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Tirbing

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Tirbing

Hi, my name is Sarhoy and i would like to commend the whole team that keeps this game online.

Wartale is undoubtedly the best server in existence, in my experience this server manages to lose the nostalgia of when I was only 8 years old playing Priston, the game is visually pleasing, smooth, has high fps, great textures (for those who understand 3D and rendering will confirm this), comfortable gameplay and not to mention the great trade that allows you to grow in the game smoothly (obviously it will take years to be a top 100, for that it requires a lot of donation) BUT in the experience of PLAYING and enjoying the game, Wartale without doubt is best.

 

Players report issues that should be improved, I agree this should be seen more by management as they are the ones who play every day and feel the need for improvement. On the other hand, I see a lot of complaints about futile things or for their own benefit in order to fill some void of these people, its a game from 2001 game that has its limitations. so no need to say it's boring if you have +10k hours played. ?

 

Can I be being romantic? Yes. but if it weren't for Wartale we'd be stuck in Wartale brasil or another one that creates beer can skin like phantom. ?

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Keshy
45 minutes ago, Tirbing said:

Players report issues that should be improved, I agree this should be seen more by management as they are the ones who play every day and feel the need for improvement. On the other hand, I see a lot of complaints about futile things or for their own benefit in order to fill some void of these people, its a game from 2001 game that has its limitations. so no need to say it's boring if you have +10k hours played. ?

usually when they complain about class, it's for their own benefit yes.

 

But the game has many "holes" that the team ends up ignoring and not even responding giving an explanation of why not to put such a suggestion ?

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Tirbing
19 minutes ago, Keshy said:

usually when they complain about class, it's for their own benefit yes.

 

But the game has many "holes" that the team ends up ignoring and not even responding giving an explanation of why not to put such a suggestion ?

Exactly, these issues should be seen more carefully so that the server attracts more players and consequently more money for the admin, it's a two-way street.

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youarenoob
43 minutes ago, Keshy said:

usually when they complain about class, it's for their own benefit yes.

 

But the game has many "holes" that the team ends up ignoring and not even responding giving an explanation of why not to put such a suggestion ?

 

they should just close the suggestion forum when they just ignore them lol

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Lyseria
2 minutes ago, youarenoob said:

they should just close the suggestion forum when they just ignore them lol

This was already suggested and ignored ??

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Gematria

Sometimes it looks that they're just a little lazy about suggestions. Other it looks like they just don't give a fvck, like "ok, we hear you, players, we should do better on this case, i'll take your suggestion to the boss. But while you're waiting a few months, look at this gorgeous skin and helmet you can buy it to make your char beautiful, that we were developing instead of actually put ingame the suggestions that you guys, who actually play the game, suggested to a better experience." No surprise cities are just the 100 people with 30 accounts logged in and still loosing players

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Lyseria
43 minutes ago, Overlady said:

Hey There!

 

I simply do not have the power to respond to all suggestions because many of them are outside my scope of work, or because an internal discussion may be required. If this is something related to the art team, I can give a quicker answer because I have full autonomy to act in this area and I don't need external input to manage or add new cosmetic items or mounts because the process is automated (Yes, I'm the art director!).

 

Best,

Overlady

Thx for the input Mr Wacom ?‍?

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Tirbing
48 minutes ago, Overlady said:

Hey There!

 

I simply do not have the power to respond to all suggestions because many of them are outside my scope of work, or because an internal discussion may be required. If this is something related to the art team, I can give a quicker answer because I have full autonomy to act in this area and I don't need external input to manage or add new cosmetic items or mounts because the process is automated (Yes, I'm the art director!).

 

Best,

Overlady

So you do a good job in your area, I recognize that. Too bad other things we need don't depend on you.

3 hours ago, Tirbing said:

Hi, my name is Sarhoy and i would like to commend the whole team that keeps this game online.

Wartale is undoubtedly the best server in existence, in my experience this server manages to lose the nostalgia of when I was only 8 years old playing Priston, the game is visually pleasing, smooth, has high fps, great textures (for those who understand 3D and rendering will confirm this), comfortable gameplay and not to mention the great trade that allows you to grow in the game smoothly (obviously it will take years to be a top 100, for that it requires a lot of donation) BUT in the experience of PLAYING and enjoying the game, Wartale without doubt is best.

 

Players report issues that should be improved, I agree this should be seen more by management as they are the ones who play every day and feel the need for improvement. On the other hand, I see a lot of complaints about futile things or for their own benefit in order to fill some void of these people, its a game from 2001 game that has its limitations. so no need to say it's boring if you have +10k hours played. ?

 

Can I be being romantic? Yes. but if it weren't for Wartale we'd be stuck in Wartale brasil or another one that creates beer can skin like phantom. ?

Remembering that the purpose of this post is not to blame sandurr, but to show that, like me, many love the game and that we need his attention to improve as a whole. ❤️

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disable1000
3 hours ago, Overlady said:

Hey There!

 

I simply do not have the power to respond to all suggestions because many of them are outside my scope of work, or because an internal discussion may be required. If this is something related to the art team, I can give a quicker answer because I have full autonomy to act in this area and I don't need external input to manage or add new cosmetic items or mounts because the process is automated (Yes, I'm the art director!).

 

Best,

Overlady

Director plz make a mount that can fly ☺️

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Keshy
1 hour ago, Overlady said:

Recently, two suggestions jumped the roadmap queue: socket system review and last balance with skills rework. 

I can assure you that with the time and effort dedicated solely to reworking Fighter skills, it is possible to complete four tier 6 skills (except visual elements).Is it better to work on a tier 6 or rework old skills? that is the question.

Thinking about T6 is crazy, the game has serious difficulties in balancing with the current 5 tiers.


It would be easier to take some skills and rework them (like some passives or a skill that pulls the stats of another) adding one more element to "balance" the classes only increases the difficulty of it, as for example when the: gem>relics>earrings>items 146/148 if you remove these 4 elements and look at the past, you will notice that it was another type of "gameplay" and metagame

 

And this is not a criticism, but an observation. I liked all these releases, but I still think I could invest more in crafts to search for materials, this is something interesting in my view and should have a little more attention (such as the release of a specific map for high levels in mining/herb/ fishing and skill releases to help work).

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ik3r
44 minutes ago, Keshy said:

Thinking about T6 is crazy, the game has serious difficulties in balancing with the current 5 tiers.


It would be easier to take some skills and rework them (like some passives or a skill that pulls the stats of another) adding one more element to "balance" the classes only increases the difficulty of it, as for example when the: gem>relics>earrings>items 146/148 if you remove these 4 elements and look at the past, you will notice that it was another type of "gameplay" and metagame

 

And this is not a criticism, but an observation. I liked all these releases, but I still think I could invest more in crafts to search for materials, this is something interesting in my view and should have a little more attention (such as the release of a specific map for high levels in mining/herb/ fishing and skill releases to help work).

 

idk, but i think t6 is hardder to develop then old t5, soo we need more time to t6.

If we use t5 as base, we need 8 years+  to release full t6.

We can balance t5 in this time^^

 

PS: About skill's,  i think another skill point system is more important then T6. 

       If you want a "big news"  in game, i think news maps (only to exp) will be better then T6.

Edited by ik3r
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redsky272

Tier 6 should be label “ an idea of the year”. 
 

it’s been a very very long time we don’t have the feeling of waiting for something, or trying to Level up to wear a new gear, or just put 1 point into new skill.

 

However you need to consider: it will increase the Gap between low lvl and high lvl
I think it worths, giving purpose for player to level up their char is a great idea.

 

That project will take time and keep the game alive for age, like tier 5. 
 

At first please rework some useless skills

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- D E A T H S T R O K E -

T6 might be used to attract new players tbh, just like old t5 was used, but revamping old skills both visually and its mechanics would be better.

the difference of visual effect between brawler and other classes is glaring.

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piabeta

-1 T6 this will attract new players why? what level do you have to be to use full T5? I imagine T6, I think it will only attract curious people who will see the skill and leave the server afterwards.
+ 1 battleground, battle royale, team pvp (randomly) &  a repetitive quest in SL or WA, with the same potential that the DI and CT3 quests had when it was released, because nobody does the new EB quest! 

Edited by piabeta
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lookmovie
On 1/25/2023 at 1:35 PM, - D E A T H S T R O K E - said:

T6 might be used to attract new players tbh, just like old t5 was used, but revamping old skills both visually and its mechanics would be better.

the difference of visual effect between brawler and other classes is glaring.

 +1

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