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Capybara

Aging +26 
Aging in set
Gem +21
Mount Capybara
Battlegrounds alpha to beta

New map to macros

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Mjizzy_7
4 hours ago, HollyShot said:

About balance, overlady already said AS won't get buff in pvp (only in avalanche, who is going to use this skill?), brawlers problably they nerf 1 second cooldown in belt (no changes), MS maybe they fix it (not sure, last patch they nerf more). That means, balance still going to be terrible, with some classes way stronger.

 

i think they'r going to finish battleground, with good prizes (skins, xp, etc.). Probably they wont be able to balance this stage.

New minions, mounts

Not sure what can they do for warmode, since there is no rule for boosting, add a prize would be a problem. I think should add more than 3% extra drop/xp.

New pvp "event", like battle royale, or something like a scheduled event for pvp.

Some improvement for low lvls, to exp faster.

Thats what i expect.

The problem is that many classes gained buffs and others didnt. Ofc there will be classes that will be unbalanced and others OP. 
As is not bad but compared to ata for example its bad. In the past it was That As was way better then Ata. But now for Pve and pvp Ata is just better and let As look bad
Ks is not bad but compared to Bs,Fs its just a support class. Ks is just a must have if u pve for example DG you need him as Tanker.
The Ranking says it all
The biggest problem will be when battlegrounds arrive. But lets see maybe this will help the Staff to recognize more wich classes need to be balanced. Cant wait see Only Brawlers there 🤡

Warmode tbh is the worst pvp . Every player use food to boost himself and all players standing on 1 Area and just click Attack attack die buff atttack attack. No game skills is needet there.
Maybe when people die not all Spawn on the same point when press field because u land in the cage of Bs and just attack. Boring asfk atleast for me. To Reward this pvp make for me no sense at all since its the easiest way to boost. 

Battle Royal would be cool and fun since its all vs all 



 

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Molaxx
12 hours ago, Agostini said:

Do you even think before creating stupid topics with stupid ideas or u just do it for get attention?

Turn donw for what???????????

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YARDBR
12 hours ago, Mjizzy_7 said:

The problem is that many classes gained buffs and others didnt. Ofc there will be classes that will be unbalanced and others OP. 
As is not bad but compared to ata for example its bad. In the past it was That As was way better then Ata. But now for Pve and pvp Ata is just better and let As look bad
Ks is not bad but compared to Bs,Fs its just a support class. Ks is just a must have if u pve for example DG you need him as Tanker.
The Ranking says it all
The biggest problem will be when battlegrounds arrive. But lets see maybe this will help the Staff to recognize more wich classes need to be balanced. Cant wait see Only Brawlers there 🤡

Warmode tbh is the worst pvp . Every player use food to boost himself and all players standing on 1 Area and just click Attack attack die buff atttack attack. No game skills is needet there.
Maybe when people die not all Spawn on the same point when press field because u land in the cage of Bs and just attack. Boring asfk atleast for me. To Reward this pvp make for me no sense at all since its the easiest way to boost. 

Battle Royal would be cool and fun since its all vs all 



 

For me Atalanta and BS need to reduce some points that are too strong, a lot of blocking coming from items and relics, many problems in balancing the damage, sometimes it is possible to die to these classes without having the chance to compete, crying in just 1 skill, a good example of improvement was the Mage, a class that until then was extremely bad in PVP, and today it is going through a good moment in the game, nothing absurd, but a fair moment, it does what it should do.

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lonelyarcher
2 hours ago, YARDBR said:

For me Atalanta and BS need to reduce some points that are too strong, a lot of blocking coming from items and relics, many problems in balancing the damage, sometimes it is possible to die to these classes without having the chance to compete, crying in just 1 skill, a good example of improvement was the Mage, a class that until then was extremely bad in PVP, and today it is going through a good moment in the game, nothing absurd, but a fair moment, it does what it should do.


 

at the moment Atlanta and bs are doing way to much damage compared to all classes. 
 

hence the reason why people are choosing Atlanta and bs as their prime characters for engaging PvP
 

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YARDBR
1 hour ago, lonelyarcher said:


 

at the moment Atlanta and bs are doing way to much damage compared to all classes. 
 

hence the reason why people are choosing Atlanta and bs as their prime characters for engaging PvP
 

Yes, this is a problem, 

A bad Atalante or BS can do much more than a good archer or KS for example, the difference today is what you play, not who is playing.

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neinhalt
On 9/3/2025 at 6:16 AM, YARDBR said:

What do you think is coming in the next update?

 

 

We have already confirmed:

 

1-WarMode changes. (I think it would be cool to spend Ressu, but no one knows what will actually change.)

 

2-Change of the BC to not see the names and clan of enemies.

 

3- Class balancing.

 

What else do you think might come?

 

 

 

 

Lack of Endgame & Repetitiveness

At the moment, the game doesn’t really have an endgame. It has become cyclical, repetitive, and honestly playe boring. The only thing left to do is keep leveling, leveling, and leveling in EB or other EXP services. But for what purpose?

Even in Siege War, whether I have the best gear or just a mixed setup, my performance depends less on my own progress and more on whether I belong to the strongest alliance. That makes the effort of constantly grinding levels and gear feel meaningless.

When I’m leveling, the only thing I really need is my weapon and some consumables. Beyond that, there’s no real sense of progression or purpose.

The core issue is that the game lacks a dynamic system to make progress meaningful. Right now, everything feels like an endless loop with no clear payoff. Adding unique endgame activities, competitive but balanced PvP systems, or more rewarding PvE content could break this repetitive cycle and give players a reason to stay engaged.

 

Please tell.me, this Is the game we used to have fun?? Wartale need rush atention really BAD AND tbh I dont see no one moving one finger, cya 2026 same mechanics with 18x AND game feeling the very same

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YARDBR
1 hour ago, neinhalt said:

Lack of Endgame & Repetitiveness

At the moment, the game doesn’t really have an endgame. It has become cyclical, repetitive, and honestly playe boring. The only thing left to do is keep leveling, leveling, and leveling in EB or other EXP services. But for what purpose?

Even in Siege War, whether I have the best gear or just a mixed setup, my performance depends less on my own progress and more on whether I belong to the strongest alliance. That makes the effort of constantly grinding levels and gear feel meaningless.

When I’m leveling, the only thing I really need is my weapon and some consumables. Beyond that, there’s no real sense of progression or purpose.

The core issue is that the game lacks a dynamic system to make progress meaningful. Right now, everything feels like an endless loop with no clear payoff. Adding unique endgame activities, competitive but balanced PvP systems, or more rewarding PvE content could break this repetitive cycle and give players a reason to stay engaged.

 

Please tell.me, this Is the game we used to have fun?? Wartale need rush atention really BAD AND tbh I dont see no one moving one finger, cya 2026 same mechanics with 18x AND game feeling the very same

I agree 100% with what you said, I think the game needs a new look and a different game dynamic, there is no competition, everything is very impossible or everything is based on XP l l l l l l l l fighting is no longer an option.

The game hasn't had a sense of competition for over a year now and it seems Stephanie hasn't noticed this. We need to work to make the game competitive and give people a reason to compete for something.

In games like Wartele, alliances should be completely abolished because it's a small game with few players. We need to create a balance so that everyone can play with the same chance of winning. This will make the game more engaging and encourage everyone to evolve.

 

The clan system is already designed so that we can play with a limited number of people. This is how disputes should be when you compete with a number much larger than your opponent, you are gaining an advantage without this advantage being distributed correctly to everyone.

 

 

A competition is only a competition when everyone has a chance to win.

 

If the champion is already decided before the competition takes place, it's just another horror show for everyone to see the feeling and how the game is at the moment.

 

 

Regarding end-game content, I believe we need to vary the content formulas, not just quests or ways to gain equipment and XP; we need challenges; challenges would be more interesting than just cosmetics or level.

 

I particularly like PVP, I really like SOD and I believe that these are mechanics that deserve to have more opportunities.

Someone talked about some kind of ranked queue within the game, that would be wonderful, it would betray the competition, personal competition and not competition with a bunch of players against each other, it's a bunch of players, personal competition always brings more vigor to the game.

 

The lack of specific content needed for the game to make sense is everyone's concern today. We need an update that brings new features, not just improvements to what we already have, because what we already have isn't necessary.

 

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Milunio

Competition… pvp… that’s all what’s. Inning all the time with battles and Siege war… what about people that just love to play PVE? What about new maps and items like it was in old days not only something new every 2-3 years when most players already left cause the are bored. There are dungeons but not every casual player got time to search 2 hours for a group. What about an auctionator finally to sell stuff ? It’s 2025 and we still sell crap with 28474782 chars in one city blocking all the ways for what ? Getting a laggy server and show we got more afk players than every other game ? Change party system and take care of class balancing instead of adding new mounts, minions or whatever is the next cosmetic crap that’s coming…. I don’t care if I see somebody wearing Nike shoes in game or such a waste of time. I would prefer having fun in game with more people than only macro players and afk people…

give us repeatable quests and more ways to level up instead the same boring daily day for day. Since years I’m reading the notes of secret lab NPC of new quests… never saw something happening there… 

we got some addicted high lvl players which mostly play pvp or macro in EB entrance and we got some low level players which mostly leave the game after a short time since it’s definitely too hard for new players… and in the middle,.. we got some loyal players left which still have hope that something will change but it gets less and less since the admins don’t care what the players think. They are playing and paying …. Done ..

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Muka

Sometimes success really isn't in what you create, but in what you copy.

On various servers, there are several very attractive systems and events that could be applied here in Wartale in an "improved" way. This would make the game full of PvE and PvP content.

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YARDBR
41 minutes ago, Muka said:

Sometimes success really isn't in what you create, but in what you copy.

On various servers, there are several very attractive systems and events that could be applied here in Wartale in an "improved" way. This would make the game full of PvE and PvP content.

 

 

I completely agree with this. I believe that copying is not a crime and should be used. There are several ideas out there on other servers that could be used here and would be a likely success.

 

You don't have to be the creator of everything, you just have to be the best at utilizing creation.

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ik3r

We need new mounts and new skins ASAP.

 

many guys are living this game because we dont have any update, i think new mouns and skins can change it and bring many new players to catch this mounts and skins...

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YARDBR
3 minutes ago, ik3r said:

We need new mounts and new skins ASAP.

 

many guys are living this game because we dont have any update, i think new mouns and skins can change it and bring many new players to catch this mounts and skins...

 

 

 

 

Sad Bro ☹️

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xkintaro
1 hour ago, ik3r said:

We need new mounts and new skins ASAP.

 

many guys are living this game because we dont have any update, i think new mouns and skins can change it and bring many new players to catch this mounts and skins...

 

You forgot minions too

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talalahli3

1: i think all chr has balance why people ask for balance if thy don't have good items and relics i think wartel for pvp you need to bee smart 
2: GM should bee more active with player 

3: wartel need new Event 

4: fix sod we cant do sod if prs are there 

5: new map 

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talalahli3
On 9/3/2025 at 6:09 PM, Mjizzy_7 said:

Battlegrounds Update
Class Balancing ( Bs players get ready, MS lovers be happy, Rangers get ready for the Archer buff)
Siege War Update
War Mode update 
New Party System 

Chat Box Update
Stage of Titans Beta

No Leaks, just what i think will arrive when we didnt have a update for almost 1 year
Big and beautiful 

 

haw many time you guys need BS nerf play smart u can kill bs easy like when i kill 17x bs with 1h snow know it ^^

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KriKa.

comming

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