Anghel0506 156 Report post Posted October 20, 2022 The game is sadless diiyyng and the staff is only deleting post instead create new content to bring back the server. I remember in 2021 i was so hype when the game went off because i thought they're gonna implement the development plan things (new quests, Battle royale, etc.) and when the server backed, what we got? only a shiitty new profession to play you're a fishing man, i remember there was many memes about that, what change this year? Nothing, take a look at the development plan, it havent been updated since july 2022, and is not only that, there are things that have been in there like 2 years and they havent put it in the game. Many low people that leave the server because level -150 is so horrible and lonely. This WAS the greatest server but sadly it is going down because staff just ignore what people want, so sad because this server had so many potential to be another 10years online but inefficiency is k1ll1ng the game ? Share this post Link to post Share on other sites
marcos1996@ 52 Report post Posted October 20, 2022 the team can solve this problem just they want it's also the whole community getting together and making suggestions that one day they will solve the server problem Share this post Link to post Share on other sites
sell_only 121 Report post Posted October 20, 2022 (edited) Why you guys always emotional-triggering me? I need to log-in my forum mule to reply. About Topic: you guys are crying because no Events. I agree need Happy Hours, Weekend Events etc. permanently. Permanently meaning whole-year-around. So Events are here Every Week for people to have fun and enjoy. Quote pay to level up in LC About this issue: after few years observing Key prices and controlled Key drop-rate, I support this model now (I was against it because it was the last map for players to enjoy). Now LC is not a last map anymore, it is now just an economy of UP(EXP) and Key Price. More 16x pay for UP(EXP), more 14x sell Keys to UP(Items) too. I'm sure the new Dungeon (Lv113, Lv124) 16x will pay 113-key, 124-key to farm Belt, and 12x 13x will sell Keys(drop in 11x~12x maps) to up their Item. Very much similar to LC-key economy model. (no idea, maybe I'm wrong) Quote season pass ^ nice idea, just repeat for you guys. Season Pass (maybe coinshop 1kc) = extra Quests and Quest Rewards for a certain period of time (maybe half-year or 1-year). Reaching the last Milestone in the Season Pass give you limited stuff (like limited Skins). About Ethereon: I read his post since Molaxx, he is easy to read, toxic but being frank, some part of what he said (game problems) I agree too. To nalapoppy: I read your posts, I feel like I read more Propaganda from you than Free Mind. I agree with your sentiments but not the way you write it. About Buff duration: Some Classes have too many buffs to click. 2022 now as gamers buffing Mech, Mage etc. are just painful (too many buffs). But clicking Buffs are also checking your activeness, like EXP-service, macro people. The best I think is turn some buffs into passives, and increase duration a little bit (to 7 mins or 10 mins). About Boring: Make sure to have Events from time to time. Make Weekend PvP Events (we don't have fun PvP events), like: 1. Happy Hour: All Skills have no cool-down in BC for 1 hour! 2. Happy Hour: A Random Map has full PvP now for 1 hour! 3. Happy Hour: Full PvP activated near ALL Bosses in 1 hour ! etc. I mean this is supposedly in Suggestion Board, so I'm not gonna suggest more. About Ct3Q and DIQ: I think half of the people hate, and half of the people love. About items below Lv114:SL/SS/EB only drop Lv114+ and up. Back in the days when I farmed Ct3, ET2, ET3, Icemine, I picked Lv112 and below items with mules. Mules have Union Core to teleport to Main to pick drops, then when mules (around 5 mules+) are full, 10 mins are up, I start selling and dump good Lv100~Lv112 items into warehouse. Later when I'm done farming, I open mules(3~7mules depends) to open shop and sell (each 2kk~4kk). The problem is: VERY troublesome. Made even more troublesome when GMs nerf 10-mins-to-sell mechanic. And even more troublesome when further nerf-ed Item Integrity (need to check your inventory and pick Red Integrity Equips and throw them out of inventory, and re-pick new drops again). If you never farmed in the past before all these nerfs, you don't know what I'm saying (people used to farm 100+GBs in 1-month time, it's troublesome now so no one do it), but just know that not many people (or I can say ZERO sometimes) farm low-level maps now, that's why no one selling newbie Lv100~Lv112 items. The newbie problem is they cannot find Lv100~Lv112 in shops AND they cannot farm those items themselves without high-level chars. Btw you can buy Lv95 items in Lv95 MD1, not only Lv105 BT sell (too many people don't know this..). So you can ask GMs to include Lv100~Lv112 items into SL/SS/EB drop-table, but: 1. problem is you dilute high level maps drop-table even more. 2. another problem is farmers who farm low-level maps just to sell Lv100~Lv112 to make GBs, they are also affected. 3. new map 113 & 124 is coming out soon, people will farm Keys at low-level maps, so hopefully they open shops to sell Lv100~Lv112 for newbies. I'm just telling you the root of the problem, and what were happening, how you wana solve it up to you guys. But I agree Lv100~Lv112 items are a big problem for newbies because for the past many years (6-years+ since the nerf of Ct3 farm) no one farms low-level maps. Quote In SS/EB AFK-Rangertale You guys know service people are in EVERY game. They made money for a living you cannot stop them. The only way to stop them is when there is no money to be made. And when there is no money to be made, you know game is already dead. This server d-i-e-d so many times, there was one time server shut-down 1 year and cameback, all your accounts and items are still here. This is the most stable server. Things you farm here for over a decade (or spend real money to buy or black-market from service people), they are always here. So even though the balances suck, the economy suck, GMs have no idea how to do balances for PvE/PvP, farmers/donators, coinshop/black-market(RMT), real players/service players, etc. all your stuff still here, and you can come back anytime. Yeah things depreciate, but so does any other game. Then you guys complain drop-rate suck. So you want depreciate or drop-rate suck? If drop-rate is good, then in 3 years-time when you comeback, all your hundreds Kcs of 146/148 become 10kc only. I get the boring too, I dropped nothing I also q-u-i-t. But remember that whatever you farmed(payed) here are always here. I think as long as I get to keep and play my accounts, I don't mind service people 24hr/7days AFK-rangertale. I rather GMs focus improving game than forever trying to nerf service-people (AFK-rangertale people). If you go see xxx-tale, yyy-tale, (wow censored, I edit just for this alright) there are tons of different game elements, different gameplay and economy. So instead of you all crying to RMT(black-market) or AFK-Rangertale, time to think about making Wartale better in term of gameplay and balances. So that the 'Downhill' you guys talking about is the result of other private PT going 'Uphill'. The fact that RMT/macro people still exist in this game, pretty much means Wartale is still strong. So you can even argue that you are lucky AFK-Rangertale is in Wartale. If when you never see AFK-Rangertale anymore, is the time this game is d-e-a-d, because service-people(RMT/black-market people) left this game for good. (left and go to other private servers) @deadly-warrior I think I wrote this part just for you. Go think about you want AFK-Rangertale to exist in Wartale or other server? And also you say good-bye but you still stuck on Forum. My advice for you: leave the Forum too, so your mind can be free from this game, go play another game, and comeback to Wartale maybe in few years (1-year, 2-year, etc.). So the next time you comeback you are fresh to start again. Edited October 20, 2022 by sell_only censored.. again 1 1 Share this post Link to post Share on other sites
manosalsa 506 Report post Posted October 20, 2022 2 hours ago, NaCl said: but i must agree mostly bots would benefit over it 3 hours ago, DeadlyWarrior said: - Shamans stay 30mins AFK and autobot EXP in Iron Core, AD3...Maybe there is a way to play via mobilephone so they can AFK-Exp even outside - Mages can AFK play in CT3 and DIQ while there is a stupid active FS, KS, PS who play the lurer You guys know that for bots the duration of the buffs doesnt make any difference, right? 1 Share this post Link to post Share on other sites
NaCl 314 Report post Posted October 20, 2022 (edited) 1 hour ago, manosalsa said: You guys know that for bots the duration of the buffs doesnt make any difference, right? no? i used to play oldschool runescape with two friends. both of them decided to use auto-click to level up a certain non-combat skill which only demands you to right click on a npc one of them didn't know whats he was doing, downloaded a software that's does it and has been banned cause multiple clicks with the same time interval, not humanly possible the other one used his super mouse with macro functions, programmed it to a couple random intervals, never got caught dunno the rules about auto-clicking in wartale, but as for chars with targetless skills like priss ice meteor and mage spike thing, you just need to leave the camera horizontally and mouse cursor floating in the air while macro casting skills. for someone who knows whats his doing, maybe won't affect a thing, he'll know how to deceive the system and how to program his mouse into a standalone player. but amateur ppl just like my friend who download apps to click x times and repeat buff manually, start macro, comes back after 30 min, that's it, amateur bot mixed with human interaction, boom, free 30 min xp 1 hour ago, sell_only said: I need to log-in my forum mule to reply. why hiding tho? none should be punished over expressing his/her opinion, but as i saw, some here use and abuse of cursed words, many pointless free offenses that deviate from the main subject of the topic, many are frustrated and its ok to show that, but hostility doesn't resolve a thing game can improve? yes it can, many good ideas shown game is gonna die? guess that's too dramatic staff could make more official posts, last changelog one was in june, we had some updated patch and still dunno whats changed even if it's just "fixed a bug that cause x" players like to know whats going on for some, too many cries, to be honest no drops: fkg game doesn't drop anything too many drops: fkg drops ruined marked price pay for keys: stupd system demands pay for lv up free keys: 14x and F2P lost one way of gathering money, resulting in less money rotation, less market exchanges, soon will complain about their store not selling guess some are way to preoccupied with their own self-improvements better than looking into the whole picture game will never be good for ppl like that Edited October 20, 2022 by NaCl 1 Share this post Link to post Share on other sites
Nightlord 142 Report post Posted October 20, 2022 (edited) 27 minutes ago, NaCl said: why hiding tho? none should be punished over expressing his/her opinion indeed, its a pitty things are getting out of hand overtime i wish i could add more to what i said earlier in the posts but i dont think i have anything else to say. We all feel the same frustration in different levels but it is there for every single one of us. to the ones who are lower levels you can feel frustrated for dont have gear to buy from npc's or shops, no parties to train, no friends of your level to play with to the ones who are average levels you can feel frustated for the harder and harder progression that makes you NEED party 100% of the time, items getting more and more expensive as our market goes crazy and when start hunting finally finding out why most of us are unhappy with the drop rates we have for the ones who are advanced in game you can feel pretty much as me and my fellow clannies are feeling right now, we have pretty much nothing to do in-game, our drops all toghether doesnt worth the time, all items are expensive and we just feel its becoming pointless to continue :c its sad but its the true even if you are one of those who enjoy pvp nonstop with your full 144+24 dnt character soon or later you will feel the same as the rest of us, even pvp is getting slower and slower in the last times... we have a pause of 6 days on hard action in-game when it comes to pvp, have a few bumps on pvp interaction in the meanwhile for some casual big fights in bc and battle town but mostly, even pvp have a 6 days per week break Every single aspect in our game is slowly stopping and getting less and less moviment overtime as exemple for this i can quote DIQ-CT3-ET1Q-SL Parties-SS Parties- Even sod is empty most of the time nowdays Hurts to say but we better search for something else to play ._. Make event boss in bc is nice sure but ya'll are aiming for what? 20% of the server population? most of us dont enjoy pvp or simply dont stand a chance in pvp battles ._. sad regards~~ nightlord Edited October 20, 2022 by Nightlord 2 Share this post Link to post Share on other sites
sell_only 121 Report post Posted October 21, 2022 I don't say I'm hiding. I say I'm trolling. My friends all know it's me. They just don't read English, so they never voice out their opinions. Some never even come to Forum (they do but they don't read Townsquare). GMs know it's me too, just like nalapoppy, so don't worry. I don't want to keep replying the same Topic. But there is a difference between macro and bots. (you can read up on Google Search, but I will explain) Macro when fully scripted, that you don't need to watch your screen anymore, are then called Bots. So macro is something like half playing while half auto-ing. Only Bots are considered non-players, because you can leave your computer whole day. So when we talk about Buffs every 5 mins. You need to know NOT all macros have auto-buffs. What are the Macros?1. just auto-clicks example: stone-spike auto-click (available already in-game came with an update 5 +years ago) 2. auto-clicks + buffs. example: stone-spike auto-click with buffs 3. autoclick + buffs + cursor movement (no auto-target) example: flamewave autoclick with cursor movement to target mobs 4. autoclick + buffs + switching windows example: auto-MS + tanker prs + buff mules (this is still half-playing, requires clicking on mobs) What are the Bots? 5. auto-click + buffs + switching windows + cursor movement (have auto-target) example: auto-MS + tanker prs in SS (Hunt Maps) 6. auto-click + buffs + switching windows + cursor movement (in this case no auto-target, just timed cursor movement) example: AoE Main (Mg, Prs, SS, MS, Ks) + tanker prs in IC (Exp Maps) I'm telling you and explaining. You can read-up online, I hope you know there are easy macro, intermediate macro, advance macro, and fully macro (bots). So far I see here: What did Wartale do in the past many years?1. blocking many softwares over the years. (seriously tons of software blocked you just don't know it because you guys never use those.) 2. nerf-ing alot farms that nerf macro players. (of course also non-macro players) 3. receiving feedbacks regarding unfair play from players. (reports & suggestions etc.) 4. GMs checking maps (routinely) 5. game update and direction to make macro players / bots harder life.5.1. making IC the last EXP-map, and stop making EXP-maps (macro / bots have to do harder script to auto in Hunt Maps) 5.2. buffing Targeting-Skills over Non-Targeting Skills. Targeting-skill like Flamewave, Non-targeting skills like Stone-spike. Not just Mage, Shaman too buffing Phantom Nail (Targeting-skills) instead of Phantom Call (Non-Targeting). And many other classes too, GMs like to buff Targeting-Skills over Non-Targeting-Skills. So macro people have to script cursor movement (to Target monsters) into macro, making your life harder. 6. re-working monsters AI. (monster logic) AI starting since SL update, monsters Target Priority is players and not Pet/Crystal. So forcing macro people to check screen more often, in case monsters switch Target and kill levelling-char. 7. making Hunt Map monsters harder.7.1. Bomber-man in SL has splash damage, if your auto-MS stand too near your prs-tank, auto-MS die too. 7.2. Elite Soldier has frontal area damage, Golem in SS has big area damage, combine with monster AI (target priority), and other players who will run around maps to accidentally lure mobs, you pretty much have to watch your screen, macro or not. 8. Nerf-ing Classes that tend to use macro by making monsters spawn in Double/Multiple. EB double/multiple spawn Tormentor, Dogs etc. directly nerf auto-MS (macro EXP-God of SS), most macro people who Up auto-MS for the past several years who perfected their macros to just sit and watch, and occasional clicking, this is a big slap to their face, forcing them to re-write macros to Up EB. 9. releasing contents that's impossible for average players to macro.9.1 Like Mining / Fishing, except Mount can still be macro. Mining cannot macro, because many Miners mining, and spawn-points are random, and there are monsters that block your running path. Similar to Fishing, I have no idea how you macro that, if you ever macro that, congratz I don't know why you are here. 10. releasing Dungeons that require running. LC forcing you to run to nerf multi-account players (of course still do-able with double-account playing). So for running in Dungeons, macro or not, you have to watch screen in Dungeon. 11. above are just PvE, you also have PvP macros. You can disconnect internet and reconnect to internet in fast cycle, etc. I don't play PvP so. There were updates to solve BC lagger (purposeful lag) PvP advantage. 12. and many more, I don't wana explain more, you can see it already. You guys don't Macro/Bot, you don't know what is Script, you don't know what is Macro-mouse (NaCl said super mouse, it's just extra memory mouse, so macros never go to computer RAM, thus unable to be detected), Every time I see Updates with tons of nerf-ing to Macro people (I laughed like wow you catch the macro people again..xD), but some of you guys just don't see it. Every game needs to fight Macro/Bot, but Wartale is doing it in the way that hurt BOTH Casuals, Real players AND Service(black-market) people. So I mean instead of keep complaining, think about it and give better suggestions. And also some people don't reply does not mean they are Macro/Bot, try to KS (Kill-Steal) them, they will 100% react to you (or curse you). @nightlord I agree. But this is also an old game. It's just inevitable. If you guys want more players into this game, please go advertise this game in your own country (Gaming Forums, Social Apps). Recently half a year ago, someone in my country advertise Wartale over to our Gaming Forum in Chinese, and pulled several new players (10+ over several months) who used to play in Taiwan/HK PT(closed), Japan PT(closed) and Suba (International PT) to Wartale. I mean instead of crying, why don't you guys do something? Alot people played this game in their childhood, they would love to comeback to, but just don't know any good Private Server. You can help to spread the news in your own country? No way GMs here can advertise in every country.. all they do is Wartale private server listing. 2 2 Share this post Link to post Share on other sites
guerrero 271 Report post Posted October 21, 2022 16 hours ago, sell_only said: I'm sure the new Dungeon (Lv113, Lv124) 16x will pay 113-key, 124-key to farm Belt, and 12x 13x will sell Keys(drop in 11x~12x maps) to up their Item. Very much similar to LC-key economy model. (no idea, maybe I'm wrong) I really hope it won't come to this, cause the main problem on the 120-140 is the time you spent to level up, what player on this level range needs is an efficient way to level up and have some decent gears, getting money from keys wouldn't help at all, on the contrary, we will continue to see players grinding for something to make gold and buy a 14x-15x. 1 1 Share this post Link to post Share on other sites
s0ckch3 98 Report post Posted October 21, 2022 Many complain, many ideas... But i dont see any GM'replies? 2 1 2 Share this post Link to post Share on other sites
Nightlord 142 Report post Posted October 21, 2022 5 hours ago, sell_only said: @nightlord I agree. But this is also an old game. It's just inevitable. If you guys want more players into this game, please go advertise this game in your own country (Gaming Forums, Social Apps). Recently half a year ago, someone in my country advertise Wartale over to our Gaming Forum in Chinese, and pulled several new players (10+ over several months) who used to play in Taiwan/HK PT(closed), Japan PT(closed) and Suba (International PT) to Wartale. I mean instead of crying, why don't you guys do something? Alot people played this game in their childhood, they would love to comeback to, but just don't know any good Private Server. You can help to spread the news in your own country? No way GMs here can advertise in every country.. all they do is Wartale private server listing. 5 hours ago, sell_only said: I understand what u mean but trust me isnt about advertisement anymore, u know back in 2020 and up to earlier in this year the game had far more moviment and i can say i saw myself a lot of people start in the game and leave in this meanwhile, @Darkborn can tell better than me as our clan simply died after some long and himself left the game... We still have contact with each other and others friends out of game and most of them are waiting for some '' game fix '' lets say, to come back to game. As i stated in the above posts the quality of life in game to the average player is horrible and its simply masochism to keep playing some times XD still the few of us who are active in game know pretty well what i mean 1 hour ago, s0ckch3 said: Many complain, many ideas... But i dont see any GM'replies? i believe that they have at least readed our posts so far, maybe just dont reply but i really hope they have checked it out and take our ideas ahead >< 1 1 1 1 Share this post Link to post Share on other sites
darktower123 10 Report post Posted October 21, 2022 +1 Share this post Link to post Share on other sites
Anghel0506 156 Report post Posted October 21, 2022 3 hours ago, s0ckch3 said: i dont see any GM'replies? As always 2 Share this post Link to post Share on other sites
sell_only 121 Report post Posted October 21, 2022 Quote quality of life in game to the average player is horrible Some people use Miracle Stone (including one of my friend), 4kk+ each respec, when Dagaz was 6kk each so 12kk+ each respec. So that last few updates, increase Mix Price to nerf Miracle Respeccing, destroy Low-Level players gaming experience. By making Devine-mix 5kk mixing cost (no idea go check, I remember getting very expensive). What I'm trying to say is: GMs nerf everything to High-level players farming (in this case Miracle Respeccing). As for Mount Speed Nerf, I have no idea either to make-up for new Mount Equips Speed, OR nerf High-Level EB play again. Because people (including me) use mules with high-speed Mount to lure 4~6 spawn-points of mobs EB. (5~10+ mobs because torment/dog spawn multiple). So I mean many Quality of Life getting suck is because we (High-Level-players) out-smart the game system (or economy). Updates just show nerfs, but never state the reason, so. (make your own judgement) Quote waiting for some '' game fix '' I can list out the issue: Why PvE Veteran q-u-i-t:1. Price of end-game items too high and drop-rates too low.1.1. Relic ABC take years to Hunt Bosses, need luck to win Roll, even after gathering ABC you have a Fail Chance. Getting no Roll = q-u-i-t. Getting Roll but never get ABC = q-u-i-t. Failing a Craft = q-u-i-t.1.2. Many get no drops in SS and EB. No 142/144 in SS for 3 years+ = q-u-i-t. Still no 146/148 in 2022 = 100% q-u-i-t. 2. No efficient way to farm GBs, Kcs. All have been nerfed over the years. 6 char Daily, Mining, low-level boss farming, ct3, SoD, Low-Level-Q 6 char farming (nerf to oblivion), etc. All have been nerfed, no way for Veteran to play catch-up. 3. EB has worse Exp/hr than SS. SS is also empty. Exp-service people move to EB to get 146/148 while don't mind getting less Exp/hr. On the other hand, dedicated Exp players (real players not Exp-service) find EB Exp sucks = q-u-i-t. 4. The harder the drop-rate. the worst the scam in this game. Just early this year, we got TuanRongDNN popcorn case (in Report anyway so don't mind me mentioning it), releasing tons of GBs into economy, destroying GBs market. Personally I got friends scamming Boss/Party Drops. More scam = more q-u-i-t. 5. Price of 2nd end-game items coming down too slow. 142/144 supposedly should be 1GB/each by now if we compare to 138/140 years ago. Old players still stuck on 138/140, or even 138/136, hoping to switch out to 142/144 this year when new map released. But no, 142/144 price didn't come down fast like 138/140. So some q-u-i-t yes. Some actually just go inactive and waiting for 142/144 to go down to at least 1kc/each, so they can comeback to switch-out gears and farm for +24 again. 6. Boss-items dropping less compare to 2019 and before. Example: 2017 around each year Draxos drop 20 boots per year (ignore my values just making a point), Drax boot was lowest 17kc. now 2021 Draxos drop 2 boots per year (again ignore my value, take my point), Drax boot now 26kc and up. Boss no drop = q-u-i-t. Never can pay 26kc for boot = q-u-i-t. 7. No Events for long-time = q-u-i-t. 8. See Afk-RangerTale since SL, then SS, then still EB = q-u-i-t. 9. You guys can add. Why PvE Low-Levels q-u-i-t: already discussed above: too slow to reach Lv148, too hard to farm Gold to up items, no party to be found, solo Daily all the way to 148 (impossible and painful), etc. Why PvP players q-u-i-t: (I don't PvP, feel free to correct)1. PT is a Linear-Progression game. Every Tier increases by the same value. So if you use 3rd Tier 138/140 trying to fight 1st Tier 146/148, you will just q-u-i-t. Go see item list, Weapons (1h and 2h increase differently) & Amours have same increase per Tier. I will just use Claw as example: 134 -> 138 = +4 +6 min/max 138 -> 142 = +4 +6 min/max 142 -> 146 = +4 +5 min/max 2. Duel-System make BC empty. Some Veteran players have been BC-ing for many years, when BC empty, they don't come online, especially Pilots (online only when friends Whatsapp to come BC). 3. The forever 2-sides ally problem. 4. PvP q-u-i-ting cycle started by non-donators. When non-donators q-u-i-t, less people in PvP, donators have no target(fire) and bored. You can see Top Clan players posting suggestions asking for more PvP contents. Example: Redsky (just trying to make a point) asking for more PvP in maps. The problem is this: almost all those asking for more PvP contents are donators. But if you don't let non-donators fully equiped, they don't go PvP, and you will never have a PvP environment for Donators. Example: Darklink64 (just trying to make a point so I use your names) asking for lower entry requirement to enjoy PvP. My take on current game state: My view is: the current PvE model is just 'Long-Term Stability' AND the PvP model is just 'Server Profit Sustainment'. BUT if people continue to q-u-i-t 2023, 2024, then all these issues need to be solved, because it's no longer stable and sustainable. I'm done this topic. I list out the reasons why people q-u-i-ting. There are two-types of players you all talking about q-u-i-ting: Low-Level Players and Veteran Players. Both types of players have different reasons for q-u-i-ting. Just reminding you the Topics you guys talk about here is Not just One type of players. So there are lots of 'reasons' why people q-u-i-ting, and you cannot just generalize into 'Downhill', like everybody just q-u-i-ting because 'Downhill'. But I agree there is a 'chain effect' here: your friend's friend q-u-i-t, so your friend q-u-i-t too, then you also q-u-i-t too. As for low-level players q-u-i-ting, this is a community thing, none of you want to create a Clan for 9x~13x players. I can if I have a time. Sadly I don't. And you guys are pro-players enough to see mules or newbies. You can easily tell by standing there watching for 30 sec. Newbies don't play like Veteran do. So if you guys don't create a community for newbies, they get bored and q-u-i-t. Think about it. Some things I don't think Wartale can 'fix'. Even people calling names to go BC is kind of Events. A community thing. Not an Event by Wartale. 1 Share this post Link to post Share on other sites
xkintaro 1,909 Report post Posted October 21, 2022 On 10/20/2022 at 5:40 PM, sell_only said: I'm sure the new Dungeon (Lv113, Lv124) 16x will pay 113-key, 124-key to farm Belt, and 12x 13x will sell Keys(drop in 11x~12x maps) to up their Item. Very much similar to LC-key economy model. (no idea, maybe I'm wrong) I hope they make it easy to acquire this key, it's different from LC where you need full groups and people don't do it often. These new dgs will be made several times more than the LC, due to the ease of doing solo/duo. Share this post Link to post Share on other sites
L 688 Report post Posted October 21, 2022 (edited) Guys, please note, the team is working on many imprevements for the game, such as - New Events; - New Quests; - The new instances which will help a lot the new players reach 14x; - New PvP systems like War Mode I have also seen some posts regarding the Halloween Event, it will soon be released with some improvements. There is also much more to come, the team has a to do list and they follow it according to the need of the community, that's why the PvP systems and Instances are one of the priorities. As it happened, many of the features on the To Do list are already delivered and more will also be delivered. Please remember that Wartale delivers stuff with a very high quality. Edited October 21, 2022 by L 6 2 4 Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,764 Report post Posted October 21, 2022 1 hour ago, sell_only said: Some people use Miracle Stone (including one of my friend), 4kk+ each respec, when Dagaz was 6kk each so 12kk+ each respec. So that last few updates, increase Mix Price to nerf Miracle Respeccing, destroy Low-Level players gaming experience. By making Devine-mix 5kk mixing cost (no idea go check, I remember getting very expensive). What I'm trying to say is: GMs nerf everything to High-level players farming (in this case Miracle Respeccing). As for Mount Speed Nerf, I have no idea either to make-up for new Mount Equips Speed, OR nerf High-Level EB play again. Because people (including me) use mules with high-speed Mount to lure 4~6 spawn-points of mobs EB. (5~10+ mobs because torment/dog spawn multiple). So I mean many Quality of Life getting suck is because we (High-Level-players) out-smart the game system (or economy). Updates just show nerfs, but never state the reason, so. (make your own judgement) I can list out the issue: Why PvE Veteran q-u-i-t:1. Price of end-game items too high and drop-rates too low.1.1. Relic ABC take years to Hunt Bosses, need luck to win Roll, even after gathering ABC you have a Fail Chance. Getting no Roll = q-u-i-t. Getting Roll but never get ABC = q-u-i-t. Failing a Craft = q-u-i-t.1.2. Many get no drops in SS and EB. No 142/144 in SS for 3 years+ = q-u-i-t. Still no 146/148 in 2022 = 100% q-u-i-t. 2. No efficient way to farm GBs, Kcs. All have been nerfed over the years. 6 char Daily, Mining, low-level boss farming, ct3, SoD, Low-Level-Q 6 char farming (nerf to oblivion), etc. All have been nerfed, no way for Veteran to play catch-up. 3. EB has worse Exp/hr than SS. SS is also empty. Exp-service people move to EB to get 146/148 while don't mind getting less Exp/hr. On the other hand, dedicated Exp players (real players not Exp-service) find EB Exp sucks = q-u-i-t. 4. The harder the drop-rate. the worst the scam in this game. Just early this year, we got TuanRongDNN popcorn case (in Report anyway so don't mind me mentioning it), releasing tons of GBs into economy, destroying GBs market. Personally I got friends scamming Boss/Party Drops. More scam = more q-u-i-t. 5. Price of 2nd end-game items coming down too slow. 142/144 supposedly should be 1GB/each by now if we compare to 138/140 years ago. Old players still stuck on 138/140, or even 138/136, hoping to switch out to 142/144 this year when new map released. But no, 142/144 price didn't come down fast like 138/140. So some q-u-i-t yes. Some actually just go inactive and waiting for 142/144 to go down to at least 1kc/each, so they can comeback to switch-out gears and farm for +24 again. 6. Boss-items dropping less compare to 2019 and before. Example: 2017 around each year Draxos drop 20 boots per year (ignore my values just making a point), Drax boot was lowest 17kc. now 2021 Draxos drop 2 boots per year (again ignore my value, take my point), Drax boot now 26kc and up. Boss no drop = q-u-i-t. Never can pay 26kc for boot = q-u-i-t. 7. No Events for long-time = q-u-i-t. 8. See Afk-RangerTale since SL, then SS, then still EB = q-u-i-t. 9. You guys can add. Why PvE Low-Levels q-u-i-t: already discussed above: too slow to reach Lv148, too hard to farm Gold to up items, no party to be found, solo Daily all the way to 148 (impossible and painful), etc. Why PvP players q-u-i-t: (I don't PvP, feel free to correct)1. PT is a Linear-Progression game. Every Tier increases by the same value. So if you use 3rd Tier 138/140 trying to fight 1st Tier 146/148, you will just q-u-i-t. Go see item list, Weapons (1h and 2h increase differently) & Amours have same increase per Tier. I will just use Claw as example: 134 -> 138 = +4 +6 min/max 138 -> 142 = +4 +6 min/max 142 -> 146 = +4 +5 min/max 2. Duel-System make BC empty. Some Veteran players have been BC-ing for many years, when BC empty, they don't come online, especially Pilots (online only when friends Whatsapp to come BC). 3. The forever 2-sides ally problem. 4. PvP q-u-i-ting cycle started by non-donators. When non-donators q-u-i-t, less people in PvP, donators have no target(fire) and bored. You can see Top Clan players posting suggestions asking for more PvP contents. Example: Redsky (just trying to make a point) asking for more PvP in maps. The problem is this: almost all those asking for more PvP contents are donators. But if you don't let non-donators fully equiped, they don't go PvP, and you will never have a PvP environment for Donators. Example: Darklink64 (just trying to make a point so I use your names) asking for lower entry requirement to enjoy PvP. My take on current game state: My view is: the current PvE model is just 'Long-Term Stability' AND the PvP model is just 'Server Profit Sustainment'. BUT if people continue to q-u-i-t 2023, 2024, then all these issues need to be solved, because it's no longer stable and sustainable. I'm done this topic. I list out the reasons why people q-u-i-ting. There are two-types of players you all talking about q-u-i-ting: Low-Level Players and Veteran Players. Both types of players have different reasons for q-u-i-ting. Just reminding you the Topics you guys talk about here is Not just One type of players. So there are lots of 'reasons' why people q-u-i-ting, and you cannot just generalize into 'Downhill', like everybody just q-u-i-ting because 'Downhill'. But I agree there is a 'chain effect' here: your friend's friend q-u-i-t, so your friend q-u-i-t too, then you also q-u-i-t too. As for low-level players q-u-i-ting, this is a community thing, none of you want to create a Clan for 9x~13x players. I can if I have a time. Sadly I don't. And you guys are pro-players enough to see mules or newbies. You can easily tell by standing there watching for 30 sec. Newbies don't play like Veteran do. So if you guys don't create a community for newbies, they get bored and q-u-i-t. Think about it. Some things I don't think Wartale can 'fix'. Even people calling names to go BC is kind of Events. A community thing. Not an Event by Wartale. one more for your list: extender drill being completely random and requiring another xt drill to remove a bad roll 1 Share this post Link to post Share on other sites
BrunFreitt 62 Report post Posted October 22, 2022 On 10/20/2022 at 2:33 PM, NaCl said: thats something serious tho in-game npc to help with starting-from-scratch players only have till lv 96 atlantis equipment if i'm not mistaken, and when you have lv 105 to use battle town npc, which makes no sense at all since you won't need it anymore since most part of everyday active players drop in SL and above, lowest drops are around 11x itens new players stay in a limbo of equipment and has to rely on overpriced player stores, with a big if there's someone selling them, hyping down the new player since it won't make any difference to endgame and market value, Ricarten and Pillai could offer gear from lv 0-110 to help them if there's a system to offer gear in the spec of the one who buys it (ns armor selling, if you buy as a mech, mech+ armor, ks buy it, ks+ armor), that would be nice maybe replacing "collector's wish" quest series with xp + class gear collector's wish 1 = xp + weapon (choosing option for mech, double rewards for assassins, etc) collector's wish 2 = xp + armor collector's wish 3 = xp + boots collector's wish 4 = xp + gaunt collector's wish 5 = xp + bracelets that's it, new player happy I agree for sugest Share this post Link to post Share on other sites
xkintaro 1,909 Report post Posted October 22, 2022 On 10/20/2022 at 2:33 PM, NaCl said: collector's wish 1 = xp + weapon (choosing option for mech, double rewards for assassins, etc) collector's wish 2 = xp + armor collector's wish 3 = xp + boots collector's wish 4 = xp + gaunt collector's wish 5 = xp + bracelets +1 temporary 30 days items, locked to account, would be nice! 1 Share this post Link to post Share on other sites
ChookaPow 227 Report post Posted October 23, 2022 On 10/19/2022 at 6:29 PM, xkintaro said: and also he has a cape oh yeah lets not forget the heroic cape 1 Share this post Link to post Share on other sites
xkintaro 1,909 Report post Posted October 25, 2022 On 10/19/2022 at 5:22 PM, poosh1 said: Balance is a big problem too, have so many errors, like for example why ks is the most tanker class? all pristons i played MG/MS are the tanker classes and ks hybrid. Staff should take their time to review all the balance, both PVP and PVE are bad. all other servers where the mage is the most tanky, he is the weakest for up (no damage), weakest in pvp (distortion mule)... Share this post Link to post Share on other sites
Natengs 126 Report post Posted October 25, 2022 the problem is here! Wartale ok delivers things with high quality, but it takes too long to release each one, so it would be easier in each path to release two or three things more than one every 6 months... I myself have already stopped 3x sold my chars, and I'm waiting to see this new DG to see if it's really worth leveling up from 0 to 14x fast, why? I hate ct3 that needs a tanker, 110+ only levels up on FT1, 2, 132+ only on diq that's been dead for years, so... nothing fairer than getting new lvling styles. 1 Share this post Link to post Share on other sites
NaCl 314 Report post Posted October 25, 2022 13 hours ago, Natengs said: the problem is here! Wartale ok delivers things with high quality, but it takes too long to release each one, so it would be easier in each path to release two or three things more than one every 6 months... I myself have already stopped 3x sold my chars, and I'm waiting to see this new DG to see if it's really worth leveling up from 0 to 14x fast, why? I hate ct3 that needs a tanker, 110+ only levels up on FT1, 2, 132+ only on diq that's been dead for years, so... nothing fairer than getting new lvling styles. Brazilian official server started class balancing in 2016 and still not finished, last updates on 07/2021 since starting, FS had his skill formulas reworked in 2021, all FS players waited 5 years for changes, since the start of the process 5 years! "too long" depends on the time perspective you are seeing Share this post Link to post Share on other sites
Natengs 126 Report post Posted October 26, 2022 (edited) Bpt is trash Edited October 26, 2022 by Support Removed quote in other language Share this post Link to post Share on other sites
DeadlyWarrior 688 Report post Posted October 26, 2022 (edited) not active in game and the topic is interesting. Most things already mentioned, want to add some points: - every player is important. - motivation is a key word and its essentiell to keep players active. Its scientifically proofen, that if something is too hard to reach, the motivation die. Same if something is too easy. Need to find a good balance here. Therefore PVE should be rewared - with a healthy balance - to motivate players keep playing (then its also not needed to make discounts in coinshop... ) - low levels will expierience hell until lvl 140. Edited October 26, 2022 by DeadlyWarrior 1 Share this post Link to post Share on other sites
KIMURA 153 Report post Posted October 26, 2022 3 minutes ago, DeadlyWarrior said: not active in game and the topic is interesting. Most things already mentioned, want to add some points: - every player is important. - motivation is a key word and its essentiell to keep players active. Its scientifically proofen, that if something is too hard to reach, the motivation die. Same if something is too easy. Need to find a good balance here. Therefore PVE should be rewared - with a healthy balance - to motivate players keep playing (then its also not needed to make discounts in coinshop... ) - low levels will epierience hell in this server until they can manage to reach lvl 140. Motivation...what drives you is everything in game 1 Share this post Link to post Share on other sites