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Captian Andersy

Earrings

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Captian Andersy

Hi all, I've been jumping back in to wartale a few times now and never really got to buy earrings for my prs... question is, what do we prs use? I see earrings centered on sp, mp and hp, and then some other ones as well,  and I must say I'm lost ?

 

I'm currently a lvl 123 prs 

 

~thanks 

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Mumu

I think you should go for grace earrings focused on HP since you have HP and SP enough

Edited by Mumu

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Captian Andersy

What does the added Spec effect do? Like % to potion effect? I'm not sure I understand this, or if it means anything.. like does it have a large effect on the item's quality if it has good % on the item, or is it okay if they are low? Which means I should ONLY focus on the hp, mp and sp stats on the earrings?

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disable1000
3 hours ago, Captian Andersy said:

What does the added Spec effect do? Like % to potion effect? I'm not sure I understand this, or if it means anything.. like does it have a large effect on the item's quality if it has good % on the item, or is it okay if they are low? Which means I should ONLY focus on the hp, mp and sp stats on the earrings?

I'm not so sure in my understanding of efficiency of HP MP SP. I think it has something to do with pot recovery. For example, if the pot is HP recovery is 100, if u have 10% HP effeciency, then I think it will recover 100+10 HP. That's what I understand about the spec. Though I'm not so sure about this. Can't see guide about it ?

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Overlady
16 minutes ago, disable1000 said:

I'm not so sure in my understanding of efficiency of HP MP SP. I think it has something to do with pot recovery. For example, if the pot is HP recovery is 100, if u have 10% HP effeciency, then I think it will recover 100+10 HP. That's what I understand about the spec. Though I'm not so sure about this. Can't see guide about it ?

Correct ?

 

Best,

Overlady

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Captian Andersy
On 12/31/2022 at 1:49 AM, disable1000 said:

I'm not so sure in my understanding of efficiency of HP MP SP. I think it has something to do with pot recovery. For example, if the pot is HP recovery is 100, if u have 10% HP effeciency, then I think it will recover 100+10 HP. That's what I understand about the spec. Though I'm not so sure about this. Can't see guide about it ?

Alright, so is it worth it to look for a good % effeciency on earrings at higher lvls? As of right now potions are doing more than needed anyway ?

Otherwise I could have an easier time choosing between earrings available for purchase than having to wait for a more decent pair with higher % :D 

 

Thank you all for sorting this out 

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sell_only
Quote

worth it to look for a good % effeciency

Not worth if you love pick pots.

Worth if you hate pick pots.

 

Quote

right now potions are doing more than needed

Killer-prs high level need %Eff for Stamina / Mana. 

Stamina %Eff is needed to reduce amount of Stamina Pots, so you picked less Stamina Pots. (similarly for Mana %Eff)

 

HP Eff%? Only Tanker-Prs need. Killer-prs only need 1 HP pot to heal full. 

 

Quote

for sorting this out 

Ordinary Earring +0+1 = cheap mules, 2nd chars, etc.

1~2kk.

 

Ordinary Earring +2+3 = all HP/Stm/Mana Eff%, if you want ALL 3 Pots %Eff. 

10~30kk

 

Vivid = more Stm + Stm %Eff

20~25kk

 

Resplend = more Mana + Mana %Eff

20~25kk

 

Grace = more HP + HP %Eff

35~45kk

 

Triadic = more AR + crit resist

70kk+

 

EXP-maps Killer-prs = Vivid

Hunt-maps Killer-prs = Grace

 

Too many factors:

If you use +1000 Stm boot = Vivid.

If you play dual mode, have tanker, Grace is wasted.

If you want save Gold, use Od+0+1.

If you think Earring add nothing much, empty Earring Slots = best. (<---------- my choice for you.. xD)

 

 

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Captian Andersy
19 hours ago, sell_only said:

Not worth if you love pick pots.

Worth if you hate pick pots.

 

Killer-prs high level need %Eff for Stamina / Mana. 

Stamina %Eff is needed to reduce amount of Stamina Pots, so you picked less Stamina Pots. (similarly for Mana %Eff)

 

HP Eff%? Only Tanker-Prs need. Killer-prs only need 1 HP pot to heal full. 

 

Ordinary Earring +0+1 = cheap mules, 2nd chars, etc.

1~2kk.

 

Ordinary Earring +2+3 = all HP/Stm/Mana Eff%, if you want ALL 3 Pots %Eff. 

10~30kk

 

Vivid = more Stm + Stm %Eff

20~25kk

 

Resplend = more Mana + Mana %Eff

20~25kk

 

Grace = more HP + HP %Eff

35~45kk

 

Triadic = more AR + crit resist

70kk+

 

EXP-maps Killer-prs = Vivid

Hunt-maps Killer-prs = Grace

 

Too many factors:

If you use +1000 Stm boot = Vivid.

If you play dual mode, have tanker, Grace is wasted.

If you want save Gold, use Od+0+1.

If you think Earring add nothing much, empty Earring Slots = best. (<---------- my choice for you.. xD)

 

 

Haha, thanks lol 

 

I already bought one pair of grace, and have an ordinary +2 already.. Will probably look in to buying a second pair of grace if I find some to a decent price ;d

 

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