redsky272 731 Report post Posted February 28, 2022 (edited) Hello, As you know when you got stun, you can awake by getting hit. but slowdown can’t. So is there any way to reduce the slowdown/freeze effects??? or can we block/evade/defense it? It seems like i get that effect 100% from Sharman and pikeman Thank you. Edited February 28, 2022 by redsky272 1 Share this post Link to post Share on other sites
vhnh167 284 Report post Posted February 28, 2022 Elements - Game Guides - Wartale. You need to increase your frost resistance. 1 Share this post Link to post Share on other sites
redsky272 731 Report post Posted February 28, 2022 I tried tonic but it decrease the dmg deal. So maybe it’s jot a good way Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,760 Report post Posted February 28, 2022 (edited) 2 hours ago, redsky272 said: Hello, As you know when you got stun, you can awake by getting hit. but slowdown can’t. So is there any way to reduce the slowdown/freeze effects??? or can we block/evade/defense it? It seems like i get that effect 100% from Sharman and pikeman Thank you. Shaman's Inertia is affected by organic res Pike's Ground pike by ice res resistance doesn't affect the slowdown itself, only the duration. shaman has a -34% speed slowdown, and pike is -50% speed, that's why it feels so much more powerful than other slowdowns[-20~-25%] Edited February 28, 2022 by - D E A T H S T R O K E - 1 Share this post Link to post Share on other sites
redsky272 731 Report post Posted February 28, 2022 1 hour ago, - D E A T H S T R O K E - said: Shaman's Inertia is affected by organic res Pike's Ground pike by ice res resistance doesn't affect the slowdown itself, only the duration. shaman has a -34% speed slowdown, and pike is -50% speed, that's why it feels so much more powerful than other slowdowns[-20~-25%] Do you have any solution for this? Share this post Link to post Share on other sites
Lev 323 Report post Posted February 28, 2022 (edited) Best solution is reduce all slowdowns (ice) to 20-25% range. More than that is just too OP. Edited February 28, 2022 by Lev 1 Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,760 Report post Posted February 28, 2022 26 minutes ago, Lev said: Best solution is reduce all slowdowns (ice) to 20-25% range. More than that is just too OP. yes, 34%+ slowdown also cause potion animation cancel when flinching, which shouldn't be a thing to begin with. Share this post Link to post Share on other sites
redsky272 731 Report post Posted March 1, 2022 14 hours ago, Lev said: Best solution is reduce all slowdowns (ice) to 20-25% range. More than that is just too OP. I would like to, but i think they shouldn’t nerf the core skill, that effects have been used for age, now they use it more. we need a new solution rather than nerf the old one. Share this post Link to post Share on other sites