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Hains

[voting] 122 axe atp


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Hains

Swords have more ATK Rating, a lot more Critical and this case in particular even has more ATK Power (check the spec, it adds ATK Power Lv/6 unlike the Axe that is Lv/7). The new weapons follow the exact same pattern they have always followed (compare these items to lower level items; have you ever compared 106 Axe to 106 Sword for example?), and there is a logic and even a balance (when we take skill into consideration) between each and every one of them, you just fail to see it apparently. These stats are fine. They were very well thought before being implemented, perhaps you should wait to see how they work out in-game before you start a whining campaign on the forums. ;)

 

- when a fs is using a 2 handed axe, he have a "x" atack and he have to use a "y" number of potions...

- with the stats of this new axe he will have the same atp (or more) because he will have to use a less number of potions (bcoz he will be using a shield) and when he should be using HP potions he will be attacking ;)

 

 

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venger

I really see no problem here, its a higher level item with slightly less damage and attackrating and alot less critical. Seems fine for a 1h.

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Null

Swords have more ATK Rating, a lot more Critical and this case in particular even has more ATK Power (check the spec, it adds ATK Power Lv/6 unlike the Axe that is Lv/7). The new weapons follow the exact same pattern they have always followed (compare these items to lower level items; have you ever compared 106 Axe to 106 Sword for example?), and there is a logic and even a balance (when we take skill into consideration) between each and every one of them, you just fail to see it apparently. These stats are fine. They were very well thought before being implemented, perhaps you should wait to see how they work out in-game before you start a whining campaign on the forums. ;)

 

With all due respect, I believe that the pattern you mentioned applies only when the attack speed on the axe is 7.

 

Huh, no. Inferno Axe has 8 speed. It's the exact same pattern, just check the item list and you'll see.

 

Axe has high damage but low Critical, spear has low minimum damage but insane Critical, Sword has less damage than Axe but a lot more Critical and ATR, etc. Nothing new here, it's what has been done over and over again. ;)

 

This is like complaining about 120 Bow's low damage and say Archers won't be able to kill anyone because of it. Nonsense, to say the least. Despite the low stats on the Bows, Archers still have the highest (or one of the highest) damage from all the classes so this topic is invalid.

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QMan

look at all new one hand weapon

it high dmg too

 

why do u only focus on 1H Axe

and i need ti know what char u play

topic owner..

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Hains

look at all new one hand weapon

it high dmg too

 

why do u only focus on 1H Axe

and i need ti know what char u play

topic owner..

 

okay... create a topic about only 1 handed axe was a mistake...

but with this topic we can have a base to talk about the atp of all lvl 122 items

 

Here in RW i have a lvl 100 atalanta.

But i've already played with all high lvl classes at UW

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QMan

fighter & mech dynasty

 

u wrong

see pvp ranking top 10 all class

only knight is like u said

 

i feel u complain all class all time

except u playing char - knight class

 

 

 

 

 

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QMan

look at all new one hand weapon

it high dmg too

 

why do u only focus on 1H Axe

and i need ti know what char u play

topic owner..

 

okay... create a topic about only 1 handed axe was a mistake...

but with this topic we can have a base to talk about the atp of all lvl 122 items

 

Here in RW i have a lvl 100 atalanta.

But i've already played with all high lvl classes at UW

 

ok i see

can i ask u, what weapon highest damage atp at same level?

 

(if u answer = 'Axe' it's yes

and that explain why 1h Axe 122 look like same atp with 2h sword lower level 120)

 

u should to see item at aging +20

Axe have +200 atkrat

but sword + 10% crit and +100 atkrat...

including sword have highest critical weapon...

 

at the finally, i believe it can changed

if Wartale have found in any 1h weapon is OverPower.

 

 

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srekcusybdetum

Swords have more ATK Rating, a lot more Critical and this case in particular even has more ATK Power (check the spec, it adds ATK Power Lv/6 unlike the Axe that is Lv/7). The new weapons follow the exact same pattern they have always followed (compare these items to lower level items; have you ever compared 106 Axe to 106 Sword for example?), and there is a logic and even a balance (when we take skill into consideration) between each and every one of them, you just fail to see it apparently. These stats are fine. They were very well thought before being implemented, perhaps you should wait to see how they work out in-game before you start a whining campaign on the forums. ;)

HAHA

 

Compare that to claws then, that are always 1h

 

OP axes, that's it~

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Hains

look at all new one hand weapon

it high dmg too

 

why do u only focus on 1H Axe

and i need ti know what char u play

topic owner..

 

okay... create a topic about only 1 handed axe was a mistake...

but with this topic we can have a base to talk about the atp of all lvl 122 items

 

Here in RW i have a lvl 100 atalanta.

But i've already played with all high lvl classes at UW

 

ok i see

can i ask u, what weapon highest damage atp at same level?

 

(if u answer = 'Axe' it's yes

and that explain why 1h Axe 122 look like same atp with 2h sword lower level 120)

 

u should to see item at aging +20

Axe have +200 atkrat

but sword + 10% crit and +100 atkrat...

including sword have highest critical weapon...

 

at the finally, i believe it can changed

if Wartale have found in any 1h weapon is OverPower.

 

I can understand your thinking line...

Thinking by theoretical side i think the same as you think...

 

but at the same time i'm pretty sure that in pratice it will not work correctly

 

let's wait ^^

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Null

Swords have more ATK Rating, a lot more Critical and this case in particular even has more ATK Power (check the spec, it adds ATK Power Lv/6 unlike the Axe that is Lv/7). The new weapons follow the exact same pattern they have always followed (compare these items to lower level items; have you ever compared 106 Axe to 106 Sword for example?), and there is a logic and even a balance (when we take skill into consideration) between each and every one of them, you just fail to see it apparently. These stats are fine. They were very well thought before being implemented, perhaps you should wait to see how they work out in-game before you start a whining campaign on the forums. ;)

HAHA

 

Compare that to claws then, that are always 1h

 

OP axes, that's it~

 

Yes, compare it. 106 Axe to 106 Claw. And then compare 122 Axe to 122 Claw. The stats are very similar; nothing new here.

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Crius

The problem with trying it out first is that if it turns out to be too strong, you can't really do anything about it. Make it weaker and people will just keep the item they already have and only the new items will be affected. I'd try to do the math, but unfortunately it's not possible to do very accurately due to the pointlessly complicated damage formula and unknown application of critical stats.

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rye

i know axe must have the best ATP

but its not balanced really, trust me, diff is so huge, and its just a 1-hand weapon

120 axe  - 120 sword - 120 scythe

109-121    96-114        73-134

 

comparing to 120AXE,  Sword(-13 -7)  Scythe(-36 +13)

 

we know when pt update new set items 1hand weapon ATP boost always less than 2hand weapon (like jav)

 

but 122 1-hand AXE 92-115  Sword 75-94  Spear 55-98

wtf is this?

                              Sword(-17 -21)  Spear(-37 -17)

the diff is even bigger than 2-hand weapon, its not balanced

122 1-hand axe = 115 2-hand axe, then fighter can do decent DMG while he can still tanking good

 

 

fighter & mech dynasty if not changing

 

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rye

fighter & mech dynasty

 

u wrong

see pvp ranking top 10 all class

only knight is like u said

 

i feel u complain all class all time

except u playing char - knight class

oh my friend

i think i just made u misunderstanding

my avatar is KS, but i play FS&PS, ty

and about pvp ranking,

its just some mech players didnt show up recently

if they come BC, u will see,  still mech age right now

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uok_vn

simple comparison:

 

105bseu.jpg

Why dont compare Axe 122 with Axe 120 ?

Axe different with Sword.

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JotaPe

Fighter don't have ability to tank with Shield, put shield or stay with 2h make a little diferrence, and at last, FS IST THE CHAR WITH THE STRONGER ATK POWER of the game, ONLY Mech ( and Atalanta ) can kill more than FS with 1 Hand.

Stop cry, and shut up!

 

 

NOTHING must be changed...

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Calii - Atorp

Nobody talked about that 122 scythe have no atkrate spec add =/

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Hains

Fighter don't have ability to tank with Shield, put shield or stay with 2h make a little diferrence, and at last, FS IST THE CHAR WITH THE STRONGER ATK POWER of the game, ONLY Mech ( and Atalanta ) can kill more than FS with 1 Hand.

Stop cry, and shut up!

 

who's crying? and who are you to tell me to shut up?

If you're in here to provoke somebody, please get the fruit out

 

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CurbYourenthUsiasm

Don't worry about it... people are gonna be retards from different classes. Why on earth would a FS want that axe to be changed!? I mean, seriously...

 

I remember when the server had first shifted into FS age... funny enough it was when the Inferno Axe and Zecram Axes came out... Thor and 2Bad made PVP look even easier than I made it look back then :P

 

Inferno Spear 60-110 2 hands... 1 handed axe 68-84... sucked ass to fight them for a while, lmao.

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Rebecca

120 bow = 122 jav on damage, different is jav is 1h, bow is 2h

 

so what?

yes agree

 

@topic owner You are comparing a 120 sword 2h and 1h axe 122

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bobaldo

Nothing to complaing about. Fighters are supossed to be huge damage dealer.

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plk90

Theres really nothing wrong with the axe, its still the same atkp difference (4-6 from max atk)as the previous items like inferno with wyvern, fury and extreme, etc.

besides the 120 sword should be compared to 12x claws cuz both has crit and almost same atkp or same atkp.

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Hains

u should  see skill of knight , pikeman and fighter

8)

 

ops~

 

Use the skills stats of a class to define the base stats of a item is totally risky ~

because tomorrow all players may start to complain about mechs and the skills stats will be changed...

 

if you have a item based in the skills and then you change the skills stats, you will also need to change the items stats

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QMan

i know axe must have the best ATP

but its not balanced really, trust me, diff is so huge, and its just a 1-hand weapon

120 axe  - 120 sword - 120 scythe

109-121    96-114        73-134

 

comparing to 120AXE,  Sword(-13 -7)  Scythe(-36 +13)

 

we know when pt update new set items 1hand weapon ATP boost always less than 2hand weapon (like jav)

 

but 122 1-hand AXE 92-115  Sword 75-94  Spear 55-98

wtf is this?

                              Sword(-17 -21)  Spear(-37 -17)

the diff is even bigger than 2-hand weapon, its not balanced

122 1-hand axe = 115 2-hand axe, then fighter can do decent DMG while he can still tanking good

 

 

fighter & mech dynasty if not changing

 

Wartale know the reason for new weapon set are... maybe that u dont know

new item set come with new balance

new balance cant reference with old balance

new weapon cant reference with old weapon

and 2h should not compare with 1h weapon

 

ex.with 1h weapon fs no any skill defense but ks and ps have(goldly+devine shield ,weapon def mastery)

 

u should not only use your idea to justice any char for dynasty, it's totally wrong

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