Hains 0 Report post Posted October 10, 2011 simple comparison: Share this post Link to post Share on other sites
[n00b]Aipim 0 Report post Posted October 10, 2011 Need to be changed A.S.A.P. For one handed weapon it's OP, FS now will take advantage about other class cuz him will can use shield Share this post Link to post Share on other sites
ziLd 0 Report post Posted October 10, 2011 Need to be changed A.S.A.P. For one handed weapon it's OP, FS now will take advantage about other class cuz him will can use shield probably +1 ;D Share this post Link to post Share on other sites
Hains 0 Report post Posted October 10, 2011 another thing i didn't understand is why does the new items are 1 handed... normally the last weapons are 2 handed Share this post Link to post Share on other sites
KuNhi 0 Report post Posted October 10, 2011 Totally agree, what were GMs thinking???? Share this post Link to post Share on other sites
Mrodolfo 0 Report post Posted October 10, 2011 If change axe 122... gm most change too: claw 122 1h.... hammer 122 1h (more stronger than axe 122 1h) and javelin 122 1h... So difficult gm make this change. Gm must change SW 122 dmg more easy... Share this post Link to post Share on other sites
l3t4nph4t 0 Report post Posted October 10, 2011 Do you know aged-axe don't have add critical ? That's reason why Axe have higher dame than SW Look critical in Axe 122 you can see difference Share this post Link to post Share on other sites
idanqwe 0 Report post Posted October 10, 2011 120 bow = 122 jav on damage, different is jav is 1h, bow is 2h so what? Share this post Link to post Share on other sites
[n00b]Aipim 0 Report post Posted October 10, 2011 Do you know aged-axe don't have add critical ? That's reason why Axe have higher dame than SW Ok, but one handed weapon have more damage than a two handed weapon?? If axe were two handed that would be ok, but it's ONE handed Share this post Link to post Share on other sites
Null 2 Report post Posted October 10, 2011 Swords have more ATK Rating, a lot more Critical and this case in particular even has more ATK Power (check the spec, it adds ATK Power Lv/6 unlike the Axe that is Lv/7). The new weapons follow the exact same pattern they have always followed (compare these items to lower level items; have you ever compared 106 Axe to 106 Sword for example?), and there is a logic and even a balance (when we take skill into consideration) between each and every one of them, you just fail to see it apparently. These stats are fine. They were very well thought before being implemented, perhaps you should wait to see how they work out in-game before you start a whining campaign on the forums. Share this post Link to post Share on other sites
RauL~ 1 Report post Posted October 10, 2011 I think its ok! : ) One handed axe is very needed Share this post Link to post Share on other sites
swingegg 0 Report post Posted October 10, 2011 fighter got skill to boost atk rating.why still need to compare with sword? Share this post Link to post Share on other sites
[n00b]Aipim 0 Report post Posted October 10, 2011 OK, if that not add critical in age, but ONE handed weapon having better atp than TWO handed weapon? LOL? @ Editted If both were two or one handed would be ok, but one handed better than two handed it's hard to believe Share this post Link to post Share on other sites
[D]ohkito 2 Report post Posted October 10, 2011 Keeping the thoght they should improve the wand too, since wands have no critical or any kind of boost in itselfs. Hell YEAH ! let's make the stronghest class more strong. btw,I'd like to see a comment to the wand DMG (this isn't a complain it's a ask) 'cause I was waiting for a wand a little more strong and want give a chance to staff shut my mouth up with an argue. ps.:I'm waiting...ty Share this post Link to post Share on other sites
bellum1234 0 Report post Posted October 10, 2011 fighter got skill to boost atk rating.why still need to compare with sword? and aging adds 10 atk rating on Axes, but only 5 on Swords Axe: Spec ATP: lvl/7 Sword: Spec ATP: lvl/6 Axe: aging does not add crit Sword: it does I thought that the crit makes the difference and maybe the staff tested it carefully. But it is still weird to me, one-handed weapon is better than 2-handed Share this post Link to post Share on other sites
authur 0 Report post Posted October 10, 2011 The max damage of axe level 122 is much higher than spear 122, lolz. Share this post Link to post Share on other sites
Mrodolfo 0 Report post Posted October 10, 2011 But knights have 2 skills with boost attack power... + 35% dmg with sword mastery + 100 attack power God's Blessing... The new items are ok... AND the classes must have some differences... one have more power, another better skills, KS good PVE, FS good PVP... Share this post Link to post Share on other sites
pedrods 0 Report post Posted October 10, 2011 its ok, dont need changes Share this post Link to post Share on other sites
bellum1234 0 Report post Posted October 10, 2011 But knights have 2 skills with boost attack power... + 35% dmg with sword mastery + 100 attack power God's Blessing... The new items are ok... AND the classes must have some differences... one have more power, another better skills, KS good PVE, FS good PVP... How about melee mastery, berserker and boost health? BTW, Destroyer has 28% and AC has 15% crit added Share this post Link to post Share on other sites
rye 0 Report post Posted October 10, 2011 fighter & mech dynasty Share this post Link to post Share on other sites
[D]ohkito 2 Report post Posted October 10, 2011 BOOST A CLASS ! SCREW UP OTHER ! Yeah, Gowt! 8) Share this post Link to post Share on other sites
-BLiiND- 0 Report post Posted October 10, 2011 its ok, dont need changes welcome him a FS fan Share this post Link to post Share on other sites
sander2004 0 Report post Posted October 10, 2011 i agreee Share this post Link to post Share on other sites
PolloLoco 0 Report post Posted October 10, 2011 Swords have more ATK Rating, a lot more Critical and this case in particular even has more ATK Power (check the spec, it adds ATK Power Lv/6 unlike the Axe that is Lv/7). The new weapons follow the exact same pattern they have always followed (compare these items to lower level items; have you ever compared 106 Axe to 106 Sword for example?), and there is a logic and even a balance (when we take skill into consideration) between each and every one of them, you just fail to see it apparently. These stats are fine. They were very well thought before being implemented, perhaps you should wait to see how they work out in-game before you start a whining campaign on the forums. With all due respect, I believe that the pattern you mentioned applies only when the attack speed on the axe is 7. Share this post Link to post Share on other sites
[Zurita] 12 Report post Posted October 10, 2011 No problem ;D Share this post Link to post Share on other sites