exyzus 64 Report post Posted June 19, 2023 Impulsion does +50% damage against mechanic monsters. Impulsion will always hit its targets. Impulsion does 2 hits to the main target. 94% both pvp and pve, AOE with 160 area, 0.5s CD Grand Smash Delivers several powerful blows towards the targeted enemy Grand Smash does 2 hits. 84% pve, 66% pvp, 17% AR boost, 0.5s CD It looks to me Implusion beats GS from every single aspect. Why do some mech still uses GS? Share this post Link to post Share on other sites
Porsche 12 Report post Posted June 24, 2023 Good question 🤔 Share this post Link to post Share on other sites
BigFoot 375 Report post Posted June 24, 2023 In PvP, every Aoe skill is weak due to game status. So GS is better in PvP. In PvE, I believe 1v1 skills crit more than aoe skills. So GS even better in PvE in 1v1 situation. Aoe skills don't crit or have small chance, if I'm not wrong. Share this post Link to post Share on other sites
fernando 103 Report post Posted June 24, 2023 54 minutes ago, BigFoot said: In PvP, every Aoe skill is weak due to game status. So GS is better in PvP. In PvE, I believe 1v1 skills crit more than aoe skills. So GS even better in PvE in 1v1 situation. Aoe skills don't crit or have small chance, if I'm not wrong. Exactly what I'd post. GS add ATR Boost, so, imo, testing both skills, GS crits more than Impulsion Share this post Link to post Share on other sites
exyzus 64 Report post Posted June 29, 2023 So for PVP Impulsion = 94% * 0.15 = 14.1%, GS = 66% * 0.2 = 13.2%. Damage wise it's about the same. AR boost is useless since Impulsion AOE will always hit. For critical, there's no formula saying GS will have higher crit than impulsion, so it has to be tested out For PVE It's the same story, the crit will have to be tested Share this post Link to post Share on other sites
hottea 15 Report post Posted July 1, 2023 On 6/30/2023 at 1:16 AM, exyzus said: So for PVP Impulsion = 94% * 0.15 = 14.1%, GS = 66% * 0.2 = 13.2%. Damage wise it's about the same. AR boost is useless since Impulsion AOE will always hit. For critical, there's no formula saying GS will have higher crit than impulsion, so it has to be tested out For PVE It's the same story, the crit will have to be tested Hi... maybe you got the GS parameter wrong. Here are the stats when reaching level 10... Obviously, based on x 0.2 PVP, there will be 16.8 higher than Impulsion elephant. Not to mention, It gains 17% AR when used.... Bye. Share this post Link to post Share on other sites
exyzus 64 Report post Posted July 1, 2023 13 hours ago, hottea said: Hi... maybe you got the GS parameter wrong. Here are the stats when reaching level 10... Obviously, based on x 0.2 PVP, there will be 16.8 higher than Impulsion elephant. Not to mention, It gains 17% AR when used.... Bye. This is a copy paste from the skill website. The 84% is pve, for pvp it's 66%. Delivers several powerful blows towards the targeted enemy Grand Smash does 2 hits. Required Level: 43 Required Items: Axes, Claws, Scythes, Swords, Hammers, Daggers, Fists Type: Attack Level Damage Boost (PvE) Damage Boost (PvP) Attack Rating Boost Cooldown (sec) MP Usage SP Usage Upgrade Fee (gp) 1 37% 14% 8% 0.5 26 44 12,000 2 43% 19% 9% 0.5 29 46 14,500 3 49% 25% 10% 0.5 32 48 17,000 4 55% 31% 11% 0.5 35 50 19,500 5 61% 37% 12% 0.5 38 52 22,000 6 66% 43% 13% 0.5 41 54 24,500 7 71% 49% 14% 0.5 44 56 27,000 8 76% 55% 15% 0.5 47 58 29,500 9 79% 61% 16% 0.5 50 60 32,000 10 84% 66% 17% 0.5 53 62 34,500 Share this post Link to post Share on other sites
Overlady 5,233 Report post Posted July 1, 2023 (edited) If you want a main 1x1 skill, grand smash is the better option, but there are situations that impulsion will work better. For AoE, Spark outperform impulsion in the total damage. Grand smash Both hits can perform critical damage, at least 70% of your damage boosted by the critical. Can miss based on your attack rating x defense rating of the target. No monster type boost. Damage is always the same. Fast animation, more opportunity to use potion. Impulsion Only second hit can perform critical damage. Only first hit is AoE. You can't miss. Damage boost against machine monster. Damage relies on the target elemental resistance. can be used with watornado. Slow animation, less opportunity to use potions. Edited July 1, 2023 by Overlady 3 Share this post Link to post Share on other sites
hottea 15 Report post Posted July 2, 2023 8 giờ trước, exyzus đã nói: Đây là một bản sao dán từ trang web kỹ năng. 84% là pve, đối với pvp là 66%. Cung cấp một số cú đánh mạnh mẽ về phía kẻ thù được nhắm mục tiêu Grand Smash thực hiện 2 đòn. Cấp độ yêu cầu: 43 Vật phẩm cần thiết: Rìu, Móng vuốt, Lưỡi hái, Kiếm, Búa, Dao găm, Nắm đấm Loại: Tấn công Mức độ Tăng sát thương ( PvE ) Tăng sát thương ( PvP ) Tăng xếp hạng tấn công Thời gian hồi chiêu (giây) Sử dụng MP Cách sử dụng SP Phí nâng cấp (gp) 1 37% 14% số 8% 0,5 26 44 12.000 2 43% 19% 9% 0,5 29 46 14.500 3 49% 25% 10% 0,5 32 48 17.000 4 55% 31% 11% 0,5 35 50 19.500 5 61% 37% 12% 0,5 38 52 22.000 6 66% 43% 13% 0,5 41 54 24.500 7 71% 49% 14% 0,5 44 56 27.000 số 8 76% 55% 15% 0,5 47 58 29.500 9 79% 61% 16% 0,5 50 60 32.000 10 84% 66% 17% 0,5 53 62 34.500 oh.. the website's parameters are meticulous and accurate. I didn't pay attention to it. I'm really sorry about the above. If the parameter is 66%, then personally, it seems to be average. At least, a single attack skill and the lowest main skill that must be equal to the ratio of the PVE skill ( ~ 14% ) will be more reasonable. It is true that it is reducing damage below the level of the PVE skill. Mechs will feel disadvantaged even though GS's attack speed is slightly faster than Impulsion's because the mech's passive is already very slow. I really like mech, so I agree with you. Thank you for sharing this information. Share this post Link to post Share on other sites
exyzus 64 Report post Posted July 2, 2023 7 hours ago, hottea said: oh.. the website's parameters are meticulous and accurate. I didn't pay attention to it. I'm really sorry about the above. If the parameter is 66%, then personally, it seems to be average. At least, a single attack skill and the lowest main skill that must be equal to the ratio of the PVE skill ( ~ 14% ) will be more reasonable. It is true that it is reducing damage below the level of the PVE skill. Mechs will feel disadvantaged even though GS's attack speed is slightly faster than Impulsion's because the mech's passive is already very slow. I really like mech, so I agree with you. Thank you for sharing this information. I think the post above explained pretty well. 15 hours ago, Overlady said: If you want a main 1x1 skill, grand smash is the better option, but there are situations that impulsion will work better. For AoE, Spark outperform impulsion in the total damage. Grand smash Both hits can perform critical damage, at least 70% of your damage boosted by the critical. Can miss based on your attack rating x defense rating of the target. No monster type boost. Damage is always the same. Fast animation, more opportunity to use potion. Impulsion Only second hit can perform critical damage. Only first hit is AoE. You can't miss. Damage boost against machine monster. Damage relies on the target elemental resistance. can be used with watornado. Slow animation, less opportunity to use potions. Thanks for this. The fast animation part i didn't realize, I think that plays a big factor. I have some question on the AoE vs critical though. I thought AoE can also have critical damage. When I use sparks, some hits are obviously criticals. also, you mentioned implusion can be used with waternado, what does this mean? combining a lightening skill with a water skill will boost additional damage? Share this post Link to post Share on other sites
hottea 15 Report post Posted July 2, 2023 5 hours ago, exyzus said: Tôi nghĩ rằng bài viết trên giải thích khá tốt. Haha... thank you very much but my posts, it is the player's own feelings for your article (Its me) It's not an explanation at all. Bye. Share this post Link to post Share on other sites
- D E A T H S T R O K E - 1,764 Report post Posted July 2, 2023 5 hours ago, exyzus said: When I use sparks, some hits are obviously criticals. if you're talking about those yellow numbers, they aren't crit hits. I think they are hits that are closer to your max damage. Crit hits will always be orange with a bigger text font. Share this post Link to post Share on other sites
Neither 183 Report post Posted July 2, 2023 8 hours ago, exyzus said: also, you mentioned implusion can be used with waternado, what does this mean? combining a lightening skill with a water skill will boost additional damage? 23 hours ago, Overlady said: Damage relies on the target elemental resistance. Watertornado reduce the lighting resistance from the target, so if affect the damage they will take from all the lightning damage. Share this post Link to post Share on other sites
exyzus 64 Report post Posted July 3, 2023 18 hours ago, - D E A T H S T R O K E - said: if you're talking about those yellow numbers, they aren't crit hits. I think they are hits that are closer to your max damage. Crit hits will always be orange with a bigger text font. I see, this makes sense now. Thanks for the help! 15 hours ago, Neither said: Watertornado reduce the lighting resistance from the target, so if affect the damage they will take from all the lightning damage. Oh wow they actually made elemental work now. That's amazing. I guess I will need to reset my skills and test out GS vs impulsion effectiveness to quantify it. The never-miss feature of impulsion vs critical feature of GS. Another reason I'm asking this question is that impulsion is always lvl 10 skill because it's a t4 skill and I can max out all 4 skills by 13x. GS on the other hand, is a debatable skill to have depending on the build. I'm current built like a hybrid where I have ES, PA at lvl 10, MA (current on the way to 10), i also have MWM, Maximize, SS, Spark at lvl 10. I have max str. This build allows me to tank when I'm in parties in Bee/Sunken (ES, MA, Compulsion, Trine Shield and SS), kill when I'm doing IC or just solo leveling (ES, SS, Maximize + spark). When my MA reaches lvl 10, I need to make a decision on if I should level up GS or Reverse Engineering (this skill gives 20% permanent damage boost against mechanical monsters). Any suggestions/comments for me? Share this post Link to post Share on other sites
BigFoot 375 Report post Posted July 3, 2023 (edited) 58 minutes ago, exyzus said: I see, this makes sense now. Thanks for the help! Oh wow they actually made elemental work now. That's amazing. I guess I will need to reset my skills and test out GS vs impulsion effectiveness to quantify it. The never-miss feature of impulsion vs critical feature of GS. Another reason I'm asking this question is that impulsion is always lvl 10 skill because it's a t4 skill and I can max out all 4 skills by 13x. GS on the other hand, is a debatable skill to have depending on the build. I'm current built like a hybrid where I have ES, PA at lvl 10, MA (current on the way to 10), i also have MWM, Maximize, SS, Spark at lvl 10. I have max str. This build allows me to tank when I'm in parties in Bee/Sunken (ES, MA, Compulsion, Trine Shield and SS), kill when I'm doing IC or just solo leveling (ES, SS, Maximize + spark). When my MA reaches lvl 10, I need to make a decision on if I should level up GS or Reverse Engineering (this skill gives 20% permanent damage boost against mechanical monsters). Any suggestions/comments for me? You should keep using Impulsion because MS only needs GS for 1v1 situation such as PvP, party in SL map 140, SS map 144 or sometime Etherborne. Anyway, Reverse Engineering before GS Edited July 3, 2023 by BigFoot Share this post Link to post Share on other sites