nameless10 208 Report post Posted January 16, 2024 Pikeman critical was boosted by this new items. Relics and this winter belt. Added by giraffe, you cant really pot. Critical hits most of the time. Even CL can hit kill. If you are really gap in items, you surely a running battle point in BC by pikeman. Share this post Link to post Share on other sites
Joao Fonteles 177 Report post Posted January 16, 2024 Well, let's go.. - Firstly, everyone here knows that what unbalances PvP every year is the combination of the Winter belt + Winter beard, that are acquired in the Christmas event, and this doesn't just happen with Pike, as well as all the classes that can use it. - I see ppl mentioning about PS hit and run using dodge as if it were such and OP skill, (which has already been nerfed in the past), but when we compare it with Force Belt (skill from T5 Brawler, which works in a similar way) for example, it has a cooldown of 5 seconds, while Pike's Dodge is 20 seconds, of course, the 2 classes have different mechanics, but it's just a comparison, when people say that skill is OP, but you can lose it, there in a matter of seconds when someone is attacking you. - Pikeman has this characteristic of hitting and running because he cannot mantain himself in the middle of the war, he cant tank, his only weapon to defend himself is ice (which also has a very slow animation) you can easily die when use it without the Dodge. - Regarding the SS/ASS buffs in the safezone, i agree that this is OP, it can be asjusted in some way, just as Divine Cleansing ( T5 Prs Skill) is also OP, an archer can easily benefit from this skill leaving him immortal, what happens: Most of the time the archer is pure agility and using cuepy to increase his range, even causing 2800 damage in a skill without cooldown hahaha, and he can tank because he is invulnerable with this Prs skill, so in a way this is also abuse right? - Well, in general i think that each class has its function of collaborating with the group within the Wars in Bless Castle, there is no way to change the characteristics of a characterb that was created for that! Cherrs 2 Share this post Link to post Share on other sites
Sananda 571 Report post Posted January 16, 2024 (edited) On 1/16/2024 at 5:03 AM, Joao Fonteles said: Well, let's go.. - Firstly, everyone here knows that what unbalances PvP every year is the combination of the Winter belt + Winter beard, that are acquired in the Christmas event, and this doesn't just happen with Pike, as well as all the classes that can use it. - I see ppl mentioning about PS hit and run using dodge as if it were such and OP skill, (which has already been nerfed in the past), but when we compare it with Force Belt (skill from T5 Brawler, which works in a similar way) for example, it has a cooldown of 5 seconds, while Pike's Dodge is 20 seconds, of course, the 2 classes have different mechanics, but it's just a comparison, when people say that skill is OP, but you can lose it, there in a matter of seconds when someone is attacking you. - Pikeman has this characteristic of hitting and running because he cannot mantain himself in the middle of the war, he cant tank, his only weapon to defend himself is ice (which also has a very slow animation) you can easily die when use it without the Dodge. - Regarding the SS/ASS buffs in the safezone, i agree that this is OP, it can be asjusted in some way, just as Divine Cleansing ( T5 Prs Skill) is also OP, an archer can easily benefit from this skill leaving him immortal, what happens: Most of the time the archer is pure agility and using cuepy to increase his range, even causing 2800 damage in a skill without cooldown hahaha, and he can tank because he is invulnerable with this Prs skill, so in a way this is also abuse right? - Well, in general i think that each class has its function of collaborating with the group within the Wars in Bless Castle, there is no way to change the characteristics of a characterb that was created for that! Cherrs Read more There's a huge difference there, the protection you need to play to protect the archer or any other class you lose 2 players to have the potential of 1 player. The archer cannot reach HK without the Halloween hat. It doesn't reach these values without Halloween. Ps is "balanced", the problem is that if all PS start playing "CL + Dodge + jump to safety" without collateral damage. Soon this game will be full PS. We are heading towards this, just look at the top 25 exp ranking. Out of 25, 11 are PS. This represents 44% of the class. Wartale has 11 classes. That already shows a lot. Why did the popularity of the PS increase? 🙂 CHECK RANKING EXP TOP #25 11 PIKES 44% 3 ATA 12% 3 PRS 12% 2 BS 8% 2 AS 8% 1 MG 4% 1 KS 4% 1 SS 4 % 1 ASS 4 % 0 MS 0% 0 FS 0% # Character Name Level Battle EXP Kills Deaths K/D Ratio Streak 1 ღ︵n00b☆ 170 37,591 651 114 5.71 3 2 Kryon 165 36,970 712 328 2.17 -1 3 Fonteles 166 30,295 495 156 3.17 -1 4 _SniperWolf_ 162 25,770 422 242 1.74 -1 5 IvyPark 164 24,749 438 189 2.32 -1 6 -Stone- 173 24,297 488 256 1.91 1 7 Tô.Tổng 163 20,582 307 219 1.40 2 8 Mjizzy 172 19,577 392 210 1.87 7 9 One-Million 170 17,687 336 250 1.34 8 10 Krih 169 17,574 304 126 2.41 -1 11 YoungMiko 165 15,041 249 187 1.33 5 12 NhạtPhai 162 14,890 233 88 2.65 1 13 _n00b_ 171 14,611 316 161 1.96 4 14 Mauzinho 161 14,434 205 116 1.77 -3 15 [DTM]Tuzao 171 14,258 298 55 5.42 -1 16 Muzamba 168 14,078 318 82 3.88 -4 17 Grim 168 13,575 269 170 1.58 -1 18 David-Surf 163 10,401 185 103 1.80 4 19 -Rukia- 163 9,590 183 111 1.65 1 20 [DTM]ßeats 162 9,385 167 93 1.80 -3 21 -Will- 154 9,235 119 155 0.77 -1 22 LenhHoXung. 163 8,480 180 302 0.60 -2 23 k.kafecake 162 8,321 169 219 0.77 -2 24 cんノア乃ムo 160 8,302 107 28 3.82 -1 25 Gladiator 161 8,166 110 51 2.16 1 Edited January 16, 2024 by Sananda 1 Share this post Link to post Share on other sites
Mamacitah 161 Report post Posted January 16, 2024 (edited) On 1/16/2024 at 6:13 AM, Sananda said: There's a huge difference there, the protection you need to play to protect the archer or any other class you lose 2 players to have the potential of 1 player. The archer cannot reach HK without the Halloween hat. It doesn't reach these values without Halloween. Ps is "balanced", the problem is that if all PS start playing "CL + Dodge + jump to safety" without collateral damage. Soon this game will be full PS. We are heading towards this, just look at the top 25 exp ranking. Out of 25, 11 are PS. This represents 44% of the class. Wartale has 11 classes. That already shows a lot. Why did the popularity of the PS increase? 🙂 CHECK RANKING EXP TOP #25 11 PIKES 44% 3 ATA 12% 3 PRS 12% 2 BS 8% 2 AS 8% 1 MG 4% 1 KS 4% 1 SS 4 % 1 ASS 4 % 0 MS 0% 0 FS 0% # Character Name Level Battle EXP Kills Deaths K/D Ratio Streak 1 ღ︵n00b☆ 170 37,591 651 114 5.71 3 2 Kryon 165 36,970 712 328 2.17 -1 3 Fonteles 166 30,295 495 156 3.17 -1 4 _SniperWolf_ 162 25,770 422 242 1.74 -1 5 IvyPark 164 24,749 438 189 2.32 -1 6 -Stone- 173 24,297 488 256 1.91 1 7 Tô.Tổng 163 20,582 307 219 1.40 2 8 Mjizzy 172 19,577 392 210 1.87 7 9 One-Million 170 17,687 336 250 1.34 8 10 Krih 169 17,574 304 126 2.41 -1 11 YoungMiko 165 15,041 249 187 1.33 5 12 NhạtPhai 162 14,890 233 88 2.65 1 13 _n00b_ 171 14,611 316 161 1.96 4 14 Mauzinho 161 14,434 205 116 1.77 -3 15 [DTM]Tuzao 171 14,258 298 55 5.42 -1 16 Muzamba 168 14,078 318 82 3.88 -4 17 Grim 168 13,575 269 170 1.58 -1 18 David-Surf 163 10,401 185 103 1.80 4 19 -Rukia- 163 9,590 183 111 1.65 1 20 [DTM]ßeats 162 9,385 167 93 1.80 -3 21 -Will- 154 9,235 119 155 0.77 -1 22 LenhHoXung. 163 8,480 180 302 0.60 -2 23 k.kafecake 162 8,321 169 219 0.77 -2 24 cんノア乃ムo 160 8,302 107 28 3.82 -1 25 Gladiator 161 8,166 110 51 2.16 1 Read more FS= Paper Assasin= is Strong but people prefer ps since he can dodge Ata/As= almost no chance in wars cause Pikes comes all time to stop them KS= Slow chara Prs: Strong, tanky, abit slow and not so loved as main chara BS: Monster, Overpowerd class Mgs= Supporter + can make lucky punches SS= Super strong+ Supporter but as you show 11 pikes hard to survive since its the first target chara on field MS= No Supporter, No Killer, A chara for make shops in Ricarten Pike= No need be high lvl. Put the 146 Scythe on, Greedy gaunt, Hell Brac, girrafe Hat add assasin and SS ouside the safezone look who u want to kill and go! 80% of the attacks will be succesfull, if not Jump out of the battlezone and do the same scenario . Thats the answer why you have 11 Pikes here its pretty easy to play it and make kills without d.y.ing. Fix the Map or nerf the dodge. Still Bs has dodge yes, but he doesnt have the chance to do what pike do Even Bs Dodge lol why a class that is so strong and tanky can dodge like this too ? Its not a special chara like old days anymore you are easy to change your class to it on the coin shop. Should be fixed too On 1/16/2024 at 5:03 AM, Joao Fonteles said: Well, let's go.. - Firstly, everyone here knows that what unbalances PvP every year is the combination of the Winter belt + Winter beard, that are acquired in the Christmas event, and this doesn't just happen with Pike, as well as all the classes that can use it. - I see ppl mentioning about PS hit and run using dodge as if it were such and OP skill, (which has already been nerfed in the past), but when we compare it with Force Belt (skill from T5 Brawler, which works in a similar way) for example, it has a cooldown of 5 seconds, while Pike's Dodge is 20 seconds, of course, the 2 classes have different mechanics, but it's just a comparison, when people say that skill is OP, but you can lose it, there in a matter of seconds when someone is attacking you. - Pikeman has this characteristic of hitting and running because he cannot mantain himself in the middle of the war, he cant tank, his only weapon to defend himself is ice (which also has a very slow animation) you can easily die when use it without the Dodge. - Regarding the SS/ASS buffs in the safezone, i agree that this is OP, it can be asjusted in some way, just as Divine Cleansing ( T5 Prs Skill) is also OP, an archer can easily benefit from this skill leaving him immortal, what happens: Most of the time the archer is pure agility and using cuepy to increase his range, even causing 2800 damage in a skill without cooldown hahaha, and he can tank because he is invulnerable with this Prs skill, so in a way this is also abuse right? - Well, in general i think that each class has its function of collaborating with the group within the Wars in Bless Castle, there is no way to change the characteristics of a characterb that was created for that! Cherrs Read more Bless Castle need a rework thats the main problem. In this map u can abuse everything and thats for a game like Wartale sad Edited January 16, 2024 by Mamacitah 1 Share this post Link to post Share on other sites
1533 148 Report post Posted January 16, 2024 On 1/16/2024 at 6:13 AM, Sananda said: There's a huge difference there, the protection you need to play to protect the archer or any other class you lose 2 players to have the potential of 1 player. The archer cannot reach HK without the Halloween hat. It doesn't reach these values without Halloween. Ps is "balanced", the problem is that if all PS start playing "CL + Dodge + jump to safety" without collateral damage. Soon this game will be full PS. We are heading towards this, just look at the top 25 exp ranking. Out of 25, 11 are PS. This represents 44% of the class. Wartale has 11 classes. That already shows a lot. Why did the popularity of the PS increase? 🙂 CHECK RANKING EXP TOP #25 11 PIKES 44% 3 ATA 12% 3 PRS 12% 2 BS 8% 2 AS 8% 1 MG 4% 1 KS 4% 1 SS 4 % 1 ASS 4 % 0 MS 0% 0 FS 0% # Character Name Level Battle EXP Kills Deaths K/D Ratio Streak 1 ღ︵n00b☆ 170 37,591 651 114 5.71 3 2 Kryon 165 36,970 712 328 2.17 -1 3 Fonteles 166 30,295 495 156 3.17 -1 4 _SniperWolf_ 162 25,770 422 242 1.74 -1 5 IvyPark 164 24,749 438 189 2.32 -1 6 -Stone- 173 24,297 488 256 1.91 1 7 Tô.Tổng 163 20,582 307 219 1.40 2 8 Mjizzy 172 19,577 392 210 1.87 7 9 One-Million 170 17,687 336 250 1.34 8 10 Krih 169 17,574 304 126 2.41 -1 11 YoungMiko 165 15,041 249 187 1.33 5 12 NhạtPhai 162 14,890 233 88 2.65 1 13 _n00b_ 171 14,611 316 161 1.96 4 14 Mauzinho 161 14,434 205 116 1.77 -3 15 [DTM]Tuzao 171 14,258 298 55 5.42 -1 16 Muzamba 168 14,078 318 82 3.88 -4 17 Grim 168 13,575 269 170 1.58 -1 18 David-Surf 163 10,401 185 103 1.80 4 19 -Rukia- 163 9,590 183 111 1.65 1 20 [DTM]ßeats 162 9,385 167 93 1.80 -3 21 -Will- 154 9,235 119 155 0.77 -1 22 LenhHoXung. 163 8,480 180 302 0.60 -2 23 k.kafecake 162 8,321 169 219 0.77 -2 24 cんノア乃ムo 160 8,302 107 28 3.82 -1 25 Gladiator 161 8,166 110 51 2.16 1 Read more Check your own post and check all information that you send to us bro ... You say about PS almost immortal with dodger and jumping to safe zone ( this skill need rework I agree ) but the true is : only have 3 pikemans in this ranking with K/D Ratio more than 2.0 ... only reason for he high exp is because GM changed the math because of players doing Boost exp , it's almost impossible stay negative now ... Check each player with all information ... PS top 1 fonteles = level 166 , good K/D 3.18 PS top 2 -Stone- = account level 173 ( I belive u agree this account should kill and tanker , look this level ) K/D 1.97 Top 3 To.Tong = level 163 K/D 1.26 he did 367 kills , and death 292 ... in old days this account maybe had 3k exp .... Just check all information u sended , have 5 important information that you sended , but u just talk about what is important for your argument... See the lasts that u sended : -Will- = level 154 ( u guys say don't need have level , only a scythe 146 ) kills ->119 death -> 155 K/D 0.77 ... in old Battle exp system , he should be negative , but with this system he has almost 10k exp positive. Look LenhHoXung, level 163 , kills -> 208 Death -> 349 K/D 0.60 he should be negative in old system too .. If u want talk about kills , need talk about death too, because don't make sense talk about kills only . 1 1 Share this post Link to post Share on other sites
urdead123 83 Report post Posted January 16, 2024 (edited) On 1/16/2024 at 9:47 AM, 1533 said: Check your own post and check all information that you send to us bro ... You say about PS almost immortal with dodger and jumping to safe zone ( this skill need rework I agree ) but the true is : only have 3 pikemans in this ranking with K/D Ratio more than 2.0 ... only reason for he high exp is because GM changed the math because of players doing Boost exp , it's almost impossible stay negative now ... Check each player with all information ... PS top 1 fonteles = level 166 , good K/D 3.18 PS top 2 -Stone- = account level 173 ( I belive u agree this account should kill and tanker , look this level ) K/D 1.97 Top 3 To.Tong = level 163 K/D 1.26 he did 367 kills , and death 292 ... in old days this account maybe had 3k exp .... Just check all information u sended , have 5 important information that you sended , but u just talk about what is important for your argument... See the lasts that u sended : -Will- = level 154 ( u guys say don't need have level , only a scythe 146 ) kills ->119 death -> 155 K/D 0.77 ... in old Battle exp system , he should be negative , but with this system he has almost 10k exp positive. Look LenhHoXung, level 163 , kills -> 208 Death -> 349 K/D 0.60 he should be negative in old system too .. If u want talk about kills , need talk about death too, because don't make sense talk about kills only . Read more thats exactly right, they make an assumption that pikemans are immortal but they are forgetting to look into the data about how much the pikeman dies, how can a class that people claim to be immortal can die so much. Dodge and vorpal isnt even enough to be called immortal in BC wars.. thats why i think this forum post falls apart because the claims about the pikeman in reality is just not true. Edited January 16, 2024 by urdead123 edit 1 Share this post Link to post Share on other sites
poosh1 207 Report post Posted January 16, 2024 The problem is not in pike, they are normal in war mode maps, but the problem is with how BC favors hit and run because of safe zone. The window of opportunity to kill a pike abusing the safe zone is very very low, its a fact. Safe zone should be only in the boat. Also remove ASS and SS buffs from mules will help a little, someone said the buff should be removed instantly when you get away of the range without the cooldown, I agree with that, should help too. 1 Share this post Link to post Share on other sites
Sananda 571 Report post Posted January 16, 2024 (edited) On 1/16/2024 at 9:47 AM, 1533 said: Check your own post and check all information that you send to us bro ... You say about PS almost immortal with dodger and jumping to safe zone ( this skill need rework I agree ) but the true is : only have 3 pikemans in this ranking with K/D Ratio more than 2.0 ... only reason for he high exp is because GM changed the math because of players doing Boost exp , it's almost impossible stay negative now ... Check each player with all information ... PS top 1 fonteles = level 166 , good K/D 3.18 PS top 2 -Stone- = account level 173 ( I belive u agree this account should kill and tanker , look this level ) K/D 1.97 Top 3 To.Tong = level 163 K/D 1.26 he did 367 kills , and death 292 ... in old days this account maybe had 3k exp .... Just check all information u sended , have 5 important information that you sended , but u just talk about what is important for your argument... See the lasts that u sended : -Will- = level 154 ( u guys say don't need have level , only a scythe 146 ) kills ->119 death -> 155 K/D 0.77 ... in old Battle exp system , he should be negative , but with this system he has almost 10k exp positive. Look LenhHoXung, level 163 , kills -> 208 Death -> 349 K/D 0.60 he should be negative in old system too .. If u want talk about kills , need talk about death too, because don't make sense talk about kills only . Read more Because not everyone use the strategy "hit + dodge + jump to the safe zone". Even so, Pike remains an easy class to play in this sequence. The k/d values depend greatly on the type of war. There is a war that has 5/6 pikes against 30. Obviously the k/d will fall even with all the advantages. If you read the post again you will see that I am not asking for a nerf to the pike. Just improving "hit and run" without retaliation is unfair to other classes. a solution would be: -> Remove the use of the vorpal dive skill in the caution zone. or -> Decrease your range. Edited January 16, 2024 by Sananda Share this post Link to post Share on other sites
1533 148 Report post Posted January 16, 2024 On 1/16/2024 at 7:26 PM, Sananda said: Because not everyone use the strategy "hit + dodge + jump to the safe zone". Even so, Pike remains an easy class to play in this sequence. The k/d values depend greatly on the type of war. There is a war that has 5/6 pikes against 30. Obviously the k/d will fall even with all the advantages. If you read the post again you will see that I am not asking for a nerf to the pike. Just improving "hit and run" without retaliation is unfair to other classes. a solution would be: -> Remove the use of the vorpal dive skill in the caution zone. or -> Decrease your range. Read more But you want GM change one thing that was always the same ... pikeman before have dodger / Vorpal was hit and run , because he NEVER was a tanker char... before all this players used soccer hat . It's the same think we talk about now ks shouldn't be a good tanker , only because he is doing what always did ( be a good tanker ) for me don't make sense, but I respect your opinion ( and remember that i said i agree for rework vorpal ) And remember, if u want make a change in a class that will make more hard he survive its a nerf. Everything who we talk about make the other class more weak is a nerf, so it's impossible you say : " i don't want nerf , I only want the skill who help him survive reduce range ( NERF RANGE )". all in same sentence is hypocrisy Share this post Link to post Share on other sites
Sananda 571 Report post Posted January 16, 2024 (edited) On 1/16/2024 at 8:11 PM, 1533 said: But you want GM change one thing that was always the same ... pikeman before have dodger / Vorpal was hit and run , because he NEVER was a tanker char... before all this players used soccer hat . It's the same think we talk about now ks shouldn't be a good tanker , only because he is doing what always did ( be a good tanker ) for me don't make sense, but I respect your opinion ( and remember that i said i agree for rework vorpal ) And remember, if u want make a change in a class that will make more hard he survive its a nerf. Everything who we talk about make the other class more weak is a nerf, so it's impossible you say : " i don't want nerf , I only want the skill who help him survive reduce range ( NERF RANGE )". all in same sentence is hypocrisy Read more Yes it is a nerf. But this doesn't decrease damage/defense/absr/dodge/critic/chance critical/ice anything. It only hinders your escape. Because with this sequence it is impossible to retaliate. You kill and come out alive. Kill and come out alive. Kill and come out alive. What class does this? Now pike using this is impossible. Even Brawler who I agree is very broken you have some chance of killing her. Example: The brawler's Cage was removed due to abuse in the Caution Zone. Was this a nerf? Ok. But did the brawler's performance decrease within the Battle Zone? Edited January 16, 2024 by Sananda 1 Share this post Link to post Share on other sites
urdead123 83 Report post Posted January 16, 2024 (edited) On 1/16/2024 at 8:23 PM, Sananda said: Yes it is a nerf. But this doesn't decrease damage/defense/absr/dodge/critic/chance critical/ice anything. It only hinders your escape. Because with this sequence it is impossible to retaliate. You kill and come out alive. Kill and come out alive. Kill and come out alive. What class does this? Now pike using this is impossible. Even Brawler who I agree is very broken you have some chance of killing her. Example: The brawler's Cage was removed due to abuse in the Caution Zone. Was this a nerf? Ok. But did the brawler's performance decrease within the Battle Zone? Read more "Hinders the escape" do you think pikemans are really able to escape ? As mentioned in this post check how much a pikemans dies and calculate how successful pikemans are at escaping. Look at the rankings week over week and really think Hmm are pikemans really able to escape alot ? Because you will find that they don't. I think the idea if hit and run to you sounds like something that isn't fair but how does this impact the pikeman so much to the point where it's unfair , the class is still amongst the top that dies the most. There are other OP classes or other classes that have horrible PvP mechanics that should be talked about. You said it depends on the wars, when it comes to the k/d. I'll give you an example most wars there's always one side who dominates the most , there is a pikeman I won't say the name that is on the side who always has many , with many on his side his k/d is still horrible he dies so much even when he owns the battle zone with his clan .... Explain how a pikeman can die so much when he has more fighters along side him , it's because even if this pikeman has more numbers than the enemy and even if he has dodge or vorpal ...that means nothing it doesn't grant him immortality he still will die at a consistent rate higher than many characters. This is just a hard fact . Edited January 16, 2024 by urdead123 edit 1 Share this post Link to post Share on other sites
1533 148 Report post Posted January 16, 2024 (edited) On 1/16/2024 at 8:23 PM, Sananda said: Yes it is a nerf. But this doesn't decrease damage/defense/absr/dodge/critic/chance critical/ice anything. It only hinders your escape. Because with this sequence it is impossible to retaliate. You kill and come out alive. Kill and come out alive. Kill and come out alive. What class does this? Now pike using this is impossible. Even Brawler who I agree is very broken you have some chance of killing her. Example: The brawler's Cage was removed due to abuse in the Caution Zone. Was this a nerf? Ok. But did the brawler's performance decrease within the Battle Zone? Read more This "escape" like u said looking the ranking that you sended to us say : scape probably fail almost 90% when pikemans try it, 90% don't have a 2.0 point in k/D So they almost is just 1 kill for 1 death Edited January 16, 2024 by 1533 1 Share this post Link to post Share on other sites
Sananda 571 Report post Posted January 17, 2024 (edited) On 1/16/2024 at 11:29 PM, urdead123 said: "Hinders the escape" do you think pikemans are really able to escape ? As mentioned in this post check how much a pikemans dies and calculate how successful pikemans are at escaping. Look at the rankings week over week and really think Hmm are pikemans really able to escape alot ? Because you will find that they don't. I think the idea if hit and run to you sounds like something that isn't fair but how does this impact the pikeman so much to the point where it's unfair , the class is still amongst the top that dies the most. There are other OP classes or other classes that have horrible PvP mechanics that should be talked about. You said it depends on the wars, when it comes to the k/d. I'll give you an example most wars there's always one side who dominates the most , there is a pikeman I won't say the name that is on the side who always has many , with many on his side his k/d is still horrible he dies so much even when he owns the battle zone with his clan .... Explain how a pikeman can die so much when he has more fighters along side him , it's because even if this pikeman has more numbers than the enemy and even if he has dodge or vorpal ...that means nothing it doesn't grant him immortality he still will die at a consistent rate higher than many characters. This is just a hard fact . Read more You want to justify an unjustifiable fact. This chance of escape, if recorded, is easily seen by the staff and corrected, because it is appealing. It's not about k/d because the person may be unable to use the skill all the time, now if the person knows how to use it and plays that way all the time it's impossible to kill. Do you want to justify that there are 44% of the top pikes GAME? This is unjustifiable!!! Do you mean to say that out of 25 top rankings, 11 being PS doesn't mean anything? You are omitting something to protect your side. You're not being honest. On 1/16/2024 at 11:55 PM, 1533 said: This "escape" like u said looking the ranking that you sended to us say : scape probably fail almost 90% when pikemans try it, 90% don't have a 2.0 point in k/D So they almost is just 1 kill for 1 death Read more and out of 25 in the ranking, 11 of them being PS doesn't mean anything to you? So why did they come here to cry about the Brawler's Cage in the safe zone, it's the same story. But they are protecting 'their own' and not being honest about classes. Edited January 17, 2024 by Sananda 1 Share this post Link to post Share on other sites
Shorex 227 Report post Posted January 17, 2024 On 1/17/2024 at 1:25 AM, Sananda said: You want to justify an unjustifiable fact. This chance of escape, if recorded, is easily seen by the staff and corrected, because it is appealing. It's not about k/d because the person may be unable to use the skill all the time, now if the person knows how to use it and plays that way all the time it's impossible to kill. Do you want to justify that there are 44% of the top pikes GAME? This is unjustifiable!!! Do you mean to say that out of 25 top rankings, 11 being PS doesn't mean anything? You are omitting something to protect your side. You're not being honest. and out of 25 in the ranking, 11 of them being PS doesn't mean anything to you? So why did they come here to cry about the Brawler's Cage in the safe zone, it's the same story. But they are protecting 'their own' and not being honest about classes. Read more Exactly. They argue for their own benefit, remember when most of the top are archers? They did the same thing crying in forum. Truth hurts 🤷♂️ Share this post Link to post Share on other sites
1533 148 Report post Posted January 17, 2024 On 1/17/2024 at 1:25 AM, Sananda said: You want to justify an unjustifiable fact. This chance of escape, if recorded, is easily seen by the staff and corrected, because it is appealing. It's not about k/d because the person may be unable to use the skill all the time, now if the person knows how to use it and plays that way all the time it's impossible to kill. Do you want to justify that there are 44% of the top pikes GAME? This is unjustifiable!!! Do you mean to say that out of 25 top rankings, 11 being PS doesn't mean anything? You are omitting something to protect your side. You're not being honest. and out of 25 in the ranking, 11 of them being PS doesn't mean anything to you? So why did they come here to cry about the Brawler's Cage in the safe zone, it's the same story. But they are protecting 'their own' and not being honest about classes. Read more So for u was correct in SAFE ZONE they be in cage and can't do nothing ? Hahaha you are working so hard for nerf pikeman that u aren't think very well about you are saying, u want compare Cage full in safezone por players don't go to batle zone with people go to hit and run ... like the ranking that u sended ... "can't kill pikeman because of dodger and vorpal ",but almost 90%+ have low K/D 1 Share this post Link to post Share on other sites
urdead123 83 Report post Posted January 17, 2024 (edited) On 1/17/2024 at 1:25 AM, Sananda said: You want to justify an unjustifiable fact. This chance of escape, if recorded, is easily seen by the staff and corrected, because it is appealing. It's not about k/d because the person may be unable to use the skill all the time, now if the person knows how to use it and plays that way all the time it's impossible to kill. Do you want to justify that there are 44% of the top pikes GAME? This is unjustifiable!!! Do you mean to say that out of 25 top rankings, 11 being PS doesn't mean anything? You are omitting something to protect your side. You're not being honest. and out of 25 in the ranking, 11 of them being PS doesn't mean anything to you? So why did they come here to cry about the Brawler's Cage in the safe zone, it's the same story. But they are protecting 'their own' and not being honest about classes. Read more When you say if someone who knows how to use and play hes impossible to kill, that would mean the pike can only go into the battle zone when there is an enemy by themselves where they have an opportunity. So , the pikeman would have to wait a while for that opportunity to come. most people dont play that way because its extremely boring waiting thats why most pikes dont play like that and they attempt to make kills when many are around thats why the K/D is high. In BC wars, its hard to get those opportunities. Because some PS are in top rankings means nothing, some pikemans could be more active in BC than other classes, lets be honest theres one side who has more ps who are active in BC so theres a clear reason why the rankings displayed this. If we had other non-active clans in BC , we are missing so many players because people are not active then the rankings would change, but as of today some of the most active PVP players are pikeman so clearly you will see them in rankings... if there were more archers who were frequently active you would see more of them in the rankings. I just disagree with your proof that the rankings justifies your reasoning , because theres many factors to what makes up a ranking. Edited January 17, 2024 by urdead123 Edit Share this post Link to post Share on other sites
erickloro 399 Report post Posted January 17, 2024 On 1/16/2024 at 9:20 AM, Mamacitah said: MS= No Supporter, No Killer, A chara for make shops in Ricarten Read more 1 2 Share this post Link to post Share on other sites
Sananda 571 Report post Posted January 18, 2024 On 1/17/2024 at 2:07 AM, 1533 said: So for u was correct in SAFE ZONE they be in cage and can't do nothing ? Hahaha you are working so hard for nerf pikeman that u aren't think very well about you are saying, u want compare Cage full in safezone por players don't go to batle zone with people go to hit and run ... like the ranking that u sended ... "can't kill pikeman because of dodger and vorpal ",but almost 90%+ have low K/D Read more "then I can no longer jump to the safe zone without receiving 1 DMG and I can't compare that to removing the cage in the caution zone" Can you refute the argument about K/D not meaning anything since not all pikes make use of it? Can you justify why there are 11 pikes in the top 25 classifications if we have 11 classes? You, who have no argument, are trying to hide this reality. You can submit to this abuse or you can participate in war more often and obviously die more. However, it is still abuse. Admit it. Or do you think that hitting and getting away without any blows is correct? On 1/17/2024 at 12:29 PM, urdead123 said: When you say if someone who knows how to use and play hes impossible to kill, that would mean the pike can only go into the battle zone when there is an enemy by themselves where they have an opportunity. So , the pikeman would have to wait a while for that opportunity to come. most people dont play that way because its extremely boring waiting thats why most pikes dont play like that and they attempt to make kills when many are around thats why the K/D is high. In BC wars, its hard to get those opportunities. Because some PS are in top rankings means nothing, some pikemans could be more active in BC than other classes, lets be honest theres one side who has more ps who are active in BC so theres a clear reason why the rankings displayed this. If we had other non-active clans in BC , we are missing so many players because people are not active then the rankings would change, but as of today some of the most active PVP players are pikeman so clearly you will see them in rankings... if there were more archers who were frequently active you would see more of them in the rankings. I just disagree with your proof that the rankings justifies your reasoning , because theres many factors to what makes up a ranking. Read more Precisely for this reason, most people don't use it because it's "boring" to wait, but abuse exists. And if there is abuse, it needs to be corrected, right? Don't worry, the pike will remain strong, and continue to give you coasts. Now it is unacceptable not to receive a counterattack blow. On 1/17/2024 at 12:29 PM, urdead123 said: When you say if someone who knows how to use and play hes impossible to kill, that would mean the pike can only go into the battle zone when there is an enemy by themselves where they have an opportunity. So , the pikeman would have to wait a while for that opportunity to come. most people dont play that way because its extremely boring waiting thats why most pikes dont play like that and they attempt to make kills when many are around thats why the K/D is high. In BC wars, its hard to get those opportunities. Because some PS are in top rankings means nothing, some pikemans could be more active in BC than other classes, lets be honest theres one side who has more ps who are active in BC so theres a clear reason why the rankings displayed this. If we had other non-active clans in BC , we are missing so many players because people are not active then the rankings would change, but as of today some of the most active PVP players are pikeman so clearly you will see them in rankings... if there were more archers who were frequently active you would see more of them in the rankings. I just disagree with your proof that the rankings justifies your reasoning , because theres many factors to what makes up a ranking. Read more Every time there were more archers in the classification they received NERF. No exceptions. The archer is the class that received the most NERF in pvp, as far as I played wartale. 1 1 Share this post Link to post Share on other sites
sacerzuim 64 Report post Posted January 23, 2024 Its normal one 15x PS with an 138 Scythe can kill one 17x FS with all better items with just one hit? Sorry, I can't agree. 2 1 Share this post Link to post Share on other sites
Sananda 571 Report post Posted January 23, 2024 (edited) Again, this week's exp ranking TOP 10 with 5 pikes 50%. TOP 20 with 9 pikes = 45% We have 11 classes in the game. I don't understand how the staff is quick to nerf some classes and others simply ignore the topic. Even more so when we are demonstrating abuse of the skill. It's a shame that Wartale's PVP turned into pike hit and run PVP, boring. #PIKE TALE RANKING # Character Name Level Battle EXP Kills Deaths K/D Ratio Streak 1 ღ︵n00b☆ 170 39,749 680 177 3.84 2 2 Kryon 165 37,523 758 368 2.06 7 3 _n00b_ 171 35,860 706 293 2.41 1 4 yes‚andʔ 166 34,274 501 200 2.50 3 5 _SniperWolf_ 162 26,176 465 291 1.60 1 6 Tô.Tổng 163 26,135 357 268 1.33 1 7 Fonteles 166 23,350 383 176 2.18 3 8 cんノア乃ムo 160 20,815 273 107 2.55 -3 9 One-Million 170 20,002 413 254 1.63 -2 10 Mjizzy 172 17,391 374 123 3.04 -1 11 Inorin 161 17,075 242 274 0.88 1 12 -Stone- 173 16,353 394 221 1.78 -3 13 Silky 164 15,851 397 320 1.24 -1 14 -VaiMalandra- 165 13,444 225 107 2.10 1 15 AngelStar 161 13,416 192 107 1.79 2 16 NhạtPhai 162 13,337 181 83 2.18 1 17 Mauzinho 162 13,121 184 117 1.57 -1 18 David-Surf 163 12,754 234 121 1.93 -1 19 -Carnage- 167 12,080 266 89 2.99 8 20 No†Vivid 163 12,036 192 92 2.09 10 Edited January 23, 2024 by Sananda 1 Share this post Link to post Share on other sites
urdead123 83 Report post Posted January 23, 2024 (edited) On 1/23/2024 at 10:13 PM, Sananda said: Again, this week's exp ranking TOP 10 with 5 pikes 50%. TOP 20 with 9 pikes = 45% We have 11 classes in the game. I don't understand how the staff is quick to nerf some classes and others simply ignore the topic. Even more so when we are demonstrating abuse of the skill. It's a shame that Wartale's PVP turned into pike hit and run PVP, boring. #PIKE TALE RANKING # Character Name Level Battle EXP Kills Deaths K/D Ratio Streak 1 ღ︵n00b☆ 170 39,749 680 177 3.84 2 2 Kryon 165 37,523 758 368 2.06 7 3 _n00b_ 171 35,860 706 293 2.41 1 4 yes‚andʔ 166 34,274 501 200 2.50 3 5 _SniperWolf_ 162 26,176 465 291 1.60 1 6 Tô.Tổng 163 26,135 357 268 1.33 1 7 Fonteles 166 23,350 383 176 2.18 3 8 cんノア乃ムo 160 20,815 273 107 2.55 -3 9 One-Million 170 20,002 413 254 1.63 -2 10 Mjizzy 172 17,391 374 123 3.04 -1 11 Inorin 161 17,075 242 274 0.88 1 12 -Stone- 173 16,353 394 221 1.78 -3 13 Silky 164 15,851 397 320 1.24 -1 14 -VaiMalandra- 165 13,444 225 107 2.10 1 15 AngelStar 161 13,416 192 107 1.79 2 16 NhạtPhai 162 13,337 181 83 2.18 1 17 Mauzinho 162 13,121 184 117 1.57 -1 18 David-Surf 163 12,754 234 121 1.93 -1 19 -Carnage- 167 12,080 266 89 2.99 8 20 No†Vivid 163 12,036 192 92 2.09 10 Read more what are you trying to prove posting the top rankings of classes in top 10 or top 20. This proves absolutely nothing . Do you understand what your saying, you said 50% rankings are pikes, does that mean pikes are the strongest OP class? no. It means more players choose to play pikeman because of its relaxing playstyle not because they dominate. If really want dominate, they would go brawler or even as. If those same pikes switched to an archer, they would have the same amount of battle kills as their previous pike did, because you see more pikes in ranking says nothing. If those same pikes changed to brawler or archer youd see them dominate the rankings. Again seeing pikes in ranking is not a indicator that something is wrong with PVP systems, its a indicator that people who PVP today enjoy to play pikes more than other classes. Whether the reason is because of laziness, relax play or whatever it may be. Your frustration when mentioned pvp is now boring with hit and run, shows me your true concern . you are upset that players choose to play this character and it makes the pvp boring for classes who depend on 1vs1 combat. I agree with that, but nothing is wrong with the class. Maybe advocate to the players in this server to change their classes, i do believe people will change classes eventually.. pikeman does get boring which is why it wont always be like this people will switch again.. for exp or ect. lets be honest, you make it seem like hit and run are exclusive only to pikes but we see it in many other classes. Hit and run has become a technique used to avoid death in big war gameplay. Pikes hit and run magicians hit and run shamans hit and run atlanta's hit and run archers hit and run some melee does stun and run. we see many classes doing this, its a form of gameplay its strategic , and because we have caution zone and ect... hit and run has evolved to all classes. Edited January 23, 2024 by urdead123 Edit 2 Share this post Link to post Share on other sites
Sananda 571 Report post Posted January 24, 2024 On 1/23/2024 at 10:52 PM, urdead123 said: what are you trying to prove posting the top rankings of classes in top 10 or top 20. This proves absolutely nothing . Do you understand what your saying, you said 50% rankings are pikes, does that mean pikes are the strongest OP class? no. It means more players choose to play pikeman because of its relaxing playstyle not because they dominate. If really want dominate, they would go brawler or even as. If those same pikes switched to an archer, they would have the same amount of battle kills as their previous pike did, because you see more pikes in ranking says nothing. If those same pikes changed to brawler or archer youd see them dominate the rankings. Again seeing pikes in ranking is not a indicator that something is wrong with PVP systems, its a indicator that people who PVP today enjoy to play pikes more than other classes. Whether the reason is because of laziness, relax play or whatever it may be. Your frustration when mentioned pvp is now boring with hit and run, shows me your true concern . you are upset that players choose to play this character and it makes the pvp boring for classes who depend on 1vs1 combat. I agree with that, but nothing is wrong with the class. Maybe advocate to the players in this server to change their classes, i do believe people will change classes eventually.. pikeman does get boring which is why it wont always be like this people will switch again.. for exp or ect. lets be honest, you make it seem like hit and run are exclusive only to pikes but we see it in many other classes. Hit and run has become a technique used to avoid death in big war gameplay. Pikes hit and run magicians hit and run shamans hit and run atlanta's hit and run archers hit and run some melee does stun and run. we see many classes doing this, its a form of gameplay its strategic , and because we have caution zone and ect... hit and run has evolved to all classes. Read more Are you going to get into the same discussion? Which you don't want to see PS reality in the game? Well, you can try, but it won't stop you, more and more people will come and complain about this type of PVP. 1 Share this post Link to post Share on other sites
ChookaPow 227 Report post Posted February 4, 2024 (edited) PriestonTale once MageTale then ShamanTale after MineTale forward BrawlerTale next PikeTale now CryTale always NerfTale forever Edited February 4, 2024 by ChookaPow 2 Share this post Link to post Share on other sites