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kagura282212

The Only Character that can hit and run, I’m not asking for nerf but can you buff the evade of the other characters to be fair. Thanks ☺️ 

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Wushi

All characters have their own advantages,there is no need to change anything because of someone acting like a mouse.

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sansiro

How fair? Each character has its own points. PS has strong ATK but weak defense. Same for As Ata. Why don't you just say give PS high def as MS or KS to make it fair.

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Shorex
5 minutes ago, Wushi said:

All characters have their own advantages,there is no need to change anything because of someone acting like a mouse.

 

True. 2024 still crying about the range thing 🤭

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mastellini
51 minutes ago, kagura282212 said:

The Only Character that can hit and run, I’m not asking for nerf but can you buff the evade of the other characters to be fair. Thanks ☺️ 

cry

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urdead123
2 hours ago, kagura282212 said:

The Only Character that can hit and run, I’m not asking for nerf but can you buff the evade of the other characters to be fair. Thanks ☺️ 

 

-1

 

 

The correct thing would have been to say, '' can you nerf pikes attack and increase pikes defense '' . Instead you requested to nerf pikes attack and boost everyones evade seems odd to me.

 

As of 2024, i believe most classes are balanced ( i do think ms needs some work i miss them in PVP )

 

But this is my opinion:

 

Atlanta : so strong, and they kill good and they tank really well.

archer: they can literally one hit people with phoenix if the archer is built strong and has good items, if not one hit they will two hit you with fast phoenix shots ( they are balanced) 

priest: great killers and supporters if your strong enough you can kill anyone (balanced)

knight: big tanks and stun help for wars, and good killers if build correctly (balanced)

Pikeman: can die in one hit, can barely survive unless really best items relics/ but they can hitkill because they are pikeman its what they are made to do (balanced) 

Assasin: the same says it all , they can still assasinate opponents ( balanced)

Fighter: great health brute force with a bit weak defense but overall is very strong ( balanced)

magician( we hate these in pvp for distort but they also kill hard with their skills, can kill lots of people with perfect timing ( balanced)

Brawler( well you know they are kings of PVP what they are build for ) balanced

 

 

As of 2024, i really think characters shouldnt be touched. we have a good balance. 

Edited by urdead123
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Wushi
47 minutes ago, urdead123 said:

 

-1

 

 

The correct thing would have been to say, '' can you nerf pikes attack and increase pikes defense '' . Instead you requested to nerf pikes attack and boost everyones evade seems odd to me.

 

As of 2024, i believe most classes are balanced ( i do think ms needs some work i miss them in PVP )

 

But this is my opinion:

 

Atlanta : so strong, and they kill good and they tank really well.

archer: they can literally one hit people with phoenix if the archer is built strong and has good items, if not one hit they will two hit you with fast phoenix shots ( they are balanced) 

priest: great killers and supporters if your strong enough you can kill anyone (balanced)

knight: big tanks and stun help for wars, and good killers if build correctly (balanced)

Pikeman: can die in one hit, can barely survive unless really best items relics/ but they can hitkill because they are pikeman its what they are made to do (balanced) 

Assasin: the same says it all , they can still assasinate opponents ( balanced)

Fighter: great health brute force with a bit weak defense but overall is very strong ( balanced)

magician( we hate these in pvp for distort but they also kill hard with their skills, can kill lots of people with perfect timing ( balanced)

Brawler( well you know they are kings of PVP what they are build for ) balanced

 

 

As of 2024, i really think characters shouldnt be touched. we have a good balance. 

Disagree with BS😁

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Sananda

The difference between pike and other characters is that literally between hitting and running to safe zone there is 3s of dodge (self-protection) and if you jump with the ice skill of T5 (Vorpal Dive) you can become immortal, which is unfair.

 

 

Immortal sequence only possible with Pikes in Bless Castle:

-> Battle Zone -> Skill CL -> Dodge (immortal 3s) -> Skill Vorpal Dive (fast jump for safe zone) -> Safe Zone ->>>>  No possibility to kill/retaliate

 

Could you review the possibility that the Dodge skill can receive Stum or another possibility.  @Overlady

Edited by Sananda
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xkintaro

the problem start always with a neutra/battle zone limit abuse

Edited by xkintaro
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nameless10
1 hour ago, Sananda said:

The difference between pike and other characters is that literally between hitting and running to safe zone there is 3s of dodge (self-protection) and if you jump with the ice skill of T5 (Vorpal Dive) you can become immortal, which is unfair.

 

 

Immortal sequence only possible with Pikes in Bless Castle:

-> Battle Zone -> Skill CL -> Dodge (immortal 3s) -> Skill Vorpal Dive (fast jump for safe zone) -> Safe Zone ->>>>  No possibility to kill/retaliate

 

Could you review the possibility that the Dodge skill can receive Stum or another possibility.  @Overlady

I think its better to remove safe zone in BC.

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xkintaro
1 hour ago, nameless10 said:

I think its better to remove safe zone in BC.

 

yes, with random respawns to avoid camping.

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nameless10
8 minutes ago, xkintaro said:

 

yes, with random respawns to avoid camping.

Its like deathmatch in CSGO 🫢

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bernd88

ahhh ookkayy now i get why everyone hates pike ( i dont play pvp)

 

yea makes sense everyone in this forum is crying like a baby when someone mentions pike is the worst char

 

yes pike has one good thing... 1 good skill that makes him good in pvp when you play unfair

literally everything else is ****ed up about pike but nobody plays pike only people get killed by pike lmao

 

no def no abs cant tank anywhere

worst melee in sod

no buff, no pet, no party for pike

no items for pike

 

but everyone is crying because some people use glitches to kill people lmao grow up babys and see how reality is go play pike and you will see

4 hours ago, urdead123 said:

Pikeman: can die in one hit, can barely survive unless really best items relics/ but they can hitkill because they are pikeman its what they are made to do (balanced)

 

how is this balanced? lmao he only hitkill when he runs in & out of savezone which is a bug in pvp / bc not a good thing about pike... go play pvp pike somewhere else without savezone and he is ****ed against every other class

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Mjizzy_7
5 hours ago, Sananda said:

The difference between pike and other characters is that literally between hitting and running to safe zone there is 3s of dodge (self-protection) and if you jump with the ice skill of T5 (Vorpal Dive) you can become immortal, which is unfair.

 

 

Immortal sequence only possible with Pikes in Bless Castle:

-> Battle Zone -> Skill CL -> Dodge (immortal 3s) -> Skill Vorpal Dive (fast jump for safe zone) -> Safe Zone ->>>>  No possibility to kill/retaliate

 

Could you review the possibility that the Dodge skill can receive Stum or another possibility.  @Overlady

This is the main problem on this class. You are able to play very dirty with this class more then all other classes. Add a Assasin outside the battlezone + a SS with Speed and Start.
Attack with a crazy Speed, Dodge all the attacks and Jump back to Safezone like a *****. So we have many of this gameplay in bc these days. After war the pikes then :

I-am-strong GIFs - Get the best GIF on GIPHY



 

Edited by Mjizzy_7
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moobie1988

Hit and run. The reason why pikeman needs to run is once the dodge skill is consumed they actually die easily. To me pikeman class is the most balanced class if you know how to use the skills.

 

As compared to other class that can stay longer in the battlefield and jump around and spam their skills. Pikeman class can have a hard time with them and becomes a support class.

Edited by moobie1988
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Mamacitah
3 hours ago, moobie1988 said:

Hit and run. The reason why pikeman needs to run is once the dodge skill is consumed they actually die easily. To me pikeman class is the most balanced class if you know how to use the skills.

 

As compared to other class that can stay longer in the battlefield and jump around and spam their skills. Pikeman class can have a hard time with them and becomes a support class.

Thats not true 
Pike has a very high crit. if u check the ranking its the only class that is able to make so many kills in bc.
Check lower lvls of all classes u will never find one who is able to make that kills. Shows only how unbalanced it is.
A Pike with good items and good lvl can easy tank a x1. Assasin with high crit is not even possible to make the same kills like ps and this class has one of the best dmg

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Tung0896690969
13 hours ago, kagura282212 said:

The Only Character that can hit and run, I’m not asking for nerf but can you buff the evade of the other characters to be fair. Thanks ☺️ 

:)) change ps now bro.  Don't cry

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urdead123
1 hour ago, Mamacitah said:

Thats not true 
Pike has a very high crit. if u check the ranking its the only class that is able to make so many kills in bc.
Check lower lvls of all classes u will never find one who is able to make that kills. Shows only how unbalanced it is.
A Pike with good items and good lvl can easy tank a x1. Assasin with high crit is not even possible to make the same kills like ps and this class has one of the best dmg

 

 

I think your understanding is incorrect, if you talking about battle points i guarantee you if staff checks where people get the most battle points from and by that i mean what class gets killed the most they would see its pikeman. Pikes die the most in BC giving many battle points to other classes. 

 

And thats because of their poor defense, even with dodge pikes die so much in the game. Archers are still the best for earning battle points at low levels in the right conditions and with the newer weapons. 

 

Most pikeman have a poor K/D ratio because its hard for them to hit and run even with dodge because once that dodge finishes they die in seconds. 

 

 

I think people get annoyed that pikes can hit kill, but that comes at a cost because they die so easily and they cant even remain on the battle field for long thats why you see them running or hiding all the time.

 

If you want to nerf the dodge and increase the defense that makes sense, but i see no suggestion of this. so i feel this post is about archers and atlantas getting tired of hit kills , although they are the ones who are benefitting by getting many battle points from killing pikes easily 

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Gloomy

and we're going once again for a meaningless nerf, just because of a minority of kids

10 hours ago, Sananda said:

A diferença entre Pike e outros personagens é que literalmente entre bater e correr para a zona segura há 3s de esquiva (autoproteção) e se você pular com a habilidade de gelo do T5 (Vorpal Dive) você pode se tornar imortal, o que é injusto.

 

 

Sequência imortal só é possível com Pikes em Bless Castle:

-> Battle Zone -> Skill CL -> Dodge (3s imortais) -> Skill Vorpal Dive (salto rápido para zona segura) -> Safe Zone - >>>>  Sem possibilidade de matar/retaliar

 

Você poderia revisar a possibilidade da habilidade Dodge receber Stum ou outra possibilidade.  @Overlady

funny, when you piloted the 170 ass, it was obviously super broken, I didn't see your post asking for a nerf here

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kenibok
11 hours ago, urdead123 said:

 

-1

 

 

The correct thing would have been to say, '' can you nerf pikes attack and increase pikes defense '' . Instead you requested to nerf pikes attack and boost everyones evade seems odd to me.

 

As of 2024, i believe most classes are balanced ( i do think ms needs some work i miss them in PVP )

 

But this is my opinion:

 

Atlanta : so strong, and they kill good and they tank really well.

archer: they can literally one hit people with phoenix if the archer is built strong and has good items, if not one hit they will two hit you with fast phoenix shots ( they are balanced) 

priest: great killers and supporters if your strong enough you can kill anyone (balanced)

knight: big tanks and stun help for wars, and good killers if build correctly (balanced)

Pikeman: can die in one hit, can barely survive unless really best items relics/ but they can hitkill because they are pikeman its what they are made to do (balanced) 

Assasin: the same says it all , they can still assasinate opponents ( balanced)

Fighter: great health brute force with a bit weak defense but overall is very strong ( balanced)

magician( we hate these in pvp for distort but they also kill hard with their skills, can kill lots of people with perfect timing ( balanced)

Brawler( well you know they are kings of PVP what they are build for ) balanced

 

 

As of 2024, i really think characters shouldnt be touched. we have a good balance. 

do u know how to read

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urdead123
54 minutes ago, kenibok said:

do u know how to read

 

my apologies , i see my error. ( with mentioning atttack ) 

 

But I don't agree with buffing everyone's evade because what will that do ...just unbalance everything for everyone.

 

I don't see adding evade for everyone a solution. 

Edited by urdead123
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Mamacitah
13 minutes ago, urdead123 said:

 

my apologies , i see my error. ( with mentioning atttack ) 

 

But I don't agree with buffing everyone's evade because what will that do ...just unbalance everything for everyone.

 

I don't see adding evade for everyone a solution. 

buff everyones evade is a joke for sure lol

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xkintaro

Another suggestion is to broke both pikemans legs, and both archers arms, to me fair with everyone. No more hit and run.

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1533

Pikeman use hit and run because cant tank, after GM change skill ( Lethal Strike) he comes more weak . Who go bc know very well, they always focus a PS when see him , because when lose dodger will die easy, all meles is a better tank that PS , but PS can hit kill more frequently than other classes, but Assassins can hit kill more easy that Pikeman ....

Between all meles he has the low hp formula with KS , but ks can tank very well , pikeman cant , ks can stay with 1H and using GC ( because has a good dmg and add atk rat ) or use  DC ( have a great critic too) . And ks has holy aura for help hk too , is just 1 hit , but its like Pikeman, only can hit kill if he is with vanish and only 1hit ...if use 1 hand won't kill nothing. 

Archer / Atalanta has a great evade , archer for Exemple has a low HP , now with relic  tulla helped him a lot , and with armo/shild can tank more Them a pike , and still possible kill with 1h bow , because she has a good dmg and a great atk  rat , it's not hard  in 2ph  hit 1.2k each, will kill a pikeman  but a pikeman will not kill an archer /atalanta using 1h. 

 

About dodger -> skill got nerf ,  cant use when the account is stunned , but got holy mind from prs and inertia from shaman .

 

About t5 skill for jump to safe zone I agree for rework this skill , but I don't have ideia in how should  work 

 

 

 

 

 

And if want talk about BS , lets go pikeman and BS need use weapon 2h ( without shild ) but a BS Is 1000x more thanker that PS , and can kill very strong , when he got block add critic / atk speed ,  have skill that make immortal too , not too long like dodger , but she has ... and I see the BS in BC using auto-click for this skill all the time when reset the CD , if possible GM should go there and see this 😅

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