Mumu 41 Report post Posted July 26, 2023 (edited) Hi, Any plans to increase BS DPS on PVE? I say only PVE cuz i think at PVP, BS is more than fine lol Plus, every other character has a secondary skill to increase DPS by using two (or more) skills at the same time. AOE wise Remember: Retaliation doesn't work on Blast Wave, so we are stuck at 7 speed all the time. Edited July 26, 2023 by Mumu 3 Quote Share this post Link to post Share on other sites
Mumu 41 Report post Posted July 28, 2023 Any notes on this matter @Overlady? Quote Share this post Link to post Share on other sites
Overlady 5,187 Report post Posted July 29, 2023 Be more specific, I don't get it. Are you talking about skill chain? If it is about damage, every non-core skill (also known as skills with cooldowns) does more damage than core skills. Rampage will be more noticeable if you properly use the bonus against monsters with HP < 25%. Best, Overlady Quote Share this post Link to post Share on other sites
Mumu 41 Report post Posted July 30, 2023 (edited) On 7/29/2023 at 2:20 PM, Overlady said: Be more specific, I don't get it. Are you talking about skill chain? If it is about damage, every non-core skill (also known as skills with cooldowns) does more damage than core skills. Rampage will be more noticeable if you properly use the bonus against monsters with HP < 25%. Best, Overlady Oh, sorry for not being clear. I was talking about Brawler's possibility to have a second skill to cast along with the main one and increase the DPS on 1x1 or AEO, just like: Priestess: AOE Chain Lightening/Ice Meteorite (Main skills) + Thunderstorm + Angel (Secondary simultaneous damager) - 1x1 main skill + Secondary ones Mage: AOE Stone Spikes/DIAS/Flame Wave (DOT) (Mains) + Watornado (DOT) + Dancing Sowrd (DOT - fire) (Secondary simultaneous damager) - 1x1 main skill + Secondary ones Shaman: AOE Pahanton Call/Phantom Nail (Mains) + Press Diety (Secondary simultaneous damager) - 1x1 main skill + Secondary ones Atalanta: AOE X-Rage (Main) + Poison Javelin (DOT) (Secondary simultaneous damager) - 1x1 main skill + Secondary ones Archer: AOE Perforation/Arrow OF Rage/Bomb SHot (DOT) + Golden Facon (Secondary simuntaneous damager) * - 1x1 main skill + Secondary ones Assasin: AOE Shadow Bomb (DOT) (Main) + Pollute (DOT) (Secondary simultaneous damager) - 1x1 main skill + Secondary ones (And Venon Thorn - DOT) Figther: AOE Cyclone Strike (Main) + rage of Zecram (DOT) and Flame Vortex (DOT) (Secondary simultaneous damager) - 1x1 main skill + Secondary ones Mechanician: AOE Spark/Impulsion (Main) + Magnetic Sphere + Spark Shield (Secondary simultaneous damager) - 1x1 main skill + Secondary ones Pike: AOE Tornado (Main) + Venon Spear (Secondary simultaneous damager) - 1x1 main skill + Secondary ones You see, all the classes above have te possibility to cast more than one skill at the same time, increasing the damage taken by monster on 1x1 or AOE. My pont is: BS is the only class we can't do the same and i was wondering if it would doable by changing the way some skill work. The one i see as a propper candidate to this change is CounterShock, that should work somewhat just like spark shield, tho i'd take away the 2 sec interval. * I know Golden Falcon and Magnetic Spheres can hit only one mob at the time, still these skills increase the damage done to the main target. DOT - Damage over Time Edited July 30, 2023 by Mumu 1 Quote Share this post Link to post Share on other sites
Mumu 41 Report post Posted August 3, 2023 Up @Overlady Quote Share this post Link to post Share on other sites