they give Share this post Link to post Share on other sites
redsky272 731 Report post Posted January 7, 2022 (edited) 2 hours ago, - D E A T H S T R O K E - said: Were you using Elemental tonic when you did that ''test''? I notice that during your videos you're using ice tonic, and elemental damage is actually detrimental for PvP because of elemental resistance. Characters with 50 E.Res will have the elemental damage reduced by 50% [ or 40 E. res, 40% reduction], prior to Abs flat value reduction. so, if your base damage is 2400, 50 elemental res will reduce it to 1200 - abs. In another words, don't use elemental tonic for pvp. that seems more like a placebo since Otara challenge didn't change, or maybe a bug? Thank you for let me know, i still dont know about the tonic, 2nd time i use it, i dont know about the damage reduction, but increase the Ice element, decrease the Fire element, so in my opinion, it will reduce the Duration of the debuff - freeze. --- I'll run another fights for next time. 2 hours ago, covidkilla said: i thought using ice tonic would give me resistance to pikes and other classes when they freeze me xD ... wish tonics would be more useful... for what they cost in market its not worth the benefits they give same here, hahaa, i want to reduce the freeze time, not increase the damage or anything else 2 hours ago, - D E A T H S T R O K E - said: that's because of the way elemental resistance works on game. -lets say, your Atalanta's VG has 1200 base attack/hit after all multipliers. -Mage has 80 elemental res [ other classes have ~50 / 80 in one element with the T1 passive some class have] -You use ice tonic, like on the video. - elemental res reduction is %, so 1200-80%, if you're attacking a mage/pike, => 240. - both mage and pike have over 240 abs, so 240 - abs will result in 1 damage. this is the reason using tonic on pvp is an awful idea. can you tell me in specific, please !? in this case: my brawler, have oganic elemental buff (i only know that reduce the stun debuff duration). so the question is: what class does Bs have more advantage !? Edited January 7, 2022 by redsky272 Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,760 Report post Posted January 7, 2022 (edited) 8 hours ago, redsky272 said: can you tell me in specific, please !? in this case: my brawler, have oganic elemental buff (i only know that reduce the stun debuff duration). so the question is: what class does Bs have more advantage !? Organic resistance is usually related to debuffs, there are only 2 skills that do organic damage: both of them are PVE exclusive, and organic res usually only affect success rate [extinction] edit: there's actually a third one holy reflection also does organic damage, but it's also PvE exclusive As you mentioned, organic res also reduces stun duration, so, all those skills will be affected by it: Organic res also effects debuffs that reduce status holy mind, inertia and wisp will have its duration reduced. note that there are skills that are coded on a different way: those skills, if I'm not wrong, are coded as ''curses'', so none of them will be affected by any elemental resistance. Important to mention that I think Luminous cave monsters are coded that way as well, so elemental res doesn't affect bosses debuffs [ like the mana drain of the undead]. Edited January 7, 2022 by - D E A T H S T R O K E - 2 Share this post Link to post Share on other sites
redsky272 731 Report post Posted January 7, 2022 34 minutes ago, - D E A T H S T R O K E - said: Organic resistance is usually related to debuffs, there are only 2 skills that do organic damage: both of them are PVE exclusive, and organic res usually only affect success rate [extinction] edit: there's actually a third one holy reflection also does organic damage, but it's also PvE exclusive As you mentioned, organic res also reduces stun duration, so, all those skills will be affected by it: Organic res also effects debuffs that reduce status holy mind, inertia and wisp will have its duration reduced. note that there are skills that are coded on a different way: those skills, if I'm not wrong, are coded as ''curses'', so none of them will be affected by any elemental resistance. Important to mention that I think Luminous cave monsters are coded that way as well, so elemental res doesn't affect bosses debuffs [ like the mana drain of the undead]. Many thanks ? After reading the whole context and some else from Overlady comment on another topic, i understand that tonic will change your skill from Non-element to Tonic-elenment, that cause more damage to the class have lower elemental res. and next one is: don’t use tonic in pvp because it will reduce damage. ————— so the Tonic is clear. Waiting for GM for main issues. Share this post Link to post Share on other sites
Overlady 5,233 Report post Posted January 7, 2022 (edited) 17 hours ago, covidkilla said: i noticed the difference in headcrusher too, but i didnt see any updates about nerf on this skill. Nothing has Changed. Best, Overlady. Edited January 7, 2022 by Overlady 1 1 Share this post Link to post Share on other sites
redsky272 731 Report post Posted January 7, 2022 4 hours ago, Overlady said: Nothing has Changed. Best, Overlady. Thank you for your information. Update i did some fights tonight ,i felt the difference, maybe last time i used the tonic. The fact is the opponents have high block and defense and evade, so it’s hard to land accurate hits Head crusher is still a hitkill skill and still miss a lot, but We are really happy because no more change in Brawler. Thank you for your listening and sharing. Share this post Link to post Share on other sites
lt1genv 493 Report post Posted January 7, 2022 It is an overcorrection Share this post Link to post Share on other sites