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MinJee

Iron Core Maps

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MinJee

PRS with 242 ABS run HP off like PRS with 190 ABS go to AD3.

How much ABS a char could survive there, even a PRS with full 132+20 still can't handle there alone over 1 hour

I think need to correct it ? No one could access to that map accept MECH and MAGE

 

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Marçal

Today i was exping in IC Map , with party

Me and 2 ks 1 ks 132 die using 2 hand 3 time another ks 139 with 128items tank very well with 2hand but skills end he can die.

 

And in another pt i was exping with 2 mages and 1 mech , the mech 136 tank very well using shield ofc

and mages tank also using staff and energy shield.

 

I think if u try solo in spaw you lose some HP.

 

The map still fine in my opinion dont need change it.

@PRS tank very well in AD3 because lots of udead's

^ How many ABS do you have? I know ppl with more than 255 abs and couldn't exp alone bcz the hard dmg.

 

 

 

I tried to go with my mage and it's very easy with ES LVL 10 (it was with my PvP build, I will try with ES lvl 6~7 and pure spirit tmr). Without ES, I died in less than 10 seconds. :(

 

I think it's propose of the new map. You NEED a party to exp. No more solo or 2 prs in one spawn with their meteorite overpowered. I liked this new map.

 

 

The thing is, the exp is not worth it

Indeed, I think the exp of the mobs needs should  be increased, or no one gonna use this map and everything will stay how it is. AD3 always full.

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caeuterere

we all want a 1x1 exp map, this map is same as ad3 but worst, hehehe

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sly1

I tank just fine as a mage with es lvl 7 and pure spirit. im level 132. I was soloing there. The one point i agree on is i think that ad2/3 is probably still better xp.

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lonz

decrease the dmg of the mobs make it 235 or 240+ ABS to players can tank good not all players have good items

my friend prs have 252 abs high lvl cant tank good on that map

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bellum12345

I see that there are only 3 types of monsters on the field, am i missing something?

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police987

decrease the dmg of the mobs make it 235 or 240+ to players can tank good not all players have good items

my friend prs have 252 abs high lvl cant tank good on that map

+1  ;)

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jhp181818

my mage can tank in the new map but my mana drains fast i need mech only.

advantage to mech and mage

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cux

Imo the point to have a tanker in party to exp better is awesome, no matter if he's a KS, MS or MGS.

AD2/3 was kinda easy for PRS and they take all the focus when you want to exp a char +126.

A map designed for other chars non-prs is a pretty good idea and the reborn the forgotten full-party concept to exp up is the best idea ever.

It's an excellent map, but has a weak:

What's the point to go there if you need a full party (EXP/6) if you always have the AD2/3 ready with one or two prs killing like hell? So far, AD3 exp is way better due PRS against-undead power so my point would be increase the exp amount in IC, don't decrease monster's damage.

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nickloco2

Imo the point to have a tanker in party to exp better is awesome, no matter if he's a KS, MS or MGS.

AD2/3 was kinda easy for PRS and they take all the focus when you want to exp a char +126.

A map designed for other chars non-prs is a pretty good idea and the reborn the forgotten full-party concept to exp up is the best idea ever.

It's an excellent map, but has a weak:

What's the point to go there if you need a full party (EXP/6) if you always have the AD2/3 ready with one or two prs killing like hell? So far, AD3 exp is way better due PRS against-undead power so my point would be increase the exp amount in IC, don't decrease monster's damage.

 

+1+1+1 agreed, this is the best way for this new map, need re-check mobs exp and there are some missing mobs, like FireGremlin / Tower Golem.

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xXxRazieLxXx

rework AD3, less exp, then we will see the hell of flame in rPT

or make IC like AD3 everybody ups happly and flame over thewtcuz its like AD3

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Marçal

Imo the point to have a tanker in party to exp better is awesome, no matter if he's a KS, MS or MGS.

AD2/3 was kinda easy for PRS and they take all the focus when you want to exp a char +126.

A map designed for other chars non-prs is a pretty good idea and the reborn the forgotten full-party concept to exp up is the best idea ever.

It's an excellent map, but has a weak:

What's the point to go there if you need a full party (EXP/6) if you always have the AD2/3 ready with one or two prs killing like hell? So far, AD3 exp is way better due PRS against-undead power so my point would be increase the exp amount in IC, don't decrease monster's damage.

It's the best solution IMO.

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Geovane

This map, at the moment is not like ad3, and at the same time, not a 1x1 map. It's a mix of both. I agree with the way the map was done, because you need lots of people in the pt, and if you wanna go to the HS you need a kind of a tanker. It's good, it's a different map, but the exp sucks balls,that's clearly true. So, in my opinion, increasing the exp there would be the best idea. Why? Playing at ad3 is easy... you. buy a prs, get some high aged 124 items and you are done, and you probably gonna use auto click if u r the one who stays 6hrs there for example. IC is not as simples as this. You will need to pay constant atenttion and have 6 players REALLYdoing this work. The exp shouldnt even be close to the AD3 exp, obvilously considering a well made pt.

 

This is my opinion.

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