redsky272 731 Report post Posted April 11, 2022 Hi, Just missing my Female Boxer. Does anyone still play Brawler at the moment?? Give me your thought about that class in this patch, please. Thanks 1 Share this post Link to post Share on other sites
Hulk 332 Report post Posted April 11, 2022 (edited) PVP: Brawler is a good in pvp, but there are better ones (PS KS FS). PVE: do not do it About the patch:BS reacted very badly to the new patch, the reduce damage critical was a very big nerf in several classes, but I believe that brawler affected a lot by its mechanics slow and totally dependent on critical. BS needs 2 crits to kill some classes (with 29% crit this is very difficult), getting to activate effective retaliation is even more difficult. I like the class, but I would say that Bs is a KS that tanks less haha. I'm just BS because I really liked the mechanics of the class and I'm not going to surrender to the meta game, but if you want to compete, I recommend another class Edited April 11, 2022 by Hulk 2 1 1 Share this post Link to post Share on other sites
TigerShark22 489 Report post Posted April 11, 2022 (edited) 17 hours ago, Hulk said: PVP: Brawler is a good in pvp, but there are better ones (PS KS FS). PVE: do not do it About the patch:BS reacted very badly to the new patch, the reduce damage critical was a very big nerf in several classes, but I believe that brawler affected a lot by its mechanics slow and totally dependent on critical. BS needs 2 crits to kill some classes (with 29% crit this is very difficult), getting to activate effective retaliation is even more difficult. I like the class, but I would say that Bs is a KS that tanks less haha. I'm just BS because I really liked the mechanics of the class and I'm not going to surrender to the meta game, but if you want to compete, I recommend another class You guys actually believe it? RN BS is by far the strongest class for 1v1, and pretty much any player I have been talking to said it. A question: Would love to know how BS tanks less than ks when she has more hp, and higher dmg reduction, and a dodge.( Also more dmg per hit, Literally stronger than his 2h dmg, yet in general, he shouldnt use 2h). In an imiginary world, when ks can have 2h dmg and 1h tanking ( brute force wise ), she outdo him ( and in reality, each mode, has it's catch ). Also on the offense, shes far better than a ks, as you said :" You need 2 crits ", at least you just need 2. 1h ks cant skill kill with 2 crits to some classes( Too many, BS is among 1 of them.). Also her finishers are more reliable than DP ( Double edged sword, not pun intended, Here to, sometimes 2 crits are not enough ). Retaliation also activates much more, and is much more effective than Holy Aura, rises ur speed always, and if u hit+crit, its a KO. if even only hit, just need 1 more crit to KO. Would also enjoy the organic resistance, and the dash more than LS at 1v1 ( yet ofc, LS is better for team fights, yet it has a catch vs ranged classes. Also the dash does give her a role in team fights, to hunt down rangers). Btw, "29% crit rate "- fs is exactly like that. Ks maybe has 35% but hes not far from that, pike has crit, but much lower AR, glass cannon, who needs 3 crits on a slow CL, trapped in a slow animation (Same as ks, which btw, BS isnt due to her spamable being1 hit skill ). About AR, she has melee AR+ Penetration, which puts her on the high place among melees. In overall AR+ Crit measures, shes in a good place. For SW shes also far better than pike/ ass/ fs, compareable to ks. I do agree that in team fight, she doesnt shine , Yet those 3 literally need a buff to reach her overall performance. I truely believe you guys believe it due to comparing Yourself to some 165+ players with relics, ideal gears, gems ( Even to the good geared of you, the higher lvl changes it entirely) . The game has more players than Noob ,Adrian, Relix , DP etc. Btw, unless its a pike vs pike ( hitkilling game ), The higher lvl usually stomps the lower easly. Edited April 11, 2022 by TigerShark22 1 Share this post Link to post Share on other sites
covidkilla 414 Report post Posted April 11, 2022 6 minutes ago, TigerShark22 said: You guys actually believe it? RN BS is by far the strongest class for 1v1, and pretty much any player I have been talking to said it. A question: Would love to know how BS tanks less than ks when she has more hp, and higher dmg reduction, and a dodge.( Also more dmg per hit, Literally stronger than his 2h dmg, yet in general, he shouldnt use 2h). In an imiginary world, when ks can have 2h dmg and 1h tanking ( brute force wise ), she outdo him ( and in reality, each mode, has it's catch ). Also on the offense, shes far better than a ks, as you said :" You need 2 crits ", at least you just need 2. 1h ks cant skill kill with 2 crits to some classes( Too many, BS is among 1 of them.). Also her finishers are more reliable than DP ( Double edged sword, not pun intended, Here to, sometimes 2 crits are not enough ). Retaliation also activates much more, and is much more effective than Holy Aura, rises ur speed always, and if u hit+crit, its a KO. if even only hit, just need 1 more crit to KO. Would also enjoy the organic resistance, and the dash more than LS at 1v1 ( yet ofc, LS is better for team fights, yet it has a catch vs ranged classes. Also the dash does give her a role in team fights, to hunt down rangers). Btw, "29% crit rate "- fs is exactly like that. Ks maybe has 35% but hes not far from that, pike has crit, but much lower AR, glass cannon, who needs 3 crits on a slow CL, trapped in a slow animation (Same as ks, which btw, BS isnt due to her spamable being1 hit skill ). About AR, she has melee AR+ Penetration, which puts her on the high place among melees. In overall AR+ Crit measures, shes in a good place. For SW shes also far better than pike/ ass/ fs, compareable to ks. I do agree that in team fight, she doesnt shine , Yet those 3 literally need a buff to reach her overall performance. I truely believe you guys believe it due to comparing Yourself to some 165+ players with relics, ideal gears, gems ( Even to the good geared of you, the higher lvl changes it entirely) . The game has more players than Noob ,Adrian, Relix , DP etc. Btw, unless its a pike vs pike ( hitkilling game ), The higher lvl usually stomps the lower easly. If you agree that in team fight she doesn't shine , then you agree that for PVP brawlers aren't a preferred character to play. The reality is PVP in this game is like 90% BC wars , so people who complain are complaining based on valid reasons. Brawlers dont have much opportunity for 1vs1 combat because this game is normally team fights. And as you mentioned brawlers dont shine in this aspect. For the brawlers who casually duel , yes of course brawlers are kings. But remember this game in terms of PVP mainly consists of team fights So whatever complaint you hear about brawlers being bad , its almost always in terms of team fights. 3 Share this post Link to post Share on other sites
redsky272 731 Report post Posted April 12, 2022 4 hours ago, TigerShark22 said: You guys actually believe it? RN BS is by far the strongest class for 1v1, and pretty much any player I have been talking to said it. A question: Would love to know how BS tanks less than ks when she has more hp, and higher dmg reduction, and a dodge.( Also more dmg per hit, Literally stronger than his 2h dmg, yet in general, he shouldnt use 2h). In an imiginary world, when ks can have 2h dmg and 1h tanking ( brute force wise ), she outdo him ( and in reality, each mode, has it's catch ). Also on the offense, shes far better than a ks, as you said :" You need 2 crits ", at least you just need 2. 1h ks cant skill kill with 2 crits to some classes( Too many, BS is among 1 of them.). Also her finishers are more reliable than DP ( Double edged sword, not pun intended, Here to, sometimes 2 crits are not enough ). Retaliation also activates much more, and is much more effective than Holy Aura, rises ur speed always, and if u hit+crit, its a KO. if even only hit, just need 1 more crit to KO. Would also enjoy the organic resistance, and the dash more than LS at 1v1 ( yet ofc, LS is better for team fights, yet it has a catch vs ranged classes. Also the dash does give her a role in team fights, to hunt down rangers). Btw, "29% crit rate "- fs is exactly like that. Ks maybe has 35% but hes not far from that, pike has crit, but much lower AR, glass cannon, who needs 3 crits on a slow CL, trapped in a slow animation (Same as ks, which btw, BS isnt due to her spamable being1 hit skill ). About AR, she has melee AR+ Penetration, which puts her on the high place among melees. In overall AR+ Crit measures, shes in a good place. For SW shes also far better than pike/ ass/ fs, compareable to ks. I do agree that in team fight, she doesnt shine , Yet those 3 literally need a buff to reach her overall performance. I truely believe you guys believe it due to comparing Yourself to some 165+ players with relics, ideal gears, gems ( Even to the good geared of you, the higher lvl changes it entirely) . The game has more players than Noob ,Adrian, Relix , DP etc. Btw, unless its a pike vs pike ( hitkilling game ), The higher lvl usually stomps the lower easly. I see you have deep knowledge abt all class. Is it possible to make tutorial video to show us advantage and disadvantage, how to optimize class in Duel , team fight? 4 hours ago, covidkilla said: If you agree that in team fight she doesn't shine , then you agree that for PVP brawlers aren't a preferred character to play. The reality is PVP in this game is like 90% BC wars , so people who complain are complaining based on valid reasons. Brawlers dont have much opportunity for 1vs1 combat because this game is normally team fights. And as you mentioned brawlers dont shine in this aspect. For the brawlers who casually duel , yes of course brawlers are kings. But remember this game in terms of PVP mainly consists of team fights So whatever complaint you hear about brawlers being bad , its almost always in terms of team fights. In specific, why bs is bad in team fight bro? Share this post Link to post Share on other sites
Hulk 332 Report post Posted April 12, 2022 (edited) 27 minutes ago, redsky272 said: In specific, why bs is bad in team fight bro? Daily war: Usually happens a lot of hit run, brawler needs to use your debuff to hit anyone, If you use debuff the enemy just runs away and you can't even hit him obs: bs in duel is the best char, however with this new meta game, the duel is boring, nobody dies. Edited April 12, 2022 by Hulk 3 Share this post Link to post Share on other sites
redsky272 731 Report post Posted April 12, 2022 Can you tell me bs more or less accurate In this patch? Share this post Link to post Share on other sites
covidkilla 414 Report post Posted April 12, 2022 9 hours ago, redsky272 said: I see you have deep knowledge abt all class. Is it possible to make tutorial video to show us advantage and disadvantage, how to optimize class in Duel , team fight? In specific, why bs is bad in team fight bro? Brawlers are slow , in team fights people are running around a lot. So brawlers have to normally chase opponents ..That type of gameplay isn't the best for brawlers. Share this post Link to post Share on other sites
TigerShark22 489 Report post Posted April 12, 2022 (edited) 15 hours ago, covidkilla said: If you agree that in team fight she doesn't shine , then you agree that for PVP brawlers aren't a preferred character to play. The reality is PVP in this game is like 90% BC wars , so people who complain are complaining based on valid reasons. Brawlers dont have much opportunity for 1vs1 combat because this game is normally team fights. And as you mentioned brawlers dont shine in this aspect. For the brawlers who casually duel , yes of course brawlers are kings. But remember this game in terms of PVP mainly consists of team fights So whatever complaint you hear about brawlers being bad , its almost always in terms of team fights. You are right about the points you made. Yet BS doesn't deserve a buff. Some players like team fights, some players like duels, some like SW, some like combination of each of them. You don't change a character characteristic based on what you think is more important ( For example for me, I believe 1v1/ SW are the most fun aspect of pvp ). You pick a class based on your liking to it/your liking the areas it excells ( whenever it's pvp/pve ), you don't change a whole class and give it an unfair buff, just because you personally don't like X aspect. For team fights for example, if I would ignore to my class liking preference, I would go archer ( abillity wise ), and shes also great at SW and decent at 1v1. You can't pick a BS, and complain that its not good there. Its like picking a magic class and expecting it to excell at 1v1 ( and they shouldn't btw ). 10 hours ago, redsky272 said: I see you have deep knowledge abt all class. Is it possible to make tutorial video to show us advantage and disadvantage, how to optimize class in Duel , team fight? In specific, why bs is bad in team fight bro? Thx mate, but I keep my secrets and tactics for myself ? If a GM needs help I can provide some input of general info about advantages and disadvantages of each class in general, what i believe, and let them test it etc. 10 hours ago, Hulk said: Daily war: Usually happens a lot of hit run, brawler needs to use your debuff to hit anyone, If you use debuff the enemy just runs away and you can't even hit him obs: bs in duel is the best char, however with this new meta game, the duel is boring, nobody dies. This guy got many points right here, about why shes not good in team fights. Yet her dash is decent for chasing though ( for example mech/ks are dashless towards an enemy, pike Vorpal dive has long cd etc ). About slow, its not that they are trapped in a long animation, defensive wise their skill is ok. Their disadvantage is their offence. Yet again, can't have it all. Edited April 12, 2022 by TigerShark22 2 Share this post Link to post Share on other sites
covidkilla 414 Report post Posted April 12, 2022 (edited) 5 hours ago, TigerShark22 said: You are right about the points you made. Yet BS doesn't deserve a buff. Some players like team fights, some players like duels, some like SW, some like combination of each of them. You don't change a character characteristic based on what you think is more important ( For example for me, I believe 1v1/ SW are the most fun aspect of pvp ). You pick a class based on your liking to it/your liking the areas it excells ( whenever it's pvp/pve ), you don't change a whole class and give it an unfair buff, just because you personally don't like X aspect. For team fights for example, if I would ignore to my class liking preference, I would go archer ( abillity wise ), and shes also great at SW and decent at 1v1. You can't pick a BS, and complain that its not good there. Its like picking a magic class and expecting it to excell at 1v1 ( and they shouldn't btw ). Thx mate, but I keep my secrets and tactics for myself ? If a GM needs help I can provide some input of general info about advantages and disadvantages of each class in general, what i believe, and let them test it etc. This guy got many points right here, about why shes not good in team fights. Yet her dash is decent for chasing though ( for example mech/ks are dashless towards an enemy, pike Vorpal dive has long cd etc ). About slow, its not that they are trapped in a long animation, defensive wise their skill is ok. Their disadvantage is their offence. Yet again, can't have it all. They do deserve a buff , thankfully staff agreed to this buff which will be implemented in the next pvp balance. This class is extinct , there has been and always will be a reason why there are very few brawlers in this server. To suggest that they dont need a buff I think might be a little unnecessary. Brawlers class are meant for PVP , and yet they dont shine anymore in this aspect … even in duels they dont shine like they use too in duel battles because of the reduced critical rate. I have played every single class as a main character. If i would join wartale again and choose a class based only on me wanting to play this game for PVP. I would choose : 1. Fighter 2.Pikeman 3.Knight 4. Assasin 5. Brawler From 1-4 all these classes can kill more opponents then the brawler can. Keep in mind brawlers are a PVP class , and today we see brawlers not being able to do what other classes are able to achieve today. The server has caged the brawlers potential too much. In reality brawlers should be the best for PVP they are not meant for PVE , but we dont see that today we see brawlers barely making the top lists of PVP classes too choose. The argument is irrefutable . But I'm happy staff are buffing the brawlers , so i hope they will be good again Edited April 12, 2022 by covidkilla edit 1 Share this post Link to post Share on other sites
Hulk 332 Report post Posted April 12, 2022 (edited) 1 hour ago, covidkilla said: I would choose : 1. Fighter 2.Pikeman 3.Knight 4. Assasin 5. Brawler very close to my top 5 hahaha 1 - fs 2 - ps 3 - ks 4 - bs 5 - maybe prs or asn Edited April 12, 2022 by Hulk Share this post Link to post Share on other sites
covidkilla 414 Report post Posted April 12, 2022 26 minutes ago, Hulk said: very close to my top 5 hahaha 1 - fs 2 - ps 3 - ks 4 - bs 5 - maybe prs or asn very close ! Share this post Link to post Share on other sites
DeadlyWarrior 688 Report post Posted April 13, 2022 (edited) -Brawler is the strongest in the 1vs1 scenario. -Priest is the unbalanced class in this Patch. - ATA good for PVP and PVE. Archer still good for PVP - not like before - and deserves a buff in PVE. - Pike is fine. Maybe a change in the mechanics would be interesting. Reduction of Vanish Damage, Improvement of ChargeStrike (move main HK to CS). Maybe some little adjustments here and there - KS and FS - need a look for their 2h Mode. - ASS is fine. - SS fine - Mage idk Game is close to be balanced. Game formulars well calculated. Edited April 13, 2022 by DeadlyWarrior 1 2 Share this post Link to post Share on other sites
TigerShark22 489 Report post Posted April 13, 2022 (edited) 14 hours ago, covidkilla said: They do deserve a buff , thankfully staff agreed to this buff which will be implemented in the next pvp balance. This class is extinct , there has been and always will be a reason why there are very few brawlers in this server. To suggest that they dont need a buff I think might be a little unnecessary. Brawlers class are meant for PVP , and yet they dont shine anymore in this aspect … even in duels they dont shine like they use too in duel battles because of the reduced critical rate. I have played every single class as a main character. If i would join wartale again and choose a class based only on me wanting to play this game for PVP. I would choose : 1. Fighter 2.Pikeman 3.Knight 4. Assasin 5. Brawler From 1-4 all these classes can kill more opponents then the brawler can. Keep in mind brawlers are a PVP class , and today we see brawlers not being able to do what other classes are able to achieve today. The server has caged the brawlers potential too much. In reality brawlers should be the best for PVP they are not meant for PVE , but we dont see that today we see brawlers barely making the top lists of PVP classes too choose. The argument is irrefutable . But I'm happy staff are buffing the brawlers , so i hope they will be good again That's not how class balance is done. Any class deserve to have PVE and PVP abillities, when each has different aspect it is good at. Also if you wanna talk about a class which is terrible at PVE, there are fighters and assassins waiting to get a PVE buff. RN BS is far better than any melee overall, and if you want melees to get to her lvl, they deserve a buff to get to her lvl as she is right now. If she was to be buffed, they will need even further buff to get to her tier lvl. There are few reasons why not many pick brawlers: 1. Their PVE. Most of this server are PVErs. 2. The fact that she can be viewed as OP by many. Many know that an OP class will get a nerf, so they just avoid it. 3. New class, which not many feel related to. Not some nostalgic class from old times you can like/ her looks etc. A way to look at this is why people pick a pike over assassin? she has slightly more hp, her dmg per hit is higher, Her skill is more than X1.5 faster than CL, and shes not trapped in a long animation to need dodge, and her 1v1 shes far better, At team fights also, she enters quick and leave quickly ( fast hit kill animation > dodge ), and in SW they both suck. The reasons mostly are ( I guess ) class liking ( nostalgic old class people can relate / his features ) , Cost to have that class ( Pike is cheaper ), and PVE performance. About BS- You have also to take into account that the player base of BS contain low lvl players. When Liev used it for example, he got to have over 100 k/d ratio at SW ( 142 I think it was ), and did great overall. You cant complain that a low lvl/ undergeared ( usually ) cant compete the 165+ you see at overall BC performance( Karma/ Noob for example arent example for the casual fs. They can completely stomp the casual fs at BC to the lvl that to a fellow fs they would feel OP ). Edited April 13, 2022 by TigerShark22 1 Share this post Link to post Share on other sites
Hulk 332 Report post Posted April 13, 2022 (edited) Bs is strong, but there are characters that are equally strong and perform better in WAR/DG/SS/BOSS, people don't choose BS because there are better options. Yes there are people who like BS (me included) but most gave change class because there are more versatile classes Edited April 13, 2022 by Hulk 1 Share this post Link to post Share on other sites
Lev 323 Report post Posted April 13, 2022 (edited) BS is the class that suffers the most from the current meta, because its lower resistances, due to not using a shield, makes it more vulnerable to crowd control. Ice last forever hahaha Shes very good at 1v1 scenario, but everyone here know that wars are made of many vs many, and she doenst have any advantage at it. Cage is easily avoided, otara challenge only works for her (not a party debuff) and if theres many enemies attacking, even with dmg reduction, she just cant tank that much because lower defense (again bcs no shield). I agree that its hard to kill her in 1v1, because its hard for a single skill to have enough damage to overwhelm her eHP (effective health), but thats not the case when many hits at the same time (wars). The high KD in SW was bcs of AoE. High SW scores bcs of AoE or isolated cases of good performance at PvP are exception, not the rule. U cant say that any class is OP because of one or two players. BS needs a rework, she suffers the same problem as mgs, main skill only 1 hit (headcrusher). Why main skill doing only 1 hit is a problem? Because theres 2 scenarios: too weak like mgs, death ray cant kill, or too strong, headcrusher giving alot of hit kills. Theres no mid term. Or its OP or just bad. Damage needs to be distributed to other skills and the main skill should be pummel, which needs a faster animation for that. Another problem is the need to use a debuff to get increased atk rating, it makes her gameplay slower than others. It should be adressed on her rework too. Edited April 13, 2022 by Lev 3 1 Share this post Link to post Share on other sites
Hulk 332 Report post Posted April 13, 2022 Using SW kda as a parameter is stupid. The only bs of the PVP ranking that goes to BC daily is me (for now). Share this post Link to post Share on other sites
DeadlyWarrior 688 Report post Posted April 13, 2022 (edited) 1 hour ago, Lev said: BS is the class that suffers the most from the current meta, because its lower resistances, due to not using a shield, makes it more vulnerable to crowd control. Ice last forever hahaha Shes very good at 1v1 scenario, but everyone here know that wars are made of many vs many, and she doenst have any advantage at it. Cage is easily avoided, otara challenge only works for her (not a party debuff) and if theres many enemies attacking, even with dmg reduction, she just cant tank that much because lower defense (again bcs no shield). I agree that its hard to kill her in 1v1, because its hard for a single skill to have enough damage to overwhelm her eHP (effective health), but thats not the case when many hits at the same time (wars). The high KD in SW was bcs of AoE. High SW scores bcs of AoE or isolated cases of good performance at PvP are exception, not the rule. U cant say that any class is OP because of one or two players. BS needs a rework, she suffers the same problem as mgs, main skill only 1 hit (headcrusher). Why main skill doing only 1 hit is a problem? Because theres 2 scenarios: too weak like mgs, death ray cant kill, or too strong, headcrusher giving alot of hit kills. Theres no mid term. Or its OP or just bad. Damage needs to be distributed to other skills and the main skill should be pummel, which needs a faster animation for that. Another problem is the need to use a debuff to get increased atk rating, it makes her gameplay slower than others. It should be adressed on her rework too. 1. DEF is a useless stat until you can reach the Break-even-Point of AR-DEF-Balance. The DEF of FS even if maximized will be below that Point and therefore the DEF here works under average - can be broken easy. 2. With shield means 1h Weapon = much less damage/critical rating. Brawlers less ABS is covered by the high Damage Reduction. In Combination with her HP = effective health is the Highest of the game. The Dmg-Reduction work for every single HP = highest benefit by using Tulla-Relic and/or points into VIT for classes that have Dmg-Reduction-Skills. That means Brawler can put also points into Health and survive 2 criticals easily and Focus a single Target by using Otara to recover the AR-Loss. In that scenario she is OP and no one can beat a BS in that case while she has high tankability + killability. Her less Def is covered by Block + Dodge Ability. She is hard to stun by FS, have high organic restistance too = low stun duration when stun succeed. On Top BS can Hitkill. So BS can stay in her 2h mode and enjoy her top damage - no class is better then Brawler in 2h Mode. Compare it for example to FS: FS in his 2h Mode will be dead in seconds and even in his 2h mode he loose to BS in terms of Damage. So have to reject your comment, because that way of argumentation ("BC is always many vs many) can be adapted also to every class that suck in bigger context: FS for example is better in 1vs1 then in big context due to his lack in survive/tankability. In this Patch things are good. Priest is one class that is unbalanced and that is a tanker, debuffer/supporter and a ranged killer. Priest for example doesnt have disadvantages in any scenario in oposite to other classes. Again in my opinion BS is very strong in 1vs1 and doesnt deserve any buff for PVP. Edited April 13, 2022 by DeadlyWarrior 1 1 Share this post Link to post Share on other sites
Lev 323 Report post Posted April 13, 2022 13 minutes ago, DeadlyWarrior said: 1. DEF is a useless stat until you can reach the Break-even-Point of AR-DEF-Balance. The DEF of FS even if maximized will be below that Point and therefore the DEF here works under average - can be broken easy. 2. With shield means 1h Weapon = much less damage/critical rating. Brawlers less ABS is covered by the high Damage Reduction. In Combination with her HP = effective health is the Highest of the game. The Dmg-Reduction work for every single HP = highest benefit by using Tulla-Relic and/or points into VIT for classes that have Dmg-Reduction-Skills. That means Brawler can put also points into Health and survive 2 criticals easily and Focus a single Target by using Otara to recover the AR-Loss. In that scenario she is OP and no one can beat a BS in that case while she has high tankability + killability. Her less Def is covered by Block + Dodge Ability. She is hard to stun by FS, have high organic restistance too = low stun duration when stun succeed. On Top BS can Hitkill. So BS can stay in her 2h mode and enjoy her top damage - no class is better then Brawler in 2h Mode. Compare it for example to FS: FS in his 2h Mode will be dead in seconds and even in his 2h mode he loose to BS in terms of Damage. So have to reject your comment, because that way of argumentation ("BC is always many vs many) can be adapted also to every class that suck in bigger context: FS for example is better in 1vs1 then in big context due to his lack in survive/tankability. In this Patch things are good. Priest is one class that is unbalanced and that is a tanker, debuffer/supporter and killer. Priest for example doesnt have disadvantages in any scenario in oposite to other classes. Again in my opinion BS is very strong in 1vs1and doesnt deserve any buff for PVP. I didnt even mention buff or nerf, or i dont even compare with any others class, better for u to read again, theres a word called rework, not buff. Why u so hurt with others opinion? 2 Share this post Link to post Share on other sites
Hulk 332 Report post Posted April 13, 2022 27 minutes ago, DeadlyWarrior said: 1. DEF is a useless stat until you can reach the Break-even-Point of AR-DEF-Balance. The DEF of FS even if maximized will be below that Point and therefore the DEF here works under average - can be broken easy. 2. With shield means 1h Weapon = much less damage/critical rating. Brawlers less ABS is covered by the high Damage Reduction. In Combination with her HP = effective health is the Highest of the game. The Dmg-Reduction work for every single HP = highest benefit by using Tulla-Relic and/or points into VIT for classes that have Dmg-Reduction-Skills. That means Brawler can put also points into Health and survive 2 criticals easily and Focus a single Target by using Otara to recover the AR-Loss. In that scenario she is OP and no one can beat a BS in that case while she has high tankability + killability. Her less Def is covered by Block + Dodge Ability. She is hard to stun by FS, have high organic restistance too = low stun duration when stun succeed. On Top BS can Hitkill. So BS can stay in her 2h mode and enjoy her top damage - no class is better then Brawler in 2h Mode. Compare it for example to FS: FS in his 2h Mode will be dead in seconds and even in his 2h mode he loose to BS in terms of Damage. So have to reject your comment, because that way of argumentation ("BC is always many vs many) can be adapted also to every class that suck in bigger context: FS for example is better in 1vs1 then in big context due to his lack in survive/tankability. In this Patch things are good. Priest is one class that is unbalanced and that is a tanker, debuffer/supporter and a ranged killer. Priest for example doesnt have disadvantages in any scenario in oposite to other classes. Again in my opinion BS is very strong in 1vs1 and doesnt deserve any buff for PVP. OMGGGGGGGGGGG someone burn my eyes Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,760 Report post Posted April 13, 2022 2 hours ago, Lev said: BS needs a rework, she suffers the same problem as mgs, main skill only 1 hit (headcrusher). Why main skill doing only 1 hit is a problem? Because theres 2 scenarios: too weak like mgs, death ray cant kill, or too strong, headcrusher giving alot of hit kills. Theres no mid term. Or its OP or just bad. Damage needs to be distributed to other skills and the main skill should be pummel, which needs a faster animation for that. Agreed. Headcrusher with 175% and no CD is either too broken when it can hit kill, or garbage when it can't. Headcrusher should be nerfed on PvP, not the damage boost, the CD should be 8~10 sec, so it can be used with retaliation, and pummel, neck wrecker and rampage should get a buff [ atk speed, atk rtg&damage boost and damage boost respectively]. Share this post Link to post Share on other sites
TigerShark22 489 Report post Posted April 13, 2022 (edited) 5 hours ago, Lev said: BS is the class that suffers the most from the current meta, because its lower resistances, due to not using a shield, makes it more vulnerable to crowd control. Ice last forever hahaha Shes very good at 1v1 scenario, but everyone here know that wars are made of many vs many, and she doenst have any advantage at it. Cage is easily avoided, otara challenge only works for her (not a party debuff) and if theres many enemies attacking, even with dmg reduction, she just cant tank that much because lower defense (again bcs no shield). I agree that its hard to kill her in 1v1, because its hard for a single skill to have enough damage to overwhelm her eHP (effective health), but thats not the case when many hits at the same time (wars). The high KD in SW was bcs of AoE. High SW scores bcs of AoE or isolated cases of good performance at PvP are exception, not the rule. U cant say that any class is OP because of one or two players. BS needs a rework, she suffers the same problem as mgs, main skill only 1 hit (headcrusher). Why main skill doing only 1 hit is a problem? Because theres 2 scenarios: too weak like mgs, death ray cant kill, or too strong, headcrusher giving alot of hit kills. Theres no mid term. Or its OP or just bad. Damage needs to be distributed to other skills and the main skill should be pummel, which needs a faster animation for that. Another problem is the need to use a debuff to get increased atk rating, it makes her gameplay slower than others. It should be adressed on her rework too. I think the staff wanted her to be a slow high brute force class, and they have stated it. Retaliation adds attack speed of 3.5 btw. Thats an amazon rage over there. I don't think that she has any speed problem. 1 hit skills have advantages and disadvantages. Same goes for CL for example. Retaliation can also hitkill players ( hitkill with a spamable). She also has many reliable finishers. About the ice- yes, shes slightly more varuable to ice there, but organic resistance works against other things pretty well. Yet soon, when I the new items will come out, most classes will be 2h classes again. 1 hit skills have advantage and disadvantage. The adventage is not being trapped in a long animation, defensive one. The disadvantage is having harder time to land 2 crits. (Yet with the right gameplay, can overlap ). No class can have it all, brawler is not an exception. The role of the GMs is to give the players different options. They give players the option to excell at 1v1 in a ridiculous abillity, and be fine at SW. Yet there is a payment for that, like rangers having to pay having range ( at something) , BS has to pay having her brute force/retaliation/her own dodge. Also there are 11 classes, not sure how some of you guys can be locked to only 1 ( and a new one, like what you did before? ) And say that you can't accept BS nature? Especially with her godlike 1v1 abiilities. It just seems that you want her to be a god in any aspect, which is not related to balance. If she was to be nerfed at 1v1, that would make sense, yet again, then you will complain about having skills like dodge/ retaliation/octagon and that she has to be good at 1v1 too, and that's not asking for a balance.( Also then, she will have to move towards the mech/ks category, being a melee tanker, which Im sure has nothing to do with her). Edited April 13, 2022 by TigerShark22 1 2 Share this post Link to post Share on other sites
covidkilla 414 Report post Posted April 13, 2022 7 minutes ago, TigerShark22 said: I think the staff wanted her to be a slow high brute force class, and they have stated it. Retaliation adds attack speed of 3.5 btw. Thats an amazon rage over there. I don't think that she has any speed problem. 1 hit skills have advantages and disadvantages. Same goes for CL for example. Retaliation can also hitkill players ( hitkill with a spamable). She also has many reliable finishers. About the ice- yes, shes slightly more varuable to ice there, but organic resistance works against other things pretty well. Yet soon, when I the new items will come out, most classes will be 2h classes again. 1 hit skills have advantage and disadvantage. The adventage is not being trapped in a long animation, defensive one. The disadvantage is having harder time to land 2 crits. (Yet with the right gameplay, can overlap ). No class can have it all, brawler is not an exception. The role of the GMs is to give the players different options. They give players the option to excell at 1v1 in a ridiculous abillity, and be fine at SW. Yet there is a payment for that, like rangers having to pay having range ( at something) , BS has to pay having her brute force/retaliation/her own dodge. Also there are 11 classes, not sure how some of you guys can be locked to only 1 ( and a new one, like what you did before? ) And say that you can't accept BS nature? Especially with her godlike 1v1 abiilities. It just seems that you want her to be a god in any aspect, which is not related to balance. If she was to be nerfed at 1v1, that would make sense, yet again, then you will complain about having skills like dodge/ retaliation/octagon and that she has to be good at 1v1 too, and that's not asking for a balance.( Also then, she will have to move towards the mech/ks category, being a melee tanker, which Im sure has nothing to do with her). Reliable finishers ? Have you played brawler after the most recent PVP balance? I think you have gone too far down the rabbit hole my friend. 1 Share this post Link to post Share on other sites
Hulk 332 Report post Posted April 13, 2022 59 minutes ago, TigerShark22 said: there are 11 classes, not sure how some of you guys can be locked to only 1 ( and a new one, like what you did before? ) And say that you can't accept BS nature? Especially with her godlike 1v1 abiilities. Say that about PS, it's GOOD in PVP/DG/SOD and probably the best melee in SS, the only disadvantage of ps is 1x1 (and it's not even that big a disadvantage) brawler from the last patch has changed a lot, maybe you're traumatized by the old patch, but don't use the past patch as a base PS: I know the topic is not about ps, but people who are not aware of the classes are giving stupid info. 1 Share this post Link to post Share on other sites
Lev 323 Report post Posted April 13, 2022 2 hours ago, TigerShark22 said: I think the staff wanted her to be a slow high brute force class, and they have stated it. Retaliation adds attack speed of 3.5 btw. Thats an amazon rage over there. I don't think that she has any speed problem. 1 hit skills have advantages and disadvantages. Same goes for CL for example. Retaliation can also hitkill players ( hitkill with a spamable). She also has many reliable finishers. About the ice- yes, shes slightly more varuable to ice there, but organic resistance works against other things pretty well. Yet soon, when I the new items will come out, most classes will be 2h classes again. 1 hit skills have advantage and disadvantage. The adventage is not being trapped in a long animation, defensive one. The disadvantage is having harder time to land 2 crits. (Yet with the right gameplay, can overlap ). No class can have it all, brawler is not an exception. The role of the GMs is to give the players different options. They give players the option to excell at 1v1 in a ridiculous abillity, and be fine at SW. Yet there is a payment for that, like rangers having to pay having range ( at something) , BS has to pay having her brute force/retaliation/her own dodge. Also there are 11 classes, not sure how some of you guys can be locked to only 1 ( and a new one, like what you did before? ) And say that you can't accept BS nature? Especially with her godlike 1v1 abiilities. It just seems that you want her to be a god in any aspect, which is not related to balance. If she was to be nerfed at 1v1, that would make sense, yet again, then you will complain about having skills like dodge/ retaliation/octagon and that she has to be good at 1v1 too, and that's not asking for a balance.( Also then, she will have to move towards the mech/ks category, being a melee tanker, which Im sure has nothing to do with her). Retaliation only works for a single skill animation and have cooldown. Dont talk like if it last forever, If u use Pummel, speed will work on all 3 hits, but critical damage only on the first one. * Last time i wasted time with a friend testing, we tried to make retaliation connect for 20 minutes and guess what, nothing. BS 160 vs PRS 154 without draxos and 140 +24.BS have only one finisher, headcrusher, anything else except this skill, if u die, its ur fault for lack of knowledge. Comet fist u just need to move, its far from reliable finisher and anything else have no damage to be a finisher. About stuns, yes, but the problem right now isnt stuns, thats the ice, too powerfull.KS has less HP, less defense reduction and tank much more, except in 1v1 encounters. If u read my last sentence, i just asked for a rework, mostly spreading dmg in more skills zzzzzzzzzzzzzzzzzzzz 1 Share this post Link to post Share on other sites