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Mumu

Brawler DPS PVE

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Mumu

Hi,

Any plans to increase BS DPS on PVE? I say only PVE cuz i think at PVP, BS is more than fine lol

Plus, every other character has a secondary skill to increase DPS by using two (or more) skills at the same time.

AOE wise Remember: Retaliation doesn't work on Blast Wave, so we are stuck at 7 speed all the time.

 

Edited by Mumu
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Overlady

Be more specific, I don't get it. Are you talking about skill chain?

 

If it is about damage, every non-core skill (also known as skills with cooldowns) does more damage than core skills. Rampage will be more noticeable if you properly use the bonus against monsters with HP < 25%.

 

Best, Overlady

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Mumu
On 7/29/2023 at 2:20 PM, Overlady said:

Be more specific, I don't get it. Are you talking about skill chain?

 

If it is about damage, every non-core skill (also known as skills with cooldowns) does more damage than core skills. Rampage will be more noticeable if you properly use the bonus against monsters with HP < 25%.

 

Best, Overlady

Oh, sorry for not being clear.

I was talking about Brawler's possibility to have a second skill to cast along with the main one and increase the DPS on 1x1 or AEO, just like:

Priestess: AOE Chain Lightening/Ice Meteorite (Main skills) + Thunderstorm + Angel (Secondary simultaneous damager) -  1x1 main skill + Secondary ones

Mage: AOE Stone Spikes/DIAS/Flame Wave (DOT) (Mains) + Watornado (DOT) + Dancing Sowrd (DOT - fire) (Secondary simultaneous damager) - 1x1 main skill + Secondary ones

Shaman: AOE Pahanton Call/Phantom Nail (Mains) + Press Diety (Secondary simultaneous damager) - 1x1 main skill + Secondary ones

 

Atalanta:  AOE X-Rage (Main) + Poison Javelin (DOT) (Secondary simultaneous damager) - 1x1 main skill + Secondary ones

Archer: AOE Perforation/Arrow OF Rage/Bomb SHot (DOT) + Golden Facon (Secondary simuntaneous damager) *  - 1x1 main skill + Secondary ones

Assasin: AOE Shadow Bomb (DOT) (Main) + Pollute (DOT) (Secondary simultaneous damager) - 1x1 main skill + Secondary ones (And Venon Thorn - DOT)

 

Figther: AOE Cyclone Strike (Main) + rage of Zecram (DOT) and Flame Vortex (DOT) (Secondary simultaneous damager) - 1x1 main skill + Secondary ones

 

Mechanician: AOE Spark/Impulsion (Main) + Magnetic Sphere + Spark Shield (Secondary simultaneous damager) - 1x1 main skill + Secondary ones

Pike: AOE  Tornado (Main) + Venon Spear (Secondary simultaneous damager) - 1x1 main skill + Secondary ones

You see, all the classes above have te possibility to cast more than one skill at the same time, increasing the damage taken by monster on 1x1 or AOE.

My pont is: BS is the only class we can't do the same and i was wondering if it would doable by changing the way some skill work.

The one i see as a propper candidate to this change is CounterShock, that should work somewhat just like  spark shield, tho i'd take away the 2 sec interval.

* I know Golden Falcon and Magnetic Spheres can hit only one mob at the time, still these skills increase the damage done to the main target.

DOT - Damage over Time

 

 

 

Edited by Mumu
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