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lonz

Iron Core

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lonz

close it and make it 1x1 mob i think they can wait what you think GM?  ::)

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JoeHandsome

Why close it? I don't understand why that it needs to be closed?

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cux

I think he means re-do the map and change map's roles.

Imo doesn't need that but exp rate should be more valuable than it has now since AD3 stills being crazy exp for PRS due their aganist-undead power.

Edit: I mean, leave mob's strenght as they have now (it will boost the possibility to form full parties and avoid leechers) but increase the exp in a fixed rate.

*it was just a personal point of view*

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Ices

Nowadays the map is a desert.

 

No one go, because, mobs have a high damage, high abs, and in ad3 you still can do more exp, since have 2~4 spawns party and all prs can kill/tank mobs.

 

They should change to 1x1 map or a AOE map like ad3, or this map will still useless.

 

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Geovane

1x1 map please. It was the map's purpose since when the map was announce, what's more, i didnt see 1 person asking for a map like ad3. Hearing the players doesn't hurt [R1!] . A lot of suggestions have been done and i guess it's time to change the map's configuration.

 

 

 

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Marçal

IMO it doesn't need to be 1v1 map. I liked the map, I think grind maps make more sense than 1v1, and I think the damage from mobs and mobs abs/hp is fine. It just needs a boost on the EXP given from mobs to reward the difficulty of staying alive and killing in that hell xD.

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cux

IMO it doesn't need to be 1v1 map. I liked the map, I think grind maps make more sense than 1v1, and I think the damage from mobs and mobs abs/hp is fine. It just needs a boost on the EXP given from mobs to reward the difficulty of staying alive and killing in that hell xD.

 

That's what I said.

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Fuel

IMO it doesn't need to be 1v1 map. I liked the map, I think grind maps make more sense than 1v1, and I think the damage from mobs and mobs abs/hp is fine. It just needs a boost on the EXP given from mobs to reward the difficulty of staying alive and killing in that hell xD.

 

Just one think, stay with damage from mobs but reduce a little abs/hp or reduce damage and stay with hp, i think is better because one ms 140 full +20 with tanker skills lose hp in hs and just ms can stay there..  This will be more fun and active map

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10genesis

the Map is fine and the mobs

but need to increase the xp rate in that map

just increase the xp rate in that map thats all

and the map will be awesome

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nickloco2

Make it 1 x 1 or

 

Edit mobs to: - damage - abs and + exp...

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nickloco2

We do not see any reaction from any GM about this situation.

 

:o

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