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Help the Fighter Class!!!

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HaHaHavdf

Hello, today I come through this post to show a little of my dissatisfaction with the FIGHTER class.
Class that I tried to play several times, I've played with well-equipped FIGHTERS and the dissatisfaction is the same,
What's the point of the class having the same high DPS if it can't handle a slap from EB, LC, SUKEN, EVEN IN A BEE CAVE.
One could even compare the FIGHTER with a MUSCULOUS man but with a small brain if useful.
A few days ago I decided to create a FIGHTER from scratch and again the dissatisfaction with the class is depressing what's the point of a setboss 3 mix bsol items mix of the level he is at 12x if he can't handle doing a solo DG mush, I bought the fighter with a knight on the same level in the same DG, ks makes the DG laugh almost without using a pot of HP.

So I ask when the administration and the game developers will pay attention to the FIGHTER class.
Wow, the class couldn't even keep up with a two-handed weapon on maps or the only way to play is with a one-handed ax and shield, very depressing for a high DPS class, but anyone who doesn't have a DEFENSE DOESN'T HAVE A BLOCK AN EVADE IS NOTHING COMPARED TO OTHER CLASSES.

I REPEAT HAVE THE HIGH DPS THAT THE FIGHTER HAS AND IT IS INSIGNIFICANT WITHOUT A DEFENSE OR SOMETHING OF THE SORT TO BE ABLE TO HANDLE IT.

THE TIER 5 FLAME VORTEX SKILL, EXCELLENT SKILL BUT IF YOU USE IT IN THE DG LIKE THE KNIGHT USES THE LIGHTNING SWORD TO KILL A LARGE AMOUNT OF MOBS THE FS DIES AT THE SAME TIME IN SECONDS BECAUSE THE FLAME VORTEX DOESN'T STUN AND BECAUSE THE FS SAME USING A SHIELD AND A ONE-HANDED AX HE DOESN'T TANK ANYTHING.

SO PLEASE ADMINISTRATION GM'S DEVELOPERS
LOOK A LITTLE AROUND THE CLASS
SO THAT IT CAN BE A LITTLE MORE USEFUL IN PVE TO TANK MORE BECAUSE IT KILLS IT ALREADY KILLS VERY WELL.
HOWEVER, IT IS A PAPER THAT IS EASILY TORN AND TORN IN SECONDS.

Sorry for the writing errors, I can't write much in English
Thank you everyone for your attention and I look forward to improvements in the Fighter class

 

@Overlady @Wartale @Support

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NaCl

since garden of freedom is for complaining 

 

dailies in SS

suffering

hellions cant tank more than 5 hits

rocks destroy all hellions with 2 attacks

tanking 1v1 only and its hard

if second mob is lured = death

1 skill 1 pot

lots of deaths

see a k9

tanking 3 mobs like it was nothing

stunning with thunder t5 skill

mine vortex?

can't even cast it

oh but don't worry damage is better!

hellions cant tank the whole vortex animation

vortex ending animation before allowed to pot so slow = death

damage reduction?

why?

if fs hp bellow 50% = death

if you let ur fs bellow 25 health = death

but in iron core is really good tho!

increase damage and don't die after 25% health

only until a hellion turn against you cause its insta kill

time to release IC 2 full of demons for FS to shine again

 

charge in pve = worthless

inner soul only one thats ok 

fighter for what?

guess fighter is for p2w pvp players only, cause pve sucks, we suggest, we say things about it, ignored.

should rename class to Sleeper

cause thats what a fighter is

a horizontal class, aways laying on the ground

 

sunken?

can't even defeat the first octopus boss

tried and tried many times

every thunder special attack = death

 

"axe is better for pve"

where is it better? in AR?

4 out of 10 brutal swing miss

no crits

slow with armor

butter with summer

give it 1 attack speed in spec 

give block in age

add critical damage in age

penetration

life steal

anything

change atk power /7 to a lower number

do something

what test was made to think axe is better than sw in pve?

full best in slot itens?

should be good with them, but for casual players, normal players, it sucks

 

saw people complaining about abs reduction from berserker

you really think 20 abs will save fs from crying?

for real?

remove more abs give more damage then

since the class was made to die, make it die fighting, since is a fighter

 

suggest something in fs

third comment: "oh but in pvp"

 

best help you can do for FS players is to allow 1 free premium class change after 144

make it an exclusive quest!

 

die 100 times in IC

die 100 times in AW

die 100 times in SL

die 100 times in SS

boom, heres the reward

Edited by NaCl
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Levievan

I say the same for the ASS class. What's the point of having the highest damage per second if you can't take a hit on the maps? What's the point of fighting by throwing pollute and shadow bomb if the chances of burning and poisoning are extremely low? I don't understand how developers test classes. I don't think it's fair to nerf KS but rather buff less favored classes like PS, ASS, FS and MS in PVE.

 

@Overlady 

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TigerShark22
15 hours ago, Levievan said:

I say the same for the ASS class. What's the point of having the highest damage per second if you can't take a hit on the maps? What's the point of fighting by throwing pollute and shadow bomb if the chances of burning and poisoning are extremely low? I don't understand how developers test classes. I don't think it's fair to nerf KS but rather buff less favored classes like PS, ASS, FS and MS in PVE.

 

@Overlady 

Each of those classes can tank in 1v1 cases just fine.

Yet it becomes different in 1 vs many mobs cases.

 

Ass has the highest DPS output of all the classes you mentioned above, hence she pays in terrible tanking ability in 1 vs many mobs.

If she had 100% chance spam burn+ poison with the current value, she would be OP.

Its like that with others too, some have great tanking ability, some great DPS output ( Balance where each classes stand in).

 

  About mech- the main problem this class is having auto mech, in combination with the rest.

Mech is the best 1v1 and 1 vs many mobs tanker at PvE, and has 1 of the highest DPS attacking 1 mob in the game. That creates problems for him.

 For years he rocked in DIQ, SL, SS days he rocked. Now- the meta just doesn't fit him.

 

A note: PS and FS can serve as a tanker in LC too ( Just will have to use 1h weapon usually, and have to be more careful than ks).

It's mostly ass, who has insane 1v1 and 1 vs many DPS output, yet no shield who suffer in those extreme cases, that she is like a close ranged high DPS output character. ( Which makes the problem about a class of personal taste, and not  about if strong or not. KS isn't even close to her DPS output on a neutral mob.

On 6/27/2024 at 2:54 AM, HaHaHavdf said:

Hello, today I come through this post to show a little of my dissatisfaction with the FIGHTER class.
Class that I tried to play several times, I've played with well-equipped FIGHTERS and the dissatisfaction is the same,
What's the point of the class having the same high DPS if it can't handle a slap from EB, LC, SUKEN, EVEN IN A BEE CAVE.
One could even compare the FIGHTER with a MUSCULOUS man but with a small brain if useful.
A few days ago I decided to create a FIGHTER from scratch and again the dissatisfaction with the class is depressing what's the point of a setboss 3 mix bsol items mix of the level he is at 12x if he can't handle doing a solo DG mush, I bought the fighter with a knight on the same level in the same DG, ks makes the DG laugh almost without using a pot of HP.

So I ask when the administration and the game developers will pay attention to the FIGHTER class.
Wow, the class couldn't even keep up with a two-handed weapon on maps or the only way to play is with a one-handed ax and shield, very depressing for a high DPS class, but anyone who doesn't have a DEFENSE DOESN'T HAVE A BLOCK AN EVADE IS NOTHING COMPARED TO OTHER CLASSES.

I REPEAT HAVE THE HIGH DPS THAT THE FIGHTER HAS AND IT IS INSIGNIFICANT WITHOUT A DEFENSE OR SOMETHING OF THE SORT TO BE ABLE TO HANDLE IT.

THE TIER 5 FLAME VORTEX SKILL, EXCELLENT SKILL BUT IF YOU USE IT IN THE DG LIKE THE KNIGHT USES THE LIGHTNING SWORD TO KILL A LARGE AMOUNT OF MOBS THE FS DIES AT THE SAME TIME IN SECONDS BECAUSE THE FLAME VORTEX DOESN'T STUN AND BECAUSE THE FS SAME USING A SHIELD AND A ONE-HANDED AX HE DOESN'T TANK ANYTHING.

SO PLEASE ADMINISTRATION GM'S DEVELOPERS
LOOK A LITTLE AROUND THE CLASS
SO THAT IT CAN BE A LITTLE MORE USEFUL IN PVE TO TANK MORE BECAUSE IT KILLS IT ALREADY KILLS VERY WELL.
HOWEVER, IT IS A PAPER THAT IS EASILY TORN AND TORN IN SECONDS.

Sorry for the writing errors, I can't write much in English
Thank you everyone for your attention and I look forward to improvements in the Fighter class

 

@Overlady @Wartale @Support

FS protective abillity is with the damage reduction with low hp+ high hp pool+ not using berserker in 1 vs many cases.

In should give you some decent survival, yet ofc- you aren't a ks. KS is made for those scenarios, FS is made to handle other scenarios.

The fact that this class could use a rework- you are right ( And suggested it personally ).

Yet till then/ if you want to be an independent unit- play ks/ss/mage/prs 😛
 

Those are classes who are great at handling those scenarios.

Edited by TigerShark22

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xkintaro
On 6/27/2024 at 12:37 AM, NaCl said:

best help you can do for FS players is to allow 1 free premium class change after 144

make it an exclusive quest!

 

die 100 times in IC

die 100 times in AW

die 100 times in SL

die 100 times in SS

boom, heres the reward

 

Best suggestion! ahahah

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FredderickS

Personally, I think they don't know how to build their character... ps, ass, fs are offensive classes...
Therefore, to maintain a correct balance, they should focus on developing some defensive items or more health, in the early phases of the game.

Now it is true that the fs lacks a better designed defensive skill
Health boost is an incomplete ability
, its absorption is not well planned, it must be improved to cover from 99% - 1% of your health

Finally, I think there are better ways to deal with this problem.
As I have already explained before, the fs class is characterized by being offensive and knows how to take advantage of its health volume... to maintain prolonged battles, in the case of the Berserker, it is said that they bathed in the blood of their enemies... that made them stronger

This is just an example from several years ago.


 

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