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Overlady

Animation Cancel (Preview)

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NaCl

Brutal Swing  t2 fs skill has a massive delay after casting, barely worth using, would be nice

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Overlady

 

21 hours ago, Einstrider said:

@Overlady will this work on Knight's Divine Piercing? How about increasing its animation?

Only the final frames of the last hit can be cancelled.

20 hours ago, NaCl said:

Brutal Swing  t2 fs skill has a massive delay after casting, barely worth using, would be nice

Yes, you can cancel it too.

12 hours ago, jPerotto said:

This for the PRS buffs will be wonderful.

You can cancel every buff.

18 hours ago, ael0827 said:

What is the fs armor using Is that Phantom Armor or New Skin?

Battleground reward 😛

 

Best,

Overlady

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kenibok
On 12/28/2023 at 12:34 PM, Overlady said:

In the latest patch, we initiated a testing phase for Battlegrounds with the goal of optimizing the game's balance. As a part of this balancing effort, we are excited to unveil a forthcoming game mechanic known as animation cancel.

 

This innovative movement mechanic enables you to interrupt the 'recovery frames' of animations by walking or running. In simpler terms, you won't have to wait for the character to revert to its idle animation before executing another action, thereby enhancing gameplay speed and responsiveness to your inputs.

 

Let's see what the phantom nail looks like now with animation cancel.

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The hit-and-run strategy is greatly favored by this new mechanic.

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Buffs can also be canceled, drastically reducing the time it takes to execute them.

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(This is a work in progress, things may change until the release)

 

pikes are gonna love it lmao rip

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Mrzero
1 hour ago, Overlady said:
20 hours ago, ael0827 said:

What is the fs armor using Is that Phantom Armor or New Skin?

Battleground reward 😛

 

how is work bro ?

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Reaala55
On 2/20/2024 at 10:16 PM, Overlady said:

 

Only the final frames of the last hit can be cancelled.

Yes, you can cancel it too.

You can cancel every buff.

Battleground reward 😛

 

Best,

Overlady

You can only cancel a skill by walking after using it? Or other actions can do it too?? Like poting or combo with other skills…

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Majestic King

@Overlady
would ideal improve the knight's Divine Piercing skill, is slow, almost doesn't hit, and there are 7 animation that hit a maximum of 2, the worst thing is, using it in the middle of 1x1 you are sure to die due the lack of hits and the damage that not is big deal.
decreases to 5 animations and balance the damage equivalent to what it is today, adding the damage of the 2 removed animations to the remaining 5.

Edited by Majestic King
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