FenPike 14 Report post Posted August 21 I'm a new player and I find the whole boss system fun overall, what I dont like though is how the rolls for bosses deaths worth absolutetly nothing(items are just not sellable for the most part), gold sack drop rate is really low , also why make 100 players run into the sack which only 1 party could get . and not just give a really small portion for a random team without picking it up?.. am I missing somthing here? small adjustments could make the game so much more entertaining.. thoughts? Share this post Link to post Share on other sites
TadsK 162 Report post Posted August 21 5 hours ago, FenPike said: I'm a new player and I find the whole boss system fun overall, what I dont like though is how the rolls for bosses deaths worth absolutetly nothing(items are just not sellable for the most part), gold sack drop rate is really low , also why make 100 players run into the sack which only 1 party could get . and not just give a really small portion for a random team without picking it up?.. am I missing somthing here? small adjustments could make the game so much more entertaining.. thoughts? To be honest, I’d rather the coin sack was a lotto item as well. The thing is, most bosses only have a few items that are worth even though they are lower level. Boss amulets, rings, sheltons and relics are mostly what people can/will use independent of their level. The other gear drop is just to make the loot table, since you can more reliably farm for those elsewhere Share this post Link to post Share on other sites
xkintaro 2,151 Report post Posted August 21 Going to the boss is just like that, depending on how many times you go, you won't get anything. Many people get lucky or persist until they win something. Share this post Link to post Share on other sites