DreamEditor 0 Report post Posted November 11, 2011 Hiho Guys im newbee, i want same build xp, lv 80 - 100. ty Share this post Link to post Share on other sites
kvra 0 Report post Posted November 11, 2011 I'd go for lvling this skills: In the order is supose to put: - Dias: 10 - Spirit Elemental: 10 - Energy Shild: 8 - Meteor: 10 You should be ok with this. Share this post Link to post Share on other sites
BiDa 4 Report post Posted November 11, 2011 With mage you basically keep the same build up until the end. kvra gave you a nice suggestion. Share this post Link to post Share on other sites
CliffMaster 0 Report post Posted November 11, 2011 On 11/11/2011 at 11:17 AM, kvra said: I'd go for lvling this skills: In the order is supose to put: - Dias: 10 - Spirit Elemental: 10 - Energy Shild: 8 - Meteor: 10 You should be ok with this. Read more i like this one, only u should lower the lvl of the Energy Shield tho;) IMO its fine when its lvl 5 first, then if u have enough skill points left on a higher lvl, put some Skill Points in there(like Kvra said, max lvl 8) Share this post Link to post Share on other sites
DreamEditor 0 Report post Posted November 11, 2011 Humm And Zenith, not? Share this post Link to post Share on other sites
BiDa 4 Report post Posted November 11, 2011 Zenith comes afterwards ^^ Share this post Link to post Share on other sites
CliffMaster 0 Report post Posted November 11, 2011 On 11/11/2011 at 3:42 PM, BiDa said: Zenith comes afterwards ^^ Read more true that! Share this post Link to post Share on other sites
kvra 0 Report post Posted November 11, 2011 I'd rather go for Mental Mastery instead of Zenith. My skills are: MM 10 Energy Shild 10 Spirit Elemental 10 Dias 10 Zenith 10 Meteor 10 Dist 10 Fire Elemental 10 Share this post Link to post Share on other sites
BiDa 4 Report post Posted November 11, 2011 On 11/11/2011 at 5:30 PM, kvra said: I'd rather go for Mental Mastery instead of Zenith. My skills are: MM 10 Energy Shild 10 Spirit Elemental 10 Dias 10 Zenith 10 Meteor 10 Dist 10 Fire Elemental 10 Read more Totally disagree! Mental Mastery is the last skill im getting... At least with how the skills are now.... I have MM at level 1 and I need 3 mana potions to get my bar filled... No need for more mana. Your first post was great: Quote In the order is supose to put: - Dias: 10 - Spirit Elemental: 10 - Energy Shild: 8 - Meteor: 10 Read more I'd add now Zenith 10. From T1-T3 there ain't any other skills that are really necessary. T4:Meteor 10. After that it's up to you, if you're going to go hunting, you need a Flame Elemental 10. If you'll stick to Exping up until you can reach ET3 you can go with Distortion 10 first. Flame wave got useless after they removed Meteor's delay. T5: AMPLIFY 10. After you got amplify at 10 go with MS until they release stone spike Share this post Link to post Share on other sites
kvra 0 Report post Posted November 11, 2011 On 11/11/2011 at 7:15 PM, Wartale said: Changelog Patch 3237: New Potion Regen Stats Read more Put MM 10. Trust me... Share this post Link to post Share on other sites
[D]ohkito 2 Report post Posted November 17, 2011 ^ Do what he say. Ps.: Be prepared for a EPIC WIN. Share this post Link to post Share on other sites
BiDa 4 Report post Posted November 17, 2011 Meh MM still isn't needed Share this post Link to post Share on other sites
cuteako316 12 Report post Posted November 17, 2011 On 11/17/2011 at 4:59 AM, BiDa said: Meh MM still isn't needed Read more Agree! I do not put MM, since i have lvl 10 MS. Having huge mana isn't that a big advantage Share this post Link to post Share on other sites
[D]ohkito 2 Report post Posted November 17, 2011 On 11/17/2011 at 10:36 AM, cuteako316 said: Quote Meh MM still isn't needed Read more Agree! I do not put MM, since i have lvl 10 MS. Having huge mana isn't that a big advantage Read more I put points at MM. The rest of them ofc. Share this post Link to post Share on other sites
kvra 0 Report post Posted November 17, 2011 Just think about it. If you have more mana, you don't need to pot every 3 Dias (or less). More Mana = More damage you cause. Share this post Link to post Share on other sites
BiDa 4 Report post Posted November 17, 2011 On 11/17/2011 at 10:56 AM, kvra said: Just think about it. If you have more mana, you don't need to pot every 3 Dias (or less). More Mana = More damage you cause. Read more Imagine now that you're in AD1. You got yourself 9999 mana and activate your ES. After your mana drops to 0, you pot and got the maximum regen in the potion, your mana goes to 3200. Now using my char as an exemple, I've got 3442 total mana. If I go and pot I'll regen the same as you The only difference is when I'll use the first pot. If you'll use it in 6 secs, I'll probably use it in 2. After that we're all the same Share this post Link to post Share on other sites
pedrods 0 Report post Posted November 17, 2011 MM+MS= MASSIVE MANA perfect for mages Share this post Link to post Share on other sites
cuteako316 12 Report post Posted November 18, 2011 On 11/17/2011 at 5:47 PM, pedrods said: MM+MS= MASSIVE MANA perfect for mages Read more maybe for now, that's the best option. But if EW and agony is changed, our current mage skills will not be applicable Share this post Link to post Share on other sites
BiDa 4 Report post Posted November 18, 2011 Leave MM at level 1.... Listen to #1 Mage at SoD Share this post Link to post Share on other sites
cuteako316 12 Report post Posted November 18, 2011 On 11/18/2011 at 1:09 AM, BiDa said: Leave MM at level 1.... Listen to #1 Mage at SoD Read more AND THATS ME Share this post Link to post Share on other sites
BiDa 4 Report post Posted November 18, 2011 On 11/18/2011 at 1:35 AM, cuteako316 said: Quote Leave MM at level 1.... Listen to #1 Mage at SoD Read more AND THATS ME Read more Nope ^^ you're 6th Share this post Link to post Share on other sites
[D]ohkito 2 Report post Posted November 18, 2011 On 11/18/2011 at 12:58 AM, cuteako316 said: Quote MM+MS= MASSIVE MANA perfect for mages Read more maybe for now, that's the best option. But if EW and agony is changed, our current mage skills will not be applicable Read more Well, when agony be changed I'll overload my mage with mana points. ;D Simple. Agony will give 100% of MP.Therefore, more MP, less times I'd use agony again, which means more hits in less time.So, it's equal more EXP. Share this post Link to post Share on other sites
sniper135 0 Report post Posted November 18, 2011 ah ah ah :-\ if 13x mage [D]ohkito cant hunt in et3... i dont think so ??? Share this post Link to post Share on other sites
[D]ohkito 2 Report post Posted November 18, 2011 ^ the situation changed when the Magician's ATR got a boost in Amplify.Plus will change even more whem Enchant Weapon's bug be fixed. Then, the Magician's hunt are acetaple at the moment and will be good in the future. Share this post Link to post Share on other sites
sniper135 0 Report post Posted November 18, 2011 try this build zenith 10 D-ray 10 E-shield 10 dias 6 no sp available yet to make it 10 D-sword 10 S-elemental 10 F-elemental 10 distro 10 meteor 10 M-source 10 amplify 10 then come with i lived in et3 ;D dont dont be afraid that youd be kicked by xetan, mage can kick xetan's butt for about 2-3 minutes, everybody dies in et3, even 13x melee died in there, ive seen them died, just be carefull Share this post Link to post Share on other sites