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Dior

S.O.D ReWork

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Dior
34 minutes ago, Overlady said:

Magicians rely on skill rotation to achieve the highest DPS, including Watornado and Meteorite. Most of the damage comes from Meteorite, and its animation is really slow. After dealing all the damage, the magician gets stuck in the animation, requiring a few seconds to attack again. This delay is justified by the high damage output, especially when the target has high HP. However, this is not the case with SoD.

You can also compare his AoE range: Meteorite(145) and FW(250, but it is cone area, not circle) and Dias(140).

 

Anyway, the SoD environment has gameplay peculiarities that do not align with the current state of the game balance designed for open maps and instances.

 

Best,

Overlady

Just Close it will it gets fixed.

 

right now there same people making gold 24/7.

 

1% enjoy it, Close it and fix it...

 

or remove the kickout caps R3 R6

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RaiseAgain
1 hour ago, Dior said:

Just Close it will it gets fixed.

 

right now there same people making gold 24/7.

 

1% enjoy it, Close it and fix it...

 

or remove the kickout caps R3 R6

Best thing to do is remove the kickout caps r3 .  Let everyone go till r6    then kick . . 

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1533
1 hour ago, RaiseAgain said:

Best thing to do is remove the kickout caps r3 .  Let everyone go till r6    then kick . . 

Thats a good  point 

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Overlady
1 hour ago, RaiseAgain said:

Best thing to do is remove the kickout caps r3 .  Let everyone go till r6    then kick . . 

Unfortunately, we can't do it the way SoD works. There's only one arena per server, and it can't be shared. It wasn't built like our modern instances. But, we're working on making it fairer for all classes through better balance. It used to be way more unbalanced in the past

 

Best,

Overlady

 

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HollyShot

poor pikes, cant be the best in everything

i want my AS making 90kk too ty

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SupremeDeity
22 minutes ago, Overlady said:

Unfortunately, we can't do it the way SoD works. There's only one arena per server, and it can't be shared. It wasn't built like our modern instances. But, we're working on making it fairer for all classes through better balance. It used to be way more unbalanced in the past

 

Best,

Overlady

 

Is there estimate time when that will get release? 
 

what should we expect for this upcoming “big patch/update”

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ivan0012
41 minutes ago, HollyShot said:

poor pikes, cant be the best in everything

i want my AS making 90kk too ty

I foresee another negative adjustment to your archer because it was you who asked for it.

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Wushi
6 hours ago, Overlady said:

Magicians rely on skill rotation to achieve the highest DPS, including Watornado and Meteorite. Most of the damage comes from Meteorite, and its animation is really slow. After dealing all the damage, the magician gets stuck in the animation, requiring a few seconds to attack again. This delay is justified by the high damage output, especially when the target has high HP. However, this is not the case with SoD.

You can also compare his AoE range: Meteorite(145) and FW(250, but it is cone area, not circle) and Dias(140).

 

Anyway, the SoD environment has gameplay peculiarities that do not align with the current state of the game balance designed for open maps and instances.

 

Best,

Overlady

Why not accelerate it’s animation, mag is like an old man .

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Dior
12 hours ago, Wushi said:

Why not accelerate it’s animation, mag is like an old man .

well

 

 

they broke Mage first when they got Delay on Stone Spike, like why ? it is the better version of Diastropihrm, instead of reworking one skill make it Venum (stone spike) and Diastrophirm make burn dmg...

 

second break, Meteorite Delay, which is ok if it has very strong dmg, but at least make it least more seconds.

 

Rework of waterado is ok, but again long delay...

 

actually Magician is fully LOCKED haha, only flame wave which feels like playing Archer or Ranger class...

 

+ Magician Range skills are very small compared to PRS for example...

 

easy to fix actually but who we are to speak here ? 🙂

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Jty
On 1/1/2024 at 5:08 PM, Overlady said:

Unfortunately, we can't do it the way SoD works. There's only one arena per server, and it can't be shared. It wasn't built like our modern instances. But, we're working on making it fairer for all classes through better balance. It used to be way more unbalanced in the past

 

Best,

Overlady

 

Its possible make sod instanced like the news dungeons content?

Edited by Jty

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Femme[F]atale

The sod is too boring and not at all egalitarian, there are only a few classes that benefit from it. The monsters are ugly and the design is old, I'm sure the staff is able to create a new scenario to make us want to play. It's really unfair and sad to see the best way to get gold dropped at the drop like this and without any forecast (date) for an improvement.

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bernd88
On 1/1/2024 at 9:25 PM, HollyShot said:

poor pikes, cant be the best in everything

i want my AS making 90kk too ty

 

pike is not good in anything but you keep crying because u get killed in BC n00b cry & cope harder b00n

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lucasss
On 12/9/2023 at 4:05 AM, Dior said:

last 2 days, same PRS chars, like 6 of them, just camping in SOD 24/7,  i couldn't believe lol i went out side for like 8 hours, came back and they were still there SODing like mad.

 

Yes ,macro everywhere they can do it . Pls stop .it is destroying the community and is greatly redeemed 😑

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Dior

Topic posted December 6, 2023.

still nothing changed.

 

but so many new skins wow !

 

 

same people making around 10GB a day so easy.

while others barley make gold for rebirth scrolls.

 

enough is enough bye bye.

 

 

 

 

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shorty

@Overlady only for our information. U will change it, but dont PREFER to do something for those much People? I mean its and OLD Topic, but nothing was changed, more and more people are pissed off ingame... So much "easy" ideas are here, like make the Range closer of Ice Meteor and Lighting (holy ****, it looks like it goes further than the own room). For those HOLY crowns, you just need to implement the afk damage like in HG.

I can't believe how you're kidding people here and putting things on the back burner that have already been written and only the code needs to be reversed...

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MadTale
11 minutes ago, shorty said:

@Overlady only for our information. U will change it, but dont PREFER to do something for those much People? I mean its and OLD Topic, but nothing was changed, more and more people are pissed off ingame... So much "easy" ideas are here, like make the Range closer of Ice Meteor and Lighting (holy ****, it looks like it goes further than the own room). For those HOLY crowns, you just need to implement the afk damage like in HG.

I can't believe how you're kidding people here and putting things on the back burner that have already been written and only the code needs to be reversed...

 

wartale has VERY small staff and they are not normal players who play the game the normal way.

 

the most classic case is the stackable cores/ressu/forces that already been asked billiions of times...

ANY normal player agrees we need that, but GMs mostly just fly and teleport around invisible with GM powers, for this reason they don't realize the need of stackable daily items and simply won't implement it. 

 

this creates a huge disconnection between what players needs and what staff agrees or not.

 

by one side, players asking stuff for YEARS, while on the other side staff is like "oh, we are already top 1 server... cmon we don't need worrry about that".

 

Wartale keeps comparing itself with random small servers that already been overtaken years ago and then it will simply rest and think it's good enough. or simply go work into whatever they want, ignoring old player demmand.

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FluppyGM
3 hours ago, shorty said:

@Overlady only for our information. U will change it, but dont PREFER to do something for those much People? I mean its and OLD Topic, but nothing was changed, more and more people are pissed off ingame... So much "easy" ideas are here, like make the Range closer of Ice Meteor and Lighting (holy ****, it looks like it goes further than the own room). For those HOLY crowns, you just need to implement the afk damage like in HG.

I can't believe how you're kidding people here and putting things on the back burner that have already been written and only the code needs to be reversed...

Nerfing PRS forever wont solve the problem, look what happend to MS. They need to change the sod system itself. And the characters are not all the same, some are designed to PvP, others to PvE, remember that.

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Dior
17 hours ago, FluppyGM said:

Nerfing PRS forever wont solve the problem, look what happend to MS. They need to change the sod system itself. And the characters are not all the same, some are designed to PvP, others to PvE, remember that.

Nerfing Any Class just because of advantage in S.O.D is so wrong move.

 

it is needed to change the S.O.D Platfrom... not nerfing PRS abilities...

 

blah...

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Dior

Just an update: Nothing has changed, same people keep making 10 gold bars a day 🙂

 

Melee are not allowed to go S.O.D 🙂 

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Chienlong
23 hours ago, Dior said:

Just an update: Nothing has changed, same people keep making 10 gold bars a day 🙂

 

Melee are not allowed to go S.O.D 🙂 

It will never change..

Same peeps everyday .. 

No fair game ..

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carlos79

PRS only has an advantage in the first rounds because of T4's lightning Skill that chases mobs, if it had a Delay on it maybe it would help.

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Dior
On 3/30/2024 at 12:55 AM, carlos79 said:

PRS only has an advantage in the first rounds because of T4's lightning Skill that chases mobs, if it had a Delay on it maybe it would help.

no need to break class just because of advantage in SOD arena.

 

SOD Arena is not meant to compit between Rooms.

 

Survive or Die, it doesn't mean Survive or get kicked out by points.

 

anyways i lost hope already to prove something.

game is made for people to stay 24/7 or pay.

 

This is excatly why we have ONE map for XP and Hunt mixed.

 

Game should always have 2 High end maps, so people can chose between Xping their char or giving up XP and trying their luck while hunting.

 

for Example after level 140 you get SL for hunt \ iron core for XP

SS for Hunt X map for XP

EB for Hunt X Map for XP

 

but, it is not how it is suppose to be, and am not a slave to waste my time here to get pixel drops.

 

had enough.

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Quasar
On 5/17/2024 at 8:07 PM, Dior said:

no need to break class just because of advantage in SOD arena.

 

SOD Arena is not meant to compit between Rooms.

 

Survive or Die, it doesn't mean Survive or get kicked out by points.

 

anyways i lost hope already to prove something.

game is made for people to stay 24/7 or pay.

 

This is excatly why we have ONE map for XP and Hunt mixed.

 

Game should always have 2 High end maps, so people can chose between Xping their char or giving up XP and trying their luck while hunting.

 

for Example after level 140 you get SL for hunt \ iron core for XP

SS for Hunt X map for XP

EB for Hunt X Map for XP

 

but, it is not how it is suppose to be, and am not a slave to waste my time here to get pixel drops.

 

had enough.


 

Congratulations, someone is opening their eyes....

The game has already become boring, I particularly just take a look and leave.
Whenever we try to improve, it's always nerf nerf and nothing changes.

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Shorex
On 5/19/2024 at 4:44 PM, Quasar said:


 

Congratulations, someone is opening their eyes....

The game has already become boring, I particularly just take a look and leave.
Whenever we try to improve, it's always nerf nerf and nothing changes.

 

I agree it became more boring now with so much people abusing/cheating too.

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P0C0Y0

Ye the fun to play is gone.. Only the rich and the abusers are left behind ingame.. The game is only bases on coins now.. If you have no coins it's useless to play.. 

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