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KIMURA

NEW GEAR 147-148 (SUGGESTION)

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KIMURA

I just read all the posts and i would like to share my thoughts and i would like to contribute as long we can improve or enhance the server.

 

I feel you guys about playing his own acc and getting nothin getting in return... is frustating trying to get hype, motivated and trying to have some fun playing your favorite game for nothing, every one want to see his progress in game, becoming stronger and getting better gear.

 

I love the way you need to grind to get your gear maybe 6-8 months according the time you spend on line or your luck but this way you can try to craft your favorite weapon in like 6-8 months

 

I would like to have 3 types of weapons of any type:

Weapon type       name                        base dmg       Aura colour

Basic              Agony spear                    97-177           green

Normal           Tormentor Scythe          99-180           blue

Epic                 Reaper Scythe                101-184         purple

 

Way to craft each of em:

Basic: drop 146 map EB

 

Normal:

Drop 146

•35 Normal Antralite ( Lc normal dropped from •Semi-Bosses, Pylons and last Boss)

•40 Hg Shards from Hg Bosses

• 30 souls from Low World Bosses (Babel, Mokova, Valento, Fury, etc...)

•300 green, 300 zaphire, 150 Ruby, 120 Amethist, 15 Efrium, and rest of materials

•only craftable with 55% of fail or so

•150 GADAZ

• 200 SIGEL

• 3 Eragon essence (WEEKLY NEW BOSS, located  beneath Ricarten)

aff9d07b83502084c5e48de377276d43.jpg9301d388239cbdf1144290b1674d5f3f.jpg

AGONY TORMENTOR SYCTHE          TORMENTOR SWORD

 

Epic:

 

•Drop 146

•50 Hard antralite ( LC hard mode only)

•50 souls from high world Bosses ( Fallen Ángel, Greedy, Draxos and Centlon)

• 80 HG shards

•600 green, 500 zaphire, 300 Ruby, 300 Amethist, 40 Efrium, and rest of materials

•100 luminous chunk

•only craftable with 65% of fail or so

•250 GADAZ

• 300 SIGEL

• 5 ERAGON essence (WEEKLY NEW BOSS, located  beneath Ricarten)

4100615a5aff48d5f85128d4e36192ca.jpg

                    REAPER SCYTHE

 

That way you encourage and force ppl to grind and farm LC normal and hard, BECAUSE NOONE ATM LC HARD and Normal just Boyka grinding some  epic mounts SOMETIMES and thats it... farm world Bosses, back to life HG, that way u keep the flow about mineral, fish oil and so.

 

P.D. while doing normal and hard LC YOU CANT use etehrnal life that way all will need a tank and healer, better gear better time less wipes other wise whats the point having full 146 if u can handle it by your own with 144 but wohooooooo 146 doing LC hard will be another new experience....Also should be good idea to reowrk or buff some Bs skills and Ks for possible tanks...and not just Ms that way Bs will be usefull again and Ks will be another class option not just dps

 

I know maybe is way too much but im trying to put some ideas on the table the way i would like to farm and play my favorite game

 

MAYBE you can do the same with 142/144 gear and add some mixes to shield and earrings

Edited by KIMURA
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aruchan

-1

 

Overkill. I don't think we need all these at the moment. For the normal average player, getting full  items is already hard enough. And for the richer players who can donate, it already cost a lot of money to get full BIS DNT items. 

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KIMURA
23 minutes ago, aruchan said:

-1

 

Overkill. I don't think we need all these at the moment. For the normal average player, getting full  items is already hard enough. And for the richer players who can donate, it already cost a lot of money to get full BIS DNT items. 

And what about em getting or having all the GEAR 146 ATM  they finished the game no reasson to farm nothing... mobs, LC, HG, material in game so GG for em?? what a top player can do? Just pvp? pvp atm is boring not so crowded but this way you can have top player farming for some goal in a  timeline

I enjoy more have more fun doing some Lc with friends, killing some mosters, farming HG, and some materials than stay in the smae place and the same spot farming 24*24*365 waiting for some lucky shot getting some 146/148 and if you have pocket tank even worse best game ever just pressing 1-2-3 each time you need some stm, hp or mana, at least w/o tank  you having fun doing some mechanincs and casting some skills otehr wise autoatackk ftw, just saying the Best Wartale atm cant be pocket tank and lucky droop period...trying to encorage the staff to have another ideas and take what they think is good for the game thats all

Edited by KIMURA

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- D E A T H S T R O K E -
5 minutes ago, KIMURA said:

And what about em getting or having all the GEAR 146 ATM  they finished the game no reasson to farm nothing... mobs, LC, HG, material in game so GG for em?? what a top player can do? Just pvp? pvp atm is boring not so crowded but this way you can have top player farming for some goal in a  timeline

PvP is boring atm exactly because there are too many items required to just survive few seconds there.

your suggestion will give 1 week or so of content for people who will buy those items, since they don't farm for it anyway, and if anything, it well make pvp far worse.

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Keshy

great idea! amazing!

Gems and relics were no longer enough to unbalance, now let's increase the difference between those who have money and those who don't!

I loved +1

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sell_only

Craft is always good because material sink. Problem is same like Penta Ruby and Ex-drill, these are also craftable, but look at our PvP now. 
Instead of closing the gap between different categories of PvP players, these Craftable items actually widen the gap.

Categories meaning F2Ps, farmers, Dolphines, or Whales. 

 

And if they love PvP, then there's always PvP gaps between them. This is MMORPG anyway, always PvE to build for PvP, or spent alot to buy full PvP chars.

 

If crafting 146/148 is available, then one of the core Crafting Material has to be only dropped from EB. 


Example:

only one of 146 bow crafting material dropped from EB, so there is always ONLY one 146 bow in the server. You then can use this 146-Bow-Craft-Essence or whatever you wana call it, to do the crafting and complete the 146 bow. The crafting materials needed can be what you suggested together with this 146-Bow-Essence.


In that way, there is always only one 146 bow crafted. No one can craft a second 146 bow no matter how much materials you hoarded. Because to craft the next 146 bow, you need another 146-Bow-Essence to drop.

 

Which basically make no difference to now drop-rate and market, just another Craft to be done after you dropped or bought the 146-Bow-Essence.

 

People are -1 here because then the Rich can just buy up all the materials and craft Full 146/148 in just one day..
 

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ik3r

-1

 

if you want upgrade itens , maybe we can have age +25 (90% fail) and +26 (95% fail) without  recover possibilite ? , the new shelton just drop from new boss with a lowwww rate and CANT be clone

 

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moobie1988

So much hate, yes -1 for this time because new items were just released. But these items wont be far off. For next set of weapons. We may say no now. But their will always be the next set of items in the future not just now. ?

 

However, +1

I agree to crafting the next set of items in the future and not just by looting them. It just brings all the professions together. 

 

I think I made a similar suggestion to this awhile back no longer recall what happened to it. Probably got covered with other better suggestions during that time.

 

 

I also believe LC Hard Mode is underrated. Apart from the mount that only selected few that can capture. The Experience gained from the hard mode is not worth going to if you can do multiple entries of easy mode.

 

I think the Hard Mode needs more BUMP on Rewards.

 

@Overlady I think this should be looked into to improve the active playstyle we are all trying to accomplish in this game. Improving LC Hard Mode and Rewards.

 

Kind Regards,

-[Lazy]-

Edited by moobie1988
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manosalsa
On 8/18/2022 at 3:28 PM, moobie1988 said:

I think the Hard Mode needs more BUMP on Rewards.

 

@Overlady I think this should be looked into to improve the active playstyle we are all trying to accomplish in this game. Improving LC Hard Mode and Rewards.

+1 and amem to this

 

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nickgold1

I would like to add some other suggestions to this topic:

 

- Aging in set pieces, such as brac, gaunt and boots. 

This will bring balance to the game, especially for the low level players.


- Gem+21

We had the +15 gems for a while, it's time for +21


-Belt 

Please make it perm and dropping from the new EB boss


-Aging+25

This, combined with all the other suggestions, will enable better team fights in BC/SW, also better exp in the new map and in DG.

 

 

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- D E A T H S T R O K E -
25 minutes ago, nickgold1 said:

I would like to add some other suggestions to this topic:

 

- Aging in set pieces, such as brac, gaunt and boots. 

This will bring balance to the game, especially for the low level players.


- Gem+21

We had the +15 gems for a while, it's time for +21


-Belt 

Please make it perm and dropping from the new EB boss


-Aging+25

This, combined with all the other suggestions, will enable better team fights in BC/SW, also better exp in the new map and in DG.

 

 

+1

I think EB boss relic should add +10% dmg and +80 elemental res too, it will bring a fair pvp by removing all debuffs and on top of that, it will fix EB low xp problem.

Edited by - D E A T H S T R O K E -
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Hulk
1 hour ago, nickgold1 said:

I would like to add some other suggestions to this topic:

 

- Aging in set pieces, such as brac, gaunt and boots. 

This will bring balance to the game, especially for the low level players.


- Gem+21

We had the +15 gems for a while, it's time for +21


-Belt 

Please make it perm and dropping from the new EB boss


-Aging+25

This, combined with all the other suggestions, will enable better team fights in BC/SW, also better exp in the new map and in DG.

 

 

we cant forget triadic+5

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