~Mark! 1 Report post Posted June 15, 2013 Well, if u ask me what you said is not true. It's true that the xp has never been lost, but it should be recovered, since u did the quest, u finshed the quest, u got proof u finished it, and u should be rewarded for finsihing a quest. How can we (the players) help we DC? As you said, the xp has never been lost true, but the xp should be added to your char, since you worked to finish the quest. Share your opinions. Share this post Link to post Share on other sites
carryon 21 Report post Posted June 15, 2013 I wish there was even balance between the classes, CT3 is map to mech and prs because of this quest. Currently all players just want mech and prs, both classes are costing more than others in market char and do not think it's right. And k9, FS, PS? Before we talk about rules to deliver quest, we need to talk about how all the classes play also. Share this post Link to post Share on other sites
masta7g 0 Report post Posted June 15, 2013 Fix dc from using core, thats what screws people over in alot of cases, which has NOTHING TO DO with internet connection or the players fault in ANY WAY. Thanks. Share this post Link to post Share on other sites
~Mark! 1 Report post Posted June 15, 2013 I wish there was even balance between the classes, CT3 is map to mech and prs because of this quest. Currently all players just want mech and prs, both classes are costing more than others in market char and do not think it's right. And k9, FS, PS? Before we talk about rules to deliver quest, we need to talk about how all the classes play also. Uhhm, thats not the point here, and also: no. U pick a class, and u know what it is able to do. Share this post Link to post Share on other sites
Ciroc 0 Report post Posted June 16, 2013 I agree with you. Players work hard their asses to do the quest, finish it and at the end don't receive the reward because of DC? Of course that there are a lot of players that simply log off or whatever, I guess this was the main cause for GM to add this new rule. What about making players have at least an SS showing 5-10 min until quest is done? Cause many times people get DC on the last minutes remaining. Share this post Link to post Share on other sites
~Mark! 1 Report post Posted June 17, 2013 No, the rule is just stupid lol. As you said; we work our ass of too finsh this quest, and if you DC, you just lost what u worked for < There I said it > Wartale posted in the topic with the rule, that 'we never had the xp' but thats not true, we are supposed to get it, since we killed the 300 mobs, and finished the quest by that, and finish the quest means: U get rewarded 30b xp. Share this post Link to post Share on other sites
Rawand 0 Report post Posted June 17, 2013 I wish there was even balance between the classes, CT3 is map to mech and prs because of this quest. Currently all players just want mech and prs, both classes are costing more than others in market char and do not think it's right. And k9, FS, PS? Before we talk about rules to deliver quest, we need to talk about how all the classes play also. actually, hes right. exp quests should be accessible for all chars. Not just people who only preffer mechs and priests in their party. Pikes, fighters and even knights ar almost not allowed in ct3 quests. Im a lvl 133 ks and I have to get lucky to be invited into a ct3 quest. This quest is so hard to tank for not mechs. Imo this quest needs a new change. Share this post Link to post Share on other sites
danchoitn 0 Report post Posted June 17, 2013 I vote CT3 Q need a new rule. Share this post Link to post Share on other sites
lummel 0 Report post Posted June 17, 2013 Could be nice if you can get the reward when ur done, but keep the debuff curse for the remaining time, in which you also can't start a new quest. It has to be made that you can't relog to lose it tho. If you relog you log back in with the remaining time. Share this post Link to post Share on other sites
Marçal 1 Report post Posted June 18, 2013 I suggest to the quest can be finished when the amount of mob got killed but the curse remains for all the whole hour. Share this post Link to post Share on other sites
masta7g 0 Report post Posted June 18, 2013 I wish there was even balance between the classes, CT3 is map to mech and prs because of this quest. Currently all players just want mech and prs, both classes are costing more than others in market char and do not think it's right. And k9, FS, PS? Before we talk about rules to deliver quest, we need to talk about how all the classes play also. actually, hes right. exp quests should be accessible for all chars. Not just people who only preffer mechs and priests in their party. Pikes, fighters and even knights ar almost not allowed in ct3 quests. Im a lvl 133 ks and I have to get lucky to be invited into a ct3 quest. This quest is so hard to tank for not mechs. Imo this quest needs a new change. They are accessible for all, there needs to be no change. Any class is allowed and accepted into ctq parties, because your'e not the most needed doesn't mean anything. Pick a different character if you want to be more useful for ctq, then you can even change class after some levels if you insist on playing a different one. Share this post Link to post Share on other sites
carryon 21 Report post Posted June 19, 2013 I wish there was even balance between the classes, CT3 is map to mech and prs because of this quest. Currently all players just want mech and prs, both classes are costing more than others in market char and do not think it's right. And k9, FS, PS? Before we talk about rules to deliver quest, we need to talk about how all the classes play also. Uhhm, thats not the point here, and also: no. U pick a class, and u know what it is able to do. No. There wasn't before CT3 Q, and people chose characters they like, but now people choose the characters wondering what they can do in CT3 Q. Just watch the game chat, everyone wants to buy mech or prs. Just watch market accounts we can see prs and mech costing twice of others characters. And then CT3 Q changed the game and the market too. Share this post Link to post Share on other sites
c0rt3z 0 Report post Posted June 19, 2013 I wish there was even balance between the classes, CT3 is map to mech and prs because of this quest. Currently all players just want mech and prs, both classes are costing more than others in market char and do not think it's right. And k9, FS, PS? Before we talk about rules to deliver quest, we need to talk about how all the classes play also. Uhhm, thats not the point here, and also: no. U pick a class, and u know what it is able to do. No. There wasn't before CT3 Q, and people chose characters they like, but now people choose the characters wondering what they can do in CT3 Q. Just watch the game chat, everyone wants to buy mech or prs. Just watch market accounts we can see prs and mech costing twice of others characters. And then CT3 Q changed the game and the market too. bro its not about just mech or what , you can adjust your char to what the Q needs , example , i have PS before and i am TANKER in CT3 Q , and i see lot of KS and FS tank in CT3 Q also. it is just the matter of how can you adjust , think of what your char can do to its extent. your stats build or items Share this post Link to post Share on other sites
c0rt3z 0 Report post Posted June 19, 2013 I suggest to the quest can be finished when the amount of mob got killed but the curse remains for all the whole hour. yes this is good , the problem is , if exp was already received , then the time remains , what if they relog ? Share this post Link to post Share on other sites