gzuz 0 Report post Posted May 3, 2013 I dont know if anyone here knows anything about programming or not but i thought i might as well let you guys see what i have been working on, its a profile for an xbox 360 remote to be interface able with PT. Its still in the early stages as i only started working on it lastnight and the code is still very messy as i have been trying to figure out the best ways to pass statements to realmpt and have it accept them in the best way. Here is what i got so far Imports Microsoft.Xna Imports Microsoft.Xna.Framework Imports Microsoft.Xna.Framework.Input Imports Microsoft.Xna.Framework.GamerServices Imports Microsoft.Xna.Framework.Content Public Class xBox360Controller Public Const MOUSEEVENTF_LEFTDOWN = &H2 Public Const MOUSEEVENTF_LEFTUP = &H4 Public Const MOUSEEVENTF_RIGHTDOWN = &H8 Public Const MOUSEEVENTF_RIGHTUP = &H10 Declare Sub mouse_event Lib "user32.dll" (ByVal dwFlags As Long, ByVal dx As Long, ByVal dy As Long, ByVal cButtons As Long, ByVal dwExtraInfo As Long) Dim skillcount = 0 Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick Dim currentState As GamePadState = GamePad.GetState(PlayerIndex.One) If currentState.IsConnected Then '-------------------------------------Analogue Stick to Mouse-------------------------------- If MousePosition.Y > 30 Then Mouse.SetPosition(x:=CInt(MousePosition.X + currentState.ThumbSticks.Right.X * 30), y:=CInt(MousePosition.Y - currentState.ThumbSticks.Right.Y * 30)) Else Mouse.SetPosition(x:=MousePosition.X, y:=40) End If '-------------------------------------Trigger Click Functions-------------------------------- 'These functions map the xbox trigger to the click functions so you can run and use skills If currentState.Triggers.Right = 1 Then Call mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0) ElseIf currentState.Triggers.Right = 0 Then Call mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0) End If If currentState.Triggers.Left = ButtonState.Pressed = True Then Call mouse_event(MOUSEEVENTF_RIGHTDOWN, 0, 0, 0, 0) End If '----------------------------------Skill Functions---------------------------------------- 'Toggles through skill selection with right shoulder button Dim skillselect = 0 If currentState.Buttons.LeftShoulder = ButtonState.Pressed Then skill(skillselect) End If '-----------------------------------Camera Functions-------------------------------------- 'Having trouble getting this to work atm but will continue on this after i get other functionality working '-------------------------------------------------PotionsFunctions------------------------- 'These work fine to use potions but can get a bit laggy If currentState.DPad.Left = 1 Then potions(1) End If If currentState.DPad.Up = 1 Then potions(2) End If If currentState.DPad.Right = 1 Then potions(3) End If End If End Sub Private Sub xBox360Controller_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load End Sub Private Sub Timer2_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer2.Tick Dim currentState As GamePadState = GamePad.GetState(PlayerIndex.One) If currentState.IsConnected Then Dim clickcount = 0 '--------------------------Change Weapon------------------------- If currentState.Buttons.Y = ButtonState.Pressed = True Then SendKeys.SendWait("w") SendKeys.Flush() End If '-------------------------Open Inventory---------------------------- If currentState.Buttons.X = ButtonState.Pressed = True Then SendKeys.SendWait("v") SendKeys.Flush() End If '--------------------------Open Stats Page---------------------------- If currentState.Buttons.B = ButtonState.Pressed = True Then SendKeys.SendWait("c") SendKeys.Flush() End If '-------------------------Skills Page--------------------------------- If currentState.Buttons.A = ButtonState.Pressed = True Then SendKeys.SendWait("s") SendKeys.Flush() End If End If End Sub Private Sub potions(ByRef potno As Integer) Dim clickcount = 0 '----------------Private function to send potions singularly instead of spamming key If clickcount = 0 Then SendKeys.Send(potno) clickcount = 1 End If End Sub Private Sub skill(ByRef skillsel) skillcount = skillcount + 1 If skillcount = 9 Then skillcount = 1 End If SendKeys.SendWait(Chr(34) & "{F" & skillcount & "}" & Chr(34)) End Sub End Class To use this code you must have XNA framework installed, when launching visual studio create a new windows application and add refferences to all of the xna framework modules. Share this post Link to post Share on other sites
gzuz 0 Report post Posted May 3, 2013 im currently trying to use alternative methods to using timers for buttons funcs as they can be a bit laggy and are annoying to set a time interval rather than the cpu just queing the func and waiting on timer times. Share this post Link to post Share on other sites
Barbellz 0 Report post Posted May 4, 2013 There is a program you can download and from there you can assign keyboard/mouse keys to a button/stick on the xbox360 controller, it might save time downloading it instead of making yourself Share this post Link to post Share on other sites
JAI 7 Report post Posted May 4, 2013 Damn I was just about to make a thread regarding PT and controllers There is a program you can download and from there you can assign keyboard/mouse keys to a button/stick on the xbox360 controller, it might save time downloading it instead of making yourself any sources, links on this? Would like to know more. Share this post Link to post Share on other sites
gzuz 0 Report post Posted May 4, 2013 incremental skill switcher is partially a reason. Another is cos i would rather code something myself than download some crap from the internet and not have the experience. Share this post Link to post Share on other sites
Barbellz 0 Report post Posted May 5, 2013 Damn I was just about to make a thread regarding PT and controllers There is a program you can download and from there you can assign keyboard/mouse keys to a button/stick on the xbox360 controller, it might save time downloading it instead of making yourself any sources, links on this? Would like to know more. http://xpadder.com/ is a decent start, pretty basic but very enjoyable incremental skill switcher is partially a reason. Another is cos i would rather code something myself than download some crap from the internet and not have the experience. Skill switching with xpadder is quite difficult indeed. Good luck mate, I hope you're able to make something nice ! Share this post Link to post Share on other sites