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Mateus Costa

Revive the old and celebrate the new with an Instance Matching system

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Mateus Costa

I'm glad you liked it! Would you share this post then? ? Lets make this dream come true! hahaha I believe it would be much less laborious for the staff than building new stuff from scratch. Using the old maps...~ The only real issues I see would be:

1) Creating a good instance matching system. That sounds laborious lmao but definetely worth it.
2) Once there would be people from all levels applying to this, having the characters balanced to each map could be a little tricky. One way I see to solve this issue would be  ?? having a "model character" of each class on the level of the "dungeon"; So, for the Greedy Lake map for instance, if you are a lvl 148 knight you would enter as a lvl 75 knight with no gear and no skills just to make it less of a work to program and to give people some freedom with their build. So what about the gear and skills? If we have punctual NPCs in the map, problem solved! And this opens a huuuuge opportunity: Instead of using gold to buy skills, gear, and whatever else you might have in those NPCs (100% skill up please), why not creating a new ticket? hahahaha This ticket could also be a reward from the quest, or from all quests in the game lol. We could use this ticket for many different stuff! Can you imagine, being a knight, you could do this dungeon as a Mage? hahaha just gotta have enough tickets~ ?

 

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aruchan

I'll suggest 'ironman mode'. 


You cannot utilize trades. You cannot pick up items dropped by other characters. You can only pick up items from monsters you have killed yourself. 

  • Wow 2

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ChocolateTeapot

Let me see if I got it right, an instance where we could get in with our main characters, 14, 15, 16x and when we do so, our chars would became like 2x and we would complete the dungeon like we use to, back in the days? Or a dungeon for low levels where the up style is old school? 

 

I like the first version of what I understood.

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Mateus Costa
3 hours ago, ChocolateTeapot said:

Let me see if I got it right, an instance where we could get in with our main characters, 14, 15, 16x and when we do so, our chars would became like 2x and we would complete the dungeon like we use to, back in the days? 

 

Yes! Here you got it completely right!  That's the main idea ?? but instead of a new map dungeon, we use the old maps ? from this core idea we could expand to a lot of crazy stuff, but this is yeah the main idea~ 

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ChocolateTeapot
7 hours ago, Mateus Costa said:

 

Yes! Here you got it completely right!  That's the main idea ?? but instead of a new map dungeon, we use the old maps ? from this core idea we could expand to a lot of crazy stuff, but this is yeah the main idea~ 

+1 !!!

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intramus12

+1

This would be nice. I can't image first time I play Wartale. Hitting those rabbits at Graden of Freedoom. Loot items and trying to figure what they are.

Today the sound of Caravan still remind me about it when I click on it. I left Wartale when Caravan doesn't exist.

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vhnh167

+1. Matchmaking for dungeons is a critical feature currently missing.

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