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Lyseria

Uppruni Boss Battle

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ivan0012
10 minutes ago, Overlady said:

It is the way how RNG works, you can get one Centlon bracelet each 3 months or you can get two in one month, but since the chance to obtain an Unstable Ether is higher, it turns out to be more "consistent" with less drop gap. 

 

Best,

Overlady

could drop the glove and the fragments. (and do the same with centlon).

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Hellnation
1 minute ago, Lyseria said:

Last one took 9 months, a healthy and expensive baby brac.

Yeah I understand that. But the average time is?

@Overlady maybe you can tell?

X time centlon in game / amount of bracelets we have availble how much is the average?

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aruchan
9 minutes ago, Hellnation said:

Yeah I understand that. But the average time is?

@Overlady maybe you can tell?

X time centlon in game / amount of bracelets we have availble how much is the average?

IMO it would be unfair to release this data. In fact for any drop rate data because people who own the bracelets would be able to manipulate its market price. 

The closest we could get is to see how often an item drops compared to how many times the boss is killed.

For example I did approximately 600 beehive runs and the leather belt drop rate pre new patch. I ended up at 1.9% drop chance for the belt per lotto roll (7 lotto rolls per run)

We all know cent brac is extremely rare already. We should just let it as it is.

Edited by aruchan

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Hellnation
1 minute ago, aruchan said:

IMO it would be unfair to release this data because people who own the bracelets would be able to manipulate its market price. 

We all know cent brac is extremely rare already. We should just let it as it is.

We don't need to know how many have in game, just wondering about the average months for drop one, i dont think this will affect the price, as we know how rare it is.

Anyway this is about uppruni, and we have to take the time to see how rare are those shards.

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- D E A T H S T R O K E -
15 minutes ago, Lyseria said:

Last one took 9 months, a healthy and expensive baby brac.

I think it was ''only'' 7 months,  mid may to early november, a premature baby centlon brac

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Cloud.MIB
45 minutes ago, Overlady said:

I will make an example, and you can give me feedback of what would rather:

1. Go to every boss for 1 month and drop a Glove.

2. Go to every boss for 1 month and drop 24 materials.

 

What if the boss drop a gauntlets without Precision status, and you need the Cores to upgrade it? :3

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manosalsa
37 minutes ago, Overlady said:

It is the way how RNG works, you can get one Centlon bracelet each 3 months or you can get two in one month, but since the chance to obtain an Unstable Ether is higher, it turns out to be more "consistent" with less drop gap. 

I'm kind of worried about the drop rate of the the Unstable Ether... If it's rare like a normal boss item, It would take a really long time to anyone to craft one. But only time will tell

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Hellnation
7 minutes ago, Cloud.MIB said:

 

What if the boss drop a gauntlets without Precision status, and you need the Cores to upgrade it? :3

Will take longer lol

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Cloud.MIB
Just now, Hellnation said:

Will take longer lol

 

it will depend of drop rate, in this situation, the gaunt can't be as rare as a centlon brac, should be like draxos boots, which drops about 2/month

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Hellnation
Just now, Cloud.MIB said:

 

it will depend of drop rate, in this situation, the gaunt can't be as rare as a centlon brac, should be like draxos boots, which drops about 2/month

If like this than its nice suggestion

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Dior

Some one please Explain how the drop rate works.

 

i have to play 23 hours and maybe drop some item in the 24th hour ?

 

or i can log in game and if i am mega lucky i can kill and drop 146 sword ? [Happen on officials once in my life yep NS Doom armor first on server hehehe]

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Overlady
6 minutes ago, Dior said:

Some one please Explain how the drop rate works.

 

i have to play 23 hours and maybe drop some item in the 24th hour ?

 

or i can log in game and if i am mega lucky i can kill and drop 146 sword ? [Happen on officials once in my life yep NS Doom armor first on server hehehe]

Whenever a monster dies, you have X% chance to drop something. That's it.

 

Best,

Overlady

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MadTale

It would be real good if those materials were char bounded. That would mean one can't buy material from other. Means in the end only real active boss hunter players would ever be able to craft an ultimate item. And time required for a single player to craft an item is something to be fine tuned with higher/lower drop rates... not really complex. 

 

Problem with unbound ultimate item is first ultimate items in server will always belong to richest players, not most active boss hunter. 

 

Even though PSG is rich team they can't buy goals in game. It's like Real madrid scores against PSG and PSG instantly buys the goal from real madrid and now it turns to be a PSG's goal lmao xD

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Hellnation
38 minutes ago, MadTale said:

It would be real good if those materials were char bounded. That would mean one can't buy material from other. Means in the end only real active boss hunter players would ever be able to craft an ultimate item. And time required for a single player to craft an item is something to be fine tuned with higher/lower drop rates... not really complex. 

 

Problem with unbound ultimate item is first ultimate items in server will always belong to richest players, not most active boss hunter. 

 

Even though PSG is rich team they can't buy goals in game. It's like Real madrid scores against PSG and PSG instantly buys the goal from real madrid and now it turns to be a PSG's goal lmao xD

That’s not profitable for the server and this server need to profit in order to keep going. Don’t you think?

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wolf0119

I think that the drop rate of the Unstable Ether Core should be greater than 24 in 7 months, even 3 months seems playe a lot to me, since since they are divided fragments, many thing will happend with this new system, like the people who keep them until they reach 24, people who forget they have one, or even people who have one in their possession and stop playing, also people who decided to make the new helmet first, in conclusion, drop 24 fragments will not exactly mean that there will be a new gauntlet on the server .

 

I think centlon bracc's drop rate has only brought negative things to the game like increasing the pay2win gap, so being a new item I don't think it should be more difficult to get as EB is a different system in terms of drop rate and difficulty of mobs, despite being a superior map, you could follow that line with the item boss of the map, it's not too late to make the drop rate more friendly xd

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MadTale
7 minutes ago, Hellnation said:

That’s not profitable for the server and this server need to profit in order to keep going. Don’t you think?

Yes server needs money and its doing money via visual stuff sales. Patch after patch you can see more and more visual stuff available at coin shop. Anything that is sold for money (if not merely visual thing) is bad for game, because 1 player happy because bought boost and 99 players sad because one single is able to buy boost and overtake everyone with stuff that is from out of the game itself (money).

 

It's same you could buy kills at CS GO. It would be just bad right? That's the reason you can't buy kills nor wpn dmg boost nor aim assist in cs go BUT you have hundreds of thousands of skin options you can buy.

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Overlady
42 minutes ago, MadTale said:

It would be real good if those materials were char bounded. That would mean one can't buy material from other. Means in the end only real active boss hunter players would ever be able to craft an ultimate item. And time required for a single player to craft an item is something to be fine tuned with higher/lower drop rates... not really complex. 

 

Problem with unbound ultimate item is first ultimate items in server will always belong to richest players, not most active boss hunter. 

 

Even though PSG is rich team they can't buy goals in game. It's like Real madrid scores against PSG and PSG instantly buys the goal from real madrid and now it turns to be a PSG's goal lmao xD

We've discussed character bound items for a long internally, but the reality it won't solve half of the problems we are trying to fix but create new ones.

  • "Boss service" would be a thing.
  • Instead of buying the boss item, some players would just buy the whole character and use class change later.
  • If the material/item is character drop rate, an army of mules would be created just to sell the character later and abuse the system.
  • We'd have to implement a lot of anti-exploit mechanics that may hurt good players.
  • If the material for craft is server drop rate, everyone would have the item, or no one would have it.
  • Once you get your item, you would have no more reason to kill the boss (except for relics).

 

15 minutes ago, HollyShot said:

@Overlady post a pic using Valkyrie helmet :D

ikEZrht.png

 

Best,

Overlady

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MadTale
1 minute ago, Overlady said:

We've discussed character bound items for a long internally, but the reality it won't solve half of the problems we are trying to fix but create new ones.

  • "Boss service" would be a thing.
  • Instead of buying the boss item, some players would just buy the whole character and use class change later.
  • If the material/item is character drop rate, an army of mules would be created just to sell the character later and abuse the system.
  • We'd have to implement a lot of anti-exploit mechanics that may hurt good players.
  • If the material for craft is server drop rate, everyone would have the item, or no one would have it.
  • Once you get your item, you would have no more reason to kill the boss (except for relics).

 

ikEZrht.png

 

Best,

Overlady

I feel sad when you not agree with me. but i forgive you this single time only. ?

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kenibok

make Uprunni drop both, gaunts and cores, X% chance of dropping a core and a smaller X/4 chance of dropping gaunts

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faker415
7 hours ago, Cloud.MIB said:

 

it will depend of drop rate, in this situation, the gaunt can't be as rare as a centlon brac, should be like draxos boots, which drops about 2/month

Nice @Overlady

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piabeta

Does anyone have a picture with a good image quality of this boss?

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bellum12345
47 minutes ago, piabeta said:

Does anyone have a picture with a good image quality of this boss?

And a video with decent quality as well ? 

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