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chicoiak22

Loot Lotto system review

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GuardianMEC
3 minutes ago, Merenda said:

They just used an example, because his case ends up challenging some probabilistic concepts.

Bosses with loots above 20kc usually have a high number os players. In an extremely favorable scenario where only ~100 players are competing, only one specific player constantly winning is something really hard to explain.

It's a valid question. Once again, I don't think it's about A or B side. It's the player's right to question some features in the game.

exactly that, it is clear that there is something wrong with the algorithm probably

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gonereno

It is for cases like this that I believe some accounts are flagged.

Edited by Support
Quote in other language got removed

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kagura282212

+1 INVESTIGATE this kind of sh*t give other player a chance to win the loot i play this game long time but I never get any good loot.

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urdead123
4 hours ago, GuardianMEC said:

exactly that, it is clear that there is something wrong with the algorithm probably

 

I agree, something clearly is wrong.  The odds of wining one time are astonishing , but to win multiple times within one month wow :)) haha

4 hours ago, Merenda said:

They just used an example, because his case ends up challenging some probabilistic concepts.

Bosses with loots above 20kc usually have a high number of players. In an extremely favorable scenario where only ~100 players are competing, only one specific player constantly winning is something really hard to explain.

It's a valid question. Once again, I don't think it's about A or B side. It's the player's right to question some features in the game.

 +1 

Edited by urdead123
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chicoiak22
12 hours ago, Mayreen said:

Screenshot-2024-08-26-222322.png

Interesting...

 

1297370032969_685076.png

 

I can't celebrate my clanmates' drops? Show me that they are dropping valuable items every day and I'll complain too.

 

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Tirbing
12 hours ago, Mayreen said:

Screenshot-2024-08-26-222322.png

Interesting...

 

1297370032969_685076.png

perfect comment, hypocrites

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Dior

i don't understand those shops in game, having 146 148 items with +15 +15 STR on each... or having like 10 +15 STR Stone in shop.

i think my grand kids will have to play 20 years to get these in shop.

 

not talking about Lotto lol, same people win same high stuff.

16x can't even make 100kk a day for aging fee haha.

 

we are all lead to the coin shop 🙂 

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bjorgeftw
16 hours ago, Dior said:

i don't understand those shops in game, having 146 148 items with +15 +15 STR on each... or having like 10 +15 STR Stone in shop.

i think my grand kids will have to play 20 years to get these in shop.

 

not talking about Lotto lol, same people win same high stuff.

16x can't even make 100kk a day for aging fee haha.

 

we are all lead to the coin shop 🙂 


Yeah bruw. 
Old players and people withot other things to do, rule this server, unless u can spend a fkton on coins to buy a character.

I just spent 1,500 euroes on coins.

Now i have a 161 knight with decent gear, and even now ill be retired before i reach max level. 

Edited by bjorgeftw
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xv

What about changing the whole system? 
Basically there will be 3 different lotto system for different group of people.  example 150 players are there. 
example 9 roll items into 3-3-3

1. attackers, players who actually dealing damage or tanking. 70 players in this group to roll 3 items
2. supports, players who are there participating, deals small damage. 40 players in this group 
3.  participants, players who wants to try luck and be involve. 40 players in this group.  

 

 

seems like a higher chance to get items? 

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vandoo

just make HG rules.. 1 roll each IP .. Problem solved.. no point one guy can get 10 rolls on 10 chars on normal bosses. 🙂

Edited by vandoo
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akai
16 hours ago, xv said:

What about changing the whole system? 
Basically there will be 3 different lotto system for different group of people.  example 150 players are there. 
example 9 roll items into 3-3-3

1. attackers, players who actually dealing damage or tanking. 70 players in this group to roll 3 items
2. supports, players who are there participating, deals small damage. 40 players in this group 
3.  participants, players who wants to try luck and be involve. 40 players in this group.  

 

 

seems like a higher chance to get items? 

Dude, did you read what you wrote? You must be crazy with that idea.

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