Agrias 7 Report post Posted yesterday at 05:52 PM (edited) Hello, @Overlady I'd like to make a suggestion for the Tier 2 Pike's Tornado skill. This skill has a major limitation: its activation range. We often can't hit more distant monsters because we get stuck in the middle of them when we try to use the skill on distant targets to maximize the skill's range. Its area varies depending on the target's distance, and we often can't utilize its full area. Is there a development plan to improve this issue? Since Pike is currently a little-played class, I believe it's partly because it doesn't have as good an AOE skill as other classes, which can manage their AOE skills more easily. Tornado is a major drawback when it comes to daily quests where monsters die quickly and you need to constantly angle the tornado, not taking full advantage of its effectiveness. It also gets stuck in the middle of monsters and can't use the skill constantly. It would be feasible to increase its activation range or even make it a skill that doesn't require a target to activate. If that's the case, even do the same dynamic that was done with Fs and Ms, where closer targets receive more damage and more distant targets receive less damage, this way you can make a skill without needing a target to activate or increase its activation range. Please give us some feedback. Edited yesterday at 05:58 PM by Agrias 2 Share this post Link to post Share on other sites