hiphopboy 1 Report post Posted September 11, 2013 Just want to know how it works Example: You have Dragon Scythe + 20 with 30(base) + 4(spec) critical 1/ It add 18% more critical => 30 + 4 +18 = 52% crit 2/ It only add 18% of your weapon base critical => 30 + 4 + (30*0.18) = 39.4% crit 3/ It only add 18% of your weapon total critical => 30 + 4 + (34*0.18) = 40.12% crit The same question for Assassin Eye In my opinion, I feel it falls to option 2 or 3 but in that case, it's suck and not worth 10 points for 5% . And another question, how does level difference affect to the chance of critical ? Share this post Link to post Share on other sites
pedrods 0 Report post Posted January 8, 2015 First option. Read the skill description. Share this post Link to post Share on other sites
Ices 18 Report post Posted January 8, 2015 Just want to know how it works Example: You have Dragon Scythe + 20 with 30(base) + 4(spec) critical 1/ It add 18% more critical => 30 + 4 +18 = 52% crit 2/ It only add 18% of your weapon base critical => 30 + 4 + (30*0.18) = 39.4% crit 3/ It only add 18% of your weapon total critical => 30 + 4 + (34*0.18) = 40.12% crit The same question for Assassin Eye In my opinion, I feel it falls to option 2 or 3 but in that case, it's suck and not worth 10 points for 5% . And another question, how does level difference affect to the chance of critical ? As pedrods said, 1st option. 52% critical. Even if would be 5% only on level 10, +5% critical chance really makes difference. About Assassin Eye, isn't what description says (isn't +46% critical increase chance at level 10) but is +46% damage for every critical hit did on target with skill active (use eye on one monster/player and attack other will not work, it's supposed to work only in monster you've targeted). Level as far as i know do difference on chance of critical, but i don't remember how it works. Share this post Link to post Share on other sites