Rodrigo Martins 192 Report post Posted July 1, 2022 my opinion is the following: it's normal, when a new map is released, the previous ones "crying" little by little, because the players are evolving. What you can do is make it easier to go through these previous maps to get to the last map faster. Regarding the mobs in my opinion: now they have a damage consistent with reality, SL and SS that are out of normal the damage of mobs. No need to make the last map difficult, to leave it as SS and people complained about it again. What needs to be done: improve the exp of each mob in EB, it still remains unadjusted and I ask again that if you already have something defined, IMPLEMENT IT, STOP THE DELAY. It's already boring to go to the map and the exp is way worse than SS still. People don't want to do party missions like DI. This quest can be each one from your spawn and you can start the quest by Q command, activate it there and finish it and so on. (Just an idea). 1 Share this post Link to post Share on other sites
wolf0119 267 Report post Posted July 5, 2022 EB has its own complications, the dimensions of the map is different, its geography is different, the mobs have different attack sequences and abilities, also the case of mobs that come out in pairs or thirds, it seems to me a very refreshing new feature for play. EB has its own complications and its own advantages, EB is clearly different from SS, and I don't know if it's easier, more comfortable or harder than SS, but it's clearly different, so I think that to be a final map, it already has its own obstacles and virtues. The EB mobs do not need to give more experience than the SS ones, since they have less life and attack, so the game model is different, the players (plus the exp services) will look for a way to make this map a map very comfortable to play, using all the tools at your fingertips, so no need to make the map more difficult, that would only frustrate the average player, with a slight increase in the experience rate, it could solve, or not, I'm sure that There are more variables that influence, but I do not know them. ............................................... What I would like to confirm is whether the map is still being worked on or we now have in its final version (speaking in the specific case of experience), and that can only be confirmed by the GMs, so @Overlady, could you confirm which one? One of these cases is now, and thus perhaps calm the uncertainty of the players a little? 1 1 Share this post Link to post Share on other sites
Rodrigo Martins 192 Report post Posted July 6, 2022 On 7/5/2022 at 2:39 AM, wolf0119 said: EB has its own complications, the dimensions of the map is different, its geography is different, the mobs have different attack sequences and abilities, also the case of mobs that come out in pairs or thirds, it seems to me a very refreshing new feature for play. EB has its own complications and its own advantages, EB is clearly different from SS, and I don't know if it's easier, more comfortable or harder than SS, but it's clearly different, so I think that to be a final map, it already has its own obstacles and virtues. The EB mobs do not need to give more experience than the SS ones, since they have less life and attack, so the game model is different, the players (plus the exp services) will look for a way to make this map a map very comfortable to play, using all the tools at your fingertips, so no need to make the map more difficult, that would only frustrate the average player, with a slight increase in the experience rate, it could solve, or not, I'm sure that There are more variables that influence, but I do not know them. ............................................... What I would like to confirm is whether the map is still being worked on or we now have in its final version (speaking in the specific case of experience), and that can only be confirmed by the GMs, so @Overlady, could you confirm which one? One of these cases is now, and thus perhaps calm the uncertainty of the players a little? Make your words my words. Including your question: will the map be improved? If yes, what is the forecast for that? The map is boring and getting empty, people are not even activating xp up and etc. Or is this the final map version? Which in my view will be a wasted investment. @Overlady It was enough time to test everything. 1 Share this post Link to post Share on other sites
xkintaro 1,891 Report post Posted July 6, 2022 26 minutes ago, Rodrigo Martins said: Make your words my words. Including your question: will the map be improved? If yes, what is the forecast for that? The map is boring and getting empty, people are not even activating xp up and etc. Or is this the final map version? Which in my view will be a wasted investment. @Overlady It was enough time to test everything. people feel dumb because you usually have an evolution from map to map, and this time it seems that it doesn't worth pay to use pot exp because we had a comeback in terms of EXP, and always in the last maps if there was more exp and more drops than the other maps. this xp lower than SS only gives advantage to the whales, that regardless of what they do in the game, their char is in service in SS and gaining the best XP in the game, while they go hunting in other chars or even just buy the ones items. a normal player with his char 148~162, has no way to compete with these people if he has to choose between one and the other, something that always had both game modes (hunt/exp) on the last map. @wolf0119 said it all, said everything the community has been saying. 2 Share this post Link to post Share on other sites
ik3r 946 Report post Posted July 7, 2022 i think EB is not 1x1 map, have some guys making more then 1tri/hour in eb now killing more then 1 mob, if you know "how play in eb" you make more exp then SS. maybe can change only to spaw 2 tormentor all times 1 Share this post Link to post Share on other sites
RoZilla 123 Report post Posted July 7, 2022 (edited) 1 hour ago, ik3r said: i think EB is not 1x1 map, have some guys making more then 1tri/hour in eb now killing more then 1 mob, if you know "how play in eb" you make more exp then SS. maybe can change only to spaw 2 tormentor all times Yupp.. I'm talking to people and it seems that EB is in fact better than SS if you have the right composition. I believe EB is meant to be played very differently than SS.. some people like it, some people don't. From my experience + information that I have gathered it seems that parties with magical chars have an advantage in EB. I think this is okay given that magical chars (i.e. mage, prs) have always had an advantage in PVE anyways. Edited July 7, 2022 by RoZilla 2 Share this post Link to post Share on other sites
ik3r 946 Report post Posted July 7, 2022 5 minutes ago, RoZilla said: Yupp.. I'm talking to people and it seems that EB is in fact better than SS if you do have the right composition. I believe EB is meant to be played very differently than SS.. some people like it, some people don't. From my experience + information that I have gathered it seems that parties with magical chars have an advantage in EB. I think this is okay given that magical chars (i.e. mage, prs) have always had an advantage in PVE anyways. maybe this is why the monster from eb are so weak when compared to ss. we just need learn how play with this "new meta" (playing duo with my prs i made 35-40 bi/5 in eb , in ss i make max 25 playing duo too) 1 Share this post Link to post Share on other sites
wolf0119 267 Report post Posted July 7, 2022 I thought that they will continue with the 1v1 system also on this map, I imagine that the players are now leveling as they did before in SL HS, I was aware of this possibility, but I overlooked it, thanks for the information. As they say, this system rewards magic classes or those with a good AOE, I guess that's fine, you can't be good at everything, it will be a problem that we will deal with later xd Share this post Link to post Share on other sites
ik3r 946 Report post Posted July 7, 2022 (edited) 40 minutes ago, wolf0119 said: I thought that they will continue with the 1v1 system also on this map, I imagine that the players are now leveling as they did before in SL HS, I was aware of this possibility, but I overlooked it, thanks for the information. As they say, this system rewards magic classes or those with a good AOE, I guess that's fine, you can't be good at everything, it will be a problem that we will deal with later xd i think all class can use killing in aoe, you can use ks , ps , fs too, you just need check pt range, i dont know how party Q work with AEO/1x1 and its like SL, but in EB 1x1 you can do 700-900 (with some buffs and without tanker), in pt aoe you make 1,1 , in sl the in pass you made 100bi 1x1 and 350-500 in aeo Edited July 7, 2022 by ik3r 1 Share this post Link to post Share on other sites
Clem 1,241 Report post Posted July 7, 2022 (edited) Heya, I was there with a nice party (killers + free tankers) : 90 mins of exp with exp pot +25% and beer +6% = 900bi ^^ Clém Edited July 7, 2022 by Clem 3 Share this post Link to post Share on other sites
kamuynoturno 291 Report post Posted July 7, 2022 SS without a doubt Share this post Link to post Share on other sites
Rodrigo Martins 192 Report post Posted July 8, 2022 15 hours ago, Clem said: Heya, I was there with a nice party (killers + free tankers) : 90 mins of exp with exp pot +25% and beer +6% = 900bi ^^ Clém 600bi/H = SAD ?? 1 Share this post Link to post Share on other sites
Mjizzy_7 1,962 Report post Posted July 8, 2022 the thing is, u could make partys and full AOE but its not so easy since u cant stick the mobs togehter so easy. Also many want fight their own monster cause of the drops. i really would like see Q like Et1 , would be the best solution Share this post Link to post Share on other sites
christopher 100 Report post Posted July 8, 2022 I really dont like 1 map for both Exp + hunt. I think its better to used the old map for Exp and the new map for hunt. 2 1 Share this post Link to post Share on other sites
KIMURA 153 Report post Posted July 8, 2022 OMFG guys as you all know you can't hav everything in this life...There is not even point of comparisson between 2 maps: EB - HUNTING MAP PERIOD (decent xp, not 1 vs 1 map for sure, no ranged class 1 vs1 oc, Aoe and pt designed) SS - EXP MAP (TOTALLY 1 VS 1, best map 1 v 1, favorite map for xp-service, best spawns for 1vs 1 pt) U weren't expecting that EB got best xp on game, best drops and best 1 vs 1/tank map, Its totally diferentent desing and model, you want to hunt 146/148 items go for it, Do you want decent xp while hunting get full pt, but for sure dont expect to hunt and get best on game 2 1 Share this post Link to post Share on other sites
JeleStore 372 Report post Posted July 9, 2022 5 hours ago, KIMURA said: EB - HUNTING MAP PERIOD (decent xp, not 1 vs 1 map for sure, no ranged class 1 vs1 oc, Aoe and pt designed) SS - EXP MAP (TOTALLY 1 VS 1, best map 1 v 1, favorite map for xp-service, best spawns for 1vs 1 pt) Well Shadow Sanctuary is classified as a Hunt map. Share this post Link to post Share on other sites
manosalsa 506 Report post Posted July 9, 2022 5 hours ago, KIMURA said: EB - HUNTING MAP PERIOD (decent xp, not 1 vs 1 map for sure, no ranged class 1 vs1 oc, Aoe and pt designed) Hunting map that is AOE? really? So if you get a random party for hunt and drop something, who gets the item keeps it? You dont even know if who got it... How do you want to call it a hunt map? 1 Share this post Link to post Share on other sites
ainih 27 Report post Posted July 9, 2022 42 minutes ago, manosalsa said: Hunting map that is AOE? really? So if you get a random party for hunt and drop something, who gets the item keeps it? You dont even know if who got it... How do you want to call it a hunt map? AOE bcos each spawns varies. mobs spawn between 1 and 3 mobs each spawn. its a random count of mobs for each spawn. Share this post Link to post Share on other sites
KIMURA 153 Report post Posted July 9, 2022 29 minutes ago, manosalsa said: Hunting map that is AOE? really? So if you get a random party for hunt and drop something, who gets the item keeps it? You dont even know if who got it... How do you want to call it a hunt map? yp i dont set the rules 51 minutes ago, JeleStore said: Well Shadow Sanctuary is classified as a Hunt map. By the nature of the map SS was hunting at the very beginning for sure but... after few months and the ppl realized that they can have his tank and set full Pt the map turned in to FoM for xp service and with the chance to get any good item 54 minutes ago, manosalsa said: Hunting map that is AOE? really? So if you get a random party for hunt and drop something, who gets the item keeps it? You dont even know if who got it... How do you want to call it a hunt map? I dont set the rules on new map dude, ppl was complaining about ranger during 2 years parties at SS so the way i c it u can get decent xp and the chance to get 146/148 item, the patie rules all must set it at the begining but you dont need very cleaver to know that if you drop it is for you...or you can go Clan pt no 1 is ponting a gun on the head to make pt and if you dont like how Eb is going imple dont go Eb ppl are HUNT some random 146/148 and im pretty sure they are happy they way is set atm Share this post Link to post Share on other sites
ik3r 946 Report post Posted July 9, 2022 SL is hunt map too and in the past we had 1x1 and AEO partys; Only in SS you can get the best drops(before EB)/exp in the same map. In the past before SS you have only DIQ to make a nice exp, when AW was release you make exp in DIQ using AW just for hunt. Same case when SL was release , if you wanted a nice exp you went to DIQ, if you wanted a medium exp (3/5 of diq) and try drops you went to SL HS in AEO PT's, if you wanted drops and poor exp (like 1/8 of DIQ) and try drops you went 1x1 in sl. i dont know what staff want do now, but if they buff exp of EB they can't remake this party quest (and then we will never have a repeateble quest) or they will kill LC, and kill LC is not good to server especially in the economic aspect Share this post Link to post Share on other sites